Leucippus
01-12-2009, 02:04 PM
<p>I posted this feedback on Test Copy. Perhaps people here would like to comment on it.</p><p>-Leucippus</p><p>This feedback is wizard related.Seeing that you removed the power regen proc from the Converge spell line, perhaps you could adjust the other three wizard power regen spells as follows:(1) Make them all regen a percentage of power instead of a fixed amout of power, similar to the defiler AA canabilize. This percentage of power regenerated should be fixed regardless of spell quality. Let spell qualities affect (a) the amount of health consumed (b) the cast time of the spell (c) the recast time of the spell. Even changing these spells into non-upgraded spell lines might be a good idea.(2) Let the recast time of the spells be very fast, even instant perhaps. Since these spells drain health, their usefulness is inherantly limited. Wizards do not have heal spells. Hmm, perhaps even let the wizard kill oneself if cast at a bad time; maybe have the health drain over the course of casting the spell instead of draining all at once when the spell is cast, and refusing to cast if the wizard has insufficient health; the power gained should be over the course of the spell cast too, in that case.Harvest mana: regens the wizard to 100% power, keep the stifle, higher spell qualities (and AA) reduce cast time, recast time, and health loss on the spell. This spell could drain a large amount of the wizard's health. Please don't make the cast time on this spell excessively long, even though it would be quite powerful; the recast time also would limit this spell's effectiveness.Vital Transfer: merge with the spell Mana Intromission. There is no need for these two spell to be seperate.Mana Intromission: Have it convert 25% of the wizards health into 10% of the targets power. Higher spell qualities (and AA) reduce cast time, recast time, and health loss on the spell. This spell would be similar to the defiler's cannabilize AA ability.</p>