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View Full Version : Since we aren't getting new bones... how about putting some meat on the ones we have?


Wurm
02-18-2009, 10:52 AM
<p>I decided to craft one of the Erollisi Day outfits for my DE Female (I use soga) after seeing a Guildie's Fae in it....</p><p>From the waist up it looks great (even with the skinny shoulders and arms that a dedicated sword swinger wouldn't have at lvl 80)...</p><p>From the knees down it looks like she is suffering from Cachexia , and her calves and ankles are skinnier than her wrists.</p><p>I know we aren't getting new skeletons (I used search before making this thread) but would it be too much to ask for you to put a bit more meat on the bones we do have? Especially considering that while wearing armor it isn't a problem.</p><p>Whiskers for Ratonga, Tails that don't disappear into mounts for Ratonga and Iskar are problems that probably aren't too easy to fix (even though they need to be!) this however shouldn't be that hard to implement.</p><p>Thanks!</p>

Lethe5683
02-18-2009, 11:35 AM
<p><cite>Wurm wrote:</cite></p><blockquote><p>I decided to craft one of the Erollisi Day outfits for my DE Female (I use soga) after seeing a Guildie's Fae in it....</p><p>From the waist up it looks great (even with the skinny shoulders and arms that a dedicated sword swinger wouldn't have at lvl 80)...</p><p>From the knees down it looks like she is suffering from Cachexia , and her calves and ankles are skinnier than her wrists.</p><p>I know we aren't getting new skeletons (I used search before making this thread) but would it be too much to ask for you to put a bit more meat on the bones we do have? Especially considering that while wearing armor it isn't a problem.</p><p>Whiskers for Ratonga, Tails that don't disappear into mounts for Ratonga and Iskar are problems that probably aren't too easy to fix (even though they need to be!) this however shouldn't be that hard to implement.</p><p>Thanks!</p></blockquote><p>SOGA is fake.</p>

Wurm
02-18-2009, 11:56 AM
<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Wurm wrote:</cite></p><blockquote><p>I decided to craft one of the Erollisi Day outfits for my DE Female (I use soga) after seeing a Guildie's Fae in it....</p><p>From the waist up it looks great (even with the skinny shoulders and arms that a dedicated sword swinger wouldn't have at lvl 80)...</p><p>From the knees down it looks like she is suffering from Cachexia , and her calves and ankles are skinnier than her wrists.</p><p>I know we aren't getting new skeletons (I used search before making this thread) but would it be too much to ask for you to put a bit more meat on the bones we do have? Especially considering that while wearing armor it isn't a problem.</p><p>Whiskers for Ratonga, Tails that don't disappear into mounts for Ratonga and Iskar are problems that probably aren't too easy to fix (even though they need to be!) this however shouldn't be that hard to implement.</p><p>Thanks!</p></blockquote><p>SOGA is fake.</p></blockquote><p>Have you seen the original DE hairstyles? That and the soga faces don't all look like they have the mumps...</p><p>No Thanks, I'll stick with the "fake" soga models. And if they can't fix the legs I'll stick to wearing armor. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Lethe5683
02-18-2009, 12:18 PM
<p><cite>Wurm wrote:</cite></p><blockquote><p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Wurm wrote:</cite></p><blockquote><p>I decided to craft one of the Erollisi Day outfits for my DE Female (I use soga) after seeing a Guildie's Fae in it....</p><p>From the waist up it looks great (even with the skinny shoulders and arms that a dedicated sword swinger wouldn't have at lvl 80)...</p><p>From the knees down it looks like she is suffering from Cachexia , and her calves and ankles are skinnier than her wrists.</p><p>I know we aren't getting new skeletons (I used search before making this thread) but would it be too much to ask for you to put a bit more meat on the bones we do have? Especially considering that while wearing armor it isn't a problem.</p><p>Whiskers for Ratonga, Tails that don't disappear into mounts for Ratonga and Iskar are problems that probably aren't too easy to fix (even though they need to be!) this however shouldn't be that hard to implement.</p><p>Thanks!</p></blockquote><p>SOGA is fake.</p></blockquote><p>Have you seen the original DE hairstyles? That and the soga faces don't all look like they have the mumps...</p><p>No Thanks, I'll stick with the "fake" soga models. And if they can't fix the legs I'll stick to wearing armor. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>I guess so, but I think they are all ugly SOGA or not so it makes no difference to me.  I say SOGA is fake because it wasen't made by the normal EQ2 team and they stated that they are not responsible for any problems with it.  Make a ratonga, they are the only good looking race. <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p>

Rijacki
02-18-2009, 12:53 PM
<p>While I don't really like SOGA for their body types (or faces, but that's another matter), I'd love to have the SOGA hairstyles added for all the original models (and all the original hairstyles available for SOGA).</p><p>I think it would be grand, too, to have the additional hair styles (and more options for the non-SOGA races) only available via barber after a character is level 20+ <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Dreyco
02-18-2009, 01:44 PM
<p>Without getting into the SOGA/Non-Soga Argument as that is quite the dead horse.</p><p>I agree.  My Iksar looks... odd.  It would be nice if they would spend some time reproportioning the models so they actually look heroic?  As it is right now...</p><p>Giant chest, starved belly, skinny arms, and no shoulders to speak of?  Something looks REALLY off when Iksar are in Gi's.</p>

Naubeta
02-18-2009, 03:22 PM
<p>Heroic = looking outsized ?</p>

Dreyco
02-18-2009, 03:57 PM
<p><cite>Naubitzi@Crushbone wrote:</cite></p><blockquote><p>Heroic = looking outsized ?</p></blockquote><p>The EQ1 Luclin Models were a great reference point.  Not too much, not too little.</p>

Naubeta
02-18-2009, 04:12 PM
<p>The elf models look fairly normal and athletic in EQ1, but the humans and especialyl barbarians are stupidly buffed up.</p>

Dreyco
02-18-2009, 04:15 PM
<p>That's all a matter of taste and preference.  Honestly, i'd like my Iksar to be more like the Iksar in EQ1.</p><p>This is why Body Sliders should be implemented <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Tinrae
02-18-2009, 06:58 PM
<p>Body sliders would be great!</p><p>I play in Non-SOGA for the same reason the OP mentioned - the SOGA models are very disproportionate to me.</p><p>I'm fine with the original models looking a bit beefier, but it would be nice if I could make my High Elf Paladin a tad more buff and my Wood Elf Warden a bit more willowy. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

LordFyre
02-18-2009, 07:56 PM
<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Wurm wrote:</cite></p><blockquote>Have you seen the original DE hairstyles? That and the soga faces don't all look like they have the mumps...<p>No Thanks, I'll stick with the "fake" soga models. And if they can't fix the legs I'll stick to wearing armor. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>I guess so, but I think they are all ugly SOGA or not so it makes no difference to me.  I say SOGA is fake because it wasen't made by the normal EQ2 team and they stated that they are not responsible for any problems with it.  Make a ratonga, they are the only good looking race. <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p></blockquote><p>The problem is that you are both right.  As in both model set are broken.  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p><p>If they had used the model system that SOE had made for Star Wars, then many of these problems would have not been an issue.</p>

Kamimura
02-18-2009, 08:44 PM
<p><cite>Naubitzi@Crushbone wrote:</cite></p><blockquote><p>The elf models look fairly normal and athletic in EQ1, but the humans and especialyl barbarians are stupidly buffed up.</p></blockquote><p>Really? I dunno about the males, but I always felt the female barbarians were unusually beefy in EQ2.. One of the reasons my barbarian shaman and rogue never made it to EQ2..</p>

Morghus
02-18-2009, 09:12 PM
<p>The older models could indeed use a bit of a spruce up I think, I mean compare the brokenskull ogres to the player ogres, or the scorpikis to the player iksar...they are more or less close in appearance but the newer models are more detailed.</p>

Wurm
02-19-2009, 04:00 AM
<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>I say SOGA is fake because it wasen't made by the normal EQ2 team and they stated that they are not responsible for any problems with it.</p></blockquote><p>Well that is B.S. they let it go live looking like fecal matter, so they need to either get the SOGA team to fix it or fix it themselves.</p><p>And while Ratonga are very cool, they just are not my playing style.</p>

Finora
02-19-2009, 12:15 PM
<h3><strong>Who will address bugs related to the alternate models?</strong></h3><p>The alternate models are maintained by the SOGA team. Armor and clothing assets made by the EQII team for the original models will be modified by the SOGA team for the alternate characters. The SOGA team monitors our forums, so they see the feedback posted there. They also receive bug reports sent in through our QA system. When the SOGA team makes changes or fixes to their models or outfits, those changes will be applied to the US and European servers at the same time.</p><p>From the <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=443933" target="_blank">faq about alternate models.</a></p><p>So the SOGA team will theorectically receive any feedback and monitor forums for more feedback... don't count on those of us in North America/Western Europe having as much voice as those for which the models were actually created for. The SOE devs won't be making any alterations to the models.</p>

Wurm
02-19-2009, 12:27 PM
<p><cite>Finora@Everfrost wrote:</cite></p><blockquote><h3><strong>Who will address bugs related to the alternate models?</strong></h3><p>The alternate models are maintained by the SOGA team. Armor and clothing assets made by the EQII team for the original models will be modified by the SOGA team for the alternate characters. The SOGA team monitors our forums, so they see the feedback posted there. They also receive bug reports sent in through our QA system. When the SOGA team makes changes or fixes to their models or outfits, those changes will be applied to the US and European servers at the same time.</p><p>From the <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=443933" target="_blank">faq about alternate models.</a></p><p><span style="font-size: large; color: #ffff00;"><strong>So the SOGA team will theorectically receive any feedback and monitor forums for more feedback...</strong></span> don't count on those of us in North America/Western Europe having as much voice as those for which the models were actually created for. The SOE devs won't be making any alterations to the models.</p></blockquote><p>Thats what made me make this thread... <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> And if you think that the SOE devs couldn't tel... errr kindly suggest that the SOGA team should fix something, I have some nice primo development land in Florida I'll sell you cheap.</p>

Finora
02-19-2009, 01:49 PM
<p>and part of the point of my post was that if the Asianic players don't like the idea or aren't also sending feedback about how skinny and malproportioned the SOGA models are, then a few NA/Euro players aren't going to make them change them.</p><p>We aren't their target audience for those models. I personally have found them horrible since they were implimented and have sent probably several dozen feedbacks on ways they could improve the models. Only a handful of things have been changed.</p><p>Oh and as far as I know, SOE doesn't own Gamania or whatever the company is who partnered with them to put out Eq2 in Asia. So I'm not entiredly certain that Smed could phone them up and tell them what to do with their models. I'm sure they let them know what the Western players are saying should be fixed about the models but that might be as far as it goes.</p>

Policroma
02-20-2009, 05:33 PM
<p>I'd settle for my fae's leg not sticking straight through the front leg of any formal wear gown, whether cloth simulation is turned on or off. (It's been that way since the poses changed. I really can't figure out what they did, but I swear her thighs are bigger!)</p><p>And before anyone says anything, although I prefer the SOGA models, fae *are* SOGA, whether we like it or not.</p>

-Arctura-
02-21-2009, 10:41 AM
<p>(( im guessing the main concern with body sliders controlling morph targets would be the fact that it would interfere with animations (visually), since im guessing it would only modify the mesh itself.</p><p>if they could implement body sliders that control the width and size of all bones (not just scale) ie. arm length, torso witdh etc. now we'd be rockin.</p><p>secondly im guessing body sliders were not implemented because it would be Taboo.... chest-size sliders? Thats not appropriate! Im going to write a letter to SOE expressing my concern for the degradation of morals and values in a video game!  /sarc</p>

Rijacki
02-21-2009, 02:13 PM
<p><cite>-Arctura- wrote:</cite></p><blockquote><p>((</p><p>secondly im guessing body sliders were not implemented because it would be Taboo.... chest-size sliders? Thats not appropriate! Im going to write a letter to SOE expressing my concern for the degradation of morals and values in a video game!  /sarc</p></blockquote><p>You most likely haven't seen the sliders in SWG. Chest was definately there when I was playing for the year between leaving EQ1 and EQ2's launch. The 'all the way to the right' was much more than DD for humans (can't remember the rest). Middle was B-Cish. There was also a waist slider, if I remember rightly, which would further accentuate the chest. It wasn't quite possible to make an exact Dolly Pardon look, but not that far off.</p>

trexnco1
02-21-2009, 02:18 PM
<p>Its a shame that this game with such a great fan base and content has such ugly toons. I dont know much about game design.... but is it really that hard to allow toons to wear shoes with dresses, add a bit more variety in dress options/styles, and scales? Or of course the holy grail for RPers..... be able to actually sit in a chair??? Shame on SONY</p>

LordFyre
02-21-2009, 02:44 PM
<p><cite>trexnco1 wrote:</cite></p><blockquote><p>Its a shame that this game with such a great fan base and content has such ugly toons. I dont know much about game design.... but is it really that hard to allow toons to wear shoes with dresses, add a bit more variety in dress options/styles, and scales? Or of course the holy grail for RPers..... be able to actually sit in a chair??? Shame on SONY</p></blockquote><p>I think part of the problem is that the original art team for EQII tried to reach a little to far.  The end result being systems that are cumbersome and memory intensive. </p><p>So putting in changes like we are requesting would require a complete rebuild of all the models and armor appearances in the game - which would cost so much that SOE would be better off launching <strong>EQ III</strong>.  (Remember SOE is still a "for profit" enterprise so such a change would need to be cost justified with a nearly five year old game.)</p><p>In fairness, with small changes like the dresses that were added for Valentines Day and the new robe models that will be rolling out shortly, the art team is doing as much as they can with the resources that they have available. </p>