View Full Version : Was thinking of betraying to Monk.
Shadowdora
07-30-2008, 07:51 PM
<p>Getting close to 20 and was thinking about betraying to Qeynos and becoming a Monk but was over on the Monk forum and they say the Bruiser solos alot better then a Monk is this true? Isn't the haste the monks get better for soloing?</p>
Novusod
07-30-2008, 10:06 PM
Bruisers will out solo monks in the low levels because of our faster and more powerfull heal which means less down time between chain pulling solo mobs. Monks also don't start getting a lot of haste until the level 40+.
Gilasil
07-31-2008, 12:55 AM
<p>Yea but monks get wind walk which can be nice in a solo situation -- just invis past stuff you want to avoid. Especially at low level before totems become available. Bruisers have to plow on through (although Iksar get an el-cheapo invis good for a few seconds).</p><p>My current feeling (playing both monk and bruiser) is that bruisers can dish out a bit more damage since their CA's hit harder, but monks are a tad more versatile what with haste (going out of power isn't quite as big a deal) and invis. Both have buffs to increase mitigation but I like the monk's better due to it's shorter recycle even though it roots you and doesn't protect as well. The bruiser buff just doesn't fit my play style (might fit someone else's though) because of it's much longer recycle. Then again, that bruiser heal is nice -- it's a lot more likely to be up if I need it.</p><p>My initial reaction is that the one which is more soloable really depends on your play style. If you fight such that you need to heal a lot then bruiser may be best. If you like to pick and choose your fights perhaps monk would be better. For example, if I need to get past a tight area (lots of mobs) as a bruiser, I tend to pull them out one at a time and kill them. As a monk I may decide instead to just invis past them to get to whatever I was after beyond although a monk can also pull them out and kill them.</p><p>I'd suggest writing down a side by side comparison of all the bruiser and monk CAs, think about how your prefer to play, and see which one fits your playstyle the best.</p><p>They're both pretty good soloers though.</p>
<p>Once a bruiser gets knockout combo then the bruiser should solo slightly better than a monk every 3 mins. Knockout combo not only adds damage to each successful combat art but stun/stilfes the mob for 1 sec on everyday norrath mobs. This stun/stilfe will not work on epics but again in everyday norrath while using it you should be stunning them keeping damage from hitting you as often.</p><p>As far as monks having wind walk and invising past mobs might be better at the lower lvls, but once a bruiser gets aa's to reduce timer on fd and close mind (immunity from control effects) the bruiser should do well getting to a destination. Most mobs in higher lvl dungeons see invis/stealth so do not let that be a determining factor.</p><p>Monk haste is very nice at the higher lvls. Some lvl 80 monks with equipment are closing in on 150 points of haste! Like Gilasil mentioned (going out of power isn't quite as big a deal) for a monk. Bruisers are decent damage for about 20 seconds with or without knockout combo, but after the burst of heat is over it will be well over a minute before the bruiser is able to do it again. Full power or out of power a monk's haste keeps them consistantlly doing damage no matter what the circumstances they are faced with.</p><p>From my alchemist point of view bruisers have three combat arts that hit 1/3 to 1/2 more powerful that a monks, but are on 45 secs to 1 min reuse where most monks ca's refresh every 30 seconds. So again a monk should be more consistant damage. When a monk is waiting on refreshing combat arts their hastes keeps them in the fight better, cause bruisers cannot self buff their auto attack. Bruisers are mainly combart damage not auto attack.</p><p>Hope that helps some. </p>
DisturbedMagg
07-31-2008, 11:12 AM
<cite>Gilasil wrote:</cite><blockquote><p>Yea but monks get wind walk which can be nice in a solo situation -- just invis past stuff you want to avoid. Especially at low level before totems become available. Bruisers have to plow on through (although Iksar get an el-cheapo invis good for a few seconds).</p><p><b><span style="color: #ff0000;">Your a Brawler, use FD, im sorry but i can't recall the last time i saw a Brawler actually use invis, not to the extent were it's make or break in deciding which to be out of the two.</span></b></p><p>My current feeling (playing both monk and bruiser) is that bruisers can dish out a bit more damage since their CA's hit harder, but monks are a tad more versatile what with haste (going out of power isn't quite as big a deal) and invis. Both have buffs to increase mitigation but I like the monk's better due to it's shorter recycle even though it roots you and doesn't protect as well. The bruiser buff just doesn't fit my play style (might fit someone else's though) because of it's much longer recycle. Then again, that bruiser heal is nice -- it's a lot more likely to be up if I need it.</p><p><b><span style="color: #ff0000;">Mezz and fear make it even easier to solo as a bruiser, use those correctly inline with our numerous stuns and your heal will be back up before you know it. Its extremely easy to solo as a Bruiser in comparison to a monk. O and thats not just my random OP, thats my point of a view from a end-game geared, mastered/mythical geared monk AND Bruiser.</span></b></p><p>My initial reaction is that the one which is more soloable really depends on your play style. If you fight such that you need to heal a lot then bruiser may be best. If you like to pick and choose your fights perhaps monk would be better. For example, if I need to get past a tight area (lots of mobs) as a bruiser, I tend to pull them out one at a time and kill them. As a monk I may decide instead to just invis past them to get to whatever I was after beyond although a monk can also pull them out and kill them.</p><p><b><span style="color: #ff0000;">What you just typed out was a waste of time, im sorry but go ask the majority of brawlers what they do to by-pass mobs, i can tell you now they don't pick them off one by one or in the monks case invis past. They fd through them.</span></b></p><p>I'd suggest writing down a side by side comparison of all the bruiser and monk CAs, think about how your prefer to play, and see which one fits your playstyle the best.</p><p><b><span style="color: #ff0000;">Its a simple choice, grouping/solo'in = Bruiser and as for raids well if all the talk is true then it wont matter because both monk and bruiser will be equally desirable soon enough, if not more in favour for Bruisers.</span></b></p><p>They're both pretty good soloers though.</p></blockquote>
DisturbedMagg
07-31-2008, 11:18 AM
<cite>Aull wrote:</cite><blockquote><p>Once a bruiser gets knockout combo then the bruiser should solo slightly better than a monk every 3 mins. Knockout combo not only adds damage to each successful combat art but stun/stilfes the mob for 1 sec on everyday norrath mobs. This stun/stilfe will not work on epics but again in everyday norrath while using it you should be stunning them keeping damage from hitting you as often.</p><p>As far as monks having wind walk and invising past mobs might be better at the lower lvls, but once a bruiser gets aa's to reduce timer on fd and close mind (immunity from control effects) the bruiser should do well getting to a destination. Most mobs in higher lvl dungeons see invis/stealth so do not let that be a determining factor.</p><p>Monk haste is very nice at the higher lvls. Some lvl 80 monks with equipment are closing in on 150 points of haste! Like Gilasil mentioned (going out of power isn't quite as big a deal) for a monk. Bruisers are decent damage for about 20 seconds with or without knockout combo, but after the burst of heat is over it will be well over a minute before the bruiser is able to do it again. Full power or out of power a monk's haste keeps them consistantlly doing damage no matter what the circumstances they are faced with.</p><p>From my alchemist point of view bruisers have three combat arts that hit 1/3 to 1/2 more powerful that a monks, but are on 45 secs to 1 min reuse where most monks ca's refresh every 30 seconds. So again a monk should be more consistant damage. When a monk is waiting on refreshing combat arts their hastes keeps them in the fight better, cause bruisers cannot self buff their auto attack. Bruisers are mainly combart damage not auto attack.</p><p>Hope that helps some. </p></blockquote>Monks haste doesnt really matter anymore, why? Well in groups the mobs die so fast your not going to bother timing auto's, just spam CA's, with the exception to a few end-game instance mobs they will all be dead with a cycle of your CA's or so. As for raids, well any raid thats worth while will have your standard buff bots in it, and that means haste from a whole range of classes as its not exactly rare. Monk RW haste/illy etc etc. Im around a 100 haste as a Bruiser without an illy, with it my weaps are down to 1.5's. So that whole monks keep the lead because of haste bs in a <u>raid</u> situation and in a group situation the Bruiser should be easily outparse because of the CA dmg let alone Knockout.
Gilasil
08-01-2008, 01:39 AM
<p>The $%#@ board just ate my reply so I'll make this short.</p><p>In response the the reply that no brawler goes invis to get past mobs but instead feign flops. He mentions that he's a maxed out level 80. Maybe amonk high level brawlers that's the case (although I've certainly grouped with brawlers who were quite happy to take advantage of invis).</p><p>That's nice if you're a maxed out level 80, but the op is a level 19. Whole different rules apply. The FD failure rate at low levels is MUCH higher. At high levels FD is reliable and you can FD past some mobs instead of picking them out one at a time. At low level if you do that you're very likely to have FD fail on you and then you'll have ALL of them chewing on you. Perhaps you can handle one or two of those mobs. Probably not all of them. So now you're hoping that your FD will recycle before you die AND that when you try it again it will actually work (I've noticed that -- probably due to a bad RNG -- if FD fails once at low levels it's very likely to fail again if you try immediately. Shouldn't happen that way but it does. There are several threads on the subject. At higher levels the trend tends to disappear.) </p><p>It would have been a whole lot nicer to just be able to push a button and stroll right through with 100% chance of success.</p><p>And that's also why, my bruiser -- especially when he was at levels closer to those of the op -- would often choose to kill the mobs one at a time to get through. It may be slower but it's far less likely to result in a trip to the mender. Maybe other low level brawlers would just take their chances. Maybe other low level brawlers take dirt naps too.</p><p>These are things that a maxed out level 80 may have forgotten, but which a level 20 (or even 30) will have to deal with.</p><p> Also, there are numerous threads on these boards pointing out that, due to their haste, monk autoattack deals out noticably more damage then bruiser autoattack hence a monk can do better dps when both are out of power. Which is something to keep in mind.</p><p>Don't get me wrong. I love my bruiser. I really like the way she can burn down even kunark heroics with her burst damge, but monks have their own strong points. The op really needs to seriosly consider which class better fits his play style.</p>
DisturbedMagg
08-01-2008, 11:18 AM
<cite>Gilasil wrote:</cite><blockquote><p>The $%#@ board just ate my reply so I'll make this short.</p><p>In response the the reply that no brawler goes invis to get past mobs but instead feign flops. He mentions that he's a maxed out level 80. Maybe amonk high level brawlers that's the case (although I've certainly grouped with brawlers who were quite happy to take advantage of invis).</p><p>That's nice if you're a maxed out level 80, but the op is a level 19. Whole different rules apply. The FD failure rate at low levels is MUCH higher. At high levels FD is reliable and you can FD past some mobs instead of picking them out one at a time. At low level if you do that you're very likely to have FD fail on you and then you'll have ALL of them chewing on you. Perhaps you can handle one or two of those mobs. Probably not all of them. So now you're hoping that your FD will recycle before you die AND that when you try it again it will actually work (I've noticed that -- probably due to a bad RNG -- if FD fails once at low levels it's very likely to fail again if you try immediately. Shouldn't happen that way but it does. There are several threads on the subject. At higher levels the trend tends to disappear.) </p><p>It would have been a whole lot nicer to just be able to push a button and stroll right through with 100% chance of success.</p><p>And that's also why, my bruiser -- especially when he was at levels closer to those of the op -- would often choose to kill the mobs one at a time to get through. It may be slower but it's far less likely to result in a trip to the mender. Maybe other low level brawlers would just take their chances. Maybe other low level brawlers take dirt naps too.</p><p>These are things that a maxed out level 80 may have forgotten, but which a level 20 (or even 30) will have to deal with.</p><p> Also, there are numerous threads on these boards pointing out that, due to their haste, monk autoattack deals out noticably more damage then bruiser autoattack hence a monk can do better dps when both are out of power. Which is something to keep in mind.</p><p>Don't get me wrong. I love my bruiser. I really like the way she can burn down even kunark heroics with her burst damge, but monks have their own strong points. The op really needs to seriosly consider which class better fits his play style.</p></blockquote>Yeh but your instantly putting them in a certain situation. Which is when they are both OOP and i prosume you mean solo. OFC the monk will out dps a bruiser then, i mean seriously thats pretty f*cking obvious, so whats the point in stating it, haste = faster swings = more swings in an alloted time= more dmg overall. You could pick any scout class put them both OOP and have one high hasted and the other low hasted, who do you think is going to do more DPS? Thats not down to the class its just how the game works, so its a stupid example, unless the OP is deciding which class to be because he is going to be running around never using CA's and just relying on Auto.
Shadowdora
08-02-2008, 12:19 PM
<p>Thanks for the feedback, I guess I can skip the betrayal quest since the Monk isn't a better soloer then us. Thanks again.</p>
Mordith
08-02-2008, 03:11 PM
Throw my hat in with those that believe the bruiser is a better soloer than a monk. I have a 56 monk and a 61 bruiser and I can say that the bruiser easily out-soloed the monk getting to those levels.
Junaru
08-04-2008, 11:45 AM
Lets get things right here. Both classes solo normal trash mobs so fast it's not even funny. There is no reason to say one is better then the other in this case. Where the difference is, is soloing heroic named mobs. Because of the burst DPS of a Bruiser they have the advantage. This doesn't mean the Monk can't solo them, they just have a harder time with it. As for invis. I'm an 80 Monk with my Mythical and I still use Wind Walk from time to time. What is also forgotten is Monks get group FD. Now since we are talking about solo you wouldn't think much of it except it still FD's you. I've had FD fail and stood up and hit group FD and saved myself. Truth of it is, everyone gave sound advise with made the exception of DisturbedMaggot. While his points were some what on the mark you can clearly see he is bias to a Bruiser and never really thought about others posts just ways to rip them apart. While I agree with him that Bruiser is a better soloer he makes it seem like the distance is huge and it's not.
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