g0thiC_iCe_cReaM
06-18-2008, 02:56 AM
<p>So I have this problem that happens whenever I get a new computer and download the patcher and let it download the entire game. It seems to not get all the files, and no matter how many times I run a full file scan it seems to never pick up the ones that I'm missing. I usually just take a copy of the game off my last computer and then run the patcher.</p><p>Today, I tried to patch and enter the new Runnyeye. I haven't had this problem after getting the game to successfully run until today. It did not download any of the new Runnyeye files, and crashed with the following message (also logged to verifylog.txt):</p><p>build="SOEBuild=4926T" version="SOEVersionString=2008/6/16 14:06:15" build_type="USER OPTIMIZED" ls_address="none" zone="runnyeye_advanced" loc="-97.42 -27.44 57.52" performance="7" verify="E:testeq2gameclientsrcGameScene.cpp(4143): Failed to create zone. Suggestion: Please do a full scan from the patcher."</p><p>I also had this message logged to alertlog.txt:</p><p>build="SOEBuild=4926T" version="SOEVersionString=2008/6/16 14:06:15" build_type="USER OPTIMIZED" ls_address="none" zone="runnyeye_advanced" loc="-97.42 -27.44 57.52" performance="7" alert="E:testeq2gamegamecommonclientGameWorld.cpp(249): Failed to load room volume lookup table for world runnyeye_advanced"build="SOEBuild=4926T" version="SOEVersionString=2008/6/16 14:06:15" build_type="USER OPTIMIZED" ls_address="none" zone="runnyeye_advanced" loc="-97.42 -27.44 57.52" performance="7" alert="E:testeq2frameworkscenegraphsrcVeSoundNode.cpp(620 ): ERROR - Unable to load sound nodes from 'Zones/runnyeye_advanced/runnyeye_advanced_sounds.voc'."</p><p>I took a look at PatchCache2.xml, and the new Runnyeye files are in there with their respective CRC etc, but it never downloaded them. I turned off my antivirus and tried running the patcher as well.</p><p>I ran a full file scan a few times and still no luck. My laptop patched properly so I just played from that since I had a group waiting on me.</p><p>Here's my patch log: (had to rename the .log files with .txt extention b/c I block certain file extention on my web server)</p><p><a href="http://www.randomhost.org/eq2problem/EverQuest2Patch.log.txt" rel="nofollow" target="_blank">http://www.randomhost.org/eq2proble...t2Patch.log.txt</a></p><p>I don't see the new Runnyeye files listed in the log from tonight in there. They are listed in PatchCache2.xml:</p><p><a href="http://www.randomhost.org/eq2problem/PatchCache2.xml" rel="nofollow" target="_blank">http://www.randomhost.org/eq2proble...PatchCache2.xml</a></p><p>Here's all the files that were altered durring my last full filescan:</p><p><a href="http://www.randomhost.org/eq2problem/" rel="nofollow" target="_blank">http://www.randomhost.org/eq2problem/</a></p><p>What can I do to get the launcher to actually get the right files in the future?</p>