View Full Version : Crusader AA line
Uncaged
09-25-2008, 11:59 PM
<p>I guess I was looking at old info linked in a post here. *sheepishly hides in corner*. Good show then removing restictions. I could not double check my alt because Kithicor was down today<img src="http://forums.station.sony.com/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" width="15" height="15" />.</p>
therodge
09-26-2008, 01:03 AM
<p><i><u><b>My only explaination is that the Dev's honestly think we are that overpowered to limit our AA's this way?? Seems somewhat silly to me as most of the posts I see are arguing the opposite. Sadly, even in EQI sk/pallies where pretty weak. I can definately see how we could easily overpower guardians/beserkers if we were not made correctly. However, the end result is that the Dev's *I believe* are too sensitive to this fact. I obviously like the idea of playing an SK but man the AA's seem a bit screwy to me.If I am nuts please flame on.</b></u></i> </p><p> ok first off yes your nuts the aa restrictions your talking about were takein away months ago, and i cant tell u why as my last post even hinting at it was deleted but dont worry sks are gonna be a force to be reckoned with come expantion</p><p>btw camphor 80 paladin 50 sk been playing since release trust me those little bonus skills, basically useless swift axe and hammer ground are BARLEY worth useing once u have decent haste (hammerground is kinda meh good for duels though!)</p><p>WHOA INNOVATION STORMS RUNNYEYE AND VALOR JUST WENT DOWN</p>
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