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View Full Version : Critical mitigation in TSO


thial
10-30-2008, 10:13 PM
<p>Epics will be hitting for critical damage now and there is new stat on armor and it is"critical mitigation" aerlik explained it like this  "<span >It's pretty simple.  If you have 30% critical mitigation then you would take the 1.3 normal critical multiplier down to a 1.0 multiplier which means you are negating the critical aspect of it."</span></p><p>another dev<span > fyreflyte said ....</span></p><p><span ><p>"Stating the critical mitigation as a % may lead to some confusion here. It's actually a rating that works as follows:</p><p>10 points of critical mitigation will reduce a crit mod by 0.1.If a mob has a crit multiplier of 2, you'd need a rating of 100 (which translates to 1.0 removed from the multiplier) to fully mitigate the critical damage. If the mob has a crit mult of 1.3, you'd need a total of 30 rating to fully mitigate the crit damage.So when we state that 10 points of crit mitigation = 10%, we mean that it reduces the crit by 10% of the base value of the damage, before the crit mod is applied. It is not a % reduction of the critical damage as a whole."</p></span></p>