View Full Version : Eye Mounted Ring change
Rayche
02-12-2009, 05:54 PM
<p>From today's patch note:</p><ul><li><span >The Eye Mounted Ring received an effect that was out of progression for the zone and intended for the zone boss. This effect has been removed.</span></li></ul><p>Thank goodness. I'm glad you didn't figure that one out 3 months ago, or in Beta...</p><p>Very glad one of our casters had the thrill of burning 125 DKP (25 raids worth) on that ring last night before it got splattered...</p>
Gnomie
02-12-2009, 06:05 PM
<p>The dispersion effect was added in the last update (less than a week ago), and it was well documented here that it was un-intentional.</p>
Rayche
02-12-2009, 06:24 PM
<p>Hmmm... well documented. That's nice.</p><p>If they hadn't F'd it up in the first place, I wouldn't need to read every thread on the forums on the off chance that nobody in my guild will waste time and money on nice items destined for nerfdom.</p><p>People see a nice item, people bid on it. It shouldn't be more complicated than that.</p>
Gaige
02-12-2009, 06:27 PM
<p>I heard they'll unnerf it if enough people cry about it.</p><p>Simply checking the dev tracker daily will save your raid force from wasting their dkp when stuff like this happens.</p>
Jasuo
02-12-2009, 06:31 PM
<p>2 things to remember with SOE new expansions, the gear at launch will be incomplete and require upgrading once the ones who actually play the game tell them how it should be designed, and the lack of attention to detail will require subsequent nerfing and adding in of new gear for proper "progression". Roll on items within the first <span style="text-decoration: line-through;">couple</span> 8 months of the new expanion with caution.</p>
<p>I hope they upgraded this piece of gear still, like they did all the other gear instead of just removing the effect, making the ring the same old ring it was before they were going to, you know upgrade the TSO raid gear.</p><p>The ring was fine as it was for us casual players, but I guess we have to quit our jobs to get something good. /sigh</p>
acctlc
02-12-2009, 06:35 PM
I agree..letting this go live for WEEKS is unacceptable. The ring was worthless before going for 1-10 dkp and since being upgraded with nothing more than a stoneskin..it went for 75+. Thats one months worth of dkp on our system. This shouldn't have made it past test..it was sloppy and inexcusable. Some folks playing this game have LIVES and don't have the time to troll the forums watching for every little detail. They wait for things to go live from test. Now thanks to this screwup they are out as much as 1 month of their hard earned raid dkp because it sure wasn't the spell crit and casting time they were after, it was an item for added survivability. Now they have a nice piece of bag fodder..maybe it'll mute into a mana? Prolly not..and it sure won't sell to a merchant for enough to compensate for that much time spent raiding.
<p>What they should have done was make it MAGE ONLY and left it as is. It was a great item for mages, but a semi overpowered item for priests. In PvP it was an insanely overpowered item for priests though. So all they really had to do was make the item MAGE ONLY.</p>
Gaige
02-12-2009, 06:36 PM
<p>Yup, have to quit your job to get something good. Its not like almost every piece of raid content in TSO is instanced, right? Oh wait.</p><p>How about you don't sidetrack this thread with silly qq comments about having to be hardcore to get loot.</p><p>Instead, kill Gynok or something. He is instanced, your raid force can kill him at your leisure; heck its even persistant.</p>
Gaige
02-12-2009, 06:37 PM
<p><cite>Arieva@Oasis wrote:</cite></p><blockquote>Some folks playing this game have LIVES and don't have the time to troll the forums watching for every little detail. </blockquote><p>If you have time to come here and complain about this change you have time to come here and read the dev tracker. Especially if your "hard earned" dkp is worth so much to you.</p><p>Things change. This is a MMO.</p>
<p><cite>Gage wrote:</cite></p><blockquote><p>Yup, have to quit your job to get something good. Its not like almost every piece of raid content in TSO is instanced, right? Oh wait.</p><p>How about you don't sidetrack this thread with silly qq comments about having to be hardcore to get loot.</p><p>Instead, kill Gynok or something. He is instanced, your raid force can kill him at your leisure; heck its even persistant.</p></blockquote><p>Venekor is a dead server, much worse Venekor Qeynos is dead, and decaying. Getting 24 skilled players in Qeynos, on Venekor is a test of will. Being able to spend 1-2 hours, 4 to 5 days a week is not always an option for you, or those other 23 players you finally found. So Gynok may NEVER be an option for us, so we're back to a ring that could have been a great uprade, no a MUCH NEEDED upgrade for casual gamers getting nerfed to please the hard core gamers.</p>
Gaige
02-12-2009, 06:42 PM
<p>Yes because they should design the game around what certain Qeynos only Venekor players can or can't kill.</p>
<p><cite>Gage wrote:</cite></p><blockquote><p>Yes because they should design the game around what certain Qeynos only Venekor players can or can't kill.</p></blockquote><p>We're talking about ONE ITEM here. How many other raid items are designed around hardcore players? Come on, give us a little here.</p><p>Like I said, put the proc back on, and make it MAGE ONLY and there will not be any problems. What do you care if we get the ring, when you would have had it anyway because you can kill the boss mob? Why should it only be reserved for the hard core gamers?</p>
Rayche
02-12-2009, 06:47 PM
<p><cite>Gage wrote:</cite></p><blockquote><p><cite>Arieva@Oasis wrote:</cite></p><blockquote>Some folks playing this game have LIVES and don't have the time to troll the forums watching for every little detail.</blockquote><p>If you have time to come here and complain about this change you have time to come here and read the dev tracker. Especially if your "hard earned" dkp is worth so much to you.</p><p>Things change. This is a MMO.</p></blockquote><p>Why bother having test update notes if there is NO mention of the Eye Mounted ring in the year 2009 in the test update notes?</p><p>I read the game update and test update notes. I shouldn't have to follow more than that to know what major changes are imminent.</p><p>You obviously have a lot of free time, and an overinflated sense of entitlement. Go troll another thread.</p>
Gaige
02-12-2009, 06:47 PM
<p><cite>Cyst@Venekor wrote:</cite></p><blockquote><p>We're talking about ONE ITEM here. How many other raid items are designed around hardcore players? Come on, give us a little here.</p></blockquote><p>The avatar loot is. The rest is designed around RAIDERS since the rest of it is put into INSTANCES that last for multiple DAYS.</p><p>You're talking about an item that comes off a named that can be killed with six people. It was much too easy and much too common for the upgrade. If it was super rare like the chain helm from SoH, then maybe the upgrade would've been warranted.</p>
Gaige
02-12-2009, 06:49 PM
<p><cite>Rayche@Antonia Bayle wrote:</cite></p><blockquote><p>You obviously have a lot of free time</p></blockquote><p>Anyone who plays MMOs, not to mention posts on MMO forums (both of us) has a lot of free time.</p>
<p>At the very least put something else on it, like a</p><ul><li>10% chance while casting a hostile spell to proc a 5%-10% bonus to Spell Damage for 10 second proc</li><li><OR></li><li>10% chance to proc a random blink (like the Fae Blink) when attacked.</li></ul><p>After all wasn't there an intention to give other effects to most/all of this gear to make it an improvement? Right now there are rings out of group instance zones better than this ring, without any additional upgrades to it.</p>
Jasuo
02-12-2009, 07:04 PM
<p>Needs a pet effect along with every other mage useable item.</p>
acctlc
02-12-2009, 07:13 PM
<p><cite>Gage wrote:</cite></p><blockquote><p><cite>Cyst@Venekor wrote:</cite></p><blockquote><p>We're talking about ONE ITEM here. How many other raid items are designed around hardcore players? Come on, give us a little here.</p></blockquote><p>The avatar loot is. The rest is designed around RAIDERS since the rest of it is put into INSTANCES that last for multiple DAYS.</p><p>You're talking about an item that comes off a named that can be killed with six people. It was much too easy and much too common for the upgrade. If it was super rare like the chain helm from SoH, then maybe the upgrade would've been warranted.</p></blockquote><p>I suggested changing the drop rarity to coincide with the items quality. Thats too much work apparently for fyre, its just easier to screw those that paid for the proc apparently.</p>
Rayche
02-12-2009, 07:20 PM
<p>I looked through the loot tables on LootDB and Allakhazams (Of course all the links are broken and outdated because of the weekly item revamps /sarcasm off) and I was getting really dissapointed in how shabby the loot is in Tomb of the Mad Crusader and Palace of the Ancient One.</p><p>It looked to me like we were just going to continue to farm out VP for the same quality loot with considerably less risk and time...</p><p>That ring dropped and I thought "Wow, something I won't find in VP... things are changing, and this new expansion actually does have a progression.."</p><p>That's what irritated me so much. Now I'm back to wondering if I shouldn't just stick to VP for a while again.</p><p>The healer stuff has +Heal Crit and +Heal amount... the VP stuff has nifty effects and additions that I'm just not finding in TSO. (Other than on the legendary set pieces, and on some of the fabled set pieces, most of which are a huge headache away.)</p>
Kirianna1
02-12-2009, 07:34 PM
<p><cite>Gnomie wrote:</cite></p><blockquote><p>The dispersion effect was added in the last update (less than a week ago), and it was well documented here that it was un-intentional.</p></blockquote><p>Well documented? Oh. Right.</p><p>Rayche, didn't you know you were supposed to use your uber vulcan mind powers to figure out that a thread titled "<span ><a href="http://forums.station.sony.com/eq2/posts/list.m?start=15&topic_id=442725" target="_blank">What happened to the upgrade for Stained Mummy Bandages?</a>" was going to have said documentation about the Eye Mounted Ring? *smacks you*</span></p><p>Incidentally, Kander's post on the matter did not show up in my dev tracker nor community relations tracker feed. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Suppler
02-12-2009, 07:41 PM
<p><cite>Rayche@Antonia Bayle wrote:</cite></p><blockquote><p>From today's patch note:</p><p> "<span>The Eye Mounted Ring received an effect that was out of progression for the zone and intended for the zone boss. This effect has been removed."</span></p><p> Thank goodness. I'm glad you didn't figure that one out 3 months ago, or in Beta...</p><p>Very glad one of our casters had the thrill of burning 125 DKP (25 raids worth) on that ring last night before it got splattered...</p></blockquote><p><span style="color: #c0c0c0;">Rayche, if you (I ASSuME it was you) bought it last night before the change, I would petition the raid leader for compensation consideration. I realize that refunding some or all DKP in exchange for having it muted or replaced with a cheap mute may open a pandora box or two, but this would be an extreme circumstance. Burning 25 raids worth of DKP the night before a massive nerf is clearly a compensatory consideration. </span></p><p><span style="color: #c0c0c0;">Not to mention I ASSuME that you paid that much for it because you were in a bidding war with all the other folks who also were not aware of the impending nerf. There are some pieces of crazy easy-to-obtain gear where a nerf is expected. If this wasnt one of them (I havent played in a while, so I dont know anything about this ring), then a one-time exception should be made. Perfect rigidity is self-destructive, and at least this would be a player controlled way to counter developer laziness.</span></p>
Rayche
02-12-2009, 08:30 PM
<p>Actually I'm the raid leader, concerned about opening pandoras box, but yeah.... we refunded 1/2 the DKP spent on the item anyway just now.</p><p>There have been nerfs on items and blunders in the past, but this one was too big and too heinous to just let slide.</p>
MadisonPark
02-13-2009, 06:55 AM
<p><cite>Cyst@Venekor wrote:</cite></p><blockquote><p>I hope they upgraded this piece of gear still, like they did all the other gear instead of just removing the effect, making the ring the same old ring it was before they were going to, you know upgrade the TSO raid gear.</p><p>The ring was fine as it was for us casual players, but I guess we have to quit our jobs to get something good. /sigh</p></blockquote><p>Nah, all you have to do to find a better ring is go run some group instances.</p>
DngrMou
02-13-2009, 07:01 AM
<p><cite>Rayche@Antonia Bayle wrote:</cite></p><blockquote><p>Hmmm... well documented. That's nice.</p><p>If they hadn't F'd it up in the first place, I wouldn't need to read every thread on the forums on the off chance that nobody in my guild will waste time and money on nice items destined for nerfdom.</p><p>People see a nice item, people bid on it. It shouldn't be more complicated than that.</p></blockquote><p>Since your first points were shot down...you've taking things in another direction, eh?</p><p>Here's what you can do. Get the ring back from your mage, refund your mage the 125 dkp he or she originally 'spent' on it.</p>
Faenril
02-13-2009, 11:55 AM
<p><cite>Jasuo wrote:</cite></p><blockquote><p>2 things to remember with SOE new expansions, the gear at launch will be incomplete and require upgrading once the ones who actually play the game tell them how it should be designed, and the lack of attention to detail will require subsequent nerfing and adding in of new gear for proper "progression". Roll on items within the first <span style="text-decoration: line-through;">couple</span> 8 months of the new expanion with caution.</p></blockquote><p>Yes and said items get nerfed at next expansion (dispersion gear anyone ?) to justify the need for new gear, as they apparently can't come with creative ways to achieve progression.</p><p>It seems like SOE has too many customers and the plan is to [Removed for Content] off as many as possible and fix server lag without spending a penny.</p><p>Know that ? The plan is working wonderfully.</p><p>And lol at ppl saying "read the forums". We are not supposed to read all threads before bidding on an item when the update notes from the day before state this item was upgraded.</p><p>raid leader: - "bid on item XXX guys"</p><p>raider X: - "wait man I check the official forums, brb in 1 hour"</p>
Rayche
02-13-2009, 01:05 PM
<p><cite>DngrMouse wrote:</cite></p><blockquote><p><cite>Rayche@Antonia Bayle wrote:</cite></p><blockquote><p>Hmmm... well documented. That's nice.</p><p>If they hadn't F'd it up in the first place, I wouldn't need to read every thread on the forums on the off chance that nobody in my guild will waste time and money on nice items destined for nerfdom.</p><p>People see a nice item, people bid on it. It shouldn't be more complicated than that.</p></blockquote><p>Since your first points were shot down...you've taking things in another direction, eh?</p><p>Here's what you can do. Get the ring back from your mage, refund your mage the 125 dkp he or she originally 'spent' on it.</p></blockquote><p>What points were shot down? The only point I've been making this whole time is that Sony needs to get their act together and communicate properly so people don't get screwed. I dare you... I double dare you... I tripple dog dare you to defend them somehow.</p><p>I've already handled it to the best of my ability, but I would like to see Sony begin to communicate properly on things like this. This wasn't in the dev tracker, wasn't on the test patch notes...</p>
Spritelady
02-13-2009, 01:59 PM
<p>While I am unhappy that the effect was nerfed I am more disappointed with the patch notes of 2/12.</p><p>The notes say the EFFECT was removed, but in actuality not only was the effect removed but the ring was completely reverted to its original state. Lost resists and power as well as the effect. I understand things get nerfed, don't like it but I understand it. Just wish the notes were more accurate.</p>
Raveen
02-13-2009, 07:09 PM
<p>Ah yes I am bumbed a bit on the ring but god it was pretty [Removed for Content] easy to get lol. Drop rate was very high, most peeps that could use it had it before the change in guild and had fun for a few weeks. Sounds like their making another ver that will drop off a harder mob. Glad to see some guilds gave back DKP on it. SOE check your p's and q's a bit better lol</p>
circusgirl
02-13-2009, 07:36 PM
<p>DKP is not an in-game mechanic. Its something that certain guilds choose to use as a means of distrubiting gear. Since the source of the "unfairneness" here is the expenditure of dkp (it WAS an overpowered ring, and needed the nerf) I think the responsibility falls to raid leaders to deal with that if you really think its oh-so-unfair.</p><p>As an aside, this is in the wrong forum sections, and has nothing to do with what is currently being tested. ALSO, there's already another thread on this matter.</p>
Rayche
02-13-2009, 08:17 PM
<p>DKP is an in game mechanic. Where have you been? lol</p><p>Your opinion on whether the ring was overpowered is irrelevant to the issue however. Changing items over and over on the live servers is the problem. Lack of notification compounded it greatly.</p><p>To further complicate things, it's quite possible to have a ring like that highly bid on by someone that may not even want the item without the effect.</p><p>Now you've placed a No Trade item in the hands of someone when it could have been a huge upgrade (Even in it's nerfed form) to someone else.</p><p>Further problem and complication are added to this when you consider that when a nice item drops, you have to read the forums before bidding on it, just in case there's a mention of a pending nerf (Which of course won't be in dev tracker or on the test notes.) and even THEN, if you don't find notes of impending nerfdom for an item, you still have to bid with the idea that it just might be too good to be true... and be nerfed shortly.</p><p>/Rant on:</p><p>I'm sick to death.... blue in the face... disgusted with the gear and itemization Sony has put into the game since Kingdom of Sky. I was fully decked out in gear from Labs, Lycium, Halls of Seeing, Deathtoll... life was pretty good.</p><p>In EoF I never ONCE... not ever... the entire year I raided EoF (3-4 nights a week)... saw a piece of Mystic usable gear drop unless it was a piece of jewellery or a buckler. I started the RoK expansion STILL wearing the crap I got from Labs, Lycium, Deathtoll etc... 100% of it... (In fact I just last week saw the first Mystic EoF set piece when we went back to MMIS to flag one of our SK's for his Mythical... we all laughed.)</p><p>Throughout all of RoK I passed on all this leather armor, which while having some minor overflowing heals, none of it supported my class...</p><p>After raiding RoK for a year I started into TSO while STILL wearing 4 pieces of Mastercrafted armor, because there was nothing better that ever dropped, in instances or raid zones. We had taken out Druushk and were working on Nexona just before TSO came out... how many years does it take?</p><p>The same cannot be said for my Conji alt, who replaced half his gear before he was finished with the Kylong plains progressives, and replaced the other half by the end of CoA and PR...</p><p>I'm just logging on and raiding because I enjoy spending time with my friends... not because I'm finding any reason to logon and raid. This is just plain stupid. This game, is becoming just plain stupid.</p>
Rythen16
02-13-2009, 08:18 PM
<p>I just spent 250 DKP on this ring two days before they ruined it. In our system, 250 DKP is a little over a month and a half worth of DKP. I hadn't bid on anything in awhile and had some DKP built up, so I decided the damage absorbtion was worth spending some DKP on.</p><p>Please either put it back the way it was (maybe change to mage only like someone mentioned), or add something to it to compensate for taking away this effect.</p>
<p>you bid over a months dkp on that ring? really? someone should nerf you</p>
<p>Considering how common the ring is, and how may we have seen, anybody that spent more than min dkp is dumb. We've seen 10 or so of them at least, they are common, people being stupid and going wow that's awesome, but not realizing how common the item is are just stupid.</p>
Rayche
02-13-2009, 09:27 PM
<p><cite>Pinski wrote:</cite></p><blockquote><p>Considering how common the ring is, and how may we have seen, anybody that spent more than min dkp is dumb. We've seen 10 or so of them at least, they are common, people being stupid and going wow that's awesome, but not realizing how common the item is are just stupid.</p></blockquote><p>That was our second time ever killing that mob (And first time seeing the ring). I would agree with you if we had farmed 10 of those rings as well.</p><p>Assuming everybody has farmed 10 of those rings would be stupid imho.</p>
circusgirl
02-14-2009, 12:56 AM
<p>Petition your raidleader. I guarantee it'll have better results than petitioning the devs. Especially in this forum, since Aerelik doesn't deal with itemization, and Fyreflyte has stated in the past that he reads the items forum but not test. </p><p>And as an aside, there's loads of good mystic gear out there. VP set patterns are smartloot for chrissake, so with enough runs EVERYONE will get geared up, regardless of the class. We run with two defilers and a mystic in our raidforce, all of whom are incredibly well geared, so I'm betting this is the result of terrible luck on your part as opposed to poor design.</p>
Rayche
02-14-2009, 02:55 AM
<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p>Petition your raidleader. I guarantee it'll have better results than petitioning the devs. Especially in this forum, since Aerelik doesn't deal with itemization, and Fyreflyte has stated in the past that he reads the items forum but not test.</p><p>And as an aside, there's loads of good mystic gear out there. VP set patterns are smartloot for chrissake, so with enough runs EVERYONE will get geared up, regardless of the class. We run with two defilers and a mystic in our raidforce, all of whom are incredibly well geared, so I'm betting this is the result of terrible luck on your part as opposed to poor design.</p></blockquote><p>While I appreciate your efforts to explain things to me, you're missing the point entirely.</p><p>I AM the raid leader. The item in question wasn't even looted by me. I alraedy refunded half the DKP points on the item. Case closed.. until someone wants to bid on another nice item.</p><p>If you hadn't noticed, please read my rant closer. I said when TSO came out we had just taken down Druushk and were beginning on Nexona. That makes VP set pieces out of the question, and at that point I had betrayed to Defiler anyway.</p><p>Why should/could I not have expected to get some upgrades from grouping in COA? VoES? Maidens? Chelsith? Sebilis? Chardok?... ok, maybe that's just crazy talk...</p><p>Why should/could I not have expected to get some upgrades from Thuuga? PR? Kor-sha? Pawbuster? Venril? Leviathan? (Ok, I got some pants from Leviathan just after we beat Nexona.) Even in VP the defiler set makes you wonder if the devs can even spell defiler...</p><p>It's unreasonable to the extreme to expect to have to farm out the end game zone in an expansion before you can upgrade from your mastercrafted... and our other Shamans are not more geared than me.. so it's not just bad luck.</p><p>Anyway, and I posted it here, because this is where I WOULD have posted it, had the nerf made the test patch notes and not just bypassed it and gone to the live patch notes... consider it my own small rant/revolution.</p>
Danelin
02-14-2009, 03:03 AM
<p>I fully agree with Rayche on many levels, but one thing that was said that is correct, is that Fireflyte has flat out said he doesn't read the in-testing feedback forum, so if it isn't posted on the items forum, the guy who has the ability to make changes (and more importantly the guy who is failing to catch his own screwups and keep things from going live in a stupid way and being force nerfed without adequate notice) is never going to read it.</p><p>Huge problems with the dev staff in general:</p><p>Poor in-team communication. The hands rarely know what the head is doing.</p><p>Worse communication with the players. They are perfectly happy to announce things from on high, but rarely engage in meaningful dialogue.</p><p>(There are exceptions to the second portion for sure, I'm looking at you Domino! I hope you get a raise!)</p><p>I am starting to think that with the Sony parent company having their current financial problems, they want to take a loss on EQ2 this year to get a tax shelter and they figure it is the easiest property to drive enough players away from to tank profits quickly.</p>
Kirianna1
02-15-2009, 01:55 PM
<p>Maybe a mod can move it to the item forum then. It definitely should be read.</p>
<p>There is a thread there, but I do not know if it is being read. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
<p>Obviously such changes can be frustrating, but I can see the ring with the proc was overpowered for the mob dropping it.</p><p>There are at least two things you can do though.</p><p>If your guild is a good, strong guild without any drama queens, then the person paying a zillion DKP can be refunded their DKP, and given the item for min bid.</p><p>If the item would have been better on a different person without the proc, then /petition to have the item moved to a different toon that was on the raid where it dropped, and adjust DKP accordingly.</p>
Kirianna1
02-16-2009, 12:02 PM
<p><cite>Rayche@Antonia Bayle wrote:</cite></p><blockquote><p><strong>I AM the raid leader. The item in question wasn't even looted by me. I alraedy refunded half the DKP points on the item. Case closed.. until someone wants to bid on another nice item.</strong></p></blockquote><p>Quoted for emphasis so people will please stop suggesting the DKP be refunded. It's a nice sentiment but totally NOT the point of this thread and that has already been done.</p>
Rayche
02-17-2009, 12:37 PM
<p>I'm gonna go out on a limb here and admit something.</p><p>Sometimes... in my line of work, I drop the ball.</p><p>Sometimes I don't call back the customer in a timely manner, sometimes I forget meetings. Sometimes I work on a problem until I'm blue in the face... but can't solve it... and forget to keep the customer informed that I'm working on it, but having trouble.</p><p>The difference is... if the customer called for an update on the status, or complained...</p><p>I would never consider ignoring them.</p>
<p>I feel like this is getting ignored by developers. I have given countless of great ideas to make this ring decent. Currently there are three TSO group based rings better then this ring, and that just seems, wrong.</p><p>My ideas are worth a thought, or so I thought. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p>
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