Roguejm11
08-05-2008, 02:21 PM
<p><span style="color: #0000ff;"></span></p><p><span style="color: #0000ff;"><b>Aeralik:</b> The primary role of the shadowknight is tanking which is why a raid should want to bring one along. Currently when it comes to tanking some classes definitely outshine the rest which is something we will be looking into. Tank balance though is more of a long term project. So don't expect anything in the next few updates but it is on our radar.</span></p><p>WHEN IS THIS GOING TO CHANGE?</p><p>Bruiser Myth: +10 Deflection+5 Minimum Deflection Chance10% reduction of physical dmg taken616-923 crusing dmg procMonk Myth:+8 Deflection+5 Minimum Deflection ChanceIncreases leather armor to take chain armor mit (10% or better)560-1040 crusing dmg procBeserker Myth:+10 Defense+5 Shield Effectiveness547-821 heat dmg proc / 10% Double Attack for 12 sec / 15% melee crit for 12 sec.Guardian Myth:+10 Defense+5 Shield Effectiveness10% reduction in physical dmg taken proc 12 sec / 616-923 slashing dmgCaster is immune to riposte dmgRemoves shield restrictions from guardian achievementsPaladin Myth:9% chance to increase dmg by 50% of total wisdom for 15 sec10% reduction in physical dmg taken10% of dmg taken will heal the paladin<span style="color: #ff0000;">Shadowknight Myth:</span></p><p><span style="color: #ff0000;">488-588 Disease dmg proc0 defense0 shield effectiveness0 dmg reduction</span></p>