View Full Version : DPS weapon questions
I have been told multiple times that paladins only dps are with 2h weapons, I was wondering if this was true or can dps be brought out by a good one handed weapon a shield for shield bashing ?
Erithorn
09-23-2008, 09:36 AM
<p>DPS depends on many things of course... if you are talking straight melee damage, then a 2hder will do more damage over time. A sheild is most necessary for tanking purposes, and survivability... plus stats.</p><p>That is not to say that there are no 1hder + sheild combinations that are as good as 2hder's for damage. Spell damage is also dps, as are procs... so the overall combination is the final numbers count that matters.</p><p>Most Paladins use the 2hd weapons when they are not the main tank, and (may) switch to 2hder + sheild for tanking jobs when they are. Actually, with comparable weapons ( Tier and legendary vs crafted etc.) there is no really that much difference in many cases.</p><p>You chose as you feel works for you !</p><p>Erithorn </p>
Glerin
10-10-2008, 07:46 AM
my personal "dps" setup weaponwise is fabled / mythical epic+runnyeye buckler, sure its not as great as some of the better 2handers, but atleast it goes a few seconds faster to get into a better shield if my healers are having issues keeping me up!
Vulkan_NTooki
10-10-2008, 07:57 AM
<p>There was a test with auto attack dmg on mythical+the 5% DA buckler from Veksar vs a fabled axe from VP.. (name eludes me)..</p><p>The average parse was only 30-40 more dps with the axe.. This small gap would apperantly be bigger if you have more dps mods tho..</p>
Boli32
10-13-2008, 02:05 PM
It was my test <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Note the low dps mod (solo dps gear); with a dps mod and debuffs the numbers and difference you'll see will amplify; bare in mind this is PURE autoattack so don't bother pointing fingers and say these parses suck its JUST toggle autooatack and killing the training wall <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><blockquote><cite></cite>10 rounds with Mythical + Ghostly Guard - autoattack only (kind of makes me realise I need more +dps mods <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />)<p>Melee Crit - 83%Double Attack - 31%Spell Crit - 86%Strength - 1039Intelligence - 471DPS Mod - 14Haste Mod - 18Slashing - 473</p><p>Average : 914.04Min parse: 751.66Max Parse: 1032.32</p><p>Avoidance: 5088</p><p>10 rounds with Doombringer Pendulum</p><p>Melee Crit - 77%Double Attack - 34%Spell Crit - 86%Strength - 947Intelligence - 511DPS Mod - 14Haste Mod - 18Slashing - 471</p><p>Average : 936.96Min parse: 846.70 (2min 50s)Max Parse: 1213.08 (1min 45s)</p><p>Avoidance: 3216</p><p>-----</p><p>10 rounds with Mythical Righteous Barrier of Devotion; still in dps gear.- if I'm MTing an easy zone or OTing this is the mode I use the most</p><p>Melee Crit - 83%Double Attack - 26%Spell Crit - 86%Strength - 1024Intelligence - 521DPS Mod - 14Haste Mod - 18Slashing - 473</p><p>Average : 864.45Min parse: 763.32Max Parse: 1027.69</p><p>Avoidance: 6876</p><p>---</p><p>Conclusion:</p><p>Surprisingly effective increase HOWEVER this is only b/c proportionally it increased my DA more in a raid or group situation the difference between the two shields will become less dependant on buffs.</p></blockquote>
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