View Full Version : Application Ran Out of Memory??!!
Sanjir
07-05-2008, 12:32 AM
Okay I have been getting this issue since your last Update.Application Ran out of Memory when requesting 1048608 bytes (limit: 2048mb, current: 904mb)Then when I close that window another pops up saying.Microsoft Visual C++ Runtime LibraryRuntime Error Program:CProgram FilesSonyEverQuestIIEverQuest2.exeSo far I have gotten this crash numerous times in Neriak, especially when using the Teleport padsI have had this issue on my old computer and now on my new computer which has 4 gigs of Ram, is a Q9300 2.5 ghz Quad Core Processor, Vista 32 bit OS, and a BFG 8800gt 512mb vid card. And yes I do have all the "Latest Drivers".Please help....
Taranwen
07-05-2008, 10:48 AM
yes you and about 75 pages of other people icluding myself...even after 75 pages of people having the same problem they still havent fixed it. im sure this thread will be locked
Sanjir
07-05-2008, 11:05 AM
Thanks I did a search in the forums first, but didn't find any other threads about it. Glad to see I am not the only one. And I do hope that they fix it soon.
TSR-TrevorG
07-07-2008, 04:48 PM
While we would lock a post that has nothing to do with asking for help, this is not true for this thread.Sanjir,<span class="postbody">Have you tried to run the command<span class="postbody"> "/force_low_mem_mode 1</span>" in the chat window?" Give it a try and see how it resolves your issue.</span>
Brook
07-10-2008, 01:28 PM
It was my understanding that low memory mode was an automatic thing that was put into the game.
TSR-TrevorG
07-10-2008, 02:54 PM
It was not an automatic thing, you will need to input it yourself.This is also an issue we are tracking and that the developers are keeping an eye on.<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=364955" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=364955</a>I do not know if you have it or not already but you may wish to download and install .NET 3.5<a href="http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en" target="_blank" rel="nofollow">http://www.microsoft.com/downloads/...;displaylang=en</a>
Daysy
07-10-2008, 07:50 PM
<cite>TSR-TrevorG wrote:</cite><blockquote><span class="postbody">Have you tried to run the command<span class="postbody"> "/force_low_mem_mode 1</span>" in the chat window?"</span></blockquote>Is this something to be used in places like Neriak and Gorowyn where the error usually occurs, or does it make a permanent change? If the latter, is there a way to reverse it? Other than not getting the error, what other effect does it have?
select20
07-11-2008, 10:36 AM
<p>I did both things you sugested. I used that command in game but nothing happens and I'm still crashing out. I'm not gonna go fill out the stupid questionair in the other forum because obviously if there are 76 pages of it, me filling it out isn't going to help.</p>
Swinco
08-13-2008, 07:02 PM
<p>This error is the thorn in my side, and its starting to annoy me majorly! there has to be a so called fix that actually works. ive tried typing it in the chat box in game, didnt work, how do i successfully edit my eq2.ini file with to so called command '/force_low_mem_mode true' cuz everything i have tired hasnt worked. my eq2.ini file looks like this when opened </p><p>cl_ui_skinname EQ2MAP</p><p>cl_ui_subdir UI/</p><p>ive tried putting it as shown</p><p>cl_ui_skinname EQ2MAP</p><p>cl_ui_subdir UI/</p><p>/force_low_mem_mode true</p><p>but still no luck, how do i do it, and is there another fix out there that is garenteed to work? please help, its driving me nuts!</p>
TSR-TrevorG
08-13-2008, 07:20 PM
I havent tested out "/force_low_mem_mode true", but I know "/force_low_mem_mode 1" works. Granted 1=true.
Swinco
08-13-2008, 07:33 PM
so if '/force_low_mem_mode 1' works and ive entered true at the end in my eq2.ini file if i edit it and put 1 it should work, because i tried the '/force_low_mem_mode 1' in the chat window in game and about 2 mins after that i got the same critical error refering to application ran out of memory?
Swinco
08-13-2008, 07:42 PM
<p>ok i have just tried the /force_low_mem_mode 1' in my eq2.ini file and got the same error this time. if you are sure it works and i dont doubt that, i must have entered it incorrectly. how is the correct way to enter it into the eq2.ini file. what i do is i right click then click the edit option, it opens it up. below the two commands i then enter '/force_low_mem_mode 1' it didnt work, is this the correct way to do it? </p><p>cl_ui_skinname EQ2MAP</p><p>cl_ui_subdir UI/</p>
TSR-TrevorG
08-13-2008, 08:59 PM
What UI do you have installed to the EQ2MAP folder?EQ2MAP isn't a UI by itself just a map program.
Mortall
08-21-2008, 02:23 PM
I' am also getting the exact same error in neriak, when is this going to be fixed ?with a Q6600 cpu 4 gig ram 8800 gt 512 meg latest drivers and windows xplooks like vista users are also getting this error.
TSR-TrevorG
08-21-2008, 02:57 PM
I apologize but I do not have an ETA for changes to the game and fixes to issues. I would check in the test server forum or Developer Roundtable and post your questions as well on there.
<p>I have noticed in this thread a alarming trend, 32 bit os's with 4 gigs of ram, and lots of video ram. Even with enabling the PAE switch it's not a super stable solution. One reason these people could be seeing it in eq2 and not nother places would be the immensive resources eq2 can take.</p><p>Just a thought.</p>
Bekkr
08-21-2008, 07:00 PM
It actually has nothing to do with stability at all. You just don't get to actually use all 4 gigs, as most of the 4th GB is mapped for video ram (among other things). With RAM pricing being what it is (and has been) lately, the cost of the extra 2 gigs is worth it for the extra 1.2 or so gigs that you actually get.<p>Additionally, the mythical /PAE switch doesn't actually work like it used to. From <a rel="nofollow" href="http://www.dansdata.com/askdan00015.htm" target="_blank">someone who knows more about these things than I do</a>:</p> <cite>Dan's Data wrote:</cite><blockquote> <p>PAE mode, in its proper form, cranks the memory address space up to 64 gigabytes (two to the power of 36). The computer can then give a 4Gb addressing block within that space - or even more, with extra tricks - to each of several applications.</p><p>PAE's no good to the everyday 3Gb-problem-afflicted user, though, for two reasons.</p><p>First, it presents 64-bit addresses to drivers, and thus causes exactly the same compatibility problems as a proper 64-bit operating system. Except worse, because now you need PAE-aware drivers for 32-bit Windows, instead of plain 64-bit drivers for a 64-bit OS.</p><p>From a normal user's point of view, PAE gives you the incompatibility of a 64-bit operating system when you're still running a 32-bit OS.</p><p>For this reason, Microsoft changed the behaviour of the /PAE option in almost all versions of WinXP as of Service Pack 2. They fixed the endless driver problems by, essentially, making /PAE in XP not do anything to addressing. All versions of WinXP except for the x64 Edition now have a hard 4Gb addressing limit, no matter what hardware you use them on and what configuration you choose. All PAE does in those versions of Windows is activate NoExecute support, which, once again, you probably don't want.</p><p>This isn't a big problem, of course, since XP is not meant to be a server operating system. But it's still mystifying to people who try the /PAE flag and can't figure out why it doesn't work.</p><p>Oh, and just in case you for some reason still wanted to try PAE: It eats CPU time, too.</p></blockquote><p>Hope that helps you.</p><p>Cheers,</p><p> -B.</p>
<p>I am getting the same problem, my error messages were as follows:</p><p> <cite>Skuz wrote:</cite></p><blockquote><p><b>CRITICAL ERROR </b></p><p>Application ran out of memory when requesting 1398256 bytes (limit; 2048mb, current: 496mb)</p></blockquote><p>followed by:</p><p><cite>Skuz wrote:</cite></p><blockquote><p><b> RUNTIME ERROR</b></p><p> Program c:Program FilesSonyEverquestIIEverquestII.exe </p><p>This application has requested the Runtime to terminate it in an unusual way. Please contact the applications support team for more information.</p></blockquote><p>right after it.</p><p> I was on the trial isle playing my Evil Human Warlock, I had finished a fight & was running back to seaside glade through the wilderwood area when I noticed the frame-rate had started to chug/stutter/lag right before the crash.</p><p>I had almost zero non-essential background programs running the first time the game crashed, apart from my firewall/antivirus, however it did crash a second time afterwards even with this switched off.</p><p>I have a athlon 64/3000 single-core processor (not overclocked), 3 gb ram (2x 1gb sticks in the slots 0 & 1, 2x 512gb sticks in slots 2 & 3), a nvidia 6800 gfx card with the latest drivers, & direct x 9.0c.</p><p>I was playing on high quality the first crash & high performance the second crash, I tried the above mentioned low memory command & that didn't seem to have any effect.</p>
Malwys
09-02-2008, 10:10 AM
I'm getting this too.. Not sure when it started as I came back recently.. Seems to happen quite often unfortunetly.Application ran out of memory when requesting 1048608 bytes (limit:2048MB, current 904MB)Vista 32bit SP14gb RAMnvidia gtx 260PS. I seem to get this in only 1 spot, sadly its in neriak which is my home city at the moment. It is on the 2nd bridge coming from the entrance to dark light woods / the default call of neriak point (if I remember where everything is correctly). PPS. or if I use the teleporter to the docks, I will crash before loading is done.
Femke
10-22-2008, 11:35 AM
Add me as well to the list. As far as I can see it started to happen since the last LU.I do run Windows Vista Home Premium. My laptop has 4Gb (at boot taskmanager tells me that between 25 and 30% fysic memory is used). Before the last LU I had never problems like this.Femke.
Jaale
10-23-2008, 02:35 PM
<p style="TEXT-ALIGN: left">I'm getting the same issues as those above, I'm running on a fresh install of windows and I'm getting the errors when porting in the new Top teir guild castle.</p> <p style="TEXT-ALIGN: left">Oddly with this set up I can move the sliders up to extreme in every catagory and only lose about 1 or 2 frames from maxing it out (averaging 56-60 FPS on extreme settings) but it will drop to about 10-15 if NPCs or PCs come onto the screen. I have no idea why, and this wasn't an issue on an older card and before #49.</p> <p style="TEXT-ALIGN: left">Basic sys info....</p> <p>Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236) Language: English (Regional Setting: English)</p> <p>Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+, MMX, 3DNow (2 CPUs), ~2.6GHz</p> <p>2046MB RAM</p> <p>DirectX Version: DirectX 9.0c (4.09.0000.0904)</p> <p style="TEXT-ALIGN: left">---------------Display Devices--------------- Card name: ATI Radeon HD 4870 X2 Manufacturer: ATI Technologies Inc. Chip type: ATI Radeon Graphics Processor (0x9441) DAC type: Internal DAC(400MHz) Device Key: EnumPCIVEN_1002&DEV_9441&SUBSYS_25421002&REV_00 Display Memory: 1024.0 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ati2dvag.dll Driver Version: 6.14.0010.6869 (English) DDI Version: 9 (or higher)Driver Attributes: Final Retail Driver Date/Size: 9/24/2008 03:17:07, 311296 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 9/24/2008 04:09:07, 3331072 bytesDevice Identifier: {D7B71EE2-D701-11CF-6769-4805A1C2CB35} Vendor ID: 0x1002 Device ID: 0x9441 SubSys ID: 0x25421002 Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: EnabledDDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run</p>
TSR-DanielH
10-23-2008, 09:06 PM
<p>If you are getting this error and it indicates the C++ runtime library, then you may want to download the libraries from the MS website.</p><p>Available here:</p><p ><span style="font-family: Arial; color: navy; font-size: x-small;"><span style="font-size: 10pt; color: navy; font-family: Arial;"><a title="blocked::http://www.microsoft.com/downloads/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en" href="http://www.microsoft.com/downloads/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en">http://www.microsoft.com/downloads/...&displaylang=en</a></span></span></p>
Batelu
10-23-2008, 09:30 PM
<p>I was getting these errors a lot prior to my last break. I desubbed in April 08 because EQ2 kept crashing with similar errors to above, mostly in Teren's Grasp, but they occurred elsewhere. I resubbed a few days ago and haven't seen a crash since I've been back, hopefully, I won't.</p><p>My specs are below.</p><p>E8500@stock</p><p>4GB DDR2-1000(4GB more incoming this friday)</p><p>Radeon 4870 512MB</p><p>Windows Vista Business 64</p><p>I typically run EQ2 at 1920x1200, with everything max'd out except shadows. I'd like to max out shadows, as the game looks stunning with them on, but it kills the frame rate too much.</p>
Jaale
10-25-2008, 03:34 PM
I've tried all of the above and I'm still getting the error, however if I ignore the error I can continue playing.... Normally it's to log out and restart.
Lethe5683
10-26-2008, 06:34 PM
<p><cite>Vodroc wrote:</cite></p><blockquote><p>I have noticed in this thread a alarming trend, 32 bit os's with 4 gigs of ram, and lots of video ram. Even with enabling the PAE switch it's not a super stable solution. One reason these people could be seeing it in eq2 and not nother places would be the immensive resources eq2 can take.</p><p>Just a thought.</p></blockquote><p>I get this error as well and my system follows the trend you noted.</p><p>Windows xp 32-bit, fully updated</p><p>Nvidia 8880 GTS, PCI-E x16, 640mb VRAM, newest driver</p><p>4 gb ram (physical), 3.25gb ram (effective)</p><p>Here's a screenshot of the error. It always says something similar. What I don't understand is why it says out of memory when it clearly states that 796mb currently in use while the maximum is 2048mb... so how does it run out of memory by requesting aproximatly 4mb?</p><p><a href="http://lethe5683.com/Cat/Pictures/Other/Error1.png">http://lethe5683.com/Cat/Pictures/Other/Error1.png</a></p><p><a href="http://lethe5683.com/Cat/Pictures/Other/Error2.png">http://lethe5683.com/Cat/Pictures/Other/Error2.png</a></p>
Chris
10-26-2008, 08:42 PM
<p>Exact Same error. I kept thinking it was Vista and was ready to send me new laptop back...I miss XP <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>Here's some basic info from dxdiag:</p><p>Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612) Language: English (Regional Setting: English)System Manufacturer: Dell Inc. System Model: MXG071 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A09 Processor: Intel(R) Core(TM)2 Extreme CPU X9000 @ 2.80GHz (2 CPUs), ~3.0GHz Memory: 3070MB RAM Page File: 1051MB used, 1924MB available Windows Dir: C:Windows DirectX Version: DirectX 10</p><p>Card name: NVIDIA GeForce 8800M GTX Manufacturer: NVIDIA Chip type: GeForce 8800M GTX DAC type: Integrated RAMDAC Device Key: EnumPCIVEN_10DE&DEV_060C&SUBSYS_019C1028&REV_A2 Display Memory: 1778 MB Dedicated Memory: 499 MB Shared Memory: 1279 MB Current Mode: 1920 x 1200 (32 bit) (60Hz) Monitor: Generic PnP Monitor Driver Name: nvd3dum.dll,nvwgf2um.dll Driver Version: 7.15.0011.7532 (English) DDI Version: 10Driver Attributes: Final Retail Driver Date/Size: 7/2/2008 21:33:00, 5689344 bytes WHQL Logo'd: Yes</p><p></p>
Lethe5683
10-27-2008, 03:09 AM
<p>I got the error again and didn't press ok. Instead I went back in to eq2 and tried to play. Heres what happened...</p><p><a href="http://www.lethe5683.com/Cat/Pictures/Other/err1.png">http://www.lethe5683.com/Cat/Pictur.../Other/err1.png</a></p><p><a href="http://www.lethe5683.com/Cat/Pictures/Other/err1.png">http://www.lethe5683.com/Cat/Pictur.../Other/err2.png</a></p><p><a href="http://www.lethe5683.com/Cat/Pictures/Other/err1.png">http://www.lethe5683.com/Cat/Pictur.../Other/err3.png</a></p><p>...and also a really low quality movie of me walking around in the glitched area of neriak.</p><p><a href="http://www.lethe5683.com/Cat/Pictures/Other/error.avi">http://www.lethe5683.com/Cat/Pictur...Other/error.avi</a></p>
Chris
10-27-2008, 04:55 PM
So I did figure one thing out... For some reason, my virtual memory was set to 0 or disabled. Sure I have 4gb ram, but still... so I just set it back to let windows handle my virtual memory and now eq2 runs just fine and only uses about 68% of the total memory with vista and other things running in the background. So, if you're getting this error, try to see what your virtual memory settings are...
Lethe5683
10-27-2008, 06:54 PM
<p><cite>Chris`` wrote:</cite></p><blockquote>So I did figure one thing out... For some reason, my virtual memory was set to 0 or disabled. Sure I have 4gb ram, but still... so I just set it back to let windows handle my virtual memory and now eq2 runs just fine and only uses about 68% of the total memory with vista and other things running in the background. So, if you're getting this error, try to see what your virtual memory settings are...</blockquote><p>I have 10gb of virtual memory so its not that.</p>
LeTaquiner
10-27-2008, 11:31 PM
<p>With regards virtual memory. I cannot verify this myself as I fortunately have not had this problem; but a friend did have it. He used to have iirc 8GB Virtual set - he switched that to Windows Controlled - and has not had the issue since.</p><p>$0.02 your mileage may vary</p>
Lethe5683
10-28-2008, 12:09 PM
<p><cite>LeTaquiner wrote:</cite></p><blockquote><p>With regards virtual memory. I cannot verify this myself as I fortunately have not had this problem; but a friend did have it. He used to have iirc 8GB Virtual set - he switched that to Windows Controlled - and has not had the issue since.</p><p>$0.02 your mileage may vary</p></blockquote><p>Interesting... For awile when I first got the game I never had had this error for at least the first 6 months (even in rok zones) then all of a sudden I started getting this. I think I might have also changed my page file settings from windows managed to my current setting sometime ago as well.</p>
Jay-Sen
11-27-2008, 06:56 PM
<p>I am also having this problem but only with toons camped in the Antonica Guild Hall. I am unable to log any of these but toons outside of the Guild Hall are fine. Guess I will have to camp outside and then zone in when I'm in game. This is only a recent problem though, have played for 4+years with no problems so far so something has changed.</p>
Demio
11-27-2008, 10:49 PM
<p>Just out of curiosity since it appear the one person is using EQ2map have they tried upgrading the latest EQ2map? Always after an new expansion all custom stuff causes some sort of problem and I know that EQ2map had to be redownloaded and installed to work properly again.</p>
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