View Full Version : Exiles on PvP servers
Darmin
02-06-2009, 11:47 AM
<p>On PvP servers, you forced us to become exiles to have all the classes for raiding in the begining. After that you gave factions PvP gear. That was all fine and dandy at first. I would say trading PvP gear for all classes to raid was fair. Now, after you had that good balance, you turned around and completely screwed exiles. When you gave both factions all the classes AND PvP gear, you ruined the balance. Now nobody wants to go back to faction because it will take our masters away. Oh, well atleast I can now trade shards to my other toons with a shared bank... Oh wait, I don't have one because I'm an exile.On PvP servers, you should give us one of the two following options.#1 - Efficient time with immunity to losing masters, to go over to the Freeport or Qeynos faction.#2 - Give us all the perks such as shared banks and PvP gear.It is something you should seriously consider, seeing how it was you that made it the only way to raid with all classes in the begining.</p>
<p>This should be in the PvP forum.. At least that is where the mods always seem to throw this sort of PvP only threads.</p><p><cite>Darmin wrote:</cite></p><blockquote><p>#1 - Efficient time with immunity to losing masters, to go over to the Freeport or Qeynos faction.</p></blockquote><p>I know I am not on a PvP server, but I have pvp'd before in many games. I personally think that this should happen as a one time event to get the majority of folks to a faction if they so desire. I am definatly not in favor of adding more to the "exile" list to make them a viable faction.</p><p>Anyways Good luck with it, you guys will definatly need it.</p>
Wytie
02-06-2009, 07:06 PM
<p>Hmm theres nothing wrong with a 3rd faction, as long as they are able to use all the new ingame features everyone else can. *cough heirloom tag cough*</p><p>Thats not to say exile life shouldnt be harder, because by design it should as well it is. But theres nothing harder about not being able to use a new feature its just simply impossable which on the other hand isnt quite fair.</p><p>Good luck OP you just like I, will be shunned here. lol</p>
zorros
02-06-2009, 07:50 PM
<p><cite>Darmin wrote:</cite></p><blockquote><p>On PvP servers, you forced us to become exiles to have all the classes for raiding in the begining. After that you gave factions PvP gear. That was all fine and dandy at first. I would say trading PvP gear for all classes to raid was fair. Now, after you had that good balance, you turned around and completely screwed exiles. When you gave both factions all the classes AND PvP gear, you ruined the balance. Now nobody wants to go back to faction because it will take our masters away. Oh, well atleast I can now trade shards to my other toons with a shared bank... Oh wait, I don't have one because I'm an exile.On PvP servers, you should give us one of the two following options.#1 - Efficient time with immunity to losing masters, to go over to the Freeport or Qeynos faction.#2 - Give us all the perks such as shared banks and PvP gear.It is something you should seriously consider, seeing how it was you that made it the only way to raid with all classes in the begining.</p></blockquote><p>90% of exile went back and lost their masters why should you be different. I lost 10 masters going over and it was hard but thats the rules. Suck it up or stay there.</p><p>Exile is ment to be hard mode. Deal with it. You had it easy for so long with being able to raid properly with all classes feel the pain now its alot more balanced.</p>
Brook
02-06-2009, 08:15 PM
<p>Probably the only way you will get some of the new perks is if a dev happens to move to exile.</p>
Aeralik
02-06-2009, 09:22 PM
<p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p>
Wytie
02-07-2009, 12:54 AM
<p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>Thats funny, because up untill a few weeks ago heirloom tags wernt even in the game.</p><p>So I guess since we didnt have ESP or know that heirloom tags would magicly appear and be in game AND only for city folks we now have no option to take benifit of them. Because clearly when you accept to go exile it says you will be screwed out of new features that arent quite thought up yet.</p><p>No I think you didnt feel like dealing with changing the code for such a small % of the games population you figured this would be the easy way out, I get it and Thanks for atleast a responce!</p>
<p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>Thats funny, because up untill a few weeks ago heirloom tags wernt even in the game.</p><p>So I guess since we didnt have ESP or know that heirloom tags would magicly appear and be in game AND only for city folks we now have no option to take benifit of them. Because clearly when you accept to go exile it says you will be screwed out of new features that arent quite thought up yet.</p><p>No I think you didnt feel like dealing with changing the code for such a small % of the games population you figured this would be the easy way out, I get it and Thanks for atleast a responce!</p></blockquote><p>The key point was that exile was always intended to be a temporary state. The fact that the PvP folks have chosen to permanently stay in this temporary state doesn't oblige the devs to give them all the amenities of the cities. In fact, IMHO, they've given exiles way too much already. Exile should be a lonely existence, with access to almost nothing.</p>
Wytie
02-07-2009, 02:31 AM
<p><cite>erin wrote:</cite></p><blockquote><p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>Thats funny, because up untill a few weeks ago heirloom tags wernt even in the game.</p><p>So I guess since we didnt have ESP or know that heirloom tags would magicly appear and be in game AND only for city folks we now have no option to take benifit of them. Because clearly when you accept to go exile it says you will be screwed out of new features that arent quite thought up yet.</p><p>No I think you didnt feel like dealing with changing the code for such a small % of the games population you figured this would be the easy way out, I get it and Thanks for atleast a responce!</p></blockquote><p>The key point was that exile was always intended to be a temporary state. The fact that the PvP folks have chosen to permanently stay in this temporary state doesn't oblige the devs to give them all the amenities of the cities. In fact, IMHO, they've given exiles way too much already. Exile should be a lonely existence, with access to almost nothing.</p></blockquote><p>OReally then why in the hell is there an NPC to make an EXILE guild in haven, plz tell me why also there is a guild cloak designer in haven?</p><p>If it was truly meant to be temporary plz tell me why in the hell these things are there?</p><p>Thats what I thought <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p>
<p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. <strong>It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. </strong> Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>I think the portion in bold clearly defines that the dev's did not want exile to be a permanent place of residence. I believe because of this it is safe to assume that the advantage the exile faction had during the time only they had all classes was an oversight. I dont see why its fair to punish people for making a decision based on the assumed oversight of a developer.</p>
DngrMou
02-07-2009, 10:47 AM
<p><cite>Dapub wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. <strong>It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. </strong> Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>I think the portion in bold clearly defines that the dev's did not want exile to be a permanent place of residence. I believe because of this it is safe to assume that the advantage the exile faction had during the time only they had all classes was an oversight. I dont see why its fair to punish people for making a decision based on the assumed oversight of a developer.</p></blockquote><p>Meh? PvP'ers knew what was involved when they betrayed. They were warned. Many betrayed anyway...for whatever reason. They still have the same choices available to them. Stay....or complete the betrayal process.</p>
<p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>erin wrote:</cite></p><blockquote><p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>Thats funny, because up untill a few weeks ago heirloom tags wernt even in the game.</p><p>So I guess since we didnt have ESP or know that heirloom tags would magicly appear and be in game AND only for city folks we now have no option to take benifit of them. Because clearly when you accept to go exile it says you will be screwed out of new features that arent quite thought up yet.</p><p>No I think you didnt feel like dealing with changing the code for such a small % of the games population you figured this would be the easy way out, I get it and Thanks for atleast a responce!</p></blockquote><p>The key point was that exile was always intended to be a temporary state. The fact that the PvP folks have chosen to permanently stay in this temporary state doesn't oblige the devs to give them all the amenities of the cities. In fact, IMHO, they've given exiles way too much already. Exile should be a lonely existence, with access to almost nothing.</p></blockquote><p>OReally then why in the hell is there an NPC to make an EXILE guild in haven, plz tell me why also there is a guild cloak designer in haven?</p><p>If it was truly meant to be temporary plz tell me why in the hell these things are there?</p><p>Thats what I thought <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>Its simple. Because people moaned and cried and whined till the devs started to give in and give exiles some of the things they should NEVER have had. And this thread is a continuation of that moaning and crying.</p>
Rijacki
02-07-2009, 12:33 PM
<p><cite>erin wrote:</cite></p><blockquote><p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>erin wrote:</cite></p><blockquote><p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>Thats funny, because up untill a few weeks ago heirloom tags wernt even in the game.</p><p>So I guess since we didnt have ESP or know that heirloom tags would magicly appear and be in game AND only for city folks we now have no option to take benifit of them. Because clearly when you accept to go exile it says you will be screwed out of new features that arent quite thought up yet.</p><p>No I think you didnt feel like dealing with changing the code for such a small % of the games population you figured this would be the easy way out, I get it and Thanks for atleast a responce!</p></blockquote><p>The key point was that exile was always intended to be a temporary state. The fact that the PvP folks have chosen to permanently stay in this temporary state doesn't oblige the devs to give them all the amenities of the cities. In fact, IMHO, they've given exiles way too much already. Exile should be a lonely existence, with access to almost nothing.</p></blockquote><p>OReally then why in the hell is there an NPC to make an EXILE guild in haven, plz tell me why also there is a guild cloak designer in haven?</p><p>If it was truly meant to be temporary plz tell me why in the hell these things are there?</p><p>Thats what I thought <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>Its simple. Because people moaned and cried and whined till the devs started to give in and give exiles some of the things they should NEVER have had. And this thread is a continuation of that moaning and crying.</p></blockquote><p>Same thing for the T3 Guild Halls.</p>
Azekah1
02-09-2009, 12:44 PM
<p><cite>Aeralik wrote:</cite></p><blockquote><p>It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. </p></blockquote><p>Then why is there so much stuff in Haven? Why would you put a NPC to create a guild if you never intended people to stay? Crafting tables? Crafting writs??? You even put in a port to Frostfell. Obviously something changed with this...</p>
Wingrider01
02-09-2009, 04:27 PM
<p><cite>Azekah1 wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p>It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. </p></blockquote><p>Then why is there so much stuff in Haven? Why would you put a NPC to create a guild if you never intended people to stay? Crafting tables? Crafting writs??? You even put in a port to Frostfell. Obviously something changed with this...</p></blockquote><p>good thouight, maybe they need to pull all those</p>
Azekah1
02-09-2009, 04:39 PM
<p><cite>erin wrote:</cite></p><blockquote><p>Its simple. Because people moaned and cried and whined till the devs started to give in and give exiles some of the things they should NEVER have had. And this thread is a continuation of that moaning and crying.</p></blockquote><p>Funny how perspective changes things. If you were asking for something you would call it a request. If someone you happen to disagree with asks for something you call it moaning and crying...</p>
Taharn
02-09-2009, 04:42 PM
<p>If it was intended for Exiles not to have any city faction items (signets), why can they access them through a guild hall? Shouldn't this ammendity be removed from the Exiles guild hall?</p>
Wytie
02-09-2009, 05:06 PM
<p>How about a better question.. Why are exiles allowed to have guild halls at all?</p><p>Removing the ability to have them would be the final blow to the exile faction, exp at this point where as most exiles are to acustom to its features.</p><p><strong>The real issue here isnt, if exile should be a true faction or if it is or not. Its the Devs not wanting to have to do special coding for .005% of the games population.</strong></p><p><strong>Thats it really, the coding required to fix shared banks for exiles isnt worth the time in there eyes, so a dev comes here and says its not meant to be.</strong></p><p><strong>The reason exiles cant have shared banks is because it would allow them to swap things from there faction toons, the coding isnt there for a true 3rd faction shared bank so they would either have to tag the shared bank Q or Freep faction,(just like exile evac/revive spots) thats the coding issue behind exiles and shared banks and why exiles dont have them. Not because somehow not being able to use shared banks make exile life harder its pure code issue, that they choose to ignor.</strong></p><p>The fix required to fix that issue so exiles can have shared banks and use the heirloom tag without being able to swap with the accounts other faction shared banks isnt worth it, so they come up with this BS excuse that exile just wasnt meant to be, when in reality if that was the case then all the things exiles have access to shouldnt have ever taken place from the start.</p><p>They created this monster and now rather than to make it right they cop some lame excuse that they should have use from day one, rather than going half way to make it a lagit faction then give up now.</p><p>Thats what you call FAIL.</p>
Xenith
02-09-2009, 06:34 PM
<p>I wonder if Aeralik knows that Exiles have the ability to get a guild hall giving them the almost all the ameneties a faction would have such as signets etc. From what I remember Exiles werent allowed to have guild halls but they do right now....hmmmm</p>
Wytie
02-09-2009, 06:45 PM
<p><cite>Xenith wrote:</cite></p><blockquote><p>I wonder if Aeralik knows that Exiles have the ability to get a guild hall giving them the almost all the ameneties a faction would have such as signets etc. From what I remember Exiles werent allowed to have guild halls but they do right now....hmmmm</p></blockquote><p>Correction,</p><p>Exiles are only allowed to have T3 guild halls, and the only reason this is so, is because "A" exiles are allowed to make guilds in haven and "B" T3 guild halls are not faction dependant due to the fact T3 halls can be either in Ant or CL.</p><p>I doubt they did that on purpose it just happen to work out that way.</p><p>No matter what Aeralik comes here to say about exile was not meant to be "permanent" the fact that they allowed us npc's in haven to make a "permanent" guild contridicts all that BS, period.</p>
<p>I don't understand why exile cannot have PVP gear anyhow... whats the big deal? So what if it would be easier for them to get tokens because of more targets. PVP writs are a huge pain the the butt ( lol i cant say A$S! ) as is and slow down getting tokens way too much IMO. Why not make more options for fun? It is a game which is suppose to be fun...</p>
Dreww
02-09-2009, 08:06 PM
<p><cite>Bebop@Nagafen wrote:</cite></p><blockquote><p><cite>Darmin wrote:</cite></p><blockquote><p>On PvP servers, you forced us to become exiles to have all the classes for raiding in the begining. After that you gave factions PvP gear. That was all fine and dandy at first. I would say trading PvP gear for all classes to raid was fair. Now, after you had that good balance, you turned around and completely screwed exiles. When you gave both factions all the classes AND PvP gear, you ruined the balance. Now nobody wants to go back to faction because it will take our masters away. Oh, well atleast I can now trade shards to my other toons with a shared bank... Oh wait, I don't have one because I'm an exile.On PvP servers, you should give us one of the two following options.#1 - Efficient time with immunity to losing masters, to go over to the Freeport or Qeynos faction.#2 - Give us all the perks such as shared banks and PvP gear.It is something you should seriously consider, seeing how it was you that made it the only way to raid with all classes in the begining.</p></blockquote><p>90% of exile went back and lost their masters why should you be different. I lost 10 masters going over and it was hard but thats the rules. Suck it up or stay there.</p><p>Exile is ment to be hard mode. Deal with it. You had it easy for so long with being able to raid properly with all classes feel the pain now its alot more balanced.</p></blockquote><p>lol shut the heck up dude 90 % of exile went back because they couldnt cut it. its funny that Onyx being that 10 % that didnt go back is still the # 1 guild on the server and they are exile. They domiante pvp & pve and we dont have access to PVP gear which is by far easy mode to get. Exile may be hard mode, doesnt mean that they should get less than what faction's recieve I.E. shared bank slots as an example. The city factions need to start stepping up on the server and stop being so terrible imo</p>
KannaWhoopass
02-09-2009, 09:28 PM
<p>Funny i thought Dreww going Exile would have been the final blow to the faction .. </p><p>Exile ... say it with me .... Eeeeexxxxxxiiiiilllle</p><p>There we go ..</p><p>How did all those posts used to go ..oh yeah i remember </p><p>If you want all classes then exile or shudup ....</p><p>Ill give it a try</p><p>If you want city items ... then join one ..</p><p>Can we get a Kleenex spawn in the cave please .. </p>
Dreww
02-09-2009, 09:45 PM
<p>just another terrible player from my x guild /sigh</p>
Rhodan
02-09-2009, 09:59 PM
<p>Just because you want something doesn't mean you should get it. Exiles weren't meant to be a city faction, and they still shouldn't. You choose to exile and you accept the disadvantages that came with it. You should accept those disadvantages and accept your decision making, that goes for all exiles. If you want the luxuries that the city faction has, then move to a city, else stay in haven.</p><p>This is why devs don't listen on in the forums...people want too much. Everyone is greedy to a certain point, even me, I admit it. Just stop trying to get everything that you all want and let the devs do their job. They choose exile to be a temporary state in the betraying process, not a faction.</p>
Sorffats
02-10-2009, 02:16 AM
<p>Deal with your hole, exiles. You're already getting way too much for what was intended to only be a temporary state. If I were the devs, I'd start taking away those things that you weren't supposed to have to begin with. Starting with removing the ability for exiles to put a signet npc in their guild halls. </p><p>You wanna go back to a faction? Do it in the way that you were warned of what would happen, you lose all your masters. I find it funny that not so long ago, nearly every exile was saying that they didn't go to exile to raid, but for FFA pvp. And now that factions have all classes for raiding, the exiles are complaining because the playing field is leveling out?</p><p>I remember exiles saying that even IF factions got all classes, that they'd never be able to clear VP and get mythicals, etc. I'd say probably 70% of the established t8 faction guilds are mythicaled out now (the other t8 guilds either don't have the raid force, don't raid at all, or don't care about raiding to get mythicals).</p><p>Onyx and pretty much any other exile guild used to be pretty much unstoppable because they were so OP. Not so much anymore. Sure, alot of Onyx pvp groups are still very worthy and tough opponents, but not unstoppable anymore. You die in pvp as much as the rest of us. From what I've experienced, the only real reason why a group of Onyx is able to take on and have a good chance of winning vs a group of Q's and FP's is because many of the people on both Q and FP sides are only trying to AE and etc to get the updates for pvp gear and could care less who dies. Countless times, I've been fighting Onyx only to have a group or two of Q's come in and get taunted away from Onyx. And because most Q's and FP's are blinded by the desire to get updates for pvp gear, Onyx uses that opportunity to stand back out of the thrust of combat and end up coming out on top. Not saying that isn't a smart and tactical move, on the contrary, I believe that it is; pitting the factions against each other then moving in for the final kill. But it doesn't make you the end all be all of pvp. You just don't have to worry about wanting to get the writ updates for pvp gear, and use that to an advantage. </p>
Izzypop
02-10-2009, 03:01 AM
<p>Fairweather exiles need to give up on master 1 Amnesty. Rednames have all but said You go to hell, you go to hell and you die. Never going to happen and bringing the subject only weakens arguements about legitimate complaints exiles have as a faction.</p><p>Exiles can't have PvP gear because they tend to raise their twinks in the city and turn exile at 80. Level 80 exiles would have access to twice as many green con token pinatas & white con bots</p><p>Now lets look at 3 simple facts of exile.</p><p>1) It is a faction</p><p>2) City factions have access to PvP gear that exiles will never get.</p><p>3) The only perk of exile over city factions is FFA PvP. Love it or leave it.</p><p>That being said who cares if exiles get shared bank slots. They give up PvP gear for FFA PvP and access to more targets. That's a fair trade to city factions. Shared bank slots will do nothing to enchance the abilities of level 80 exiles to kill city players. The only thing shared bank slots will do for exile is make it easier for them to level thier <80 alts in exile rather than just waiting for level 80 to switch factions with their alts. The end result is more blue and green con exiles running around for city players to kill. I see shared bank slots as a win win for all factions.</p>
zorros
02-10-2009, 12:29 PM
<p><cite>Dreww@Nagafen wrote:</cite></p><blockquote><p><cite>Bebop@Nagafen wrote:</cite></p><blockquote><p><cite>Darmin wrote:</cite></p><blockquote><p>On PvP servers, you forced us to become exiles to have all the classes for raiding in the begining. After that you gave factions PvP gear. That was all fine and dandy at first. I would say trading PvP gear for all classes to raid was fair. Now, after you had that good balance, you turned around and completely screwed exiles. When you gave both factions all the classes AND PvP gear, you ruined the balance. Now nobody wants to go back to faction because it will take our masters away. Oh, well atleast I can now trade shards to my other toons with a shared bank... Oh wait, I don't have one because I'm an exile.On PvP servers, you should give us one of the two following options.#1 - Efficient time with immunity to losing masters, to go over to the Freeport or Qeynos faction.#2 - Give us all the perks such as shared banks and PvP gear.It is something you should seriously consider, seeing how it was you that made it the only way to raid with all classes in the begining.</p></blockquote><p>90% of exile went back and lost their masters why should you be different. I lost 10 masters going over and it was hard but thats the rules. Suck it up or stay there.</p><p>Exile is ment to be hard mode. Deal with it. You had it easy for so long with being able to raid properly with all classes feel the pain now its alot more balanced.</p></blockquote><p>lol shut the heck up dude 90 % of exile went back because they couldnt cut it. its funny that Onyx being that 10 % that didnt go back is still the # 1 guild on the server and they are exile. They domiante pvp & pve and we dont have access to PVP gear which is by far easy mode to get. Exile may be hard mode, doesnt mean that they should get less than what faction's recieve I.E. shared bank slots as an example. The city factions need to start stepping up on the server and stop being so terrible imo</p></blockquote><p>So so angry.</p><p>Onyx must be finding things hard recruiting players like you or was you just taken to get another player hmmmm. I am suprised you didnt quit after chockering got taken out or incombat evac. Lets see how well you do when your crappy pvp guild cant zerg KP docks with the other scrub Q guilds.</p><p>As for shared bank... This was the rule from the start why should it changed now. I didnt see you cry out for exile guilds while you was a faction player. Hypocrite</p>
Dreww
02-10-2009, 06:03 PM
<p><cite>Bebop@Nagafen wrote:</cite></p><blockquote><p><cite>Dreww@Nagafen wrote:</cite></p><blockquote><p><cite>Bebop@Nagafen wrote:</cite></p><blockquote><p><cite>Darmin wrote:</cite></p><blockquote><p>On PvP servers, you forced us to become exiles to have all the classes for raiding in the begining. After that you gave factions PvP gear. That was all fine and dandy at first. I would say trading PvP gear for all classes to raid was fair. Now, after you had that good balance, you turned around and completely screwed exiles. When you gave both factions all the classes AND PvP gear, you ruined the balance. Now nobody wants to go back to faction because it will take our masters away. Oh, well atleast I can now trade shards to my other toons with a shared bank... Oh wait, I don't have one because I'm an exile.On PvP servers, you should give us one of the two following options.#1 - Efficient time with immunity to losing masters, to go over to the Freeport or Qeynos faction.#2 - Give us all the perks such as shared banks and PvP gear.It is something you should seriously consider, seeing how it was you that made it the only way to raid with all classes in the begining.</p></blockquote><p>90% of exile went back and lost their masters why should you be different. I lost 10 masters going over and it was hard but thats the rules. Suck it up or stay there.</p><p>Exile is ment to be hard mode. Deal with it. You had it easy for so long with being able to raid properly with all classes feel the pain now its alot more balanced.</p></blockquote><p>lol shut the heck up dude 90 % of exile went back because they couldnt cut it. its funny that Onyx being that 10 % that didnt go back is still the # 1 guild on the server and they are exile. They domiante pvp & pve and we dont have access to PVP gear which is by far easy mode to get. Exile may be hard mode, doesnt mean that they should get less than what faction's recieve I.E. shared bank slots as an example. The city factions need to start stepping up on the server and stop being so terrible imo</p></blockquote><p>So so angry.</p><p>Onyx must be finding things hard recruiting players like you or was you just taken to get another player hmmmm. I am suprised you didnt quit after chockering got taken out or incombat evac. Lets see how well you do when your crappy pvp guild cant zerg KP docks with the other scrub Q guilds.</p><p>As for shared bank... This was the rule from the start why should it changed now. I didnt see you cry out for exile guilds while you was a faction player. Hypocrite</p></blockquote><p>so so sad and LOL that u think we Zerg the docks. lol @ u thinking this guild is crappy. this guild is #1 World wide as far as pvp&pve(on all 3 pvp servers) is concerned and the factions even have pvp gear! lol you think were crappy because obviously we kill you and make u rage. LoL u think i need choker and incombat evacs to play this game. my name isnt Oxec. The items were there to be used, i used them, there gone now so what? im still here and will be playin this game for quite some time. keep crying your tears make me laugh a little every time i see you say "the other scrub Q guilds" also while were on the subject of exile, when i started raiding,i was in exile, my guild went back, I did ask for shared bank slots than, and now im back in the exile faction, again asking for them and some other items you noobs in the factions get, so please learn your history before you start a fight with me that you can't win. till than- rage on little guy, rage on. </p>
KannaWhoopass
02-10-2009, 06:23 PM
<p>Did the guy with the 3.5 KvD ratio just call us noobs and bad at pvp ?</p><p>and show a total lack of understanding for guild stats in the same post ?</p><p>Dont flame Dreww , he does it himself <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Dreww
02-10-2009, 07:38 PM
<p>lol really? your idiocy blows me out of the water. ive played with you, possible one of the worst mystics on the server. you are one of the reasons why Insurrection will not progress, im sure the same can be said about your warden. grats bid on all the scout gear last i checked healers are suppose to bid on healer items , not scout items. I'm #2 World wide for coercers for kills Pvp, what are you just out of curiosity? so what i have a 3.5 KvD ratio doesnt really matter, after all i dont ever see u out pvping and when i do ur with an x3, dont play the flame game with me. you are pathetic</p>
tullebukk
02-10-2009, 08:09 PM
<p>Well Jitter, your stats arent really impressive either.. So maybe you should look after yourself first?</p><p>And with that being said; Exiles are being "punished" in a lot of ways. But we are still in exile, and 90% of our guild would rather quit than being a part of any city.</p><p>I dont see how giving us shared bank would hurt any factions at all. Is it because we need to share our void shards with our alts? Nope, most of our alts are already in some TSO pieces. Some of us actually do raid to get gear.. But its just that simple.. Why shouldnt we get it when it doesnt hurt anyone. It would be way easier for us to have a shared bank with our alts so we dont have to have others hold items/plats for us whilst we camp back and forth. Expecially since you cant mail LORE items. But we are used to living without it, so it wont change anything for us in the end.</p><p>Now, what I really wanna know is why ppl have such an anger towards the exiles? Is it because we kill you guys? Cause after all, this is a pvp server..no? Or is it because we get good gear since we put enough time and effort into this game without relying on pvp gear? Is it because we dont need an x4 to kill a group, or even solo players at the docks?</p><p>Feel free to tell me why.</p>
ulleulle
02-10-2009, 09:15 PM
<p>Can only speak for myself here.</p><p>But the "rage" i have against exiles comes from back when you guys had all classes and insisted that the rest of the server where noobs that needed some major L2P.</p><p>Other then that i have no speacial grief with you guys.</p><p>You play hardcore and do it good.</p><p>Cheers</p><p>Jabib</p>
Dreww
02-10-2009, 10:07 PM
<p>youre the one on recent thanks for the title</p>
ulleulle
02-10-2009, 10:18 PM
<p>Poor drewv still hung up on titles =)</p><p>No my friend.. I thank you for killing the qeynos so i could complete two writs =)</p><p>Cheers</p><p>Jabib</p><p>Oh and thank dento for my scout update .</p>
KannaWhoopass
02-11-2009, 01:39 AM
<p>That is true ... they are only double drews kvd </p> <p>and that is after soloing to 80 ... and being fodder for a month .. dont play jitter anymore <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p> <p>Heck i think my stats are similar to dreww on my mystic .. and i did 80 levels as a defiler..</p> <p>i think you are being propped up by your guilds Dreww .. Coattail clinger bigtime..</p> <p>they help mask your mediocrity .. but they just cant hide the ignorance ... shame.. </p>
<p>I dont see why exiles couldnt have shared banks and things like it. is ok with me.</p><p>Im strongly against allowing them to get pvp gear tho.</p><p>I admit many of them are very skilled pvpers maybe some of them best in classes on server but...</p><p>As a q i can hunt all population of freeps - lets say 800 (just as a example) and exiles 40 (again example). So i have 840 potencial targets in pvp.</p><p>Same things works for freeps but as a exile you would have 800+800=1600 potencial targets.</p><p>Another thing is in some hours there are only qs out then only freeps and so on. So as a faction player i will have picks and downs in pvp. As an exile u will find targets almost all the time... unless all will evac from you <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Izzypop
02-11-2009, 09:21 AM
<p><cite>Kaily@Nagafen wrote:</cite></p><blockquote><p>Well Jitter, your stats arent really impressive either.. So maybe you should look after yourself first?</p><p>And with that being said; Exiles are being "punished" in a lot of ways. But we are still in exile, and 90% of our guild would rather quit than being a part of any city.</p><p>I dont see how giving us shared bank would hurt any factions at all. Is it because we need to share our void shards with our alts? Nope, most of our alts are already in some TSO pieces. Some of us actually do raid to get gear.. But its just that simple.. Why shouldnt we get it when it doesnt hurt anyone. It would be way easier for us to have a shared bank with our alts so we dont have to have others hold items/plats for us whilst we camp back and forth. Expecially since you cant mail LORE items. But we are used to living without it, so it wont change anything for us in the end.</p><p>Now, what I really wanna know is why ppl have such an anger towards the exiles? <span style="color: #ff0000;">Dreww opened his mouth </span>Is it because we kill you guys? Cause after all, this is a pvp server..no? Or is it because we get good gear since we put enough time and effort into this game without relying on pvp gear? Is it because we dont need an x4 to kill a group, or even solo players at the docks?</p><p>Feel free to tell me why.</p></blockquote><p> This thread really wasn't that Nasty until Dreww started to get real nasty. Exile pretty much only has 1 solid guild per server now so when Dreww opens his mouth he represents not only his guild but his faction. The guy has an very nasty attitude and was one of the most infamous bloodthirsty choker abusers before it was fixed. If that is who you choose to represent your guild on the forums hatred towards your faction and your guild should not come to you as a surprise to the point where you have to ask people "Feel free to tell me why."</p><p> That being said I see no reason why exiles should not have some way to access heirloom items. They were not part of the original exile deal, access will do nothing to make the toughest of the exiles even more dangerous, and easy access will increase the amount exiles play alts who are much easier for city folk to kill. A single shared bank slot for exiles would be a win win for both city factions and exile so there is no reason I see that anybody should oppose the idea.</p><p> Sometimes it's not what you say, but how you say it. Having Dreww represent your guild on this subject by flooding the forums with his hate filled bile is the best way to ruin any possibility of having an intelligent conversation on the subject. The end result will be both sides turning into hate filled monkeys flinging poo at each other until the forum mods lock the thread.</p>
Cigam
02-11-2009, 10:25 AM
<p><cite>erin wrote:</cite></p><blockquote><p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>erin wrote:</cite></p><blockquote><p><cite>Pail@Venekor wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p>Going exile is a choice that any pvp or pve player can make. The penalties are the same on both server sets. It's meant to be a temporary state that a player exists while changing affiliations between good and evil or vice versa. Nothing has changed with this. If people on pvp servers exiled for the sole reason of raiding it was still their choice to go exile and you were warned upon starting the exile process of everything that would happen if you choose to return. We have no plans of changing this so if you wish to return to the cities for pvp armor, heirloom items, etc then your spells will reset just like anyother player pvp or pve who chooses to change alignment.</p></blockquote><p>Thats funny, because up untill a few weeks ago heirloom tags wernt even in the game.</p><p>So I guess since we didnt have ESP or know that heirloom tags would magicly appear and be in game AND only for city folks we now have no option to take benifit of them. Because clearly when you accept to go exile it says you will be screwed out of new features that arent quite thought up yet.</p><p>No I think you didnt feel like dealing with changing the code for such a small % of the games population you figured this would be the easy way out, I get it and Thanks for atleast a responce!</p></blockquote><p>The key point was that exile was always intended to be a temporary state. The fact that the PvP folks have chosen to permanently stay in this temporary state doesn't oblige the devs to give them all the amenities of the cities. In fact, IMHO, they've given exiles way too much already. Exile should be a lonely existence, with access to almost nothing.</p></blockquote><p>OReally then why in the hell is there an NPC to make an EXILE guild in haven, plz tell me why also there is a guild cloak designer in haven?</p><p>If it was truly meant to be temporary plz tell me why in the hell these things are there?</p><p>Thats what I thought <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>Its simple. Because people moaned and cried and whined till the devs started to give in and give exiles some of the things they should NEVER have had. And this thread is a continuation of that moaning and crying.</p></blockquote><p>You mean like The City folks moaning and crying over not being able to raid cause they didnt have all classes? Just wondering. Guess if we Exiles moan and cry enough we will get what we want like you guys did?</p>
Dreww
02-11-2009, 11:05 AM
<p><cite>Izzypop wrote:</cite></p><blockquote><p><cite>Kaily@Nagafen wrote:</cite></p><blockquote><p>Well Jitter, your stats arent really impressive either.. So maybe you should look after yourself first?</p><p>And with that being said; Exiles are being "punished" in a lot of ways. But we are still in exile, and 90% of our guild would rather quit than being a part of any city.</p><p>I dont see how giving us shared bank would hurt any factions at all. Is it because we need to share our void shards with our alts? Nope, most of our alts are already in some TSO pieces. Some of us actually do raid to get gear.. But its just that simple.. Why shouldnt we get it when it doesnt hurt anyone. It would be way easier for us to have a shared bank with our alts so we dont have to have others hold items/plats for us whilst we camp back and forth. Expecially since you cant mail LORE items. But we are used to living without it, so it wont change anything for us in the end.</p><p>Now, what I really wanna know is why ppl have such an anger towards the exiles? <span style="color: #ff0000;">Dreww opened his mouth </span>Is it because we kill you guys? Cause after all, this is a pvp server..no? Or is it because we get good gear since we put enough time and effort into this game without relying on pvp gear? Is it because we dont need an x4 to kill a group, or even solo players at the docks?</p><p>Feel free to tell me why.</p></blockquote><p> This thread really wasn't that Nasty until Dreww started to get real nasty. Exile pretty much only has 1 solid guild per server now so when Dreww opens his mouth he represents not only his guild but his faction. The guy has an very nasty attitude and was one of the most infamous bloodthirsty choker abusers before it was fixed. If that is who you choose to represent your guild on the forums hatred towards your faction and your guild should not come to you as a surprise to the point where you have to ask people "Feel free to tell me why."</p><p> That being said I see no reason why exiles should not have some way to access heirloom items. They were not part of the original exile deal, access will do nothing to make the toughest of the exiles even more dangerous, and easy access will increase the amount exiles play alts who are much easier for city folk to kill. A single shared bank slot for exiles would be a win win for both city factions and exile so there is no reason I see that anybody should oppose the idea.</p><p> Sometimes it's not what you say, but how you say it. Having Dreww represent your guild on this subject by flooding the forums with his hate filled bile is the best way to ruin any possibility of having an intelligent conversation on the subject. The end result will be both sides turning into hate filled monkeys flinging poo at each other until the forum mods lock the thread.</p></blockquote><p>You are what we call a troll, i dont even believe you play this game anymore, I DO hate factions, dont get me wrong , but to say im representing my guild is Just lulz in its self, i do believe Jitter started on the topic of being nasty, i in return retaliated. maybe when you've played from both sides you'll have a beter understanding of what i have, till than your just another exile hater.</p>
Sorffats
02-11-2009, 12:16 PM
<p>Exiles should get nothing. It wasn't supposed to be a faction, and that much is admitted to by the red names. If you want to stay exile, that is fine, that is your choice. But just because you choose to remain exile, does not mean that you should get city amenities.</p><p>You want shared banks? Go to a city.You want signets? Go to a city.You wanna stay exile? Suck it up and stay exile. Live with your decision.</p><p>You live in a hole, if it's too crampy in there for you then either deal with it or go to a city.</p>
Izzypop
02-11-2009, 01:23 PM
<p><cite>Dreww@Nagafen wrote:</cite></p><blockquote><p><cite>Izzypop wrote:</cite></p><blockquote><p><cite>Kaily@Nagafen wrote:</cite></p><blockquote><p>Well Jitter, your stats arent really impressive either.. So maybe you should look after yourself first?</p><p>And with that being said; Exiles are being "punished" in a lot of ways. But we are still in exile, and 90% of our guild would rather quit than being a part of any city.</p><p>I dont see how giving us shared bank would hurt any factions at all. Is it because we need to share our void shards with our alts? Nope, most of our alts are already in some TSO pieces. Some of us actually do raid to get gear.. But its just that simple.. Why shouldnt we get it when it doesnt hurt anyone. It would be way easier for us to have a shared bank with our alts so we dont have to have others hold items/plats for us whilst we camp back and forth. Expecially since you cant mail LORE items. But we are used to living without it, so it wont change anything for us in the end.</p><p>Now, what I really wanna know is why ppl have such an anger towards the exiles? <span style="color: #ff0000;">Dreww opened his mouth </span>Is it because we kill you guys? Cause after all, this is a pvp server..no? Or is it because we get good gear since we put enough time and effort into this game without relying on pvp gear? Is it because we dont need an x4 to kill a group, or even solo players at the docks?</p><p>Feel free to tell me why.</p></blockquote><p> This thread really wasn't that Nasty until Dreww started to get real nasty. Exile pretty much only has 1 solid guild per server now so when Dreww opens his mouth he represents not only his guild but his faction. The guy has an very nasty attitude and was one of the most infamous bloodthirsty choker abusers before it was fixed. If that is who you choose to represent your guild on the forums hatred towards your faction and your guild should not come to you as a surprise to the point where you have to ask people "Feel free to tell me why."</p><p> That being said I see no reason why exiles should not have some way to access heirloom items. They were not part of the original exile deal, access will do nothing to make the toughest of the exiles even more dangerous, and easy access will increase the amount exiles play alts who are much easier for city folk to kill. A single shared bank slot for exiles would be a win win for both city factions and exile so there is no reason I see that anybody should oppose the idea.</p><p> Sometimes it's not what you say, but how you say it. Having Dreww represent your guild on this subject by flooding the forums with his hate filled bile is the best way to ruin any possibility of having an intelligent conversation on the subject. The end result will be both sides turning into hate filled monkeys flinging poo at each other until the forum mods lock the thread.</p></blockquote><p>You are what we call a troll, i dont even believe you play this game anymore, I DO hate factions, dont get me wrong , but to say im representing my guild is Just lulz in its self, i do believe Jitter started on the topic of being nasty, i in return retaliated. maybe when you've played from both sides you'll have a beter understanding of what i have, till than your just another exile hater.</p></blockquote><p>If you wear the tag you represent your guild. If you wear the tag and take the time to put your guild tag and rank under your forum avatar when posting on the boards you represent your guild even more than the average member, and do so within a written media. It's hard to say "Jitter started it" when your first post on this subject can best be described as hostile and condescending to all city players. Jitter was just the 1st to respond directly you, and as soon as someone did respond all you have done after is attempt to 1 up every response to you with even more hostility and hate than was directed at you.</p><p>Your sir have a bad attitude both in game, public chat channels, and on the forum. Both your past and current actions reflect poorly upon your guild. Exiles have many good points to be made on the subject of shared bank slots, are few in numbers, have few sympathetic city players willing to take their side, and would just be better off without you trolling the subject turning it into nothing but a thread full of flames. What good will that do your faction?</p><p>I've played all 3 sides and have spent as much time in the hole as you have. I have a long history of posting on these boards. Throughout that long history I have always stood up for exile's right to exist as a faction and have always believed that 3 factions are better than 2. The only thing I ever really fought against exile with on the forums was for city factions to have all classes with the end result of most of the riff raff leaving haven (Something that most of your guild is happy about now) I've spent plenty of time in the hole myself and know what it's like to play in exile before guilds halls took most of the inconvenience out of haven. To dismiss me as an exile hater is an unfounded and random insult thrown out of ignorance.</p>
Dreww
02-11-2009, 02:23 PM
<p>do you even play tihs game anymore out of curiosity</p>
Taharn
02-11-2009, 02:55 PM
<p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">I’m not sure why people even bother with Dreww.<span style="mso-spacerun: yes;"> </span>He craves the attention you give him and would screw over his own family to get it, if he’s not getting it there.<span style="mso-spacerun: yes;"> </span>Dreww has a lot of passion for this game and any guild he is a part of.<span style="mso-spacerun: yes;"> </span>You can’t blame him for having that guild pride.<span style="mso-spacerun: yes;"> </span>He just has the pride of a teenager, who has no direction in anything else.<span style="mso-spacerun: yes;"> </span>These MMORPG communities teach you real life lessons if you learn from them.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">I told you once before Dreww what will happen when Darkfall comes out.<span style="mso-spacerun: yes;"> </span>Nobody wants to go to Haven anymore, especially after all they have to give up.<span style="mso-spacerun: yes;"> </span>Heirlooms, PvP Gear,<span style="mso-spacerun: yes;"> </span>Community.<span style="mso-spacerun: yes;"> </span>You burned most of your bridges in any faction, so I’m guessing you’ll be quitting the game shortly after Darkfall comes out.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">It’s fine to sit there and boast about friendly competition between guilds, but in the end that is all it is, “friendly competition”.<span style="mso-spacerun: yes;"> </span>I’d like to see Onyx survive for the PvP reason, but we all know it won’t happen, because after Darkfall comes out, there isn’t another guild in Haven to merge with or pick apart like the previous times.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">But, not to side track, so back on topic…<span style="mso-spacerun: yes;"> </span>Why do Exiles still get city amenities through their guild hall?<span style="mso-spacerun: yes;"> </span>In the past when Exiles asked for city status items the developers said they’d never get them.<span style="mso-spacerun: yes;"> </span>The developers stated Haven isn’t an intended faction, so why should Haven get the benefits of a city?<span style="mso-spacerun: yes;"> </span>I already went from being fully Master and losing them all just to leave the hole in the ground, with a dried up community.<span style="mso-spacerun: yes;"> </span>I’m guessing after Darkfall people who won’t take that route will just /quit.</span></p>
Izzypop
02-11-2009, 04:34 PM
<p><cite>Dreww@Nagafen wrote:</cite></p><blockquote><p>do you even play tihs game anymore out of curiosity</p></blockquote><p>RL stuff. On week 2 of a 10 week break from the game if you must know. My current life and playtimes does not change anything with the fact that your posts are being counterproductive to the goal of helping exile.</p><p><cite>Taharn wrote:</cite></p><blockquote><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">I’m not sure why people even bother with Dreww.<span style="mso-spacerun: yes;"> </span>He craves the attention you give him and would screw over his own family to get it, if he’s not getting it there.<span style="mso-spacerun: yes;"> </span>Dreww has a lot of passion for this game and any guild he is a part of.<span style="mso-spacerun: yes;"> </span>You can’t blame him for having that guild pride.<span style="mso-spacerun: yes;"> </span>He just has the pride of a teenager, who has no direction in anything else.<span style="mso-spacerun: yes;"> </span>These MMORPG communities teach you real life lessons if you learn from them.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">I told you once before Dreww what will happen when Darkfall comes out.<span style="mso-spacerun: yes;"> </span>Nobody wants to go to Haven anymore, especially after all they have to give up.<span style="mso-spacerun: yes;"> </span>Heirlooms, PvP Gear,<span style="mso-spacerun: yes;"> </span>Community.<span style="mso-spacerun: yes;"> </span>You burned most of your bridges in any faction, so I’m guessing you’ll be quitting the game shortly after Darkfall comes out.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">It’s fine to sit there and boast about friendly competition between guilds, but in the end that is all it is, “friendly competition”.<span style="mso-spacerun: yes;"> </span>I’d like to see Onyx survive for the PvP reason, but we all know it won’t happen, because after Darkfall comes out, there isn’t another guild in Haven to merge with or pick apart like the previous times.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">But, not to side track, so back on topic…<span style="mso-spacerun: yes;"> </span>Why do Exiles still get city amenities through their guild hall?<span style="mso-spacerun: yes;"> </span>In the past when Exiles asked for city status items the developers said they’d never get them.<span style="mso-spacerun: yes;"> </span>The developers stated Haven isn’t an intended faction, so why should Haven get the benefits of a city?<span style="mso-spacerun: yes;"> </span>I already went from being fully Master and losing them all just to leave the hole in the ground, with a dried up community.<span style="mso-spacerun: yes;"> </span>I’m guessing after Darkfall people who won’t take that route will just /quit.</span></p></blockquote><p><span style="color: #ffff00;">If exile as a faction is at risk of total collapse from the release of darkfall why is there a need to fuel the collapse by taking away guild hall amenities from them?</span></p><p><span style="color: #ffff00;">If the game is better off with 3 factions why not try to keep the 3rd faction around?</span></p><p>Onyx has the best geared characters on the server. Some might argue that exile got a head start on raiding having all classes from the start and a head start on raiding with mythicals giving them an lasting advantage to this day. Onyx will just say they are the most dedicated raiders. For aguement's sake (without admiting it's true) let's say for a minute this advantage is real and not just bitter ramblings of city folk. </p><p><span style="color: #ffff00;">If mains in exile guilds have city folk overgeared wouldn't it be in the best interest of city folk for exiles to start alts while city folk catch up on raiding?</span></p><p>Lack of a shared bank slots make life difficult for exiles to play, level, and gear up their alts. This does 2 things. It causes exiles to level their alts to 80 within a city faction, and/or it causes exiles to just give up and play the mains even more. The end result is exiles doing nothing but playing their mains while city folk spread their attention between alts and loose fights to exiles because of it. This leaves one last golden question.</p><p><span style="color: #ffff00;">How would the game bet better or worse if exiles had shared bank slots?</span></p>
Dreww
02-11-2009, 04:59 PM
<p><cite>Taharn wrote:</cite></p><blockquote><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">I’m not sure why people even bother with Dreww.<span style="mso-spacerun: yes;"> </span>He craves the attention you give him and would screw over his own family to get it, if he’s not getting it there.<span style="mso-spacerun: yes;"> </span>Dreww has a lot of passion for this game and any guild he is a part of.<span style="mso-spacerun: yes;"> </span>You can’t blame him for having that guild pride.<span style="mso-spacerun: yes;"> </span>He just has the pride of a teenager, who has no direction in anything else.<span style="mso-spacerun: yes;"> </span>These MMORPG communities teach you real life lessons if you learn from them.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">I told you once before Dreww what will happen when Darkfall comes out.<span style="mso-spacerun: yes;"> </span>Nobody wants to go to Haven anymore, especially after all they have to give up.<span style="mso-spacerun: yes;"> </span>Heirlooms, PvP Gear,<span style="mso-spacerun: yes;"> </span>Community.<span style="mso-spacerun: yes;"> </span>You burned most of your bridges in any faction, so I’m guessing you’ll be quitting the game shortly after Darkfall comes out.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">It’s fine to sit there and boast about friendly competition between guilds, but in the end that is all it is, “friendly competition”.<span style="mso-spacerun: yes;"> </span>I’d like to see Onyx survive for the PvP reason, but we all know it won’t happen, because after Darkfall comes out, there isn’t another guild in Haven to merge with or pick apart like the previous times.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">But, not to side track, so back on topic…<span style="mso-spacerun: yes;"> </span>Why do Exiles still get city amenities through their guild hall?<span style="mso-spacerun: yes;"> </span>In the past when Exiles asked for city status items the developers said they’d never get them.<span style="mso-spacerun: yes;"> </span>The developers stated Haven isn’t an intended faction, so why should Haven get the benefits of a city?<span style="mso-spacerun: yes;"> </span>I already went from being fully Master and losing them all just to leave the hole in the ground, with a dried up community.<span style="mso-spacerun: yes;"> </span>I’m guessing after Darkfall people who won’t take that route will just /quit.</span></p></blockquote><p>oh meat if u only knew what we were killing! this guild wont die, ive told u that before. if people want to raid they know where to go, if people want to pvp for the pvp gear stay in the factions, but as of right now only people who are progressing raid contenet are the exiles, i wont say anyone will be leaving for darkfall but if people do leave it will be very few if any at all, and Lol @ u thinking i have no direction & thinking we wont survive, ur guild is the one dieing not mine .</p>
Taharn
02-11-2009, 05:42 PM
<p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">If you’re still killing the same content after Darkfall then the more power to you.<span style="mso-spacerun: yes;"> </span>I believe there is less than a month till the release of Darkfall.<span style="mso-spacerun: yes;"> </span>Not many guilds survive the new flavor like that, especially one that people been waiting years for, and its coming soon.<span style="mso-spacerun: yes;"> </span></span></span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">We are still progressing like we always do and we’ll continue to progress.<span style="mso-spacerun: yes;"> </span>It’s not long before we catch up in progression.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>Not sure why you consider us a dying guild though, perhaps it’s the bitterness you have for Deseo banning you off vent and the forums.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">Anyways, I haven’t seen you out pvping much.<span style="mso-spacerun: yes;"> </span>We had a good fight in KC, except that fear at the start of the fight brought several adds on us.<span style="mso-spacerun: yes;"> </span>The second fear took two of us out of the fight.<span style="mso-spacerun: yes;"> </span>I look forward to more of them, but where the environment isn’t so detrimental to us.<span style="mso-spacerun: yes;"> </span>I’m not sure why you say Onyx is #1 for PvP, because half the time you have 1 maybe two groups out a day.<span style="mso-spacerun: yes;"> </span>While, Insurrection has 3 or 4 groups out at a time.<span style="mso-spacerun: yes;"> </span>At Tangrin your guild couldn’t come in to fight us unless Tangrin was on us.<span style="mso-spacerun: yes;"> </span>We waited for you guys to show up, yet you never did.<span style="mso-spacerun: yes;"> </span>Just had a corpse watching us.<span style="mso-spacerun: yes;"> </span></span></span></p>
DI2AG
02-11-2009, 06:03 PM
<p>Meat as the main tank of insurrection i understand you need to defend your guild, but half of what you wrote just then is complete bs</p><p>First of all remember your guild killed Byzola in the week before TSO, and only recently have you killed switchmaster.</p><p>If insurrection were to be compared with most PVE servers, you wouldn't even make it in the top 10 in kill progression making you a tier3 raid guild. To emphasise how bad this is, even further - you have pvp gear and free crit mit, yet you still progress this slow. Deny it all you want, but your guilds progression is very, very slow.</p><p>Don't see Dreww out much PvPing? im willing to bet he has had twice as many kills as you when he exiled, but hey if an insurrection member wants to talk about PvP how about this - if you think your half decent as a PvP guardian, get together a 6 man and we'll be glad to 6v6 you with numerous different groups.</p><p>Insurrection doesn't have 3 or 4 groups out at a time, you dont even have 1 solid pvp grp that goes out, it has the jett/predacane gank/token seekers, then the rest don't pvp.</p><p>I'm willing to put this on the table, i could put together 3 different groups, all with different people that will destroy the best 6 man you can put together in insurrection, want to take me up on this? you can put together any 6. Oh and the only time insurrection comes out with 3 or 4 grps is to gank a single onyx grp on the docks.</p><p>You really are delerious if you beleive half of what you just typed, if you don't beleive me about the progression check the progression threads on other servers. If you don't beleive me about our pvp diversity then put together that 6 man, and if you think its not long before you caught up - try working on not being a third rate guild before even comparing the progression.</p>
Dreww
02-11-2009, 06:04 PM
<p>lol i pvp way more than any one in ur guild. your guild is a dying guild i see how many people left and how many ppl tell me their quiting, do u know why? its because ur not progressing and because ur still doing vp. lol look at ur guild leader he droped him self out of leadership, thats awesome imo. i look at ur dkp site and u guys raid maybe 3 times a week if ur lucky, kind sad but o well <a href="http://dkp.insurrectionpvp.com/listitems.php?s=0554ab8cc3866f84b5e0be456063e1f2">http://dkp.insurrectionpvp.com/list...5e0be456063e1f2</a></p><p>still doing VP runs? thats gotta be getting old. maybe when u realize that ur guild is not going any where u'll come to the conclusion that ive come to about being in a faction without leadership</p>
Taharn
02-11-2009, 07:05 PM
<p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">Really don’t matter what anything thinks, these are forums, we are all different people with different views on things.<span style="mso-spacerun: yes;"> </span>We’ll never agree. <span style="mso-spacerun: yes;"> </span>We also all have pride in our guild, because it’s been a second home to us for the past year or two. <span style="mso-spacerun: yes;"> </span></span></span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">We might not have 3-4 groups out at all times of the day, but before raids or after raids we do.<span style="mso-spacerun: yes;"> </span>Come out of your guild hall and see.<span style="mso-spacerun: yes;"> </span>Didn’t Onyx say several times they were rolled by 3 or 4 groups?<span style="mso-spacerun: yes;"> </span>Usually this is after raid time.</span> </p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">Broken I believe you’re a smart man, but be very careful on who you choose to back up.<span style="mso-spacerun: yes;"> </span>Especially if your trying to back up Dreww.<span style="mso-spacerun: yes;"> </span>He’ll make you look extremely bad one day.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">But, Dreww we’ve raided the same 5 days we do each week, we didn’t raid on the Super Bowl.<span style="mso-spacerun: yes;"> </span>One night we didn’t get loot because we spent our time pulling Tangrin, when Onyx came in disrupt the pull they called back home.<span style="mso-spacerun: yes;"> </span>We sat out there for 15-25 minutes waiting for Onyx to show up for a fight, when we didn’t have a mob on us.<span style="mso-spacerun: yes;"> We then went into the Palace and had Switchmaster to 20%, when we decided to call out and block Onyx on Tangrin, which was a stupid call because he was about dead. When we got there Tangrin was dead and Onyx wasn't there to fight. We all see things differently when you don't have both sides to the story.</span></span></span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">Just like any other guild, we’ve been set back in progression, when a new game comes out, when we lose good players due to burn out, or members going to Haven.<span style="mso-spacerun: yes;"> </span>But, we are still going strong and having fun.<span style="mso-spacerun: yes;"> </span>Sometimes it would help to have another Templar & Mystic or an Off Tank, but we make due and we grow stronger each week.<span style="mso-spacerun: yes;"> </span>Because as you know all progression is related to is gear and we are getting gear.<span style="mso-spacerun: yes;"> </span>Just as you know recruitment has slowed down, we hear on a daily basis how you are on fatalityx in Freeport trying to recruit members over and over.<span style="mso-spacerun: yes;"> </span>Perhaps it’s attempts to weaken your competition, I don’t know.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;"><span style="mso-spacerun: yes;"> </span>Look at the post either you or another officer made on eq2flames about nightwalker, wasting his time blocking avatars, not making it to many raids.<span style="mso-spacerun: yes;"> </span>Wasn’t it quoted to “as wasting a year of his life in Onyx, by an officer or you”?<span style="mso-spacerun: yes;"> </span>Glad to see you think highly of some of your members who are constantly sitting.<span style="mso-spacerun: yes;"> </span>One advantage Haven has over other factions is they lose their Master I’s if they leave, but with the way things are now it only takes<span style="mso-spacerun: yes;"> </span>1-2 months to get everything back.</span></span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">Just like you Brokensword, I believe in my guild and we’ll continue to progress, just watch.<span style="mso-spacerun: yes;"> </span>I know we have some amazing players.<span style="mso-spacerun: yes;"> </span>Hasn’t Insurrection always progressed in the past?<span style="mso-spacerun: yes;"> </span>What makes things different now?</span></p>
Dreww
02-11-2009, 07:24 PM
<p><cite>Taharn wrote:</cite></p><blockquote><p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">Really don’t matter what anything thinks, these are forums, we are all different people with different views on things.<span style="mso-spacerun: yes;"> </span>We’ll never agree. <span style="mso-spacerun: yes;"> </span>We also all have pride in our guild, because it’s been a second home to us for the past year or two. <span style="mso-spacerun: yes;"> </span></span></span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">We might not have 3-4 groups out at all times of the day, but before raids or after raids we do.<span style="mso-spacerun: yes;"> </span>Come out of your guild hall and see.<span style="mso-spacerun: yes;"> </span>Didn’t Onyx say several times they were rolled by 3 or 4 groups?<span style="mso-spacerun: yes;"> </span>Usually this is after raid time.</span> </p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">Broken I believe you’re a smart man, but be very careful on who you choose to back up.<span style="mso-spacerun: yes;"> </span>Especially if your trying to back up Dreww.<span style="mso-spacerun: yes;"> </span>He’ll make you look extremely bad one day.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">But, Dreww we’ve raided the same 5 days we do each week, we didn’t raid on the Super Bowl.<span style="mso-spacerun: yes;"> </span>One night we didn’t get loot because we spent our time pulling Tangrin, when Onyx came in disrupt the pull they called back home.<span style="mso-spacerun: yes;"> </span>We sat out there for 15-25 minutes waiting for Onyx to show up for a fight, when we didn’t have a mob on us.<span style="mso-spacerun: yes;"> We then went into the Palace and had Switchmaster to 20%, when we decided to call out and block Onyx on Tangrin, which was a stupid call because he was about dead. When we got there Tangrin was dead and Onyx wasn't there to fight. We all see things differently when you don't have both sides to the story.</span></span></span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">Just like any other guild, we’ve been set back in progression, when a new game comes out, when we lose good players due to burn out, or members going to Haven.<span style="mso-spacerun: yes;"> </span>But, we are still going strong and having fun.<span style="mso-spacerun: yes;"> </span>Sometimes it would help to have another Templar & Mystic or an Off Tank, but we make due and we grow stronger each week.<span style="mso-spacerun: yes;"> </span>Because as you know all progression is related to is gear and we are getting gear.<span style="mso-spacerun: yes;"> </span>Just as you know recruitment has slowed down, we hear on a daily basis how you are on fatalityx in Freeport trying to recruit members over and over.<span style="mso-spacerun: yes;"> </span>Perhaps it’s attempts to weaken your competition, I don’t know.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;"><span style="mso-spacerun: yes;"> </span>Look at the post either you or another officer made on eq2flames about nightwalker, wasting his time blocking avatars, not making it to many raids.<span style="mso-spacerun: yes;"> </span>Wasn’t it quoted to “as wasting a year of his life in Onyx, by an officer or you”?<span style="mso-spacerun: yes;"> </span>Glad to see you think highly of some of your members who are constantly sitting.<span style="mso-spacerun: yes;"> </span>One advantage Haven has over other factions is they lose their Master I’s if they leave, but with the way things are now it only takes<span style="mso-spacerun: yes;"> </span>1-2 months to get everything back.</span></span></p><p style="margin: 0in 0in 10pt;"><span style="font-size: small; font-family: Calibri;">Just like you Brokensword, I believe in my guild and we’ll continue to progress, just watch.<span style="mso-spacerun: yes;"> </span>I know we have some amazing players.<span style="mso-spacerun: yes;"> </span>Hasn’t Insurrection always progressed in the past?<span style="mso-spacerun: yes;"> </span>What makes things different now?</span></p></blockquote><p>dude dont kid ur self you and i both know idontmiss wont fight an Onyx raid, you have too many bad players, u and i also both know that the only reason u came out there was to block us from tangrin, we called home after we were done and u say u want a fight? lol @ u guys came out there and evacd and soon as u saw that tangrin was dead, i know u dont care about titles and such but too many ppl in ur guild do and its the reason u will never see those people IE daarkstar Idontmiss & deseo fight Onyx, fact.l</p>
Dreww
02-11-2009, 07:28 PM
<p>while im on the subject how many people have you lost? i can think of about 3 important ones right off the top of my head,Avaricio - GUILD LEADER, Niizhoni - OFF tank, Tytus - back up tank.Deseo, MT defiler & she doesnt raid but 2 nights a week now, thats just 4 ppl off the top of my head lol what happens to ur guild if u decide to go on vacation meat or get suspended or just decide to stop playing in general? lol your guild is falling apart accept it, or deny it i dont really care. Ive said my part on this subject. Cya</p>
<p><cite>DI2AGON wrote:</cite></p><blockquote><p>If insurrection were to be compared with most PVE servers, you wouldn't even make it in the top 10 in kill progression making you a tier3 raid guild.</p></blockquote><p>Pretty sure Onyx hasn't made any top 10 kills, or even top 25 probably for that matter, so I'm not sure what this above statement means.</p><p>Not a flame, just fyi.</p>
DI2AG
02-11-2009, 07:45 PM
<p>amusing</p><p>firstly, nightwalker had an attitude/ego that didn't back up his player skill that he displayed in onyx - however i did not make that comment about him, so check the post.</p><p>secondly, jesus christ we turned up to tangrin when u guys pulled it, you evacced and called out, even quoted by darrkstar to grab fear buffs etc. So we figured, just like in the last 6 months where u havent given us a fight, that you wern't interested?</p><p>here is a tip, if you really want a pvp fight, don't call everyone out of the zone. The fact that you did that and seem to word it like u were waiting for us for 15-25 minutes is utter stupidity.</p><p>Like i said i respect you as the role of a main tank but you need to read some of what your saying. But hey on the topic of PvP - get that 6 man together, or if you want tell me when your going for your next vp run and lets see if you can get in without camping out and in?</p><p>so in future, don't call out your entire guild if u plan on fighting then whine about us not waiting there when you havent given us a fight for half a year. Its pretty simple.</p>
DI2AG
02-11-2009, 07:46 PM
<p>We were pretty close on a few kills Wedge but im not saying top 10 world wide, i was referring to the top guilds on each server.</p><p>And if you look on the TSO progression thread and the kills dates, and still don't understand what i mean then its not worth explaining to you.</p>
<p>Lucky I do understand then isn't it? Btw, leaving 3 lines between each paragraph really isn't necessary.</p><p>At all.</p>
conscript
02-12-2009, 05:21 AM
<p><cite>Dreww@Nagafen wrote:</cite></p><blockquote><p><cite>Bebop@Nagafen wrote:</cite></p><p>so so sad and LOL that u think we Zerg the docks. lol @ u thinking this guild is crappy. <strong>this guild is #1 World wide as far as pvp&pve(on all 3 pvp servers) is concerned and the factions even have pvp gear!</strong> lol you think were crappy because obviously we kill you and make u rage. LoL u think i need choker and incombat evacs to play this game. my name isnt Oxec. The items were there to be used, i used them, there gone now so what? im still here and will be playin this game for quite some time. keep crying your tears make me laugh a little every time i see you say "the other scrub Q guilds" also while were on the subject of exile, when i started raiding,i was in exile, my guild went back, I did ask for shared bank slots than, and now im back in the exile faction, again asking for them and some other items you noobs in the factions get, so please learn your history before you start a fight with me that you can't win. till than- rage on little guy, rage on. </p></blockquote><p>Your spelling is bad you should work on it if you want anyone to take you seriously.</p><p>And just for the record, bragging about being #1 out of 3 servers still makes you a nobody.</p>
Grayspirit
02-12-2009, 09:47 AM
<p><cite>Taharn wrote:</cite></p><blockquote><p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;"><span style="mso-spacerun: yes;"></span><span style="color: #339966;">We sat out there for 15-25 minutes waiting for Onyx to show up for a fight, when we didn’t have a mob on us.</span><span style="mso-spacerun: yes;"> We then went into the Palace and had Switchmaster to 20%, when we decided to call out and block Onyx on Tangrin, which was a stupid call because he was about dead. When we got there Tangrin was dead and Onyx wasn't there to fight. We all see things differently when you don't have both sides to the story.</span></span></span></p></blockquote><p>An entire raid isnt required to block someone from killing a contested mob. If you completely pull out of a zone without leaving any eyes or people on the mob then whose fault is that? When you all zoned in and saw tangrin was dead you all promptly called out without even showing up on or around the island. We know because we had people literally watching you all call out.</p><p>If waiting 15-25 minutes for onyx to show up for a fight when you didnt have a mob on you is such a big deal than i'd imagine one of the 24+ of you could of logged to an alt to tell us specifically you're out there waiting and wanting to fight us. It would of definately got our attention. Should of just killed the mob in that 15-25minutes imo.</p>
Tormax
02-12-2009, 10:03 AM
<p><cite>DI2AGON wrote:</cite></p><blockquote><p>We were pretty close on a few kills Wedge but im not saying top 10 world wide, i was referring to the top guilds on each server.</p><p>And if you look on the TSO progression thread and the kills dates, and still don't understand what i mean then its not worth explaining to you.</p></blockquote><p>if insurection is in the top 10 of nagafen then you sir are a complete <strong><span style="text-decoration: underline;">[Removed for Content]</span></strong>, look it up, if you had a real life; wouldn't even rank in the top 90%...</p>
Dreww
02-12-2009, 02:30 PM
<p>wow are u an idiot? im pretty sure that last post made it quite clear. Most Q's have this mentality</p>
<p>There isn't enough of a population on Venekor, and Vox combined to even compare them to any raid progression. But the PvP servers are months behind any of the PvE servers. But it should be that way, shouldn't it? What PvP player wants to spend 6 nights a week raiding?</p><p>What we should focus on is making exiles an honest third faction, like allowing them shared banks.</p>
DI2AG
02-12-2009, 02:52 PM
<p>Hmm Havalina not sure what your saying but if you're going to call me a [Removed for Content] then please rephrase what you tried to say.</p><p>Are you trying to say that i said insurrection wasn't top 10 on Nagafen? because there isnt even 10 raid guilds doing TSO here really.</p><p>or are you trying to say they arn't Top 10?</p><p>I didn't think my post was that hard to understand, so either you need to read more carefully or you need to go back to school and pass english.</p>
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