View Full Version : Zone-wide DPS for newly minted level 80
riblete
07-14-2008, 05:01 PM
I am a newly minted level 80, no 71+ masters, no raid gear, no lvl 80 instance loot. I worked hard to complete all of the solo quests in Kunark, including the hunter faction in JW. I have all adept III's for 71+, adept III or better for the other 5 CAs. I also am currently stuck with master crafted weapons. I know my gear will improve, and I am certain my technique and timing in group play will get better with practice. What I need is something to shoot for, a goal.What kind of zone-wide DPS should I shoot for in the T8 instances once I gear-up?This can be looked at from a "my best ever is..." standpoint, or from a "I normally get about..." view. My two instances I have ran so far I posted 1700 and 1850 DPS. Can I push this up to 2500? 3000?
Rippitt
07-14-2008, 05:22 PM
If you can zw 2k in mastercrafted gear you're doing alright. My personal best is 5890 in RE2. I normally ring in at about 4-5k in heroic content with a dirge/enchanter available in group.
OutcastBlade
07-14-2008, 07:49 PM
Get better gear starting with a good set of instance weapons.
Errolflynn
07-15-2008, 06:07 AM
Seems fine to me, you are on the right track.Keep working those instances for better gear. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" />
riblete
07-15-2008, 05:49 PM
After I finish out a good set of instance gear, but no raid gear nor epic weapon, what kind of zone-wide group DPS would be a good goal?
Errolflynn
07-16-2008, 06:13 AM
It depends on the zones. In some zones you have to stand around waiting for stoneskins to drop, that really screws the parse.IIRC I parsed about 2.2k zone wide in maidens last night just behind the Assassin <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" /> with just illusionary arm buff from the illusionist.
OutcastBlade
07-16-2008, 06:43 PM
But if you don't do 2.2k zw with instanced weapons and gear, then ask yourself three questions assuming you have the proper casting order and you're popping your temp buffs optimally.1.) Do I have a bard in the group?2.) Am I being dps/haste/CA casting buffed(illy, coercer, inq, shaman, etc.)3.) Are they large group encounters and am I positioning myself right to get optimal use of my hurricane procs.If you were in a poor man's dps group and the answer to both questions 1 and 2 is no, do not despair with a crappy zonewide parse. Swashies are extremely dependant on good group make up to parse like a mofo.I parsed 5880 on one of the nameds in CoA, with fabled, and legendary gear but that was primarily because I had the right classes going nutz on buffing me throughout the fight. This was also before I knew how to play my class hehehe........ ahem I still might be a little clueless, but meh.What is a good group to look out for? This is just my opinion...Shadow Knight(Death March)Mystic(Increases Casting Time)Troubador(Jester's Cap, and really good haste) ... or Dirge (Just good all round dps buffs)Coercer(Massive DPS buff)/Illy(Massive Haste Buff... (I'd go with illy)Inquisitor (DPS buff)SwashbucklerGood luck matey.
riblete
07-21-2008, 10:48 AM
I went on a raid and through a couple instances this weekend. I still have to use master crafted weapons, and only have two better-than-solo-quested items so far (both legendary). My parses in the instances were around 2100, and my zone-wide raid parse was 2050. We were short in the raid, so I was not in an optimal group.What I am wondering now: How much more DPS do you gain from just changing the weapons from 75 DPS master crafted versus 95-100 DPS good instance weapon/epic? I know, on paper that is 40-50 DPS, but it gets multiplied up by double attack, crit's, haste, +DPS, etc. Will I gain 200 DPS from better weapons? 300?Also, which instances are the best to get into for picking up a better weapon? Which one drops a weapon the most often? I do not mind PUGs if I am gaining a better chance at what I need most.
Errolflynn
07-21-2008, 11:02 AM
My dps has come on leeps and bounds since I got my epic to go with Carotidcutter which drops in CoA.I now expect to parse 2k plus self buffed and 4k ish with a little buffage, that's with no raid gear.
riblete
07-31-2008, 11:29 AM
This past weekend my guild did the same raids again, same mobs. I was in an even worse group, with only raid-wide and warden buffs. But I used anapharaxis (85-86 DPS) the quest weapon from completing vaults and maidens and a 79 DPS +2% crit axe from somewhere instead of using Master Crafted weapons. My dps went up to 2200 zone-wide (from 2050). But I also played better, as I gained experiance trying to do more DPS consistently over the raid. The zone-wide would have been higher except for the many deaths on one of the named mobs.This weeknd we are going to hit a different raid zone on one day, and go back to the same one on the second day. To prepare, I had a guildy craft a mirror of reflected achievements, and respeced all of my rogue lines to hit max DPS in a raid (I hope!). I am expecting a significant improvement again. I was previously spec'd with the wisdom line, figuring that even without the three main abilities adding anything, coule was still awsome. For soloing it was great! Now I got rid of wisdom completely, I added two more points in the auto-backstab, 4 more in Torporous Strike, and 8 points in boot dagger (did not have before), and I added the final STR line attack plus a couple other small changes. My only loss is 17-18 points in piercing/slashing for DPS purposes. I also am on the final fight with Pirate Jones. So far, we have not had the right mix of players online at the same time to attempt it, but I am really hoping to get it done tonight or Friday. That would be a +16 DPS and +3% crit change over the axe it is replacing, plus a much better damage proc than anapharaxis. I am estimating about 100 - 150 DPS from Charm's Way, if I can get it.I hope this running log of my attempts to improve my DPS are useful to other new-to-80 swashys. As long as I keep improving, I will post my changes. If I ever stagnate, I will try to describe what I am doing so I might get some advise on what to do differently.
Epictetus
07-31-2008, 12:13 PM
Im a lowbie Swashie myself and i appreciate your posting. Since im still so low level myself it doesnt really matter what i do; its still all in easymode. But i expect this to change fairly soon.
Rippitt
07-31-2008, 03:29 PM
Uh, weapons going from a pair of 80-90 DR weapons to ~100 DR weapons is going to increase your parse by alot more than 'a couple hundred'You basically have two options for setting up the rogue tree for raiding:STR 4 6 4 8 1AGI 4 6 4 8 1STA 4 4 8INT 4 1This is the build I use. You max out the main dps-enhancing acheivements while giving yourself a significant boost to your HP. I can eat almost any AoE in the game at point blank except stuff from the Tangrin and a couple Avatar encounters.Aside from this, you could increase your dps slightly while forgeting about the +%HP boosts. I do mean slightly --STR 8 8 4 8 1AGI 4 8 4 8 1INT 5 8
riblete
07-31-2008, 04:27 PM
Thanks Rippitt, your second choice "slightly more dps" is what I just respeced to. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" />If I find I am getting one-shotted on AOE's, I will try out the STA increasing line. The only real costs are less damage on boot dagger (about 30 DPS, max) and half damage on Torporous strike (15 DPS). Those numbers are based on my existing melee crit rate and strength.
OutcastBlade
07-31-2008, 06:22 PM
I am using that exact same spec for dps as well and I am parsing ~4600 on raid trash, and ~3300 zonewide with T1 and T2 raid gear and my fabled. ~2200 is not bad for being in a sub-par group and crappy gear mate. It will only improve when you get your fabled and get some nice pieces of raid gear and when the raid tank no longer needs three healers and can take you on for extra hate xfer. MT stacked buffs or lack thereof impact your dps very very much. My advice would be to focus on getting the following pieces of instance/quest/named gear to give you that much more of an edge while starting out. It seems like a lot, but it really isnt when you start running instances regularly.<ul><li> Runed Leviathan Carapace from Chelsith OR Sandstorm Scale Mail from Maidens.</li><li> Leviathan Scale Leggings(I think they're called) from Chelsith.</li><li>Carottidcutter from the last mob in CoA to go with your soon to be acquired Epic.</li><li>Band of Thuuga (Long Soloable Quest)</li><li>Pristine Tynnonium Band (Master Crafted)</li><li>Blackened Iron Gloves (RE2 Siltsand)</li><li>Trooper Scale Boots (Drop from Powerful Named in JW)</li><li>Coif of the Reet Knight (Blue Shiney Collection Quest in Sebilis)</li><li>Baldric of the Di'Zok Warlord (Blue Shiney Collection Quest in Chardok)</li><li>Ganak's Torque (Final mob in VoES)</li></ul>Keep in mind when getting gear... Order of importance: Melee Crit -> Double Attack -> Haste -> DPS -> CA damageAlso make sure you stack up Melee Crit Potions and Melee Crit/DPS temp adorns.Thats my opinion I wanted to share. Keep us updated <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Pyzjyn
07-31-2008, 07:27 PM
<p>I'm STR 48881, AGI 48881, INT 45.</p><p>Swashy tree I've got the following:</p><p>Sneak 5/5Artful Finesse 5/5Inspired Daring 5/5En Garde 5/5Advance Warning 1/1</p><p>Lucky Ploy 5/5Swathe 5/5Hurricane 5/5Cold throw 5/5Hail of Steel 2/5Reach 1/1</p><p>Flurry of Arms 5/5</p><p>Swipe 5/5Spine Attack 5/5Dirty Tricks 5/5Lung Puncture 5/5Quick Flurry 1/1</p><p>I've hit 7k on parses in VP and 5kish in group content with a less than stellar group. </p>
OutcastBlade
07-31-2008, 08:54 PM
Yah your dps is not only from AAs though from the crazy equipment you wear. You're a T4 raiding swashy, anything less that 5K in a group is unheard of. But I don't agree with your spec at all tbh. Rippit posted it right. For a struggling instance geared swashy, speccing max in defense AA and max in run speed aint gonna help his dps at all. Now this is something I am unsure of though because I haven't tested it out, but it looks you've foregone poisons and maxed out in the other trees? I have maxed out poisons, reach, and style, but I'd be willing to try out a different spec like the one you're using if other swashies can also provide some feedback on your swashbuckler tree spec.Would maxing out reach, style and debuffs increase my dps over maxing out poisons, reach and style?
riblete
08-04-2008, 03:45 PM
The weekend raids are done, and I have good news on the re-spec + "Learn-to-Play" <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" />I am playing better, thus my DPS is higher by an unkown quantity. I also have two pieces of gear that increase DPS a little, some nice pants and an ok chest piece. I did the raid with the same weapons as before, so any big change in DPS was due to skill in playing and respecing my APs. The zone-wide on the same raid as last time, I went from 2200 DPS to 2950 DPS!A few notes on group make-up mini-parses:<ul><li>For four trash-mob fights I was temporarily placed in the MT group, and was able to average 3600 DPS. When the assasin came back, I got moved back to where I was.</li><li>When I was in a 4-man group with 2 monks and a warden, I averaged 2900 DPS</li><li>When I was in a DPS group with two wizards, a fury, a brigand, and a troubador I averaged 3200 DPS</li><li>If I take out the named fight that I spent a ton of time laying dead on the ground or buffing up waiting on power after dieing, which we also ended up skipping, my zone-wide was 3100.</li></ul>After the raid, we went to fight Pirate Jones. What a tough fight! I know, it is easier than it used to be. But it still is a good challenge, and requires both planning an competency. I wish more fights in EQ2 had difficulties like this instead of pure random groups being able to do practically any zone with ease. Five deaths later, I looted Charm's Way. I will have to wait to see what the DPS boost is from this.Overall lesson I think for me is that learning to play well is the single biggest DPS increase you can have. I still have more to go, timing with other classes is where I need the most work.
Zaino Shadowave
08-05-2008, 12:36 PM
<p>Grats on Charms Way!I am also poison spec'd at the moment. I was curious if any other swashes can chime in on whether poison or quick fury is a better dps line to go with.Also, I'm curious about stats, currently my STR is close to 1k solo, and my crit % is 42% solo.</p><p>Thanks for the info guys!</p>
OutcastBlade
08-05-2008, 02:22 PM
Wow. What a success story <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Well done Ribletoe!Now with your new epic, you should do some parse log analysis and work out how much hate you generate as oppose to the assassin. Get yourself put into the main tank group permanantly. :p
Rippitt
08-05-2008, 03:06 PM
I roll with potency, debuffs, style.
OutcastBlade
08-05-2008, 04:41 PM
That shows a lot more promise. I think I'll try that and see what kinda impact it has.
Daladfar
08-06-2008, 01:18 PM
<p>Need a little help here also plz...been an 80 swash for awhile now....it seems no matter what i do my dps stays the same 2k-3k..unless the usuall proc'ing then it goes up but i have all the same AA spec's posted in all the aa raid dps posts</p><p>Str-Agi-Int. / Potency - Reach - Advanced Warning</p><p>Self Buffed stats - Str 891..Int 289...Agi 613........DpsMod-26 Hst-3 Mcrit-52% MeleeMod-410 DblAtt- 3% All ca's not below adpt3 and most r m1's</p><p>So my question is what am i doin wrong i know position, temp buffs, group make up, auto attack and other factors r all important and i try to do what all the posts say but i must be doin somethin wrong and i cant figure it out .. I have Charm's Way (non-myth) and battle Axe of Venom and pieces of gear that proc dpsmod and str..</p><p>Call me a NOOB or stupid I probably am but hey what can i do but try and learn from the ones that have figured it out </p><p align="justify"> </p>
OutcastBlade
08-06-2008, 02:55 PM
With your fabled you can pretty much guarantee upper 2 to 3k parse. To get it higher its about group make up and items and well timed temo buffs.Bards are an instant improvement. Enchanters give you a little bit more, and then there are other classes that have groupwide abilities that increase casting time of AAs, etc. Next thing is equipment. If you are instance equipped and you don't raid you're at a stand still on this one.
sikuno
08-06-2008, 05:23 PM
<p>Instanced Gear that is not too bad for those non raiders out there who want to up there parses..</p><p>Gi of the Jarsath Swiftail : Maidens</p><p>Blackened Alloy Gloves : RE2</p><p>Slammhammers Mighty Bracers : RE2</p><p>Unailing Shoulder Pads of Zeng Zcho : Chelsith</p><p>Leviathen Scale Leggings : Chelsith</p><p>Trooper Scale Boots : Overland Jarsath Waste Nameds</p><p>Baldrick of the Dizok Warlord : Blue Shinie from Chardok</p><p>Chain Helm of Pain : Sebelis</p><p>These are just a few of the available Armor Items available and as far as weapons go, if you do not have access to any Raid stuff then go with Fabled Charms Way and the Carotidcutter from CoA.. those are your two best available non raid weapons IMO.</p><p>The listed AA setups are great and as far as the questioning goes between Potency Spec and Debuff Spec.. I went with potency instead of Debuffs. Our Debuffs are crazy, but for raiding the small amount of a gain we get from beafing them up is pointless due to the fact that 10 secs into the fight the mob will more then likely be capped on Debuffs, and not to mention with potency we get a higher proc percentage from Caustic or Poison Seeds of Tender.. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I have mythical with offhand Throatripper with no VP gear and little raid gear.. ( Recently changed mains. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> ) and as stated by the OP, it takes time and experience to parse insane number but agreed that it does take gear to go along with it. </p>
Daladfar
08-06-2008, 07:50 PM
<p>My gear consists of --</p><p>Reet Knight Helm</p><p>Imbued Chainmail Greeves</p><p>Tomb Raiders Mantle</p><p>Trooper Scale boots</p><p>SlamHammers mighty Bracers</p><p>Energized Protectors Shackle</p><p>Gi of the Jarsath Swiftail</p><p>Ganak's Torque</p><p>Wristwraps Cullinayr Appr.</p><p>Band of Thuuga</p><p>Boars Meat Satchel</p><p>Droag Talon plugs</p><p>And misc. other Jewerly</p><p>Weaps R--</p><p>Charms Way- non myth</p><p>Battle Axe of Venom</p><p>Im just tryin to figure out if its a prob with auto attack my stats or what ...ive been told to get more dbl attack and more int but cant find gear to accomplish that without sacrificing other stats..</p><p>Im havin trouble holdin my head up high for us Swashy's when i see other swash's less geared than me same group makeups and parsin higher</p><p>is it my stats my gear or auto attack...another question is should i trade my fabled waist for the Baldric waist piece </p><p>Im lookin for improvement but cant find it ...PLZ HELP....[Removed for Content]</p>
riblete
08-07-2008, 09:30 AM
Daladfar, your gear is quite a bit better than mine. I am currently running with:<ul><li>33% melee crit</li><li>31% Attack Speed (includes MC haste cloak)</li><li>16% DPS</li><li>6% Double Attack</li><li>~420 Melee Mod (can not quite remember)</li><li>Str with all solo buffs ~800</li><li>Int ~180</li><li>Agl ~620</li><li>Raids - Master Crafted caustic, groups I use various Hand Crafted</li><li>Raids - Hand Crafted +62 STR potion</li></ul>Proc wise, I have fabled Charm's Way, Trooper Scale boots, and the assasin's thingy with the boost after something dies. I am using Anaphylaxis for my off-hand weapon. The only advantage I have gear-wise is 3% double attack and a small amount of attack speed. All of my 71+ CA's are Adept III. <hr />One of the things I am doing to find ways to increase my DPS, since I have no experiance to draw upon, is to closely review my parse after the fight. I take out the bad fights, like jousting or ones where I die early, and then look at what each individual attack is doing for me in the remaing fights. A good example is that in the previous raid the front eye attack was only used 5 times, but it was one of the harder hitting attacks. It is also on a 20 second timer, so I should be able to get two or more uses during a 30 second fight. I also closely looked at the various auto-damage atacks including auto attack, procs, and the auto-from-behind Agility Achievement. I noticed my from behind damage was low in some fights, meaning I need to concentrate on keeping myself behind the mobs. I noticed in a few fights I had spots where auto attack dropped way off, meaning I was not close enough or were facing the wrong way.Another thing I am still working on is keeping an efficient rotation of the temporary buffs. Both Inspiration and En Guard have shorter reuse timers, so should not ever be "saved" for a special fight. I use Inspiration then whatever the biggest attacks are available. But, I never use Inspiration until a mob is below 65% health, since by then most of the good debuffs are on. If I do not have enough "big" attacks que'd up, I wait to use inspiration. En guard I use when available if the mob is not likely to die before it runs out. But if we are fighting short-life mobs one after another, I go ahead an use anyway. I only use Finesse or Ruthless Cunning early in a fight since both have decently long timers on them, and I never use these two at the same time. That gives me about 40% of the fighting time with a big DPS buff.I also have read through many of the order-of-use suggestions here and and EQ2flames. I have experimented with various combinations, but have not found much difference fighting raid mobs. I think this is beacuase so many raid-mates are debuffing the mobs at the same time that the mobs are hitting the cap on debuffs very early. Even so, I try to be efficient on it. 10-second DPS-debuff first as I run in (Reach FTW), tricks next, 10-second back attack, the two STR AA attacks, usually time for Inspiration now if available, and by then the mobs is at or near cap so I run through the big attacks.Positional or stealth attacks were being ignorder by me on earlier raids, so I really concentrate to get these in now. With boot dagger, I have two attacks that put me into stealth so that I can from-stealth attack. So I make sure to use Bootdagger early (30 second timer), hideaway when the from stealth attack is available again, and then often bootdagger again later in the fight. That gives me two boot daggers + three from stealth hits to help fill voids in my attack rotation. And as mentioned earlier, the frontal eye attack was being underused. I work that in earlier in a fight by darting forward and back to hit it, losing no autoattack if timed properly. I can do it a second time (or more) in a fight since it is only a 20 second timer. But of course, be aware of mobs with nasty front-only AOEs.I need to work more tactics into my fighting style, as I am certain there is more to learn. But perhaps some of the observations and techniques I am using will help others get thier DPS up too. If any of the experianced swashys know things I am doing could be tweaked to be better, please let us know right away! <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" />
Errolflynn
08-07-2008, 09:49 AM
Sounds to me like you are doing a pretty good job on your own.Keep up the good work. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" />
<cite>ribleteto wrote:</cite><blockquote>Daladfar, your gear is quite a bit better than mine. I am currently running with:<ul><li>33% melee crit</li><li>31% Attack Speed (includes MC haste cloak)</li><li>16% DPS</li><li>6% Double Attack</li><li>~420 Melee Mod (can not quite remember)</li><li>Str with all solo buffs ~800</li><li>Int ~180</li><li>Agl ~620</li><li>Raids - Master Crafted caustic, groups I use various Hand Crafted</li><li>Raids - Hand Crafted +62 STR potion</li></ul></blockquote>Adorn your neck piece and throwing weapon / bow. thats 20 dps right there.Run with E<a href="http://www1.eq2llinks.com/item.php?id=-114798604" rel="nofollow" target="_blank">xpert's Elixir of Tactics</a> / and 2 <a href="http://www1.eq2llinks.com/item.php?id=-1132455556" rel="nofollow" target="_blank">Rilissian Rager Whetstone (one for each weapon)</a>. Thats an extra 10 crit.Adorn both your weapons with <a href="http://www1.eq2llinks.com/item.php?id=-914484718" rel="nofollow" target="_blank">Scintillating Vampiric Handle</a> unless you have power problems (depending on how bad your power problems are....) use Phantom ones... if you have medium power problems then use 1, and severe then 2.
riblete
08-07-2008, 04:05 PM
Money is still tight for me. So I have put a 10% adorment on my neck item, but only have a 4% adornment on my thrown weapon slot. The 10% adornment version would cost me about 17 plat on my server. So I figured I would go for frugalness for right now. I plan to upgrade the adorment in the next couple weeks, it is just a wealth issue for the moment.I am using a damage proc type weapon adornment right now. I am not getting hit that much to need the healing, and do fine on power in most groups/raids I have been on. If that changes, I will certainly swap out the adornment. Do others think the Vampiric should be used instead of a straight damage adornment on weapons? I can swasp out if people think it is a good idea?I want to use the Tactics potions, but that would cost me about 1/2 a plat per raid. (4gold * 4 per hour * 3 hours) The whetstones are even more expensive for me. So until I get into a regular raid group that can take down more named bosses on a raid, I do not want to commit that much money to it. I am certainly willing to in the future in the right circumstances. How much effect do you think +4% melee crit from tactics is worth in DPS? I assume the other adornments are 3% for 15 minutes? Can you use those in addition to an always-on adorment?The primary gear I need to aquire right now is Ganaks Torque, from Vaults for the +5% crit.Thanks for the suggestions!
Daladfar
08-07-2008, 07:00 PM
<p>Well i just recently aquired The Bloodthirsty Choker to c what it does as far as an increase to dps or not i was usin the Ganak's Torque...</p><p>I have the 2 dps adorns on both neck and ranged and use elixir of int. ..and have the Whetstone crit pots but those only go for the primary weap and they r only 3% </p><p>I also have both weaps...... fabled Charm's Way and Battle Axe of Venom....... adorned with Smoldering Vamp Handle ...i use expert's caustic poisons</p><p>ive tried to do everything every forum post says to do for dps this is my dilema i dont understand y i cant achieve higher dps than 2-3k </p><p>Auto Attack...Positioning...Temp dps buffs...Group make-up...aa spec... i know is all important factors and a must </p>
<cite>Daladfar wrote:</cite><blockquote><p>I have the 2 dps adorns on both neck and ranged and use elixir of int. ..and have the Whetstone crit pots but those only go for the primary weap and they r only 3% </p></blockquote>Unequip Secondary, Apply Whetstone, reequip secondary.I believe they are bugged and don't work if your secondary is equipped.
OutcastBlade
08-08-2008, 02:59 PM
<cite>Daladfar wrote:</cite><blockquote><p>Well i just recently aquired The Bloodthirsty Choker to c what it does as far as an increase to dps or not i was usin the Ganak's Torque...</p><p>I have the 2 dps adorns on both neck and ranged and use elixir of int. ..and have the Whetstone crit pots but those only go for the primary weap and they r only 3% </p><p>I also have both weaps...... fabled Charm's Way and Battle Axe of Venom....... adorned with Smoldering Vamp Handle ...i use expert's caustic poisons</p><p>ive tried to do everything every forum post says to do for dps this is my dilema i dont understand y i cant achieve higher dps than 2-3k </p><p>Auto Attack...Positioning...Temp dps buffs...Group make-up...aa spec... i know is all important factors and a must </p></blockquote><p>Post a screenshot of your zonewide so we can see the distro of your skills. Are you raiding? Or this is just group stuff?</p><p>In a group you should be parsing 3k+ assuming you have a dirge/chanter/both. If you're having issues getting that then its coming down to skill because you're better equipped than I am, besides the offhand.</p>
<cite>ribleteto wrote:</cite><blockquote>I am using a damage proc type weapon adornment right now. I am not getting hit that much to need the healing, and do fine on power in most groups/raids I have been on. If that changes, I will certainly swap out the adornment. Do others think the Vampiric should be used instead of a straight damage adornment on weapons? I can swasp out if people think it is a good idea?</blockquote>The damage adornment looks better until you take into account the proc rate. 1.0 x a minute really blows.The vamp one proccs much more and equates to more damage.. The heal is just a nice side effect (esp when you have a choker).
well first off id get that mc weapon right outa the main hand. They do nice dmg, have nice stats, even proc but the swing time is gonna kill ya. All the stuff procs from your primary weapon which is why I always use 1 of my legendary weapons in their. Right now I have some legendary I got in kalmadin, (proc like 800 or so dmg every min thousand pin needles) That way I can get the max use of my poison procs, and swinging capability to proc the imbunment of both.Gear mostly legendary I found on the broker that has good stats or good enough, I admit im lacking there some. I just basically collected things from different zones in jewlery for stats.My aa's I went down the str and agi. I also chose a halfling and used everything I had to get crits up. As a result I crit ALOT. After I maxed those 2 trees, I went into the swash tree, and went down to get my poisons up to 5 all and the extra proc by 6%. Let me tell you those mc poisons proc a nice deal. Expecially when you have your speed on.Right now im also going down to get inspired and the like up with aa's. However the main important thing id look for since ur already at 80 is to find a nice fabled 1 hander. 1 that has a nice proc on it as well. That way you can go down agi for the lunge reversal, get all that extra strike in when your parried and such. Course thats easier said than done, to get any great weapons your probably gonna have to raid for em and we all know ya don't have the best luck in winning from like 16 others.
Pyzjyn
08-11-2008, 01:55 AM
<cite>Kanolth@Antonia Bayle wrote:</cite><blockquote>Yah your dps is not only from AAs though from the crazy equipment you wear. You're a T4 raiding swashy, anything less that 5K in a group is unheard of.But I don't agree with your spec at all tbh. Rippit posted it right. For a struggling instance geared swashy, speccing max in defense AA and max in run speed aint gonna help his dps at all. Now this is something I am unsure of though because I haven't tested it out, but it looks you've foregone poisons and maxed out in the other trees? I have maxed out poisons, reach, and style, but I'd be willing to try out a different spec like the one you're using if other swashies can also provide some feedback on your swashbuckler tree spec.Would maxing out reach, style and debuffs increase my dps over maxing out poisons, reach and style?</blockquote><p>I maxed out the run speed because in many fights, in-combat run speed can make or break my dps. Alot of time I need to joust quickly, re-position, or move back in combat range after being knocked back. In-combat run speed helps me close the gap on that much faster. </p><p>As far as poisons go, I used to be specced with poisons over reach and I've found that my DPS increased a great deal with Reach. The reason why is because the Poisons line does not increase damage on caustic or hemotoxin poisons. It can increase the damage on mental breach, but I don't run that too often anyway. It can increase turgur reduction by about 10 max but that again does not add to my dps. Even the trigger chance which is really the only ability that can affect your DPS is low enough that I would prefer to put points elsewhere. </p><p>Reach helps my overall DPS whereas Potency helps very little. </p>
Rippitt
08-11-2008, 03:06 AM
The selling point for the potency line is the 6% trigger chance enhancement. That's not +6% of base value, btw.
OutcastBlade
08-11-2008, 05:11 PM
<p>Right, thats the reason I maxxed it out, was for the increased trigger chance. I could care less about the rest of the line.</p>
Kram337
08-15-2008, 09:35 AM
<cite>Devastatin@Unrest wrote:</cite><blockquote><cite>ribleteto wrote:</cite><blockquote>Daladfar, your gear is quite a bit better than mine. I am currently running with:<ul><li>33% melee crit</li><li>31% Attack Speed (includes MC haste cloak)</li><li>16% DPS</li><li>6% Double Attack</li><li>~420 Melee Mod (can not quite remember)</li><li>Str with all solo buffs ~800</li><li>Int ~180</li><li>Agl ~620</li><li>Raids - Master Crafted caustic, groups I use various Hand Crafted</li><li>Raids - Hand Crafted +62 STR potion</li></ul></blockquote>Adorn your neck piece and throwing weapon / bow. thats 20 dps right there.Run with E<a rel="nofollow" href="http://www1.eq2llinks.com/item.php?id=-114798604" target="_blank">xpert's Elixir of Tactics</a> / and 2 <a rel="nofollow" href="http://www1.eq2llinks.com/item.php?id=-1132455556" target="_blank">Rilissian Rager Whetstone (one for each weapon)</a>. Thats an extra 10 crit.Adorn both your weapons with <a rel="nofollow" href="http://www1.eq2llinks.com/item.php?id=-914484718" target="_blank">Scintillating Vampiric Handle</a> unless you have power problems (depending on how bad your power problems are....) use Phantom ones... if you have medium power problems then use 1, and severe then 2.</blockquote>If you adorn both weapons with Scintillating Vamp handles, they both will proc? Giving you essentially 4 procs a min instead of 2?I thought it said that only the primary weapon will proc the effect. but idk how it works.
Rippitt
08-16-2008, 03:51 AM
Embedded weapon procs and adornments will proc when that weapon makes a successful attack.
Raidyen
08-18-2008, 01:43 PM
<cite>Darud@Befallen wrote:</cite><blockquote><p>I'm STR 48881, AGI 48881, INT 45.</p><p>Swashy tree I've got the following:</p><p>Sneak 5/5Artful Finesse 5/5Inspired Daring 5/5En Garde 5/5Advance Warning 1/1</p><p>Lucky Ploy 5/5Swathe 5/5Hurricane 5/5Cold throw 5/5Hail of Steel 2/5Reach 1/1</p><p>Flurry of Arms 5/5</p><p>Swipe 5/5Spine Attack 5/5Dirty Tricks 5/5Lung Puncture 5/5Quick Flurry 1/1</p><p>I've hit 7k on parses in VP and 5kish in group content with a less than stellar group. </p></blockquote><p>just FYI you hit the cap at 4 ranks in Sneak with sailwind, so that 5th point does nothing to your cast speed.</p>
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