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Damurderer
08-25-2008, 11:40 AM
Hello, I jut switched from monk to assassin, I am in an end game raid guild.  Just wonder if someone would tell me the order they cast CA's in raids for maximum DPS!!! Thank you in advance.

Brimestar
08-25-2008, 06:16 PM
<p>I play on a PvP server, but the main combo CA order I use for a raid....</p><p>Enmesh, Frontload, Concealment, Velium Stirke, Jugular Slice, Execute (assuming the mob has been dispatched), Mortal Blade, Pinpoint Blade, Moon Blade, (and if AEs are not a concern) Slaughtersault and "other AE; forgot the name [but its more directional than single target]", Fatal Followup and Death Blow.</p>

-Arctura-
08-25-2008, 07:00 PM
(( my raid dps order:(first of all, every fight I use one of the temp buffs, but not more than one (unless its a named, or the mobs NEED to die fast).If you string out your temp buffs over a long period of time by using one-per fight, they will always be refreshing as they wear out, so you will have constant dps and haste boosts.)Temp BuffDeath Markstealth AE Dot3 small Dotsdebuffs (snare, torture, crippling, SINISTER STRIKE! (if applicable)opening bladeRootResourceful weapon-by this time, Stealth AE dot is back up and ready for the concealment comboConcealmentsmall dotStealth AE dotSlatePinpoint bladeJugularMoon BladeKilling Blade (or whatever T8 one is called)ExecuteFatal Followup-use Getaway in mid-fight to re-stealth instantly to continue a broken Concealment combo (this assures maximum fatal followup damage if you are very quick with Getaway) (concealment combos can be broken by mob dmg, AEs, lag, etc...)after concealment combo is done, just a matter of keeping the buttons blacked out.MAKE SURE YOU USE ALL DOTS IF THEY ARE UP IMMEDIATELY!MAKE SURE DEATH MARK IS USED ASAP EVERY TIME ITS UP!Keep dots blacked out the whole fight!If a dot is up, and a dd is up... use the dot instead, then the dd.Nearing the end of the fight, (the last 5 %, dots are no longer viable, now is the time for the spike dmg attacks if you have them.If not, it's a great time to hit Death Blow, then switch to Ranged attack, pop a back-attack CA or two off, then a range autoattack will pop, then run in for a final melee hit or two.(if you do that right, you can get about 20-30k dmg easy from the 3 range Cas, + range DA+ crit, then melee DA + Crits)(its a big tasty spike at the end of the fight, when usually most peoples buttons are blacked out anyways)Use finishing blow throughout the fight, it depends on how long the fights last. It has a 1 minute reuse timer.... so for the REALLY long fights, use it at the beginning when you are done with your dots and debuffs, so you can get it back by the time the end of the fight rolls around.(be careful with preemptively using Finishing blow though, if the fight turns out to be quicker than you thought, you just missed out on a good 8-16k dmg right there.