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View Full Version : The carpet to Sinking Sands in Butcherblock has been removed


TniEradani
08-23-2008, 12:40 PM
<p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=427442" rel="nofollow" target="_blank">Test Update Notes: Thursday, August 21, 2008</a></p><p>Just thought yall might like to know about this:</p><p><b>TRAVEL</b></p><ul><li>Mariner bells have been added to the Thundering Steppes and Nektulos Forest docks to take players back to Antonica and Commonlands, respectively. </li><li>There is now a bell on the Nektulos Forest dock to take Neriak citizens to the docks in Neriak. </li><li>Mariner bell appearances have been added to the Neriak dock to help those who play on lower settings and couldn't see the portal glows. </li><li>There is now a carpet to Sinking Sands on the Neriak dock. </li><li>Neriak citizens can now use the carpet in Sinking Sands to fly to the docks in Neriak. </li><li>There is now a carpet to Sinking Sands in Kelethin near the Greater Faydark ramp. </li><li><span style="color: #ff0000;">The carpet to Sinking Sands in Butcherblock has been removed</span>. </li><li>A bell has been added to the left hand dock of Kylong Plains to take adventurers to Gorowyn. </li><li>A bell has been added to the Gorowyn dock to take adventurers to the Kylong Plains. </li><li>The level restriction on the Gorowyn portal to Kylong Plains has been removed.</li></ul>

Kurindor_Mythecnea
08-23-2008, 12:56 PM
<span style="color: #ffff00;">Woot! Qeynosians now have to bell it up a notch to go to BBM, just like everyone else (Druids and their affiliates discluded, of course </span><img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" /><span style="color: #ffff00;"> )! Those gosh darn gosh darns! Besides, the Kelethinian SS carpet evens things out. Although, I hope SOE is being sneaksy and hiding a 6th city and a new Qeynosian race from us in this new expansion, as that avenue still has room for equalizing.</span>

Sightless
08-23-2008, 01:42 PM
Traveling from Kelethin has always been a pain.

Kurindor_Mythecnea
08-23-2008, 01:47 PM
<cite>Sightless wrote:</cite><blockquote>Traveling from Kelethin has always been a pain.</blockquote><span style="color: #ffff00;">Aye, very convenient that traveling to Kelethin only takes 2 zone loading screens instead of 4 (old method being QH -> SS -> BBM -> Suicide to BBM G Fay Respawn -> G Fay. Less discos for my noobles getting Kelethinian book quests FTW. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></span>

TniEradani
08-23-2008, 02:14 PM
<p>You are missing the point: the point is NOT that there's a carpet in Kelethin - about time btw. The point IS that <span style="color: #ff0000;">The carpet to Sinking Sands in Butcherblock has been removed.</span></p><p>Why are they removing this? Is it costing any RL money to maintain?? Is its existance making things more difficult for people?</p><p>If anything, they should remove the ISGOOD check from the carpet in SS and allow everyone in Norrath travel to BBM from SS.</p>

Kurindor_Mythecnea
08-23-2008, 02:20 PM
<cite>Eradani@Nagafen wrote:</cite><blockquote><p>You are missing the point: the point is NOT that there's a carpet in Kelethin - about time btw. The point IS that <span style="color: #ff0000;">The carpet to Sinking Sands in Butcherblock has been removed.</span></p><p>Why are they removing this? Is it costing any RL money to maintain?? Is its existance making things more difficult for people?</p><p>If anything, they should remove the ISGOOD check from the carpet in SS and allow everyone in Norrath travel to BBM from SS.</p></blockquote><span style="color: #ffff00;">You meant from SS to BBM!? NN I agree, if so! haha. The BBM to SS carpet doesn't need to be removed, nn that's true as well! Although this might best be placed in Combat/Gameplay. I appreciat elookin' out for yer fellow PvPers though! </span><img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" />

Izzypop
08-23-2008, 03:32 PM
<cite>Eradani@Nagafen wrote:</cite><blockquote><p><a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=427442" target="_blank">Test Update Notes: Thursday, August 21, 2008</a></p><p>Just thought yall might like to know about this:</p><p><b>TRAVEL</b></p><ul><li>Mariner bells have been added to the Thundering Steppes and Nektulos Forest docks to take players back to Antonica and Commonlands, respectively. </li><li>There is now a bell on the Nektulos Forest dock to take Neriak citizens to the docks in Neriak. </li><li>Mariner bell appearances have been added to the Neriak dock to help those who play on lower settings and couldn't see the portal glows. </li><li>There is now a carpet to Sinking Sands on the Neriak dock. </li><li>Neriak citizens can now use the carpet in Sinking Sands to fly to the docks in Neriak. </li><li><span style="color: #ff0000;">There is now a carpet to Sinking Sands in Kelethin near the Greater Faydark ramp.</span> </li><li><span style="color: #ff0000;">The carpet to Sinking Sands in Butcherblock has been removed</span>. </li><li>A bell has been added to the left hand dock of Kylong Plains to take adventurers to Gorowyn. </li><li>A bell has been added to the Gorowyn dock to take adventurers to the Kylong Plains. </li><li>The level restriction on the Gorowyn portal to Kylong Plains has been removed.</li></ul></blockquote>It's been moved not removed.Good news for Q's, bad news for everybody else.Freeps can go from ss to Freeport or Gorowyn, Qs to qeynos or kelethin.This will really help bring Kelethin and Qeynos closer together.The only problem I see is exiles.  Maybe they should be granted carpet access to Kelethin & Gorowyn from the carpet instead of access to thundering stepes docks.  They don't need TS docks access since haven already exits to TS.

Paikis
08-23-2008, 03:42 PM
<cite>Izzypop wrote:</cite><blockquote>The only problem I see is exiles.  Maybe they should be granted carpet access to Kelethin & Gorowyn from the carpet instead of access to thundering stepes docks.  They don't need TS docks access since haven already exits to TS.</blockquote>We're in 'Screw the Exile's' week here remember? What you should have said was 'LOL EXILES LOL.'

Niou
08-23-2008, 05:32 PM
If you're wondering why it was removed, yes; it's simply to spite exiles. Just means we have to be carnaged flagged now in order to reach SS unless you already have the call.

Norrsken
08-23-2008, 05:38 PM
<cite>Niou wrote:</cite><blockquote>If you're wondering why it was removed, yes; it's simply to spite exiles. Just means we have to be carnaged flagged now in order to reach SS unless you already have the call.</blockquote>And carnage flag really does much to exileds. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Or lvl 80s for that matter. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />And there is still a carpet in DLW isnt there? Since I didnt see anything about that one being removed.

Niou
08-23-2008, 05:48 PM
<cite>Ulvhamne@Nagafen wrote:</cite><blockquote><cite>Niou wrote:</cite><blockquote>If you're wondering why it was removed, yes; it's simply to spite exiles. Just means we have to be carnaged flagged now in order to reach SS unless you already have the call.</blockquote>And carnage flag really does much to exileds. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Or lvl 80s for that matter. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />And there is still a carpet in DLW isnt there? Since I didnt see anything about that one being removed.</blockquote>Ah right, and yeah, carnage doesn't really matter, it's just extra travel time.

Magius789
08-23-2008, 05:57 PM
Haha Araris an exile talking about a carnage flag.  Silly paladin!  <img src="http://forums.station.sony.com/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" />

Norrsken
08-23-2008, 05:58 PM
<cite>Niou wrote:</cite><blockquote><cite>Ulvhamne@Nagafen wrote:</cite><blockquote><cite>Niou wrote:</cite><blockquote>If you're wondering why it was removed, yes; it's simply to spite exiles. Just means we have to be carnaged flagged now in order to reach SS unless you already have the call.</blockquote>And carnage flag really does much to exileds. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Or lvl 80s for that matter. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />And there is still a carpet in DLW isnt there? Since I didnt see anything about that one being removed.</blockquote>Ah right, and yeah, carnage doesn't really matter, it's just extra travel time.</blockquote>Yarr.So, anyone know for sure if the carpet in dlw will stay?We all know that SoE sometimes miss some points on them there update lists.

Niou
08-23-2008, 06:00 PM
<cite>Magius789 wrote:</cite><blockquote>Haha Araris an exile talking about a carnage flag. Silly paladin! <img src="http://forums.station.sony.com/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>Hey, it takes away dock immunity and such and even I need to use the restroom sometimes <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

TniEradani
08-24-2008, 02:32 PM
<cite>Ulvhamne@Nagafen wrote:</cite><blockquote>So, anyone know for sure if the carpet in dlw will stay?We all know that SoE sometimes miss some points on them there update lists. </blockquote><p>I went and created a bunch of lvl 1s on test:</p><p>In SS, the bell options according to city of residence are:</p><p>Freeport: Maj'dul, DLW, FP, TDTD: Maj'dul, DLW, FP, TDNeriak: Maj'dul, DLW, FP, TD, NeriakQeynos: Maj'dul, Qeynos, KelethinKelethin: Maj'dul, Qeynos, Kelethin</p><p>Soooo: they did not remove the carpet in DLW. This seems like a major balance issue to me. And don't forget, there's more to the game than lvl 80 and carnage flagged exiles.</p><p>Seriously. </p><p>They left the carpet in DLW when all Evil toons can just use the carpet in Neriak to get from DLW to SS. Same as all Good toons can just use the carpet in Kelethin to get from BBM to SS.</p>

Norrsken
08-24-2008, 03:46 PM
<cite>Eradani@Nagafen wrote:</cite><blockquote><cite>Ulvhamne@Nagafen wrote:</cite><blockquote>So, anyone know for sure if the carpet in dlw will stay?We all know that SoE sometimes miss some points on them there update lists. </blockquote><p>I went and created a bunch of lvl 1s on test:</p><p>In SS, the bell options according to city of residence are:</p><p>Freeport: Maj'dul, DLW, FP, TDTD: Maj'dul, DLW, FP, TDNeriak: Maj'dul, DLW, FP, TD, NeriakQeynos: Maj'dul, Qeynos, KelethinKelethin: Maj'dul, Qeynos, Kelethin</p><p>Soooo: they did not remove the carpet in DLW. This seems like a major balance issue to me. And don't forget, there's more to the game than lvl 80 and carnage flagged exiles.</p><p>Seriously. </p><p>They left the carpet in DLW when all Evil toons can just use the carpet in Neriak to get from DLW to SS. Same as all Good toons can just use the carpet in Kelethin to get from BBM to SS.</p></blockquote>How can it be much of a balance issue really?

TniEradani
08-24-2008, 07:19 PM
<p>oh dear, i deleted the lol from one spot and forgot to put it back in somewhere else</p><p>This seems like a major balance issue to me. And don't forget, there's more to the game than lvl 80 and carnage flagged exiles. looollloolollol</p><p>there - fixed</p>

Krakelkr
08-25-2008, 03:45 AM
<p>This was a silly change. There already is a teleporter from Antonica to Kelethin and back.</p>

Sightless
08-25-2008, 03:51 AM
<cite>Krakelkrak wrote:</cite><blockquote><p>This was a silly change. There already is a teleporter from Antonica to Kelethin and back.</p></blockquote><p>Those are put there for world events, and removed when the events are finished.</p><p>EVERY city in the game has much faster travel than does Kelethin. Want to go to Kylong Plains and you can't find a druid, wizard, or warlock? Go to BBM, carpet to SS, from SS to Qeynos Harbor, zone over to Antonica, and wait for the boat.</p>

Juntaar
08-25-2008, 11:56 PM
Perhaps they removed it to stop people running from pvp fights they had engaged in. Many times I've seen people run for the carpet after they realise they are losing.

Sightless
08-26-2008, 12:50 AM
<cite>Juntaar wrote:</cite><blockquote>Perhaps they removed it to stop people running from pvp fights they had engaged in. Many times I've seen people run for the carpet after they realise they are losing.</blockquote>That wouldn't work because you can't zone after you engage.

Maroger
08-26-2008, 01:00 AM
<cite>Eradani@Nagafen wrote:</cite><blockquote><p>You are missing the point: the point is NOT that there's a carpet in Kelethin - about time btw. The point IS that <span style="color: #ff0000;">The carpet to Sinking Sands in Butcherblock has been removed.</span></p><p>Why are they removing this? Is it costing any RL money to maintain?? Is its existance making things more difficult for people?</p><p>If anything, they should remove the ISGOOD check from the carpet in SS and allow everyone in Norrath travel to BBM from SS.</p></blockquote>I think they should leave the BBM carpet in and remove the ISGOOD check. I agree there.

Sprin
08-26-2008, 02:33 AM
<p>Lame, if they are gonna take that option from BBM, they need to take it from DLW as well, since the outlying Q area of Gfay now has the carpet, and Neriak now has the carpet, its even and thus keeping it in DLW is an imballance.  hmmmm, wonder why that is.....</p><p>Might I also point out that any freeport toon now has a direct access to KP and Q toons do not.  How is that ballanced.  hmmm, wonder why that is.....</p><p>Wanna go to KP as a Freport? No worries, Dev's have ya covered for that if your freeport toon</p><p>EFP Docks / Neriak => SS => Gorowyn => KP no sweat, no level restrictions.... must be nice.  I didnt see them adding any direct zone to KP for Q's, hmmm, wonder why that is.... </p><p>Nor do i see them adding any direct access to both the black market for Q / Freep side, or the Black market for All factions (exile included) in a city where you can browse at your leisure without fear of dying to PVP attacks. as they do for Freeports in Gorowyn... Hmmm, wonder why that is.... </p><p>Just more evidence that has been released to show which side the Dev's play.... </p><p>A side note, off topic, one of the coolest looking zones in the game, New Tunaria, is completely left in the dark as far as access.  Very cool zone, (start up character select screen backdrop) yet only way to access it is to go to GF and run for 30 minutes to get there.  Seems such a waste of a cool zone, how about a carpet or something more for that zone.  Open it up a bit for PVP and questers and what not who actually want to explore and play in cool worlds without running for 45 minutes.</p>

Bloodfa
08-26-2008, 11:35 AM
New Tunaria ... that place really could use some access improvements.  Great place for PvP, thanks to all the roamers.  Also a great place to quest.  A portal to the entrance would get it some attention.

-Arctura-
08-26-2008, 01:43 PM
<cite>Winnter@Nagafen wrote:</cite><blockquote><p>EFP Docks / Neriak => SS => Gorowyn => KP no sweat, no level restrictions.... must be nice.  I didnt see them adding any direct zone to KP for Q's, hmmm, wonder why that is.... </p><p>Nor do i see them adding any direct access to both the black market for Q / Freep side, or the Black market for All factions (exile included) in a city where you can browse at your leisure without fear of dying to PVP attacks. as they do for Freeports in Gorowyn... Hmmm, wonder why that is.... </p><p>Just more evidence that has been released to show which side the Dev's play.... </p></blockquote>(( paranoia is funny lolThe real issue is that Kelethin is Land Locked. There is no boat or bell access possible. This cuts them off from the global mariner bell grid, and why a carpet was needed to connect them.Gorowyn already had a portal to KP anyways, technically it didn't make sense that there was no boat bell from KP-Goro and back. They are both Coastal Kunark zones very close to eachother. People complain too much sometimes hehe... what happened to the good old days of people complaining about REAL issues like broken classes and overpowered rogues <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

zorbdan
08-26-2008, 02:45 PM
nerf assassins IMO <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" />

Sightless
08-26-2008, 07:32 PM
<cite>-Arctura- wrote:</cite><blockquote><cite>Winnter@Nagafen wrote:</cite><blockquote><p>EFP Docks / Neriak => SS => Gorowyn => KP no sweat, no level restrictions.... must be nice.  I didnt see them adding any direct zone to KP for Q's, hmmm, wonder why that is.... </p><p>Nor do i see them adding any direct access to both the black market for Q / Freep side, or the Black market for All factions (exile included) in a city where you can browse at your leisure without fear of dying to PVP attacks. as they do for Freeports in Gorowyn... Hmmm, wonder why that is.... </p><p>Just more evidence that has been released to show which side the Dev's play.... </p></blockquote>(( paranoia is funny lolThe real issue is that Kelethin is Land Locked. There is no boat or bell access possible. This cuts them off from the global mariner bell grid, and why a carpet was needed to connect them.Gorowyn already had a portal to KP anyways, technically it didn't make sense that there was no boat bell from KP-Goro and back. They are both Coastal Kunark zones very close to eachother. People complain too much sometimes hehe... what happened to the good old days of people complaining about REAL issues like broken classes and overpowered rogues <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></blockquote>That stopped when a post popped up with Freeport players crying that Qeynos is making level 1s to access the broker in Gorowyn and couldn't be killed. How dare Qeynos want safe access to the fence like Freeport has!!! Qeynos has a long ways to go, to catch up to the vast production Freeport has in its wine factory.