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View Full Version : When are we going to get flying mounts?


Littl
10-22-2008, 03:56 AM
It's starting to get late. The later they put in flying mounts, the less zones we will be able to fly in since the zones must be made with it in mind as they said before. 

ke'la
10-22-2008, 04:25 AM
We will get Flying mounts after they give Wizzards/Warlocks Levitate and add in Beastmaster... in other words half past never.

Minraja
10-22-2008, 05:37 AM
<cite>Littles wrote:</cite><blockquote>It's starting to get late. The later they put in flying mounts, the less zones we will be able to fly in since the zones must be made with it in mind as they said before. </blockquote>I would imagine IF this were to happen, it would be an expansion based around these flying mounts with zone restrictions. Kinda what WOW did with burning crusade.

Cusashorn
10-22-2008, 08:28 AM
<p>February 31, 2009.</p>

Daysy
10-22-2008, 08:50 AM
When you have portals, bells and carpets to get anywhere, what do you want with a flying mount?

ke'la
10-22-2008, 05:10 PM
<p><cite>Cusashorn wrote:</cite></p> <blockquote> <p>February 31, 2009.</p> </blockquote> <p>Thats right and Beaslord and Levitate are comming out on February 30th right?</p>

Cusashorn
10-22-2008, 05:58 PM
<p>Right.</p>

Soluss2
10-22-2008, 08:23 PM
<p><cite>Daysy wrote:</cite></p> <blockquote>When you have portals, bells and carpets to get anywhere, what do you want with a flying mount?</blockquote> <p>To have fun flying around?</p>

Batelu
10-23-2008, 12:04 AM
<p><cite>Daysy wrote:</cite></p> <blockquote>When you have portals, bells and carpets to get anywhere, what do you want with a flying mount?</blockquote> <p>For kickass screen shots? Bragging rights?</p> <p>Seriously though, with every other major MMO on the horizon either adding in flying mounts or launching with flying mounts, can EQ2 do anything less and remain in the game?</p>

Galithdor
10-23-2008, 12:13 AM
<p><cite>Bateluer wrote:</cite></p> <blockquote> <p><cite>Daysy wrote:</cite></p> <blockquote>When you have portals, bells and carpets to get anywhere, what do you want with a flying mount?</blockquote> <p>For kickass screen shots? Bragging rights?</p> <p>Seriously though, with every other major MMO on the horizon either adding in flying mounts or launching with flying mounts, can EQ2 do anything less and remain in the game?</p> </blockquote> <p>Umm,..not having flying mounts wont kock EQ2 out of the game...you do know that right?</p>

Daysy
10-23-2008, 04:43 AM
<p><cite>Bateluer wrote:</cite></p> <blockquote>with every other major MMO on the horizon either adding in flying mounts or launching with flying mounts, can EQ2 do anything less</blockquote> <p>If a row of restaurants opens, I don't want them all to be burger shops. Much better if one does pizza and pasta, one does chili and curry, etc. Games should similarly not all be trying to clone each other but rather provide something different. Rather than spend our subs making flying mounts and employing a squad of GMs to deal with all the /stuck reports that would result, I'd much rather they did something totally radical, like completely revising the old areas, and inserting new quests with good stories.</p>

Batelu
10-23-2008, 07:36 AM
<p><cite>Galithdor wrote:</cite></p> <blockquote> <p>Umm,..not having flying mounts wont kock EQ2 out of the game...you do know that right?</p> </blockquote> <p>I didn't say it would. But when all your competitors boast Feature A, its generally a good idea to have Feature A yourself.</p> <p>Reworking older zones would be more interesting for me than flying mounts as well.</p>

Vulkan_NTooki
10-23-2008, 07:43 AM
<p>To be honest... Flying mounts aint all that. It was fun the first few days, then it was just another way of transportation. With Guild Halls they introduced quick transportation to most places in the world. I dont see any need for a flying mount to take me anywhere.. :p</p>

Ama
10-23-2008, 11:12 AM
<p>Strictly speaking I don't think it's that hard to do flying mounts, but can you imagine the poor servers having to deal with 2k+ people flying around? Also imagine the 100-500 morons/idiots/nimrods that decide to fly around shouting "I POOP ON YOU %T". </p> <p>Some things maybe best left unimplemented. <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>

Xethren
10-23-2008, 01:14 PM
<p>As much as I would like a personal flying mount, after looking what happened with them in Vanguard and the aftermath... they would have to make many places No Fly zones, so named arent getting 'cherry picked'.</p> <p>Since a good chunk of the game's content, Fawyder and Kunark, have flight transportation already, Im not sure if there would be much of a point to adding flying mounts for players anyway.</p> <p>It's a toss up really, whether they would be good or not.</p>

Starack
10-23-2008, 01:50 PM
<p>If they were put in, they would probably be borderline worthless unless they had close to station mount speeds, i.e. something like 100 to 200% speed. Otherwise they'd be fluff and not something to aim for, never mind not terribly believable, unless the air bourne mounts were cessna sized humming birds or something.</p> <p>That said, the game, be it server or client + local machine related seems to have issues dealing with ultra fast movement speeds, you can see this when ever you are on a Griffon or Sokar and mobs and land features randomly pop into existance at the last possible moment, sometimes they don't pop at all and you have invis aggro chasing you (have had that on fury when temp buffed to 100% speed or something silly like that), you only know because you see the msg in the chat window that 'mob blah blah is no longer worth any treasure or experience!'.</p> <p>Only hold this view because as much as Kunark is a violent and beautiful place, its so spread out that 50% run speeds at times feels like walking from A to B.</p>

Qandor
10-23-2008, 04:48 PM
<p>Couple of things. One, I believe the game needs to be designed with flying mounts in mind from the start since much of existing zones were never meant to be viewed from above. The griffons and sokolars are a different issue and those flyways were certainly cleaned up to provide the proper views. The game as a whole though was not designed with aerial viewing in mind. So, at best you might find personal flying mounts only useable in new zones specifically designed for them.</p> <p>Secondly, do flying mounts really make much sense in a zoned game? They certainly might in a seamless game but not here in my opinion.</p> <p>Thirdly, we have far too many fast travel options now as it is. We certainly do not need more.</p>

ke'la
10-23-2008, 05:10 PM
<p><cite>Qandor wrote:</cite></p> <blockquote> <p>Couple of things. One, I believe the game needs to be designed with flying mounts in mind from the start since much of existing zones were never meant to be viewed from above. The griffons and sokolars are a different issue and those flyways were certainly cleaned up to provide the proper views. The game as a whole though was not designed with aerial viewing in mind. So, at best you might find personal flying mounts only useable in new zones specifically designed for them.</p> <p><span style="color: #ff0000;">Secondly, do flying mounts really make much sense in a zoned game? They certainly might in a seamless game but not here in my opinion.</span></p> <p>Thirdly, we have far too many fast travel options now as it is. We certainly do not need more.</p> </blockquote> <p>That right there is one major reason we likly won't get flying mounts, think of all the "invisable Wall" complaints this game gets now... what will happen the first time someone tries to fly over the mountain from Ant to TS... or worst from Ant over Stormhold.</p> <p>As to Bateluer's comment:</p> <blockquote>Seriously though, with every other major MMO on the horizon either adding in flying mounts or launching with flying mounts, can EQ2 do anything less and remain in the game?  </blockquote> <p>Um, I can think of a number of Major MMOs that don't have Flying mounts and are not planing them... In fact it seems to me that Flying mounts are more of a Fad then anything else.</p>

greentfrog
10-25-2008, 09:39 AM
<p>I think flying mounts would be awesome. In another game like World of Warcraft flying is good, it lets you see the land and have much more freedom in the air. But even better in a game as detailed graphically as EQ2...This would be awesome.</p>

Cusashorn
10-25-2008, 10:19 AM
<p>People just want an excuse to fly to the highest point in the zone, and to completely bypass content without risk involved.</p><p>Folks, listen: Almost every zone in the game would have to be completely redesigned from scratch to accomodate for players flying up extremely high up on the Z axis. All you need to do is climb some of the buildings in Qeynos Harbor, South Qeynos, or North Qeynos to find that not every texture you see is solid. Many of them you will fall through the world if you try to land on them.</p><p>It's not hard to see where the zone geometry ends and turns into a bottomless void in many zones. Thats because these zones are all contained within each other. They have limitations built in, and flying mounts would exploit too many aspects of the game.</p><p>Now for all intents and purposes, they could easily add in "Flying" Mounts into this game. You already have carpets, so adding a Pegasus that hovers a couple feet off the ground isn't out of the question, but you ABSOLUTELY WILL NOT GET ANY MOUNTS THAT WILL LET YOU TRAVEL UP OR DOWN AT WILL.</p>

greentfrog
10-25-2008, 11:01 AM
<p>IMO it would be a fantastic thing to add. Add flying enemies. Add islands in the sky and isntances only accessible by that. Do what WoW did and make it so that with the new expansion they include flying mounts in it can only be used in the zones in that expansion that they redesigned. Make it so that there are even dragons in the clouds that you have to have flying mounts to reach. It gives you far more freedom, and the mounts dont have to be fast. It would unlock almost a whole new game to explore, being able to see things from above or maybe places only accessible from above.</p>

gdawg311
10-25-2008, 11:47 AM
<p>mounted pvp combat is ftw, they have it in wow and its way too much fun</p>

ke'la
10-26-2008, 12:38 AM
<p><cite>greentfrog wrote:</cite></p><blockquote><p>IMO it would be a fantastic thing to add. Add flying enemies. Add islands in the sky and isntances only accessible by that. Do what WoW did and make it so that with the new expansion they include flying mounts in it can only be used in the zones in that expansion that they redesigned. Make it so that there are even dragons in the clouds that you have to have flying mounts to reach. It gives you far more freedom, and the mounts dont have to be fast. It would unlock almost a whole new game to explore, being able to see things from above or maybe places only accessible from above.</p></blockquote><p>Flying Mounts that are either only available or only fly in specific zones are the dumbest more imersive breaking thing in the history of MMOs... and that includes the NGE. Unlike the lazy devs at Billizard who have been living off of rabid fanboyism for years, if SoE would instuted the same "you can only fly in specific zones" mechanic it would be lambasted everywhere and would in the end only hurt the reputation of SoE and EQ2 even more.</p><p>As for having "Islands in the Sky"...  <Looks at the Overrelm> we have those... Are you going to say it would be ok to vist NEWER islands in the sky on flying mounts and not be able to use them in the current Islands?</p><p>And as far as flying mounted combat goes... how would it be any differant then mounted combat now... you flayling around stuppidly on the back of your mount?</p><p>Finally the reason that the game does not require ten times the proc power it already does, is because it is built on a "Set" and not on a solid world to solidify even new zones would require sacrafices in proformance or graphics quality in order to implement it.</p>

greentfrog
10-28-2008, 10:09 AM
<p>Combat in the sky would just be so that you cant dodge NPCs. For the Islands, they wouldn tbe a seperate zone. Just an area in your zone that you need a flying mount to get to, or an area hidden by the clouds you wont know is up there. I also agree with the zone stability. That is why it needs to go in all further onwards zones. EQ2 doesnt need seamless worlds for this. In further onwards zones they can change the zones but not edit the old good ones. Come on...have you guys seen the nightmare horse in loping plains for halloween? It can zip all over the place like a griffon...why cant the players e able to tame those? You have to do a quest in which you find a rabid one and then an even longer quest i norder to find the cure. Once you cure it it starts following you around, and is your mount. Even something like turning into a flying bat, and flying as bat rather then flying mounts. The only fly in c ertain zones is basically the only way to do it unless the game was built for it from beggining  like CoV or CoH.</p>

Zorastiz
10-28-2008, 10:22 AM
<p>I just wanted to pop in here to let you all know WE DO HAVE FLYING MOUNTS IN EQ2! Seriously, the new Nightmare horses used for transportation around Loping Plains fly!</p><p>So there problem solved, now go try them and see!</p>

Lethe5683
10-28-2008, 11:10 AM
<p>Never... waste of time.</p>

valkry
10-28-2008, 11:39 AM
<p>/Gnombie lurches in, listens with her head cocked an angle that could only indicate a broken neck, and finally gets a look that is even more confused then her normal zombie-virus tainted expression.</p><p>RRwwrr, if non-tasty fanboys want WoW game stuff, why fanboys here playing EQ2? Gggrra, run 'way fanboys, go back & find WoW zombie to eat you liverrrsss, braaaiiinnns not needed for WoW game.</p><p>*Seriously, if WoW is SOooooo great, WHAT are you doing here? Enjoy that SoE didn't turn this in to WoW2 (yet, through they seem to keep thinking about it), or get your toons back to WoW & let those of us who DO NOT want to play WoW enjoy OUR game.*</p>

the_heretic
10-28-2008, 06:28 PM
<p><cite>valkry wrote:</cite></p><blockquote><p>/Gnombie lurches in, listens with her head cocked an angle that could only indicate a broken neck, and finally gets a look that is even more confused then her normal zombie-virus tainted expression.</p><p><span style="font-size: x-small; color: #ff0000;">RRwwrr, if non-tasty fanboys want WoW game stuff, why fanboys here playing EQ2? Gggrra, run 'way fanboys, go back & find WoW zombie to eat you liverrrsss, braaaiiinnns not needed for WoW game</span>.</p><p>*Seriously, if WoW is SOooooo great, WHAT are you doing here? Enjoy that SoE didn't turn this in to WoW2 (yet, through they seem to keep thinking about it), or get your toons back to WoW & let those of us who DO NOT want to play WoW enjoy OUR game.*</p></blockquote><p><span style="color: #ff0000;">I lol'd <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></span></p><p>But seriously, the last paragraph is very true and I agree 100%.</p>

ke'la
10-28-2008, 08:09 PM
<p><cite>greentfrog wrote:</cite></p><blockquote><p>Combat in the sky would just be so that you cant dodge NPCs. For the Islands, they wouldn tbe a seperate zone. Just an area in your zone that you need a flying mount to get to, or an area hidden by the clouds you wont know is up there. I also agree with the zone stability. That is why it needs to go in all further onwards zones. EQ2 doesnt need seamless worlds for this. In further onwards zones they can change the zones but not edit the old good ones. Come on...have you guys seen the nightmare horse in loping plains for halloween? It can zip all over the place like a griffon...why cant the players e able to tame those? You have to do a quest in which you find a rabid one and then an even longer quest i norder to find the cure. Once you cure it it starts following you around, and is your mount. Even something like turning into a flying bat, and flying as bat rather then flying mounts. The only fly in c ertain zones is basically the only way to do it unless the game was built for it from beggining  like CoV or CoH.</p></blockquote><p>There was a huge outcry when WoW announced that Flying mounts would only be available in Expainsion zones... one wich thanks to the Rabid Fanboyism of both the majority of the gaming press and of the Blizzard Community they got cleanly out of. SoE does not have that kind of support... infact they have just the oposite they have to do everything 100% correct or the Rabid Dogs of the Gaming Press, and others in the Gaming community are on them like Zombies on Brains. Because of this SoE would not get away with the cheap *** tatic of only allowing Flying mounts in specific zones.</p><p>Also EQ2 is not and can not be a seemless world, they need to have specific Zone Points, in order to allow players to travel between zones. Thats why if you notice all the zone lines in the "Run Though" zones take place in mountain passes that funnel people to a confined area, and are not in wide open planes. If they allowed Flying mounts, all those passages would still be required as such people would be flying allong happy as can be and just as they start to pass over a mountain(or forest or whatever) they will run spack into an invisible wall, something the vast majority of MMO players hate, CoH/V was able to get around this issue by making the "invisable wall" between zones visable and calling it a Security Grid... not something you can get away with in a Fantacy Setting.</p>

Minraja
10-28-2008, 11:50 PM
<p><cite>valkry wrote:</cite></p><blockquote><p>/Gnombie lurches in, listens with her head cocked an angle that could only indicate a broken neck, and finally gets a look that is even more confused then her normal zombie-virus tainted expression.</p><p>RRwwrr, if non-tasty fanboys want WoW game stuff, why fanboys here playing EQ2? Gggrra, run 'way fanboys, go back & find WoW zombie to eat you liverrrsss, braaaiiinnns not needed for WoW game.</p><p>*Seriously, if WoW is SOooooo great, WHAT are you doing here? Enjoy that SoE didn't turn this in to WoW2 (yet, through they seem to keep thinking about it), or get your toons back to WoW & let those of us who DO NOT want to play WoW enjoy OUR game.*</p></blockquote><p>   I know this may come off as a shock to you but some people may actually like both games. Yes really! Both games have their pros and cons. Eq2 is far from perfect and so is wow for that matter. And both games have taken ideas from other games. Including from each other at times.</p><p>But I digress......this thread isn't about comparing the two games so I'll go back on topic.</p><p>Like I said before, If eq2 gets flying mounts it would most likely be limited to the zones that pertain to the new expansion and posibly the expansions that come after it.  As far as content bypassing is concern, I trust the devs to make it very difficult for that to happen. Like making combat imposible while in flight, mob placement and density, or designated landing areas.</p><p>But the biggest question here is eq2 game engine capable of handling player controlled flight? That will be something that the devs will have to research to find out if it's even feasible. I personally don't see the devs spending much time in doing this at this time. So maybe in the future. We will see.</p><h1></h1><p>.</p>

DrkVsr
10-29-2008, 09:14 AM
<p><span style="font-size: medium; color: #993300; font-family: comic sans ms,sans-serif;">When they first introduced the griffon-taxis they ruled out flying mounts for the masses (why do you think the carpets fly no higher than Skywalkers ride in A New Hope?)</span></p>

Zutan
10-30-2008, 12:18 PM
<p>Flying mounts (and levitate) dont have a place in EQ2.  For one, most of the 'old world' and probably quite a bit of the newer zones are not designed to allow people to get above certain things (like buildings etc). </p><p>Sure levitate was fun sometimes in EQ1, but I dont see any reason to have it in this game.</p><p>Either Levitate or Flying mounts could be done but you still should not be able to fly over anything you cant walk over. And enemies on the ground should 'agro' if you are close enough to them.</p>

Moltove
10-30-2008, 05:38 PM
<p>pretty useless, to me. It would be fun for a bout 5 minuts, then it'd be back to normal. It would only work for fun though, and there is the problem of people bypassing content, so that wouldn't be fair. Not to mention when doing the controls, I'd imagine it'd be like swimming so it'd be annoying, especially with combat.</p><p>Have SoE work on something more worth while, like old zones or more emotes/RP options/sitting/leaning against a wall, or even more house item variation and house fixing.</p><p>Stop talking about WoW and certainly stop thinking that because we won't have flying mounts we're going to go down. for the fans who really liike this game (like me) and who think flying mounts is just a fad and not really relevant to the game (like me) they're always going to have at least one customer base. Sure, it'd be a cool discovery thing, but it already looks cool from a griffon-- any higher and you wouldn't be able to see anything else anyways. Ooo, Antonica has fields...and trees...BAM, gamer is bored after a week.</p><p>Shiney new things released in this game don't last long. Already i'm bored with Guild Halls and they're just like any part of the game. This isn't a negative perspective, this is just me being immersed in the game. Maybe it's boring because my guild leader is decorating it and she's stubborn and won't listen to guildie feedback? It'd be a lot better f we all could edit it- then it'd be fun longer, and would be a second house. something we can interact with 24/7 is a true feature, though. It's what keeps the audience of the Norrathian Home Show around. Guild Halls? Just another zone with easy access and free tradeskill items.</p><p>And Game press? This game seriously gets game press? I doubt it. Every MMO person knows the major games out there and there's no press that can even save EQ2 to make it as popular. EQ2 is like a real game- you actually have to work at it, grind and spend time in it-- though hearing that people are getting 80 in 4 days is depressing and I feel bad for them cause they're going to be -really- bored soon.</p><p>Bad press isn't even going to affect EQ2. Current subscribers know how it works, the press only may prevent new people from coming in. Oh noes! no noobs! I'm a die hard customer of EQ2, and it's going to take a lot to remove me. I would like the population of WoW (mass people wise, not intelligence and maturity, though we still get a few who slip by), to make cities more life like and vibrant. Only problem is, the population would either be stacked on the mariner bells, broker, and bank. Noone likes to mingle around like in .Hack, which boasts a very awesome population and player environment in a MMO world in their anime series. A small population still works, as I don't have to fight for zone rights. That would be fun and interactive normally, but with how people are and how important some quests are, it turns into arguments instead of cross-group team work.</p><p>this post is going off topic, I better shush, lol. Sorry for the typos, Firefox's spell check doesn't work in SoE forums.</p>

Ladro209
10-30-2008, 05:56 PM
<p>Probably around the same time Duke Nuken Forever hits store shelves o.O</p><p>I don't really want to see or have flying mounts in EQ2. Just doesn't fit the game for me and travel is easy enough as it is. It didn't add much to WoW for me when I played except for a time sink to get enough money to afford it and then a way to skip content to get to the mobs I wanted with minimal effort.</p>

Jeenyous
10-31-2008, 09:12 AM
<p>To OP -- It is a good and valid question.  Don't listen to the naysayers, this game continues to get better and better all the time.  SOE adds bits here and there that have really improved the game.</p><p>Flying Mounts?  Why not that as well sometime down the road?</p><p>These forums you will find are filled with people making suggestions or asking questions only to have many in the community jump on them with "NO NEVER GO PLAY WOW".</p><p>It is disappointing really that things are shot down so quickly in such manner around here.</p><p>For flying mounts, level 100, levitation, Velious / Odus / Luclin expansions, Vah Shir and Beastlords, I say bring it all on in, keep it up SOE, I'm still having a blast with EQ2 and will continue to.  Let SOE worry about exploitation, our job is to have fun with the game.</p><p>Also, if flying mounts were added, everyone who lurched at you with "NO" would have one within the first week they were introduced.  I don't presume to know so, I absolutely know so.</p><p>Don't allow your desire to get more out of SOE / EQ2 to be stifled by such negativity.  There are workarounds for technology, there are workarounds for exploitation, there are workarounds that would even get the naysayers excited, there are ways to say "YES" still for EQ2.</p><p>Stagnation is not progress and this is something SOE is trying to avoid and has done a great job with avoiding it, in my opinion.</p>

Littl
10-31-2008, 02:07 PM
<p>Boy so many people shoot down the idea <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /> I think it would have been much more fun to fly around instead of now teleporting everywhere. I thought it would give something different then just the same boring running mounts. Carpets at least are a little different but they aren't even really gliding. They sink in the water. They are the same as running.</p>

Crazyivan
10-31-2008, 02:48 PM
<p>When pigs can fly...</p>

Littl
10-31-2008, 11:20 PM
<p>This is for you Crzyivan<img src="http://www.sanfords.net/Spots_free_graphics/Pigs/pig1.gif" width="250" height="240" /> <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /><img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

Crazyivan
11-01-2008, 12:11 AM
<p>That's so crazy! I like it...</p><p>But seriously, I believe an earlier poster mentioned the nightmare mounts in LP. Or you can make a bard and you will not literally fly, but MR is darn close to flying.</p>

Thunndar316
11-10-2008, 06:25 PM
<p><cite>Jeenyous wrote:</cite></p><blockquote><p>To OP -- It is a good and valid question.  Don't listen to the naysayers, this game continues to get better and better all the time.  SOE adds bits here and there that have really improved the game.</p><p>Flying Mounts?  Why not that as well sometime down the road?</p><p>These forums you will find are filled with people making suggestions or asking questions only to have many in the community jump on them with "NO NEVER GO PLAY WOW".</p><p>It is disappointing really that things are shot down so quickly in such manner around here.</p><p>For flying mounts, level 100, levitation, Velious / Odus / Luclin expansions, Vah Shir and Beastlords, I say bring it all on in, keep it up SOE, I'm still having a blast with EQ2 and will continue to.  Let SOE worry about exploitation, our job is to have fun with the game.</p><p>Also, if flying mounts were added, everyone who lurched at you with "NO" would have one within the first week they were introduced.  I don't presume to know so, I absolutely know so.</p><p>Don't allow your desire to get more out of SOE / EQ2 to be stifled by such negativity.  There are workarounds for technology, there are workarounds for exploitation, there are workarounds that would even get the naysayers excited, there are ways to say "YES" still for EQ2.</p><p>Stagnation is not progress and this is something SOE is trying to avoid and has done a great job with avoiding it, in my opinion.</p></blockquote><p>It's always that way on these boards.  It doesn't matter how good the idea is, or how much sense it makes to do so.  This board is riddled with naysayers who shoot down everything no matter what.</p><p>You are right though. They would be the 1st ones to go dump 100pp on a flying mount even if their totally against it on the boards. </p><p>The worst thing about EQ2 is the bell hopping.  I HATE zoning 5 times in a row just to get somewhere.  Clicky Antonica, clicky TS, clicky Nek, clicky Lavastorm?  Why can't I just clicky Lavastorm?  Why do I have to zone 5 freakin times?</p>

Aneova
11-10-2008, 07:18 PM
<p><cite>Thunndar316 wrote:</cite></p><blockquote><p>It's always that way on these boards.  It doesn't matter how good the idea is, or how much sense it makes to do so.  This board is riddled with naysayers who shoot down everything no matter what.</p><p>You are right though. They would be the 1st ones to go dump 100pp on a flying mount even if their totally against it on the boards. </p><p>The worst thing about EQ2 is the bell hopping.  I HATE zoning 5 times in a row just to get somewhere.  Clicky Antonica, clicky TS, clicky Nek, clicky Lavastorm?  Why can't I just clicky Lavastorm?  Why do I have to zone 5 freakin times?</p></blockquote><p>I can fly... well atleast float*chuckles*if you want to "fly" play a Fae, Arasi, Erudite, Dark Elf, or a High Elf, all those races get a hover ability, then get yourself a carpet or a tinkered hover platform. BOTH of those mounts allow hover effects and slow fall effects to work allowing for the appearance of flight.</p><p>Edit: Also you don't need to zone 5 times to get anywhere any more, the most is 2-3 unless you're going to some obscure place. Guild Halls have various zoning methods, mariner bells are getting added to more places, Druids and Mages can send you to most places as well.</p>

ke'la
11-10-2008, 09:03 PM
<p><cite>Thunndar316 wrote:</cite></p><blockquote><p><cite>Jeenyous wrote:</cite></p><blockquote><p>To OP -- It is a good and valid question.  Don't listen to the naysayers, this game continues to get better and better all the time.  SOE adds bits here and there that have really improved the game.</p><p>Flying Mounts?  Why not that as well sometime down the road?</p><p>These forums you will find are filled with people making suggestions or asking questions only to have many in the community jump on them with "NO NEVER GO PLAY WOW".</p><p>It is disappointing really that things are shot down so quickly in such manner around here.</p><p>For flying mounts, level 100, levitation, Velious / Odus / Luclin expansions, Vah Shir and Beastlords, I say bring it all on in, keep it up SOE, I'm still having a blast with EQ2 and will continue to.  Let SOE worry about exploitation, our job is to have fun with the game.</p><p>Also, if flying mounts were added, everyone who lurched at you with "NO" would have one within the first week they were introduced.  I don't presume to know so, I absolutely know so.</p><p>Don't allow your desire to get more out of SOE / EQ2 to be stifled by such negativity.  There are workarounds for technology, there are workarounds for exploitation, there are workarounds that would even get the naysayers excited, there are ways to say "YES" still for EQ2.</p><p>Stagnation is not progress and this is something SOE is trying to avoid and has done a great job with avoiding it, in my opinion.</p></blockquote><p>It's always that way on these boards.  It doesn't matter how good the idea is, or how much sense it makes to do so.  This board is riddled with naysayers who shoot down everything no matter what.</p><p><span style="color: #ffcc00;">I am sorry if realism is raining on your parade, but the devs have pointed out that it would take almost as much work to revamp EQ2 to allow flying mounts as it would to create a new game(say EQ3)... wich do you think they will spend those funds on? Now, they could pull a Blizzard and only allow flying in "New" zones, but unlike Blizzard who has the majority of the gaming press bought and paid for SoE could not get away with it... heck Blizzard barly did.</span></p><p>You are right though. They would be the 1st ones to go dump 100pp on a flying mount even if their totally against it on the boards. </p><p><span style="color: #ffcc00;">Your aboslutly right, if SoE did spend the resources on making flying mounts available, and they where implemented proporly...wich means they worked in all zones, and there where no invisable walls to fly into. I would definatly buy a flying mount. But as even if they did get it to work in all zones, there is almost no chance that they would be able to remove the invisable walls... I doupt I would pay for one... heck half the time I don't use normal mounts, because I hate the fighing animations while on them... this was even the case when my "main" was my monk with no runspeed buffs.</span></p><p>The worst thing about EQ2 is the bell hopping.  I HATE zoning 5 times in a row just to get somewhere.  Clicky Antonica, clicky TS, clicky Nek, clicky Lavastorm?  Why can't I just clicky Lavastorm?  Why do I have to zone 5 freakin times?</p><p><span style="color: #ffcc00;">How does this have anything to do with Flying mounts? because there is no way that they would be able to, in a zone based game, end constent zoning with flying mounts... Also your exsample only showed zoning 4 times, I could do the same thing zoning only twice from QH, once to Nek Forest and once to LS. From Kele it only takes me 3 zones... though I have the LoN Stien of Relocation that cuts 1 zone out(SS), Stien to QH, Travel by Sea to Nek Forest, Bell to LS... Even from Kelethin I can't think of a single overland zone that takes more then 4 loading screens to get to... and Kelethin is the most remote(in terms of travel options) city of the bunch.</span></p></blockquote>

TaleraRis
11-12-2008, 12:29 AM
<p>I don't think it's really all that feasible. It works so great in WoW because Outland is huge and wide and open in most places. But EQ2 has zone lines and limitations that I think would cause more problems than benefits that we would gain from flying mounts.</p><p>Even WoW only allows them in the areas that were designed for them. The old world is still ground mounts or wind riders only.</p><p>CoX could pull it off because flying in that game was intended from the get-go.</p>

ke'la
11-12-2008, 05:24 AM
<p><cite>Gwyneth@Najena wrote:</cite></p><blockquote><p>I don't think it's really all that feasible. It works so great in WoW because Outland is huge and wide and open in most places. But EQ2 has zone lines and limitations that I think would cause more problems than benefits that we would gain from flying mounts.</p><p>Even WoW only allows them in the areas that were designed for them. The old world is still ground mounts or wind riders only.</p><p>CoX could pull it off because flying in that game was intended from the get-go.</p></blockquote><p>That and CoX's zone walls are clearly visable and had a lore explenantion... something that would be lacking in EQ2.</p>

Syndic
11-12-2008, 06:00 AM
<p><cite>Bateluer wrote:</cite></p><blockquote><p><cite> </cite></p> <p>Seriously though, with every other major MMO on the horizon either adding in flying mounts or launching with flying mounts, can EQ2 do anything less and remain in the game?</p></blockquote><p>I like how people always bring this up.  EQ2 does prefectly fine without flying mounts, even EQ1 is doing fine without flying mounts and thats alot older.  What purpose does a flying mount serve?  It gets you places faster, well that can be done with faster mounts, but Sony have shown they are reluctant to go fast in this game even after multiple upgrades 52% seems to be the mount limit.</p><p>I only see the point in having flying mounts if you're going to put mobs in the sky and have them kick your bu** as you travel along.</p><p>If flying mounts are a game breaker then go play them, the fact the rest of the game is crap shouldn't matter if it has flying mounts.</p><p>I don't have any argument with Sony adding flyers are just don't think they are nessacary and wouldn't want them unless they could be used in EVERY overland zone, not some selection of 3-4 zones.  So unless they plan to do it right just don't do it is my prefered option.</p>

ke'la
11-12-2008, 11:20 PM
<p><cite>Syndic wrote:</cite></p><blockquote><p><cite>Bateluer wrote:</cite></p><blockquote><p><cite> </cite></p> <p>Seriously though, with every other major MMO on the horizon either adding in flying mounts or launching with flying mounts, can EQ2 do anything less and remain in the game?</p></blockquote><p>I like how people always bring this up.  EQ2 does prefectly fine without flying mounts, even EQ1 is doing fine without flying mounts and thats alot older.  What purpose does a flying mount serve?  It gets you places faster, well that can be done with faster mounts, but Sony have shown they are reluctant to go fast in this game even after multiple upgrades 52% seems to be the mount limit.</p><p>I only see the point in having flying mounts if you're going to put mobs in the sky and have them kick your bu** as you travel along.</p><p>If flying mounts are a game breaker then go play them, the fact the rest of the game is crap shouldn't matter if it has flying mounts.</p><p>I don't have any argument with Sony adding flyers are just don't think they are nessacary and wouldn't want them unless they could be used in EVERY overland zone, not some selection of 3-4 zones.  So unless they plan to do it right just don't do it is my prefered option.</p></blockquote><p>The funny thing about the people like the person you quoted is that they genrally can't name the "Every other" MMO that has or is adding Flying Mounts... LotRO doesn't have them(and is not adding them... though Lorewise they MIGHT get away with it), AoC does not have them, same with WAR, as far as I know... infact the only MMOs with Flight Mounts that I know of are WoW and VG. Granted Flight will happen in Champions, DCOL(they are super hero games they have to), but I doupt you will see them(other then as load transitions) in The Agency.</p>

CorpseGoddess
11-13-2008, 01:02 AM
<p>Nope, no flying mounts in WAR.  There are little dwarf whirlygig thingies (we call them roflcopters), but they don't really "fly", you just kind of hover.  Some of us found that out the hard way when attempting to jump from the tops of keeps.  <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p>