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Xaice
02-23-2009, 12:15 PM
<p>Hello, everyone! I have several questions about the wizard class. I thought that making on big topic that has all my questions stated at the top and everyone can post their opinions on them. So here goes.</p><p>1) What is the best way to go for the character development abilities and all three AA trees to maximize dps in a raid setting? I noticed that I am not getting that much dps in a raid setting and I am hoping that getting my AA's set correctly will help with that.</p><p>2) What are the best adornments out there that are good for wizards? Please give a rundown for every slot that an adornment can be attached to and give the exact name of it. I will be looking up what I will need to get for materials to make them. I will be adding them to my t2 shard armor as soon as I get them. Will alos get extras for when I get some good fabled gear from raiding.</p><p>3) To help raise my dps some more, whats the best way to set up your hotbars to maximize dps? I have read some fo the guide stickied at the top of this forum for a general idea of how to setup my hotbars to get a good casting order going. What do you guys use for a casting order?</p><p>Thanks for all your opininos and comments ahead of time. I'm sure my guildmates and i will appreciate it if I can start raising my dps in raids. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Scythien
02-25-2009, 03:38 PM
<p>These questions have all been answered before somewere through some searching.</p><p>1) AA's</p><p>Master 2: Magma Chamber</p><p>Sorcerer: Common choice is</p><p>STR 4/4/4/8  |  AGI 4/4*/6*/8/(2)  |  WIS 4/7/4/8/(2)   *= whichever you prefer to put 6 in</p><p>Wizard: Max Fire & Ice Trees</p><p>Shadows: Any that increases  base damage/crit chance/bonus etc and all end abilities etc.</p><p>2) Adorns. From Daray's guide:</p><p>Chest: <span style="color: gray;">Smoldering Prismatic Applique (alchemist): +7str, +7sta, +7agi, +7wis, +7int</span> Cloak: <span style="color: gray;">Smoldering Metaphysical Lining (provisioner): Flowing Thought 4</span> Ears: <span style="color: gray;">Smoldering Intellectual Backing (jeweler): +16int</span> Feet: <span style="color: gray;">Smoldering Gritty Spurs (armorer): +16sta</span> Forearms: <span style="color: gray;">Smoldering Savvy Splint (armorer): +16wis</span> Gloves: <span style="color: gray;">Smoldering Occult Stitching (tailor): +30 spell damage</span> Head: <span style="color: gray;">Scintillating Epiphanic Imprint (tailor): +100 power</span> Legs: <span style="color: gray;">Smoldering Gritty Brace (armorer): +16sta</span> Neck: <span style="color: gray;">Smoldering Occult Clasp (weaponsmith): +30 spell damage</span> Primary: <span style="color: gray;">Smoldering Magi’s Second Sight (tailor): +2 Damage Spell Crit</span> Ranged: <span style="color: gray;">Scintillating Spellbound Ornament (carpenter): +1 Damage spell Crit</span> Rings: <span style="color: gray;">Smoldering Epiphanic Polish (alchemist): +100 power</span> Secondary: <span style="color: gray;">Scintillating Spellbound Ornament (carpenter): +1 Damage spell Crit</span> Shoulders: <span style="color: gray;">Scintillating Rugged Straps (tailor): +100 health</span> Waist: <span style="color: gray;">Smoldering Archmage’s Buckle (armorer): +6 disruption, +6 subjugation</span> Wrists: <span style="color: gray;">Smoldering Intellectual Fastening (alchemist): +16int</span></p><p>3) Casting order varies slightly from wizard to wizard but find a basic order in the forums somewhere and use Guild Hall Training dummies to find what works best for you. Tempest/Fission/Bolt of Ice and Ball of Magma are your best friends tho usually.</p><p>Although not updated for TSO, <a href="http://www.eq2flames.com/wizards/11961-maximizing-dps-raid-wizard-guide.html" target="_blank" rel="nofollow">http://www.eq2flames.com/wizards/11...zard-guide.html</a> should give a casting order in there somewhere, as well as more detailed answers to other questions to work yourself around.</p>