PDA

View Full Version : Transmuting...


Sourise
10-07-2008, 11:14 AM
Wouldn't it be terrific if you could transmute through the commission system. Not every toon wants to be a tradeskiller and so many times things that <i>could </i>be transmuted, if only you were a transmuter, are no trade.  This is especially true of items that are "legendary"  quest rewards.  If you could take them to a transmuter and have them turned into their base components, it would help out transmuters, and it would help out adventurers who are stuck with no-trade, but wonderful items they can't use. If you have an alt who is a transmuter, but is a stay-at-home alt, you can't give her your cast-offs to transmute.  How about allowing the transfer of no-trade items between your alts by flagging them as "to be transmuted".  What do you think?

Donilla
10-07-2008, 11:38 AM
I'd love to see this. I have a bank full of stuff waiting for my xmuter to skill up enough to give herself some bank space. And my alts save theirs for their Gods since that's the only usefull thing they can think of to do with old gear and stuff. Something to put items back into play would be great.

Nimbrithil
10-07-2008, 11:44 AM
That would be fantastic.Something ELSE I would like to see is transmuters actually making somehting USEFUL!!!!!!

Vanderlay
10-07-2008, 11:46 AM
<cite>Donilla@Antonia Bayle wrote:</cite><blockquote>I'd love to see this. I have a bank full of stuff waiting for my xmuter to skill up enough to give herself some bank space. And my alts save theirs for their Gods since that's the only usefull thing they can think of to do with old gear and stuff. Something to put items back into play would be great.</blockquote>Prepare to get flamed for this idea.  I agree with the OP but unfortunately every transmuter out there that makes a living off of muting is going to disagree with you.  This would "ruin" the market for them as now they wouldn't be able to charge as much for adornments and components because everyone would be able to trade stuff to alts for transmuting.  You would see the price of every adornment drop and they would be upset about it.

Oh
10-07-2008, 11:58 AM
<cite>Vanderlay wrote:</cite><blockquote><cite>Donilla@Antonia Bayle wrote:</cite><blockquote>I'd love to see this. I have a bank full of stuff waiting for my xmuter to skill up enough to give herself some bank space. And my alts save theirs for their Gods since that's the only usefull thing they can think of to do with old gear and stuff. Something to put items back into play would be great.</blockquote>Prepare to get flamed for this idea.  I agree with the OP but unfortunately every transmuter out there that makes a living off of muting is going to disagree with you.  This would "ruin" the market for them as now they wouldn't be able to charge as much for adornments and components because everyone would be able to trade stuff to alts for transmuting.  You would see the price of every adornment drop and they would be upset about it.</blockquote>I fortunatly or not see both sides of this arguement. I also have a 375 transmuter and a 400 tinkerer (yea yea I'll finish my transmuter before the level cap increase). The biggest issue thou I have with transmuting is that I can NOT use any tinkered items. That's fine I can't make them but I can't even use them, as it is now I still feel that tinkering is way OP compaired to transmuting. IF by chance I could get the benifit of using tinkered items but it came at the cost of being able to do commisions for muting stuff I know I wouldn't mind that one little bit. In my opionion adornments should be a fairly common commodity kind of like enchanting was in WoW, although it isn't today mostly because of the price of mana's. The rest of the parts seriously aren't that bad if you have a transmuter or know a transmuter friend. IF commisions happened today I don't think the price of mana's would change that much, simply because it's an uncommon from muting a fabled item and I doubt there are that many fabled items outside of raids that are just "sitting in a bank" waiting to be muted.

callahan
10-07-2008, 03:08 PM
Everyone would get all their old no-trade gear/useless quest rewards transmuted, including all the raiders no-trade gear, flooding the market with infusions and mana.Fabled adorns would become the standard, and make transmuting even more worthless.

SilkenKidden
10-07-2008, 07:11 PM
<cite>Mareid wrote:</cite><blockquote>Wouldn't it be terrific if you could transmute through the commission system. Not every toon wants to be a tradeskiller and so many times things that <i>could </i>be transmuted, if only you were a transmuter, are no trade.  This is especially true of items that are "legendary"  quest rewards.  If you could take them to a transmuter and have them turned into their base components, it would help out transmuters, and it would help out adventurers who are stuck with no-trade, but wonderful items they can't use. If you have an alt who is a transmuter, but is a stay-at-home alt, you can't give her your cast-offs to transmute.  How about allowing the transfer of no-trade items between your alts by flagging them as "to be transmuted".  What do you think?</blockquote><p>This has been asked for many times.  I agree, transmuters should be able to comission their services. Transmuters would benefit by being able to sell their services.  Other players would benefit by being able to have their own no-trade items transmuted.  Why should people have to sell these to the vendor.  If frrags and powders come down in price, all the more adornments for everyone. </p>

harleypilot
10-07-2008, 09:06 PM
I happen to like this idea and would add one more to it.  What about all the adorned gear that is no longer useful?  Why not be able to "trade" adorned equipment to a commissioned transmuter or to an alt as a flagged item that cannot be sold after trade or whatever.  If the market would be flooded by this as stated by many responders, why not flag certain high value items as no mute similar to the ornate used for non adornable items.  Just a thought.

Calthine
10-07-2008, 09:23 PM
As I recall, the reason Transmuting can't be done via the commission system is that the commission system requires a crafting station.  I like the "to be transmuted" flag idea though. 

Lasai
10-07-2008, 11:48 PM
I think it would be great to commission transmute.Had to laugh at the idea that it would flood the market with valuable raws.  Our maxed transmuter took off for a while, when she got back I had 8 redwood boxes of t8 junk and unusable legendaries for her to break....... we got 0 ZERO none nada zip infusions from it when she got back.I think the amount of outleveled or no trade gear people have sitting around on chars is not a huge amount, and I don't think there would be any "flooding".I would just like the option to mute it rather than vendor it.

Meirril
10-08-2008, 04:28 AM
<cite>Lasai wrote:</cite><blockquote>I think it would be great to commission transmute.Had to laugh at the idea that it would flood the market with valuable raws.  Our maxed transmuter took off for a while, when she got back I had 8 redwood boxes of t8 junk and unusable legendaries for her to break....... we got 0 ZERO none nada zip infusions from it when she got back.I think the amount of outleveled or no trade gear people have sitting around on chars is not a huge amount, and I don't think there would be any "flooding".I would just like the option to mute it rather than vendor it.</blockquote><p>Think of it this way. Every time one of the big raid guilds goes out they have 1 transmuter along. If your system was implimented that means every drop on a raid equates to either 1 infusion or 1 mana (or both). Why? Because unwanted items would be transmuted, and replaced items (assuming they arn't of some secondary value, say for saves or effects) would be transmuted as well. </p><p>Now apply the same logic to legendary gear for everybody else. Perty soon, every non-mana component comes down to a price that practically matches the vendor value of the most common item in each tier. Mana would hold a slight value above this, but only because it is is only a 30% result from transmuting fabled gear AND that fabled gear comes into the game at a slower pace. Once the market reaches saturation, even mana would become cheap. </p><p>After that, fabled adornments would become the standard, not the exception that the developers want them to be. Anybody can get them, you just have to sacrifice a lot for it. That sacrifice is called value and opportunity cost. I am perfectly willing to live with it.</p>

Oh
10-08-2008, 05:08 AM
<cite>Meirril wrote:</cite><blockquote><cite>Lasai wrote:</cite><blockquote>I think it would be great to commission transmute.Had to laugh at the idea that it would flood the market with valuable raws.  Our maxed transmuter took off for a while, when she got back I had 8 redwood boxes of t8 junk and unusable legendaries for her to break....... we got 0 ZERO none nada zip infusions from it when she got back.I think the amount of outleveled or no trade gear people have sitting around on chars is not a huge amount, and I don't think there would be any "flooding".I would just like the option to mute it rather than vendor it.</blockquote><p>Think of it this way. Every time one of the big raid guilds goes out they have 1 transmuter along. If your system was implimented that means every drop on a raid equates to either 1 infusion or 1 mana (or both). Why? Because unwanted items would be transmuted, and replaced items (assuming they arn't of some secondary value, say for saves or effects) would be transmuted as well. </p><p>Now apply the same logic to legendary gear for everybody else. Perty soon, every non-mana component comes down to a price that practically matches the vendor value of the most common item in each tier. Mana would hold a slight value above this, but only because it is is only a 30% result from transmuting fabled gear AND that fabled gear comes into the game at a slower pace. Once the market reaches saturation, even mana would become cheap. </p><p>After that, fabled adornments would become the standard, not the exception that the developers want them to be. Anybody can get them, you just have to sacrifice a lot for it. That sacrifice is called value and opportunity cost. I am perfectly willing to live with it.</p></blockquote>Also you are forgetting that once an adorment is applyied it is spent as in it is gone. So yes I do see your point that there would be a "FEW" more potiential infusions/adornments then we have now but I seriously don't see the sky is falling with the whole we could commision transmuting theory. Like you stated raids have a transmuter now, so the only increase would be the old fabled gear. seriously that is a small portion to what is transmuted now because it's another one of that pos drop that no one wants and isn't the one drop that everyone has been waiting forever and a day for. As to the price of other parts fragments, dusts, and infusions. shrug they aren't that expensive now so I really don't see the issue.

callahan
10-08-2008, 08:35 AM
A few more?I got 5-6 t8 mana from my old t7 raid gear, and if I only commission muted for 30 of my guildys this would be 150+ t8 mana.If only 10 guilds like mine did this, it would be 1500+ t8 mana extra on the market.But this isn't in place, so everyone has vendored it all. However, with a level cap increase, it would be a flood.Level 80 gear will probably mute as t9 raws, like how 70 does now.Why would you even need more than one muter per server?. The adorns they make are crap.

Noaani
10-08-2008, 09:03 AM
<cite>callahan44 wrote:</cite><blockquote>A few more?I got 5-6 t8 mana from my old t7 raid gear, and if I only commission muted for 30 of my guildys this would be 150+ t8 mana.If only 10 guilds like mine did this, it would be 1500+ t8 mana extra on the market.But this isn't in place, so everyone has vendored it all. However, with a level cap increase, it would be a flood.Level 80 gear will probably mute as t9 raws, like how 70 does now.Why would you even need more than one muter per server?. The adorns they make are crap.</blockquote><p>Fairly much my thought here.</p><p>If this were to happen, it would need to happen at the same time as an increase in the use of adornment components, especially infusions and mana.</p>

zaneluke
10-08-2008, 10:13 AM
NO. Transmuting takes one of two dedications. Time or $$$.  This would be unfair to the people who make some decent coin of transmuting. I got tired of seeing legendary stuff i won go to waste at the merchant so i leveled up transmuting. took 50 plat and a few days.

Liyle
10-08-2008, 10:48 AM
Generally speaking I find that the coin I get from selling No-Trade items to the NPC is about equal to or more than what I would normally pay to buy the transmuted result from the broker. I don't see the real benefit from going to commissions in terms of savings. Every transmutation is a gamble and the house wins most of the time. Just because you have a bunch of armor transmuted doesn't mean you will get the desired result from every piece, and you can see where this will end up. People will start griping that they commissioned some large number of pieces of gear to be transmuted and ended up with a bunch of parts that aren't worth a fraction of what they could have gotten if they had just sold the stuff outright for cash. This will get worse as the markets are flooded with the stuff. Then the cries for higher transmuting percentages for the rare bits will increase until there is a call for the absolute certainty that any grade of item will produce the desired output.

Vanderlay
10-08-2008, 11:19 AM
<cite>Liyle wrote:</cite><blockquote>Generally speaking I find that the coin I get from selling No-Trade items to the NPC is about equal to or more than what I would normally pay to buy the transmuted result from the broker. I don't see the real benefit from going to commissions in terms of savings. Every transmutation is a gamble and the house wins most of the time. Just because you have a bunch of armor transmuted doesn't mean you will get the desired result from every piece, and you can see where this will end up. People will start griping that they commissioned some large number of pieces of gear to be transmuted and ended up with a bunch of parts that aren't worth a fraction of what they could have gotten if they had just sold the stuff outright for cash. This will get worse as the markets are flooded with the stuff. Then the cries for higher transmuting percentages for the rare bits will increase until there is a call for the absolute certainty that any grade of item will produce the desired output.</blockquote>So true, just like everything else people will want "Easy mode" for transmuting next.  Leave it the way it is now; it's been working fine since they introduced it back in EoF.

Zehl_Ice-Fire
10-08-2008, 12:05 PM
Comissoin transmuting has been requested and turned down by devs before. Part of the reasoning is there are other things to do with your no trade stuff, sell for the cash or sacrifice to your diety. Granted its nice to have a shot at manas for your old fabled gear.

Oh
10-08-2008, 02:17 PM
<cite>callahan44 wrote:</cite><blockquote>A few more?I got 5-6 t8 mana from my old t7 raid gear, and if I only commission muted for 30 of my guildys this would be 150+ t8 mana.If only 10 guilds like mine did this, it would be 1500+ t8 mana extra on the market.But this isn't in place, so everyone has vendored it all. However, with a level cap increase, it would be a flood.Level 80 gear will probably mute as t9 raws, like how 70 does now.Why would you even need more than one muter per server?. The adorns they make are crap.</blockquote><p>I think perspective would help now, as it is there is a ton of gear that is transmuted every raid because it just isn't what a person is wanting for a partiqular slot. OK SO if there was allowed commisioned transmuting (note I have a transmuter that can blow up level 80 stuff so yea I payed my dues if that's someone's issue) it would be the equivalant of maybe twoish more runs through the raid zones throughout the current content. OK now how is that unbalanced?</p><p>As to needing tranmuters the case is now why do you need more then one per guild, can't say allowing commisions would increase the population, just saying that the sky isn't falling by allowing this. Although frankly I think there are bigger issues I would rather see addressed which was posted in the other transmuting threads.  IF you were to get my wish allow commisioned transmuting at the exact same time you allow transmuters to use ALL of the tinkered items. </p>

SilkenKidden
10-09-2008, 08:37 AM
<cite>Calthine wrote:</cite><blockquote>As I recall, the reason Transmuting can't be done via the commission system is that the commission system requires a crafting station.  I like the "to be transmuted" flag idea though.  </blockquote><p>No one asked that it be done via the current commission system.  We are sking for a way to commission transmuting.  Don't care how it is accomplished.  </p>