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View Full Version : Shadows AA tree help


Vorgi
11-29-2008, 10:30 PM
<p>Just going to make things short with this thread.I'm a necromancer (obviously) and I have 11 points in the third line or "Summoner" line. I want to know why my fourth line "Necromancer" is not open yet. It says I need 10 points in summoner.How exactly does this tree work?</p>

Grobi
11-29-2008, 10:42 PM
<p>you not only need to spend 10 points in every line , you need a maximum on spended points too. think its is 60 spend for 2 line , 120 for 3 line and 170 to open the last line.</p>

Noaani
11-30-2008, 03:40 AM
<p>You need to not use Profit UI.</p><p>The standard UI tells you what you need, Profit has outdated info from beta.</p>

Aeralik
11-30-2008, 03:35 PM
<p><cite>Grobi wrote:</cite></p><blockquote><p>you not only need to spend 10 points in every line , you need a maximum on spended points too. think its is 60 spend for 2 line , 120 for 3 line and 170 to open the last line.</p></blockquote><p>Correct. If you want to get to the bottom branch in any TSO tree you need to have spent 70 in each of the previous trees plus filled in the requirements to get to the final branch of the TSO tree.  That comes out to be 170 total points spent.  The base ui has big red letters alerting you to this but some custom ui packages dont have this yet or you might need to update it to see it properly.</p>

Bratface
11-30-2008, 08:37 PM
<p><cite>Aeralik wrote:</cite></p><blockquote><p><cite>Grobi wrote:</cite></p><blockquote><p>you not only need to spend 10 points in every line , you need a maximum on spended points too. think its is 60 spend for 2 line , 120 for 3 line and 170 to open the last line.</p></blockquote><p>Correct. If you want to get to the bottom branch in any TSO tree you need to have spent 70 in each of the previous trees plus filled in the requirements to get to the final branch of the TSO tree.  That comes out to be 170 total points spent.  The base ui has big red letters alerting you to this but some custom ui packages dont have this yet or you might need to update it to see it properly.</p></blockquote><p>You know, this is all fine and dandy for those classes that have already had their AA's looked at and have things worth spending AA's on in the EoF tree, but it isn't so great for those of us still waiting for our AA's to be reworked into something better.</p><p>Those spending requirement really hurt when you have nothing useful to spend them on, they quite literally force us to spend them just to spend them so we can get to the Shadow lines.</p><p>Personally I'd like to see the minimum requirements done away with so that we don't have to be near cap before we can get the Shadow ones we want. I don't mind the limits on the trees, but I sure hate having to throw AA's that I work hard for into something I will not use just because I have to reach a certain number of them spent before I can buy the ones I really want.</p><p>I don't even understand why the minimum requirements are even there, they serve no purpose other than to block people from having those AA's until they are near cap. I'd like to know the reasoning behind this if it isn't too much to ask because it just doesn't seem nice to me.</p>

TheSpin
11-30-2008, 11:29 PM
<p>While we're on the subject of earning AA..... What's the new cap on AA before level 70?  I mean earned AA, not necessarily spent AA.</p><p>Oh, and to the poster just above mine.... The reason the AA restrictions exist is because the AA at the end of the shadows tree are designed with end-game playing in mind.  They would be much too powerful to pick up before you met the prerequisites.</p>

Lader
12-01-2008, 03:09 AM
<p>then they should make the aa's in kos an eof worth buying. I</p><p> understand theres a lot of work to do, and that the end line abilities are (mostly) useful for higher end, but the players have to suffer because of both the ineptitude of developers and changing dev team members. Further, they largely ignore the community feedback regarding aa's, as evidenced by enormous feedback post on the priest end-line aa and, from what i understand, the monk community as well.</p>

ArivenGemini
12-01-2008, 12:56 PM
<p><cite>Noaani wrote:</cite></p><blockquote><p>You need to not use Profit UI.</p><p>The standard UI tells you what you need, Profit has outdated info from beta.</p></blockquote><p>Profit UI works fine.. there is a file in the UI directory that needs to be deleted (And that the patch notes for Profit said to delete some time ago) and the display will show the per line disclaimer text just fine.</p>

Bratface
12-01-2008, 10:59 PM
<p><cite>TheSpin wrote:</cite></p><blockquote><p>The reason the AA restrictions exist is because the AA at the end of the shadows tree are designed with end-game playing in mind.  They would be much too powerful to pick up before you met the prerequisites.</p></blockquote><p>That's simply untrue, having to spend AA's on useless EoF things hardly makes you powerful lol</p><p>It isn't level either, most characters have far more AA's than I do simply because I was already at cap when they started with AA's, everyone else (who started their toons later) has more AA's at lower levels and can buy the Shadow AA's earlier than I can at 80. They earned them from level 10 onward, whereas I didn't even begin to earn AA's until 50 when DoF came out.</p><p>So your reasoning fails.</p>

Lader
12-02-2008, 12:19 AM
<p><cite>Bratface wrote:</cite></p><blockquote><p><cite>TheSpin wrote:</cite></p><blockquote><p>The reason the AA restrictions exist is because the AA at the end of the shadows tree are designed with end-game playing in mind.  They would be much too powerful to pick up before you met the prerequisites.</p></blockquote><p>That's simply untrue, having to spend AA's on useless EoF things hardly makes you powerful lol</p><p>It isn't level either, most characters have far more AA's than I do simply because I was already at cap when they started with AA's, everyone else (who started their toons later) has more AA's at lower levels and can buy the Shadow AA's earlier than I can at 80. They earned them from level 10 onward, whereas I didn't even begin to earn AA's until 50 when DoF came out.</p><p>So your reasoning fails.</p></blockquote><p>level 70, when kos came out. but that strenthens the point youre trying to make <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

Bratface
12-02-2008, 01:08 AM
<p><cite>Lader wrote:</cite></p><blockquote><p><cite>Bratface wrote:</cite></p><blockquote><p><cite>TheSpin wrote:</cite></p><blockquote><p>The reason the AA restrictions exist is because the AA at the end of the shadows tree are designed with end-game playing in mind.  They would be much too powerful to pick up before you met the prerequisites.</p></blockquote><p>That's simply untrue, having to spend AA's on useless EoF things hardly makes you powerful lol</p><p>It isn't level either, most characters have far more AA's than I do simply because I was already at cap when they started with AA's, everyone else (who started their toons later) has more AA's at lower levels and can buy the Shadow AA's earlier than I can at 80. They earned them from level 10 onward, whereas I didn't even begin to earn AA's until 50 when DoF came out.</p><p>So your reasoning fails.</p></blockquote><p>level 70, when kos came out. but that strenthens the point youre trying to make <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p></blockquote><p><span style="font-size: small; font-family: tahoma,arial,helvetica,sans-serif;">Thanks, I knew it didn't sound right but my mind is tired tonight, thanks for the correction!</span></p>