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View Full Version : its time for a change


Replenish
07-16-2008, 04:54 AM
we need a new server created that is very high in difficulty (hardcore).-  should be much much more difficult to level-  xp will trickle in starting from level 1. no more leveling 1-20 in a few hours.-  mobs will be more difficult to kill forcing players to group more often-  mobs aggro range increased-  not solo friendly-  server will be labeled as difficult letting players know the server is for the hardcore-  ya there will be some grinding involved. no more 1-80 in a few days.-  death penalty changed. loss of xp and loss of level instead of debt.sony we need this server. we need a new challenge. all these features don't need to be implemented but please create a new server that is hard to level on.and yes yes yes i know this has been discussed in the past. its time to address this again since players have progressed too fast which had created boredom before the next expansion has been released. players keep jumping ship looking for someone to do. please lets do something about this.

HBP
07-16-2008, 05:21 AM
<p>LOL, no thanks.  I play this game to get away from RL<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

Oh
07-16-2008, 05:27 AM
<p>They have this already. I would suggest try EQ1.</p><p><not like there are 5+ threads on similar threads in the first few pages of this forum></p>

Spyderbite
07-16-2008, 07:45 AM
<cite>Replenish wrote:</cite><blockquote>sony we need this server. </blockquote>Actually, no. No we do not need a new server. Not until the current population is balanced out on the existing servers.Only then, can we take a look at all 200 A La Carte ideas for new servers that have been tossed out there in the past year, cited as "needed".

Souta
07-16-2008, 07:50 AM
Never going to happen.

Nightmarus
07-16-2008, 08:37 AM
<cite>Replenish wrote:</cite><blockquote>we need a new server created that is very high in difficulty (hardcore).-  should be much much more difficult to level-  xp will trickle in starting from level 1. no more leveling 1-20 in a few hours.-  mobs will be more difficult to kill forcing players to group more often-  mobs aggro range increased-  not solo friendly-  server will be labeled as difficult letting players know the server is for the hardcore-  ya there will be some grinding involved. no more 1-80 in a few days.-  death penalty changed. loss of xp and loss of level instead of debt.sony we need this server. we need a new challenge. all these features don't need to be implemented but please create a new server that is hard to level on.and yes yes yes i know this has been discussed in the past. its time to address this again since players have progressed too fast which had created boredom before the next expansion has been released. players keep jumping ship looking for someone to do. please lets do something about this.</blockquote>Yes definately, would give EQ2 something back that alot people feel about is missing. Add to that: - Characters from other servers cannot be transfered to this server. - NPC Vendors dont buy your stuff, they already struggle to get thier own products sold. - Common mobs only drop crappy items. Wildlife creatures only drop pelts/fangs etc. Only Heroics have the chance to drop the good stuff.<cite>HBP wrote:</cite><blockquote><p>LOL, no thanks.  I play this game to get away from RL<img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></p></blockquote>Well, noone forces you to play there, rules on existing servers wouldnt change.As a note, Ultima Online had one of these 'hardcore' servers aswell. As far as i remember it worked well.

Kizee
07-16-2008, 08:56 AM
<p>I wish people would stop suggesting alternate ruleset servers. <img src="http://forums.station.sony.com/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>They take development/balancing time away from the regular servers since everything is different.</p>

Amphibia
07-16-2008, 09:00 AM
No thank you.And I think new, alternative ruleset servers is the last thing we need.

GrunEQ
07-16-2008, 09:15 AM
<span style="font-size: x-small;font-family: comic sans ms,sand;">I don't know....I'm beging to think maybe it's a good idea....then all those people who gripe about things not being hard enough have a place to go, and let the rest of us play and have fun. Though I would have thought that going to a pvp server might be hard enough for some of these people.</span>

StormCinder
07-16-2008, 09:50 AM
<cite>Replenish wrote:</cite><blockquote>we need a new server created that is very high in difficulty (hardcore).-  should be much much more difficult to level-  xp will trickle in starting from level 1. no more leveling 1-20 in a few hours.-  mobs will be more difficult to kill forcing players to group more often-  mobs aggro range increased-  not solo friendly-  server will be labeled as difficult letting players know the server is for the hardcore-  ya there will be some grinding involved. no more 1-80 in a few days.-  death penalty changed. loss of xp and loss of level instead of debt.sony we need this server. we need a new challenge. all these features don't need to be implemented but please create a new server that is hard to level on.and yes yes yes i know this has been discussed in the past. its time to address this again since players have progressed too fast which had created boredom before the next expansion has been released. players keep jumping ship looking for someone to do. please lets do something about this.</blockquote>Add perma-death and I'll start to take this suggestion seriously.  Or is that TOO "hardcore" for you??SC

Soluss2
07-16-2008, 04:23 PM
<cite>Souta wrote:</cite><blockquote>Never going to happen.</blockquote><p>Why, because you dont want it to?  Personally I feel that the first company that puts out a solid MMO and has different ruleset servers is going to be the next big MMO.  Companies strive to please everyone and make a game for everyone.  Players make mass amounts of posts on how something is too hard or too easy.  Make dying sting, make dying mean nothing.  Its too quick to level, I cant level fast enough.  My casual guild cant do this because....My hardcore guild is bored and wants challenge.</p><p> What better way is there to appeal to the masses then to make hardcore/softcore ruleset servers.  It hurts noone... In fact it would probably benefit most people.  Sure it would not cause all the complaints to go away but Im sure it would close the gap tremendously based on what people want.</p><p> To further point out an example.  How many times have you seen posts asking for instances/zones to be made to scale to solo, small group, heroic or easy/hard ... whatever.  What better way to make that happen then to make an over all server for each type.</p><p> I dont understand why people would be against this.  You want to play the game a certain way then just pick the server that is closest to the way you want to play it.  Maby people are voicing their concern over this because they all know deep down (but wont admit it) that they need the symbiance of the different types of players  to play together.... to build community.  After all ... if all the soloers were on one server and all the groupers on another...soloers would see alot less community.</p>

ZachSpastic
07-16-2008, 04:36 PM
<cite>StormCinder wrote:</cite><blockquote><cite></cite>Add perma-death and I'll start to take this suggestion seriously.  Or is that TOO "hardcore" for you??SC</blockquote>No one is stopping you from choosing to play perma-death on any of the existing servers.

interstellarmatter
07-16-2008, 05:59 PM
<p>So, we need a new hard core server so people can slowly level through content that they've already done 20x.</p><p>Sounds good, but would be extremely boring and not popular.  Would you want to really spend two months in CL?  I could see this if they released it in conjuction with new 1-80 leveling content which wouldn't happen.</p>

liveja
07-16-2008, 06:05 PM
<cite>Soluss2 wrote:</cite><blockquote><cite>Souta wrote:</cite><blockquote>Never going to happen.</blockquote><p>Why, because you dont want it to?</p></blockquote><p>Because, almost certainly, SOE doesn't want to.</p>

Kiara
07-16-2008, 06:08 PM
Discussion and idea sharing is a great thing!So is being nice and respectful of fellow posters.So let's all play nice. 

bleap
07-16-2008, 06:20 PM
I Agree, It's time for a change,but not the one the OP is looking for...it's time for some population balancing...Wether by closing off an existing server (or servers) and opening free transfers or a forced server merger, something needs to be done. Running through T8 zones at peak times and seeing some zone populations in the single digits is at the very least disturbing. Entire guilds have disappeared to AoC. Finding a tank or a healer has become a "challenge" and this will not help keep people from exiting the game. It's bad enough that SOE didn't have a real strat to keep people in the game....they tossed a bone to players they thought might come back but most didn't and even more left. Oh it's time for a change alrighty......increase the population on servers like Guk or see even more people abandoning EQ2 for AoC ....AoC is far from being perfect, but from what I am hearing from friends (who left EQ2) at least there is no population problem...

TaleraRis
07-16-2008, 08:34 PM
<cite>Replenish wrote:</cite><blockquote>- should be much much more difficult to level- xp will trickle in starting from level 1. no more leveling 1-20 in a few hours.- mobs will be more difficult to kill forcing players to group more often- mobs aggro range increased- not solo friendly- ya there will be some grinding involved. no more 1-80 in a few days.- death penalty changed. loss of xp and loss of level instead of debt.</blockquote>Present in EQ1? Check.Present in EQ1? Check.Present in EQ1? Check.Present in EQ1? Check. Not to mention that mobs never ignore you there, unlike EQ2 which had it from day one. Present in EQ1 except for certain classes? Check. Present in EQ1? Check.Present in EQ1? Check.Tell us again why there needs to be a repetition of options that are all already out there packaged together?

Jai1
07-16-2008, 08:39 PM
<p>Y'All, I have a pocket full of pennies and change for all.</p>

Khurghan
07-16-2008, 08:50 PM
Actually Sony already have a server for this its called -<a href="http://vanguard.station.sony.com/" rel="nofollow" target="_blank"><span class="a">Vanguard:Saga of Heroes</span></a>The great thing is if you have a Station access subscription all you have to do is buy the game - the subscription will be covered by the station access.

revren
07-16-2008, 09:09 PM
Hey Hey Those rules do not sound hardcore to me they actully just sound like time sinks.  If you want Hardocre Play UO or EVE online , where when you die you lose you stuff and where you char reputation means something on your sever. There seems to be this common misunderstanding that if a game is Hardcore it has to have  huge time sink, No hardocore is where you actions have consiquences. MMO's have gradually changed what there time sinks are , ie reputation grind.  However this is going off topic.  EQ2 in it incaranation may not be the game for you however there are plaenty of games out there with artifical time sinks that you are looking for, FFXI may have the forced grouping that you want....Welcome Home Rev

Oh
07-16-2008, 09:48 PM
<cite>Jaine@Nagafen wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote><p>They have this already. I would suggest try EQ1.</p></blockquote>get over yourself EQ2 is NOT EQ1. I'm so sick and tired of people comparing the two. they having nothing to do with each other.</blockquote><p>Well first off the way you posted is againt form rules you did it in such a manar as to provoke a fight. Aragant and condesending.</p><p>Anyways, relativly speaking what the OP is asking for is exactly what you get with EQ1. I never said it was eq2 I just simply supplied one game that is in existance today that meets the criteria that was posted. I am sure there are others, although I don't know them really because I am not interested in something like that. Then again that is me.</p>

Replenish
07-17-2008, 04:43 AM
absolutely annoying. eq1 was the best game ever made and i spent over 5 years playing it. it was time to move on though.don't get me wrong i really like eq2. i would have to say its the second best game ever made but i think the servers are pretty much dead now because there is no real challenge. anyone is capable of maxing adventure and tradeskill levels within a short period of time. almost everyone has a level 80 toon. new players are far a few between since sony doesn't advertise this game much. can't even find eq2 at alot of major retailers and when you can find it, it's usually located in a crappy location.my orginal post was meant for those who would support this type of server. i want to hear from those who would like to see something like this happen. the nay sayers can keep their comments to themselves.

Cele
07-17-2008, 11:02 AM
<cite>Replenish wrote:</cite><blockquote>absolutely annoying. eq1 was the best game ever made and i spent over 5 years playing it. it was time to move on though.<snip>my orginal post was meant for those who would support this type of server. i want to hear from those who would like to see something like this happen. the nay sayers can keep their comments to themselves.</blockquote><p>You posted saying you wanted certain things in game.  Others pointed out that a lot of what you want already exists in EQ1.  You chose to leave what you say you want.</p><p>I'm sorry, if your original post was meant only for folks who support you, well...that's a poll or petition.  Which is, of course, not permitted.</p><p>You posted in a public forum, you have to expect opinions on all sides.  Personally, I think the folks who disagree have a point.  there have been quite a few "we need a server that does(fill in the blank)" posts lately.</p><p>Population is an issue right now, to the point SOE is trying to bring people back and get us to recruit new people for them.   Logic seems to indicate that right now, a new server, regardless of the ruleset, would only make population issues more of a concern.</p>

liveja
07-17-2008, 11:09 AM
<cite>Replenish wrote:</cite><blockquote>my orginal post was meant for those who would support this type of server.</blockquote><p>It doesn't matter, in the slightest, whether or not any amount of players would support this. What does matter, & in fact that only thing that matters, is whether or not SOE would support this.</p><p>I'm betting the answer to that is not just "NO!", but "he** freekin' NO!" As it is, they're already managing servers with two slightly different rule sets -- PvE, & PvP. You could even maybe call the Exchange servers a third rule set. I, for one, don't believe SOE has any interest in starting a third or fourth rule set, particularly when they've no idea what the population for that server is going to be.</p><p>This is all the more true, when you consider that SOE is already managing two OTHER games that arguably have all the features you're looking for. Why in the world would they open up a brand-new server, in a third game, to do what they're already providing in the other two???</p>

interstellarmatter
07-17-2008, 11:42 AM
<cite>Replenish wrote:</cite><blockquote>my orginal post was meant for those who would support this type of server. i want to hear from those who would like to see something like this happen. the nay sayers can keep their comments to themselves.</blockquote>Good thing this isn't your private forum.

Draag
07-17-2008, 12:20 PM
No, probably never going to happen because outside of the 53 people that want it, most people have better things to do with their time.I came back for the free re-trial, nearly quit the other day because of "place holders". I want to hurt myself and those around me when I have to wait for hours killing the same grey mob over and over again to get the one grey mob I need for a quest update. That's just re todd did.