View Full Version : Returning Player needing advise to grind AA's
<p>Hi all. Returning player looking for advice on AA grinding. I just dinged 32 and I believe I am way behind on AA's. Currently I only have 13 or 14 (original toon before AA's were in game). What amount should I have at this level? Also how can I catch up?</p><p>Thanks in advance for helpful responses.</p>
Junaru
06-30-2008, 04:40 PM
At L32 having 15 AA's is a little low. My 45 Swashie has 40 AA's to give you a little perspective.
<p>How can you catch up? easy do lots of quests, even grey quests (at or above level 10, some level 10's don't give ap's xp fyi) will give you ap xp.</p><p>How many should you have? /shrug I never really kept track. Although like experience levels it takes more XP for your 80th level then it does your first level, same with AP's It takes less xp for your first ap then your 140th ap. Also there is a cap before 70 you can only have up to a max of 100. Once you hit 70 then you can go above that.</p><p>Oh and not that I was really trying on my conjy i have 28 ap's and he's level 25. Most of the time he sits dormant just cause I don't play him that much so he always has max vitality which pushs my levels a bit faster then I care.</p>
ShashLigai
07-01-2008, 11:04 AM
as Ohiv suggested. also, revisit all of the old places you adventured before you retired your toon. you can get AA for exploring as well as adventuring. also, kill named in every zone you can. named give AA the first time you kill them, even the grey ones.
<cite>ShashLigai wrote:</cite><blockquote>named give AA the first time you kill them, even the grey ones.</blockquote>Not true, you would need to mentor down to get the ap xp from a grey named mob.
<p>I keep reading about disabling Adventure Exp while trying to raise your AA's for characters that are pre RoK and EoF. What is the reason to do this?</p><p>I will post this question on the Newbie Yard as well.</p><p>Thanks</p>
Editedmind
07-13-2008, 01:50 PM
The reason for locking, well look at it this way... Leveling doesn't actually give you much, a little health, a little power. It also makes you eligible to upgrade your skills, combat arts, gear, etc. However, when you look at AA, that's pure and simple gain in any situation. Having more AA than adventure levels wont make your adventure capability suffer, in fact, it's only better the more AA you can squeeze in to a lower adventure level. That's why people lock, to squeeze in as many AA as possible so their characters are far more powerful and can take on harder encounters, get better loot, make more plat, gear up better...
Anfauglith
07-14-2008, 11:20 AM
There is 2 reasons to block exp, one is if you're on pvp server as it'll make you more powerfull for the lvl you are. The other reason is to be able to fully play the game in all zones without greying them out because lvling up to 50 the normal way is too fast to fully explore all of them.Oh yeah and there's a last reason...so you can show off to others because they have "so little aa".That pretty much sums it up.
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