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View Full Version : Root! Buged?


FetishStar
09-12-2008, 03:26 PM
 Okay I've shruged this off enough and now i'm thinking it's a bug but no one has reported it? or S.O.E has never fixed it?   When I use root, it fears the mob.... it goes INTO the walls and drags all kinds of other stuff out side with it... not cool.Or it will disappear into the ground and hit you, but you cant find it to hit it back, makes gruoping hard because everyone thinks/knows it's your fear root.........<sigh>can this please be fixed?Gonna /bug this in game now and hopfully it will be fixed.

Galeden
09-16-2008, 06:42 PM
The fear part is not a bug, that is part of the spell, but you may have not ment that part, so figured I would just say it to be sure. Now the part about them going into walls and through floors, that is a bug, and isn't just limited to a spell result. If you want to see this bug at its beast go into deathfist, you will get mobs hitting you that you never saw, and will get adds that were not visible. You can easly loose 2 people before you even realize something is going on, because you will be fighting the only mob you see, and think you have everything under control, while another unseen mob is killing your casters.

FetishStar
09-16-2008, 09:43 PM
and thats where it mainly happend........... it was NOT fun.

AziBam
10-15-2008, 03:22 PM
<cite>FetishStar wrote:</cite><blockquote> Okay I've shruged this off enough and now i'm thinking it's a bug but no one has reported it? or S.O.E has never fixed it?   When I use root, it fears the mob.... it goes INTO the walls and drags all kinds of other stuff out side with it... not cool.Or it will disappear into the ground and hit you, but you cant find it to hit it back, <b>makes gruoping hard because everyone thinks/knows it's your fear root</b>.........can this please be fixed?Gonna /bug this in game now and hopfully it will be fixed.</blockquote>Mobs in the walls has been something that has plagued EQ2 basically since inception.  Some zones worse than others.  I remember how awful FG was for that back around launch.  I think bugging that is a good idea.  Hopefully, they will get around to tweaking the worst offenders at some point.  I have to ask about the part I bolded above.  Why would this affect your group play?  You really shouldn't be casting group roots (or any roots) with any regularity when running the vast majority of instances in a group.  A few of the T8 zones have a couple named encounters that require mezzing or rooting but as a rule it's just not needed. Edit:  Lol. I just saw the post date.  Ok, the warlock boards need more activity.  Didn't realize that the 4th or 5th thread down on the front page was a month old.  /smacks head 

Windowlicker
10-15-2008, 05:52 PM
<cite>FetishStar wrote:</cite><blockquote> Okay I've shruged this off enough and now i'm thinking it's a bug but no one has reported it? or S.O.E has never fixed it?   When I use root, it fears the mob.... it goes INTO the walls and drags all kinds of other stuff out side with it... not cool.</blockquote>It's part of the root, and a very valuable part of the root.  When you see the mob start wandering away looking all confused, that's when you reapply the root.You shouldn't be rooting anything in a group, nearly ever. 

CelebornXI
10-15-2008, 07:54 PM
not sure if it was the same bug or not but blackburrow was the worst, half the time the mobs wouldn't show up

Efrath
10-22-2008, 08:40 AM
Am I the ONLY one that have mobs running TOWARDS ME when they get the fear on them after the root expires or triggers off?

CelebornXI
10-22-2008, 07:14 PM
<p>no, most of the time they run towards you</p> <p>the snare on the fear is whats its good for.</p>