View Full Version : today?
schizolic
01-27-2009, 08:50 AM
<p>is NGE due out today or will it get pushed back further (please)</p>
Shammydavis
01-27-2009, 11:19 AM
<p>Magic 8 ball says outlook is doubtful.</p>
Detor
01-27-2009, 11:32 AM
<p>Huh? There isn't even any mention of server downtime today.</p>
Xethren
01-27-2009, 11:41 AM
<p>This isnt an 'NGE', this is a much needed update to get aggro back to hate based instead of DPS based.</p><p>And there has been no mention of an exact patch date.</p>
Mentalep
01-27-2009, 11:43 AM
<p>I think the worst thing about the Star Wars NGE is its legacy of alarmist hyperbole.</p><p>It's like the Godwin's Law of MMOs.</p>
Detor
01-27-2009, 12:01 PM
<p><cite>Mentalepsy wrote:</cite></p><blockquote><p>I think the worst thing about the Star Wars NGE is its legacy of alarmist hyperbole.</p><p>It's like the Godwin's Law of MMOs.</p></blockquote><p>That NGE was MUCH different than the hate changes too. NGE changed Star Wars from a traditional MMO where you turn on autoattack then used abilities to an MMO where you are pointing at the enemy with your mouse and then shooting with mouse clicks like a shooter. </p><p>Fundamentally EQ2 is still the same idea - mob stays on tank, DPS classes do damage, healer keeps tank alive until mob dies. A NGE would be if they decided that instead of casters hitting spells they had to move their mouses in different patterns, and instead of tanks having taunts they had to hook microphones up and shout at the mob.</p>
Rijacki
01-27-2009, 12:05 PM
<p>In <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=441877" target="_blank">http://forums.station.sony.com/eq2/...441877</a>:</p><p><cite>Kiara wrote:</cite></p><blockquote><p>The <em><strong>estimated</strong></em> date for GU #51, Lucan's Art of War, to go to the live servers is Tuesday, February 3rd, 2009.</p><p>Please note the estimated <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> If something blows up and the date needs to be moved, we'll let you know!</p></blockquote>
Mentalep
01-27-2009, 12:41 PM
<p><cite>Detor wrote:</cite></p><blockquote><p><cite>Mentalepsy wrote:</cite></p><blockquote><p>I think the worst thing about the Star Wars NGE is its legacy of alarmist hyperbole.</p><p>It's like the Godwin's Law of MMOs.</p></blockquote><p>That NGE was MUCH different than the hate changes too. NGE changed Star Wars from a traditional MMO where you turn on autoattack then used abilities to an MMO where you are pointing at the enemy with your mouse and then shooting with mouse clicks like a shooter.</p><p>Fundamentally EQ2 is still the same idea - mob stays on tank, DPS classes do damage, healer keeps tank alive until mob dies. A NGE would be if they decided that instead of casters hitting spells they had to move their mouses in different patterns, and instead of tanks having taunts they had to hook microphones up and shout at the mob.</p></blockquote><p>From what I know about the NGE, Sony could replace their EQ2 servers with Lineage 2 servers and it would be a less dramatic shift than the NGE. And yet, every time any MMO comes out with a new patch, the forums are flooded with accusations of NGE.</p><p>Whether you like it or not, this update is just changing some buffs around. This is not NGE. If you mash your taunts and combat arts in defensive stance now instead of offensive stance, it's still not NGE. Making such a comparison is basically shorthand for posting "Feel free to ignore everything I have to say."</p>
irvisscott
01-28-2009, 04:37 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>In <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=441877" target="_blank">http://forums.station.sony.com/eq2/...441877?</a>:</p><p><cite>Kiara wrote:</cite></p><blockquote><p>The <em><strong>estimated</strong></em> date for GU #51, Lucan's Art of War, to go to the live servers is Tuesday, February 3rd, 2009.</p><p>Please note the estimated <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> If something blows up and the date needs to be moved, we'll let you know!</p></blockquote></blockquote><p>Did I read that wrong, or is kiara as upset as most of the players and encouraging someone to blow up soe?</p>
<p>SWG... *sigh*</p><p>The NGE aside there is a very valid comparison between this "Much needed Combat Revamp GU51", EQ2 LU13 and the total of <span style="text-decoration: underline;"><strong>3</strong></span> Major Combat Revamps that SWG went through.</p><p>They caused A LOT of people who otherwise enjoyed the game to leave. And I foresee GU51 doing the same.</p><p>And those of you who never played SWG, need to stop talking about the game like you know what you are talking about.</p><p>Before the NGE there were combat revamps, very much in the style of what the EQ2 team is trying to shove down our throats now.</p><p>And with each SWG combat revamp, I saw my friends and guild mates get frustrated and leave, until I was the solo person living in an abandoned city.</p><p>But I kept playing because I enjoyed my class, and as one of the few Master Rangers left on Wanderhome I was raking in so many credits selling pristine harvests that I found the challenge of becoming the richest toon on the server replaced all the overt PVP and other elements I had enjoyed with my friends and guild. Then they brought out the NGE and the class that I had spent years learning and mastering was no longer the same (can you say removed completely!?!). So I quit.</p><p>LU13 nerfed Paladins so hard that it also made me leave EQ2 in disgust, only to be talked back into playing again in the time between EoF and RoK by a friend who promised me that the Paladin class had been (for the most part) "fixed".</p><p>And lo and behold, just when I really started to enjoy the game again, another SOE Combat Revamp rears it's ugly head.</p><p>I should have known it was too good to last...</p>
Ventisly
01-28-2009, 05:38 AM
<p><cite>Mobmasher@Crushbone wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>In <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=441877" target="_blank">http://forums.station.sony.com/eq2/...441877?</a>:</p><p><cite>Kiara wrote:</cite></p><blockquote><p>The <em><strong>estimated</strong></em> date for GU #51, Lucan's Art of War, to go to the live servers is Tuesday, February 3rd, 2009.</p><p>Please note the estimated <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> If something blows up and the date needs to be moved, we'll let you know!</p></blockquote></blockquote><p>Did I read that wrong, or is kiara as upset as most of the players and encouraging someone to blow up soe?</p></blockquote><p>LOL, yea you read that very wrong. She means that if a major bug is found that requires time to fix and test it could delay the LU. As for most of the players being upset, the few that I know that have actually tested things out on test are not too worried and most of the other tanks in my guild that I've been feeding numbers to are not too concerned either with the changes. For myself, I'll be able to hold aggro better when tanking no matter what the group/raid setup is and I'll be able to do more DPS when not tanking. Sounds like a win to me.</p>
<p><cite>Gaktar@Everfrost wrote:</cite></p><blockquote><p><cite>Mobmasher@Crushbone wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>In <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=441877" target="_blank">http://forums.station.sony.com/eq2/...441877?</a>:</p><p><cite>Kiara wrote:</cite></p><blockquote><p>The <em><strong>estimated</strong></em> date for GU #51, Lucan's Art of War, to go to the live servers is Tuesday, February 3rd, 2009.</p><p>Please note the estimated <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> If something blows up and the date needs to be moved, we'll let you know!</p></blockquote></blockquote><p>Did I read that wrong, or is kiara as upset as most of the players and encouraging someone to blow up soe?</p></blockquote><p>Sounds like a win to me.</p></blockquote><p>I hope so as well, I just wish they would do such changes in an orderly fashion one step at a time... something they have never done in the past except to FIX what they broke during the Combat Revamps. And in the meantime we lose a bunch more players.</p>
Noaani
01-28-2009, 08:47 AM
<p><cite>Wurm wrote:</cite></p><blockquote>They caused A LOT of people who otherwise enjoyed the game to leave. And I foresee GU51 doing the same.</blockquote><p>People that leave the game due to GU#51 are not people that enjoy playing EverQuest 2, they are people that enjoy playing Advanced Combat Tracker.</p><p>The mechanics behind EQ2 are not changing, the gameplay itself is not changing, what IS changing is some of the numbers ACT gives you.</p>
<p><cite>Noaani wrote:</cite></p><blockquote><p><cite>Wurm wrote:</cite></p><blockquote>They caused A LOT of people who otherwise enjoyed the game to leave. And I foresee GU51 doing the same.</blockquote><p>People that leave the game due to GU#51 are not people that enjoy playing EverQuest 2, they are people that enjoy playing Advanced Combat Tracker.</p><p>The mechanics behind EQ2 are not changing, the gameplay itself is not changing, what IS changing is some of the numbers ACT gives you.</p></blockquote><p>I'm so glad you keep a dev in your back pocket, to be able to give all of us, these moments of keen insight behind the game brother.</p><p>I will admit that we are better off a week later due to a lot of us saying "uh nu, not with me my friend!" But after reading reports of who (and more importantly, how they are equipped) are doing the testing, I'll reserve my right to seriously bitc... errr complain after this hits live. I hope you're right and I'll love the changes, we shall see.</p><p>And no /test_copy isn't an option for me, due to living in the GMT +1 time zone. U.S. Army in Europe and all that you know...</p>
Herme
01-28-2009, 09:18 AM
<p>Try living in the gmt +9 timezone. Doesn't mean you can't doa /testcopy add and check out the numbers or some of the baser mechanics you can build your raid tanking off of. I've been following monk and guard changes and am actually rather excited. I'm not happy about a few things, but hey, overall I think it will be a much better experience tanking PUGS and PURS which I do. Sorry, the elite of the elite aren't being catered to.</p>
Noaani
01-28-2009, 09:24 AM
<p><cite>Wurm wrote:</cite></p><blockquote>And no /test_copy isn't an option for me, due to living in the GMT +1 time zone. U.S. Army in Europe and all that you know...</blockquote><p>Ah, do you realise that this game is played in more than four time zones? And that anyone from any server or any time zone that transfers to test ends up on test_copy?</p><p>You are in the same position to test as anyone else is, ask some friends that play at the same time as you to jump over to test so you can check out the changes.</p>
<p><cite>Strayslayer@Butcherblock wrote:</cite></p><blockquote><p>Try living in the gmt +9 timezone. Doesn't mean you can't doa /testcopy add and check out the numbers or some of the baser mechanics you can build your raid tanking off of. I've been following monk and guard changes and am actually rather excited. I'm not happy about a few things, but hey, overall I think it will be a much better experience tanking PUGS and PURS which I do. Sorry, the elite of the elite aren't being catered to.</p></blockquote><p>I don't raid for the same reason... working 10 to 12 hours a day and then having to stay up until to 4 am to play a game just isn't compatabil with keeping a job <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>So I have no idea who you are talking to.</p><p>BTW it was mostly the fabled out myth carrying people who showed up to Aerlik's test. Not "normal geared" people like you and me.</p>
<p><cite>Noaani wrote:</cite></p><blockquote><p><cite>Wurm wrote:</cite></p><blockquote>And no /test_copy isn't an option for me, due to living in the GMT +1 time zone. U.S. Army in Europe and all that you know...</blockquote><p>Ah, do you realise that this game is played in more than four time zones? And that anyone from any server or any time zone that transfers to test ends up on test_copy?</p><p>You are in the same position to test as anyone else is, ask some friends that play at the same time as you to jump over to test so you can check out the changes.</p></blockquote><p>So I can (for the most part) test soloing? I don't have enough time to dedicate to my live server character as is.</p>
Noaani
01-28-2009, 09:43 AM
<p><cite>Wurm wrote:</cite></p><blockquote>So I can test soloing? </blockquote><p>Yes.</p>
Detor
01-28-2009, 10:25 AM
<p><cite>Wurm wrote:</cite></p><blockquote><p>LU13 nerfed Paladins so hard that it also made me leave EQ2 in disgust, only to be talked back into playing again in the time between EoF and RoK by a friend who promised me that the Paladin class had been (for the most part) "fixed".</p><p>And lo and behold, just when I really started to enjoy the game again, another SOE Combat Revamp rears it's ugly head.</p><p>I should have known it was too good to last...</p></blockquote><p>In the first draft of the tests, yeah, paladins were getting hit pretty hard. Since then however several things have changed that you might be surprised to see yourself better off than you were before. Paladins lose the crown of hate control (shadowknights are now the best at that), but they have since gained several survivability things they've been wanting for awhile (for instance parry like the other plate tanks). So, you have to hit more buttons now (in some situations it might even be more possible to hold aggro better now than it was with amends), but in return you gain some more survivability. </p><p>And when you are solo (if you solo) offensive stance will help your DPS enough that you kill faster. Some people look at just the numbers and worry about the 5% increase in incoming damage, but you're killing the mob more than 5% faster so really in testing you end up taking less damage over the course of the fight than you would with no stance because the fight ends faster.</p>
Kiara
01-28-2009, 03:31 PM
<p>Hey guys...</p><p>I've already stated that the estimated date for GU #51 is Feb 3rd (barring natural disasters or giant spiders). </p><p>Let's not have yet another when is the update going live thread... and let's try to steer away from the NGE comments... it makes the dark elf sad.</p><p>* passes out cookies *</p>
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