View Full Version : Brigand Mythical
Where is the updated screenshot of the new UPDATED mythical?Any have any indication on what it will look like? Anyone have Test installed and can post a screenshot of it?Mythical - aITEM -929107905 -880275705:Havoc, Blade of Treachery/aPulled from <a href="http://www.eq2llinks.com/epiclist.php" target="_blank" rel="nofollow">http://www.eq2llinks.com/epiclist.php</a>
Efour EQ2
07-17-2008, 06:21 AM
Apparently its on test now and is a 5% reuse bonus ---- and its a proc still -----Total waste of time and effort - id rather have the 40 haste Heres hoping they see their mistake and bump it up to at least 10% or make it a perm buff and not a crappy proc
I'd like to see 15-30% for a proc or 10ish% perm.I don't know if any raid buffs will have reuse speed in the near future and I also don't know what other items that are coming with Veskar have reuse speed.
Hummelch
07-17-2008, 11:35 AM
the mythical is pure crap compared to other mythicals. Thanks for nothing sony.
Dileth
07-18-2008, 02:03 PM
<p>Ok, so we have 3 people posting here with feedback on the mythical and a 14 page discussion on eq2flames. Let's get to posting or our devs will think nobody cares about the upcomming change.</p><p>Posting that it "sucks" really dosn't help anyone. </p><p>10% to 15% is where the reuse should be as a equipable buff. If it is going to be a proc, I don't know that it would help all that much as it will throw our timing off. 5% worn, we can get from a cloak in a group. Make the mythical better then that please. </p><p> While you are looking at our mythical, look at the +30% to rear based CA's. I'm usually back there, why not make our side based attacks part of that. We only have 3 CA's that are rear only. </p><p> Thank you for taking a look at one of the weaker epics, please take a bit more time and really make it worth having, These two suggestions won't make it any better then the other scouts, only on par with them.</p><p>Dileth Ki`Nix</p><p>80 Brigand Oasis</p><p>Dirty Dozen</p>
Anfauglith
07-19-2008, 11:37 PM
<cite>Dileth wrote:</cite><blockquote><p> While you are looking at our mythical, look at the +30% to rear based CA's. I'm usually back there, why not make our side based attacks part of that. We only have 3 CA's that are rear only. </p></blockquote>Atualy we have 4: Entrail, Dispatched, Enfeeblement and Blood Rake...but that's still very few mostly when you concider that only 1 of those is a dps ca...the others give pretty low dps concidering the 1 min recast...Rest of your post is really good
well tbh whats posting here doing for us ? it does nothing he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]both rouge epics have fluff effects on it , when u check out the most epics u find at least one class defining effect on it that boosts the class the proc imo should be dps related 10% melee crit for brigands and 10% da for swashys a 10 to 15% reuse speed for us could be considered as the class defining ability so we can spam dispatched slightly more but it needs to be static proc is the most stupidiest idea aeralik could come up withthe 30% dmg bonus needs to affect all flanking rear CAs nothing of that would make the weapon op and why he just cant add the swash debuff enhance that is currently on TS is totally beyond me he didnt even state why he did so and imo thats completley retarted that way , its supposed to be a Swashbuckler epic not a rouge epic but considering the garbage that both epics are they couldd be both tagged Rouge instead of Brigand Swashbuckler as both are the worst in design that you could come up with Dirge Troub Assassin procs own Brigs Swashs and Rangers got the crap procs total stupid tbh and it really makes me sick that all scouts got unique and awesome effects on their epics and we rouges got the crap of the week rouge epics are insulting this is srly beyond me how rouge epics could end up with a mythical tag
Aeralik
07-21-2008, 02:28 AM
<cite>Rhymez wrote:</cite><blockquote>well tbh whats posting here doing for us ? it does nothing he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]</blockquote>Nothing is ever set in stone. I was originally giving you 35% spell casting haste instead of the reuse. You guys asked for the reuse so I swapped the two. The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you. The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster. In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.
<cite>Aeralik wrote:</cite><blockquote><cite>Rhymez wrote:</cite><blockquote>well tbh whats posting here doing for us ? it does nothing he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]</blockquote>Nothing is ever set in stone. I was originally giving you 35% spell casting haste instead of the reuse. You guys asked for the reuse so I swapped the two. The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you. The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster. In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.</blockquote>then add a 10% melee crit proc make reuse static and add for gods sake now all flanking cas to the 30% dmg bonus go run some testing with 10% reuse as a proc and see how crapola it is in realitythe haste buff isnt good either but before haste or reuse like it is atm goes live change it into a DPS mod DA mod or crit mod based proc that would make the mythical epic doenzt look that much crapola as it does on test and live atm honestly how long did it take you even to design the Rouge epics ? it appears to me it was done 20min before lunch the epics dont like there was much effort put into them and for that we pay you every month for doing bascially nothing ? youve shown alone taking the flurry proc idea from the brigand forum on flames that you totally lack creativity Im still [Removed for Content] that we were asked what wed like to have on our epics and then it ends up on someone else's give us the flurry proc we deserve and remove the ca dmg bonus
I mean srly you either dont want to understand it or you dont understand it that a proc would suck considering when our proc tends to go off and ifu think reducing cast and recovery with our AA to 0,2secs cast recovery would cut it then ur totally mistaken aswell dude its a proc that can go off after i just finished my CA chain what benefit does it serve me then to have cast recovery reduce or it starts triggerin n the middle of the ca chain and my ca rythym is screwed that is not beneficial to my class that is almost considered as nerf to play the class properly and would make me probably unequip it for something else to not screw my game up , odds happened already with jcap and RoA that Rake and Enfeeble popped back but Dispatched still had a recast timer running even tho i started chaining them at the same time we still use Double UP for doubling said CAs this is because they have the same reuse of 1min and are on top of that our hardest hitting DDsis it really that hard to grasp for you ? if yes roll a Brigand buff him to 80 run a raid and lets see how awesome it goes for you and you are also aware of that haste comes out my [cant control my vocab] already in a guild that can obtain mythicals all your current suggestions FAIL dude its pretty much like the dirge epic you know its just not that much of an issue when their proc goes off after they are done with their initial chain it hurts their dps lsightly by not havinthe cas hit for max dmg but it doesnt scerew their ca rythym troub assassin got a spell crit and melee crit proc mod ranger is probably a bit questionable with the chance to not use an arrow if thats what they were looking for and the swash proc is almost as stupid as the Brigand reuse or ur other suggestion the cast speed recovery if you want to have such effects on our epic they need to be STATIC NOT PROCS temp haste increase sucks because im already at the cap , temp increace to a hate transfer sucks too and is on top of that totally useless or screws thngs up , I mean srly do you test stuff at all ? it appears to me you dont
Hummelch
07-21-2008, 08:59 AM
All those arguments aside ( and they are all valid arguments! ). Just compare the coolness of the assassin epic to the brigand epic.Theres such a huge difference, its not even funny. Our epic is not mythical at all, and that is our biggest problem. I would trade my re-use timer for flurry at any given time.I know you cant give us flurry, but hey - you are the game designer, find something else that would make the weapon awesome.
<cite>Aeralik wrote:</cite><blockquote><cite>Rhymez wrote:</cite><blockquote>well tbh whats posting here doing for us ? it does nothing he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]</blockquote>Nothing is ever set in stone. I was originally giving you 35% spell casting haste instead of the reuse. You guys asked for the reuse so I swapped the two. The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you. The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster. In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.</blockquote>Chris,Is there any other ideas?Please take a moment to consider the following item.<img src="http://img128.imageshack.us/img128/4367/1495488081b61d521bj8.jpg" border="0" alt="" />This will require minimal changes on your side. Will not mess up brigands casting order. Professional debuffs will still be useful and if you time them (or happen to cast them) while the havoc has procced, then you get better debuffs by 10% and will keep in the theme that your slowing down the mob so your debuffs are more effective.And overall its still balanced as a weapon.Of course the reuse speed of the weapon should stack with at least 1 other reuse item on the market, either being the ring of the four winds or the runneye 2 cloak.Please consider this proposal.John
MoeSizlak
07-21-2008, 10:59 AM
<cite>Aeralik wrote:</cite><blockquote><cite>Rhymez wrote:</cite><blockquote>well tbh whats posting here doing for us ? it does nothing he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]</blockquote>Nothing is ever set in stone. I was originally giving you 35% spell casting haste instead of the reuse. You guys asked for the reuse so I swapped the two. The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you. The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster. In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.</blockquote>I think you misunderstand...it's not that we don't want to reuse buff, we do, we NEED it to be static though, not a proc, otherwise it will screw up our timings too much and hurt us more than help us.
Zagats
07-21-2008, 11:25 AM
<cite>Devastatin@Unrest wrote:</cite><blockquote>Is there any other ideas?Please take a moment to consider the following item.<img src="http://img128.imageshack.us/img128/4367/1495488081b61d521bj8.jpg" border="0" alt="" />This will require minimal changes on your side. Will not mess up brigands casting order. Professional debuffs will still be useful and if you time them (or happen to cast them) while the havoc has procced, then you get better debuffs by 10% and will keep in the theme that your slowing down the mob so your debuffs are more effective.And overall its still balanced as a weapon.Of course the reuse speed of the weapon should stack with at least 1 other reuse item on the market, either being the ring of the four winds or the runneye 2 cloak.Please consider this proposal.John</blockquote><p>This idea is not a bad one, at least making the reuse constant. Only alteration to this proposal I would make is to still make the 30% increase to rear combat arts include flanking, or simply state 30% to all positional combat arts. This is still not as <Mythical> as some of the others currently out there, but it would at least be acceptable.</p><p>However, from the sounds of it we are not going to end up with anything. With Aeraliks last post- it seems as though we get a useless haste proc or his wothless reuse proc- either way we will end up with nothing, but putting the haste on it at least prevents the inevatable nerf we would see with the crap reuse proc. The idea of 35% spell casting haste kinda made me laugh.</p>
Hummelch
07-21-2008, 11:57 AM
The fake mythical is okay, but still need the dmg bonus go for rear AND flanking attacks. With the coming nerf to our debuffs we'll hit lesser thus making the few rear attacks miss more. Then the dmg bonus to rear attacks is wasted.
Geothe
07-21-2008, 12:00 PM
<p>A static reuse is good.A proc reuse is bad.Solution:Make the reuse static.Heck, remove that lame 10% debuff effectiviness static ability and replace it with 10% static reuse.</p><p>Change the haste proc to Crit proc.</p><p>Add flanking CAs to be included in the damage bonus.Done.Happy Brigands!</p><p>Then go to the swashies and fix their lame epic as well.</p><p>Dont worry, your assassins will still outparse rogues.</p>
Dileth
07-21-2008, 04:37 PM
<cite>Devastatin@Unrest wrote:</cite><blockquote>Chris,Is there any other ideas?Please take a moment to consider the following item.<img src="http://img128.imageshack.us/img128/4367/1495488081b61d521bj8.jpg" border="0" alt="" />This will require minimal changes on your side. Will not mess up brigands casting order. Professional debuffs will still be useful and if you time them (or happen to cast them) while the havoc has procced, then you get better debuffs by 10% and will keep in the theme that your slowing down the mob so your debuffs are more effective.And overall its still balanced as a weapon.Of course the reuse speed of the weapon should stack with at least 1 other reuse item on the market, either being the ring of the four winds or the runneye 2 cloak.Please consider this proposal.John</blockquote><p>Thats a real solid proposal, have to agree with John.</p><p>Dileth Ki`Nix</p><p>80 Brigand Oasis</p><p>Dirty Dozen</p>
Jeffmaster
07-21-2008, 07:15 PM
<cite>Geothe wrote:</cite><blockquote><p>A static reuse is good.A proc reuse is bad.Solution:Make the reuse static.Heck, remove that lame 10% debuff effectiviness static ability and replace it with 10% static reuse.</p><p>Change the haste proc to Crit proc.</p><p>Add flanking CAs to be included in the damage bonus.Done.Happy Brigands!</p><p>Then go to the swashies and fix their lame epic as well.</p><p>Dont worry, your assassins will still outparse rogues.</p></blockquote>This is a great idea !! Devs, this would make our weapon as good as the guardian and assassin epics.. and balance the other class ones as well..
Jeffmaster
07-21-2008, 07:19 PM
<cite>Dileth wrote:</cite><blockquote><cite>Devastatin@Unrest wrote:</cite><blockquote>Chris,Is there any other ideas?Please take a moment to consider the following item.<img src="http://img128.imageshack.us/img128/4367/1495488081b61d521bj8.jpg" border="0" alt="" />This will require minimal changes on your side. Will not mess up brigands casting order. Professional debuffs will still be useful and if you time them (or happen to cast them) while the havoc has procced, then you get better debuffs by 10% and will keep in the theme that your slowing down the mob so your debuffs are more effective.And overall its still balanced as a weapon.Of course the reuse speed of the weapon should stack with at least 1 other reuse item on the market, either being the ring of the four winds or the runneye 2 cloak.Please consider this proposal.John</blockquote><p>Thats a real solid proposal, have to agree with John.</p><p>Dileth Ki`Nix</p><p>80 Brigand Oasis</p><p>Dirty Dozen</p></blockquote>But this idea is really realistic.... this is a really nice idea..
all positional CAs plus 20% dmg7% melee crit proc 2x12seconds or 7% double attack 2x12secs(would rather see this on the swashy epic) 10% reuse that is tbh not too much to ask for if you want u can also keep the ca dmg bonus and gives us flurry instead if you like that better , still cant get over it that Yobor made this suggestion for our epic and you put it on the Assassin epic , a class that does a crap ton dps with CAs for thje most part Assassins should have gotten CA double attack like Wizards got spell double attack and leave us Rouges the flurry effect its really bey0ondd me how can consider both rouge epics mythical Mythical means it needs to the Awesomness we may debuff yes but we are afterall dps classes too an d srly we wont touch your assassin's numbers on the parse
Efour EQ2
07-23-2008, 05:13 AM
Hmm so how is this coming along? Is the 10% static reuse version on test yet?When is this ment to go live? Why have i still not got a RE2 cloak after 25 runs?If it goes live as a proc i will cry
<cite>Efour@Splitpaw wrote:</cite><blockquote>Hmm so how is this coming along? Is the 10% static reuse version on test yet?When is this ment to go live? Why have i still not got a RE2 cloak after 25 runs?If it goes live as a proc i will cry</blockquote>1) I don't know if there will be a 10% static reuse version.2) the change will go live next update from what I understand, whatever the change ends up being.3) Because the RNG god's hate you AND me! I've lost roll to the crit ring both times to dirg's and the cloak has NEVER F************* dropped... lol <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Garoc_the_Dark
07-23-2008, 02:29 PM
Could add some time to the duration of Not so Amazing Reflexes, increase by like 5 sec so when it procs you can really know if you need to joust the incoming AOE or not.I like reuse timer reductions.
Lyasa
07-23-2008, 03:46 PM
<p>i think we've got enough stuff modding AR already, it's not going to ever be what it used to be, so no more bandages on that skill.</p><p>though 35% cast speed? with AA's and bards AA and monk ability i'm usually sitting around 45% cast haste on raids already, making my CA's have a .38 s ish cast time anyway, i don't really need anymore. if i was a sorcerer or a ranger, then maybe i'd like the cast haste. as it stands, the cloak from RE is better reuse item and the ring of 4 winds is as well, if it was a constant % then 10 would be a great number, but since it's a proc and not a constant thing 15% should be the absolute lowest, imo.</p><p> also maybe get the 30% bonus to rear attacks made instead into a "+30% damage to CA's while behind your current target"? still gives the 30% to the rear attacks, gives us a unique bonus, and also makes us pay attention to maintain the bonus.</p>
<cite>Lyasa wrote:</cite><blockquote><p> "+30% damage to CA's while behind your current target"? still gives the 30% to the rear attacks, gives us a unique bonus, and also makes us pay attention to maintain the bonus.</p></blockquote>I like this.
Jeffmaster
07-24-2008, 01:31 PM
<cite>Devastatin@Unrest wrote:</cite><blockquote><cite>Lyasa wrote:</cite><blockquote><p> "+30% damage to CA's while behind your current target"? still gives the 30% to the rear attacks, gives us a unique bonus, and also makes us pay attention to maintain the bonus.</p></blockquote>I like this.</blockquote>I like it too, but its overpowered since we will always be behind the mob.. 20 % would be more realistic..
Doesn't Swashy have something similar on charm's way?
RoenynShadowDancer
07-24-2008, 02:40 PM
<p>Well i have seen a lot of upgrades as well as nerfs in my days as a brigand. And i always fear when they start "changing" stuff. Its like switching spark plugs on a car till you get it right LOL.</p><p>Anyhoo, with that being said. The current mythical proc isnt that bad but could be better. I do think that the 10% to profession debuffs are huge. Dont lose that. Thats like what 500 more mit on dispatched? I do think we need to have the TS thing swash's have tho. I mean why give to one and not the other? </p><p>This is what i would like to see happen and not be ridiculously overbalanced. Keep the havoc proc damage and % to proc etc. Decrease the mob to X ability (left blank to fill in) and increase casters DA or Crit by 10/15/25 for 10 seconds. </p><p>Add TS buff/debuff line to our mythicals.</p><p>Make 30% to all positional CA's, which only adds 3 CA's to that list. Remiss (frontal), Spew and Sidestab.</p><p>Keep +10% profession debuffs. This is huge imo.</p><p>Add perma 10% REUSE so our CA's are still all in time. </p><p>If you want to add/take away. Or if that above is too much then just dont give us TS line.</p><p>Just my 2cents. </p>
SinIsLaw
07-25-2008, 04:39 AM
There is really no need for the TS effect imho! What Soe needs to do imho is to fix TS in such manner that we don't overwrite the dmg reduction part of the swashbucklers! If they can't do that then imho they need to give something to swashbucklers! Having a Mythical benefit on ur weapon which can be overwritten by another class is just r3tarded!
I fully support casting speed buff on the brig mythical. Makes it much more useful in PVP. Reuse speed isn't very helpful in PVP seeing as how brigs are focussed on burst dps and killing their victim as quickly as possible. Therefore nullifying any benefit to reuse speed on a 60 second recast CA.Please re-consider changing it back to casting speed buff. Thanks.
SinIsLaw
07-29-2008, 05:27 AM
<cite>Aeralik wrote:</cite><blockquote><cite></cite>Nothing is ever set in stone. I was originally giving you 35% spell casting haste instead of the reuse. You guys asked for the reuse so I swapped the two. The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you. The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster. In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.</blockquote>Been on test last saturday and it was still the reuse proc, then i heard yesterday from others on test that it was still the 10% reuse proc! Have you come to any conclusion on what it is gonna be! The majority of brigand apperently seem to dislike the reuse change, even more then the old haste. And your inital idea about casting speed felt to most of us like a slap in the face ... Or have you come up with something totally different that would make us proud to wear and own the brigand Mythical? As right now it's just a a weapon with the best stats & dmg spread for us, and it is no where "mythical" to Brigands, as 9 out of 10 would replace it with the next best weapon if there were one with similar stats
<p>On german server the weapon has only 20% behind attack increase, that came with a patch the last week.</p><p>I don't know if it's a bug or not. I know only one thing, the swashy weapon has a 10% CA buff, an brigand only 20 or 30% rear, with 20 dmg CAs (I think swashy has the same amount) they became 200 to 120 (4 rear at 30%) or 80 (4 rear at 20%). So our weapon buffs only 40% or 60% of the swashy amount of CA dmg.</p><p>Balance seems to be very difficult, so it's easyer to nerf classes that do less dmg, because pvp swashys whine that our debuffs are bugged.</p><p>I don't think that the DEVs will give us a weapon equal to swashy, I hope only they don't nerf it more...</p>
Anfauglith
07-30-2008, 01:16 PM
Well obviously the dehaste from the fake should not be there (I guess he just frgot to remove that line) appart from that it looks pretty good to me.<p>If the reuse speed had to be in the proc I'd like to see it around 15-20% (it's only on about half the time)...but it'd definitly be very interesting.</p><p>As for some of the comments, I personaly prefer the reuse speed to casting speed a LOT for a few reason.</p><p>With the incoming change to when our debuff apply, shorter recast means less difference when a good debuff doesn't land.Also I'm already casting faster than my CAs repop, while faster casting speed may make me able to spike a bit more damage...in long fights it wouldn't change anything to my dps...and I personaly don't really mind my dps when the fight lasts 30 or 31 seconds whether I do something or not.</p>
Dareena
07-31-2008, 12:15 PM
Well Kiara just posted the notes for the GU 47 changes. Havoc now procs a bonus to Double Attack instead of the haste.
<cite>Dareena@Lucan DLere wrote:</cite><blockquote>Well Kiara just posted the notes for the GU 47 changes. Havoc now procs a bonus to Double Attack instead of the haste.</blockquote><img src="http://static.pici.se/pictures/IqKAKDJTL.jpg" alt="" border="0" /><img src="http://static.pici.se/pictures/oYikgPJax.jpg" alt="" border="0" />
@Developers: All positive responses from all that I've spoken to. Seems just about everyone is happy/content with the new proc.*of course a few naysayers, but eh... mostly positive (>85%)
thank you aeralikepic just jumped up a few positions on the rating ladder good decision and something i really did not expect
<p>Its better then Haste and proc reuse. Not quite as good as static reuse. Good Compromise.</p><p>V</p>
DarkRanger77
08-05-2008, 06:57 PM
A mythical weapon should be doing something your other gear isnt. Double attack is a joke and it sucks to eat this crap up. Auto attack hit rates are stupid, 15 percent DA on top of all the DA you can already get with gear is just stupid. If we were going to get DA at least give us the tiny boost to FLANKING attacks added on there. But my bad nevermind Aeralik hasn't rolled a Brigand yet. When he does we may get looked at, till then grats assassins on the single most over powered mythical in game.
<cite>DarkRanger77 wrote:</cite><blockquote>A mythical weapon should be doing something your other gear isnt. Double attack is a joke and it sucks to eat this crap up. Auto attack hit rates are stupid, 15 percent DA on top of all the DA you can already get with gear is just stupid. If we were going to get DA at least give us the tiny boost to FLANKING attacks added on there. But my bad nevermind Aeralik hasn't rolled a Brigand yet. When he does we may get looked at, till then grats assassins on the single most over powered mythical in game.</blockquote><strike>Servername + Toon name and if you have a mythical or not yet or your point is moot =(</strike>Found you, <a href="http://eq2players.station.sony.com/characters/character_profile.vm?characterId=791739203" rel="nofollow" target="_blank">HERE</a>. Carry on =)I believe that people who don't have the mythical have less of a voice than those who have or can obatin said mythical.
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