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View Full Version : LON food and wine cart-viewing distance


Mystfit
10-25-2008, 02:43 PM
<p>I moved my LON food and wine cart to the guild hall and am having fits viewing it. I ahve t obe nearly on top of it before it pops into the screen. It wuodl be easy for osmone to be in the room and never even know it's there. Is that a my setting issue or some other thing making it so touchy?</p>

Qandor
10-25-2008, 04:13 PM
<p>Can't speak about the carts specifically but I am finding certain items when placed in the guild hall have a very short viewing radius. In fact much shorter than when placed in a house. I've tried every setting I can think of and none seem to effect the items in question. Clip plane maxed, for example, does not help at all. The wailing bone cage, faction item from Freeport, for example, winks out at about 3 floor tiles distance. Clothed mannequins seem to lose their armor at about 5 floor tiles distance while other items can be viewed the length of the long rooms in the T2 halls.</p><p>You may want to change the title of this thread to attract more responses. I alsmost passed it by thinking it was just another complaint about the carts being LoN. Something regarding the problem you are seeing incorporated into the title might attract more folks with similar issues or perhaps someone who has a solution.</p>