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View Full Version : *VIDEO NOW INCLUDED* new gathering animation - 2 bugs


Child
02-01-2009, 06:23 PM
<p>the new gathering animation (for roots at least) for ratonga's causes the tail to stick out straight like <a href="http://www.silverbearcafe.com/private/images/pinnochio.gif" target="_blank">pinocchio's nose</a>. it's perfectly straight, and <span style="text-decoration: underline;"><span style="color: #ff0000;"><strong><span style="font-size: small;">no movement at all</span></strong></span></span>, and is rather annoying. i'll upload a picture later today if no one else does.</p><p>i'm just posting this while at work (i HATE weekend shifts), so i don't have time to look through all the other posts. i just thought i'd post this incase it hasn't been posted yet.</p><p>EDIT: forgot to say that the animation doens't work right either. you click to gather, then your char does maybe 9 frames of the animation, stands, then goes to the gathering animation without any in-between animations.</p><p>both of those are quite bad bugs, and if a first-time eq2 player saw it, they'd certainly not think good of them.</p><p>EDIT: here's a vidoe of the 2 problems (no sound)</p><p>take notice of how the tail shoots straight out, as well as the odd animation-stand-animation bug</p><p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YQ_GdkUY-JI&hl=en&fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><[Removed for Content]"application/x-[Removed for Content]" width="425" height="344" src="http://www.youtube.com/v/YQ_GdkUY-JI&hl=en&fs=1"></embed></object></p>

Ventisly
02-01-2009, 06:40 PM
<p>Maybe ratongas just get really <em><strong>excited</strong></em> when they are gathering roots? <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p>

Child
02-01-2009, 06:42 PM
<p><cite>Gaktar@Everfrost wrote:</cite></p><blockquote><p>Maybe ratongas just get really <em><strong>excited</strong></em> when they are gathering roots? <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>interesting thought, considering how close it is to errosil day (typo, i know) <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p><p>still though, it looks horrible.</p><p>i also forgot to mention another bad bug with it, will edit original post.</p><p>EDIT: edited first post</p>

Lethe5683
02-01-2009, 07:15 PM
<p><cite>Gaktar@Everfrost wrote:</cite></p><blockquote><p>Maybe ratongas just get really <em><strong>excited</strong></em> when they are gathering roots? <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>lol</p>

Child
02-01-2009, 10:52 PM
<p>here is a video i made showing it. the video was originally 350mb, but i reduced it to 256kb.</p><p>it's 16 seconds, and shows the tail + animation bug from 2 angles. there is no sound to it, i disabled that</p><p>take notice of how the tail shoots straight out, as well as the odd animation-stand-animation bug</p><p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YQ_GdkUY-JI&hl=en&fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><[Removed for Content]"application/x-[Removed for Content]" width="425" height="344" src="http://www.youtube.com/v/YQ_GdkUY-JI&hl=en&fs=1"></embed></object></p>

denmom
02-02-2009, 10:03 AM
<p>Okay, not taking into account that down-up-down glitch, just looking at the tail animation.</p><p>That actually just looks like the animation for Ratongas on a carpet or when crouching.  Ratongas on a carpet are in the partial crouch, as when a den is harvested, and their tails do stick straight out.  When my little Ratonga Swash goes into sneak mode, her tail is straight out as well.</p><p>The new gather animation looks like the animation for harvesting a den has been modified a bit.</p><p>Not saying that there's nothing wrong, just what came to mind when I saw the vid.</p>

GrunEQ
02-02-2009, 03:28 PM
<p><span style="font-size: small; font-family: comic sans ms,sans-serif;">The only thing that looked wrong was the down-up-down.  As far as I can see the tail looks ok to me.  And yes, I have a ratonga that I love.</span></p>

Child
02-02-2009, 05:45 PM
<p>yes people, on the carpet and crouching it stick straight out, but it <strong><span style="font-size: medium;"><span style="color: #ff0000;">MOVES</span></span></strong>.</p><p>when gathering on test, it's <span style="font-size: medium;"><span style="color: #ff0000;"><strong>MOTIONLESS</strong></span></span>.</p><p>if they made it wag/move like they do on crouch/carpet mounts, i'd be just fine with it.</p><p>but also the stand/gather/stand glitch needs to be fixed asap</p>

denmom
02-02-2009, 06:25 PM
<p><cite>Zyketor@Unrest wrote:</cite></p><blockquote><p>yes people, on the carpet and crouching it stick straight out, but it <strong><span style="font-size: medium;"><span style="color: #ff0000;">MOVES</span></span></strong>.</p><p>when gathering on test, it's <span style="font-size: medium;"><span style="color: #ff0000;"><strong>MOTIONLESS</strong></span></span>.</p><p>if they made it wag/move like they do on crouch/carpet mounts, i'd be just fine with it.</p><p>but also the stand/gather/stand glitch needs to be fixed asap</p></blockquote><p>Ah, yes, now I see.</p><p>I understand that it looks wrong to you, and now that I understand it doesn't look right to me either.  Pheep is on Test, but she's been on her rhino and I've not done any gathering.  I didn't even know there was a new animation until the 2nd playtest for fighters on the 27th.  I was on my Half Elf Warden at the time.  Tho I can't recall if the down-up glitch was on him as well...it was during a run thru an instance, went to gather a glowy for laughs (yah, on Test, doesn't make a diff, just wanted to see what it was in there) and I was distracted since I was single healing the run.</p><p>I have pet rats, and I just put one of them on top of the cage and watched her tail.  When Stripe leaned over the cage, her tail was straight out in counter balance to her tilting forward.  When in hand, her tail wrapped around my husband's wrist as she leaned over the edge of his hand to see what's there.  As Stripe moved around walking, her tail was straight out or curling around something when she leaned over the edge of the table the cage sits on.</p><p>Now I'm <em><strong>not</strong></em> saying that the new animation should stay, it doesn't <em><strong>look</strong></em> right, especially after <em><strong>four years</strong></em> of tail wagging.</p>

Child
02-02-2009, 07:23 PM
<p>yea, i'm probly 99.99% sure this is a glitch of the new animation, and unintended.</p><p>however, i hope it gets enough attention by ratonga fans so that they will fix it, and not just ignore it.</p><p>i don't want the tail wagging animation to be screwed up when gathering forever like cloth simulation on mounts probly will be.</p>

Lethe5683
02-03-2009, 05:29 PM
<p>It's true that real rats don't move their tails much unless they are walking, moving w/e.  But ratongas don't have huge tails like rats either, if a real rat tried moving their tail like that all the time they would be knocking everything over.</p>

Child
02-03-2009, 06:58 PM
<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>It's true that real rats don't move their tails much unless they are walking, moving w/e.  But ratongas don't have huge tails like rats either, if a real rat tried moving their tail like that all the time they would be knocking everything over.</p></blockquote><p>k.... what does thta have to do with this thread though?</p>

Stonebark
02-03-2009, 08:00 PM
<p><cite>Zyketor@Unrest wrote:</cite></p><blockquote><p>the new gathering animation (for roots at least) for ratonga's causes the tail to stick out straight like <a href="http://www.silverbearcafe.com/private/images/pinnochio.gif" target="_blank">pinocchio's nose</a>. it's perfectly straight, and <span style="text-decoration: underline;"><span style="color: #ff0000;"><strong><span style="font-size: small;">no movement at all</span></strong></span></span>, and is rather annoying. i'll upload a picture later today if no one else does.</p></blockquote><p><span style="font-size: 9pt; color: #000000; font-family: Verdana;"><p style="margin: 0in 0in 0pt;"><p style="margin: 0in 0in 0pt;"><span><span style="color: #ffffff;"><span style="font-size: 9pt; font-family: Verdana;">I think one thing we all need to keep in mind is how an animal’s body works, I have pet snakes and other pets with tails and when they are either drinking water from their dish, moving on top of a rock or doing any sort of strenuous task their tails are straight and stiff as a board. Their muscles in their back tense up to support their forward body movement and thus their tail does not move or even wiggle its "motionless" I think its a great attention to detail that should stay. I am sorry you disagree with the motionless movement while gathering, but if you spent time watching animals you would now that in the real world that is how their bodies work. </span><span style="font-size: 9pt; font-family: Wingdings; mso-ascii-font-family: Verdana; mso-hansi-font-family: Verdana; mso-char-type: symbol; mso-symbol-font-family: Wingdings;"><span style="mso-char-type: symbol; mso-symbol-font-family: Wingdings;">J</span></span><span style="font-size: 9pt; font-family: Verdana;"> </span></span></span></p></p><p style="margin: 0in 0in 0pt;"><span style="font-size: 9pt; font-family: Verdana;"><span style="color: #ffffff;"> </span></span></p><p style="margin: 0in 0in 0pt;"><span style="color: #ffffff;"><span style="font-size: 9pt; color: #ffffff; font-family: Verdana;">So “technically” it is not a bug, now as far as the quick transition from standing position to the harvest position you are on to something there, but as far as the tail goes, as a snake and pet owner leave that one be. I rather like it.</span></span></p><p style="margin: 0in 0in 0pt;"> </p></span></p><p style="margin: 0in 0in 0pt;"> </p>

Child
02-03-2009, 08:11 PM
<p>still though, it looks horrible. and tbh, i highly doubt that the SOE animators took rl rat tail movements into consideration for any of the ratonga race.</p>

Stonebark
02-03-2009, 09:30 PM
<p><cite>Zyketor@Unrest wrote:</cite></p><blockquote><p>still though, it looks horrible. and tbh, i highly doubt that the SOE animators took rl rat tail movements into consideration for any of the ratonga race.</p></blockquote><p style="margin: 0in 0in 0pt;"><span style="font-size: 9pt; font-family: Verdana;"><span style="color: #ffffff;">Now come on. It doesn't look horrible and you would be surprised what thought and time is spent from designers when creating something new. Secondly it doesn't mean a designer took time to examine a rat like a scientist. It just takes any observant and caring pet owner. Also if you have noticed this is the only new animation added, the foresting and mining animations for example haven't been touched so maybe they did take time to think of how detailed they wanted to be with each race for this single animation change. Now as far as the iksar tail going through the ground for this new gathering animation. That you can say looks horrible.</span></span></p><p><span style="color: #ffffff;"> </span></p>

Child
02-03-2009, 09:32 PM
<p><cite>Stonebark@Crushbone wrote:</cite></p><blockquote><p><cite>Zyketor@Unrest wrote:</cite></p><blockquote><p>still though, it looks horrible. and tbh, i highly doubt that the SOE animators took rl rat tail movements into consideration for any of the ratonga race.</p></blockquote><p style="margin: 0in 0in 0pt;"><span style="font-size: 9pt; font-family: Verdana;"><span style="color: #ffffff;">Now come on. It doesn't look horrible and you would be surprised what thought and time is spent from designers when creating something new. Secondly it doesn't mean a designer took time to examine a rat like a scientist. It just takes any observant and caring pet owner. Also if you have noticed this is the only new animation added, the foresting and mining animations for example haven't been touched so maybe they did take time to think of how detailed they wanted to be with each race for this single animation change. Now as far as the iksar tail going through the ground for this new gathering animation. That you can say looks horrible.</span></span></p><p><span style="color: #ffffff;"> </span></p></blockquote><p>what you're saying is that it's effecting the tails of ALL animal races.</p><p>that pretty much prooves it's a bug. hopefully it'll be fixed soon</p>

Lethe5683
02-04-2009, 10:53 AM
<p>If they are going to make this realistic than can they <em>please</em> fix the animation of the tail while running?  It looks terrible the way it goes straight down and doesn't move except to occasionally twitch back and forth in only two frames in a really glitchy way.</p>