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View Full Version : GU 46 tradeskill goodness...


denmom
06-04-2008, 08:48 PM
<p><b>TRADESKILLS</b></p><ul><li>The imbued stone hide leather bandolier recipe is once again available.  The sandalwood cudgel recipe is now making the correct item.</li><li>A duplicate recipe for fistwraps has been removed from advanced weaponsmith volume 38 and is now only present in volume 39.</li><li>Crafted javelin, tribal and great spear appearances are now more appropriate to the weapons' names.</li><li>Carpenters, inspirated by some of the elaborate cloaks adventurers have discovered, have started learning to create similar tapestries for the home.  They have also acquired a few new recipes inspired by Kelethin and Maj'dul craftsmanship.</li><li>The costs of city tradeskill faction titles are now more equivalent between different cities.</li><li>The variety of item selection for level 40 carpenter crafting writs should now be a bit more (or less) bearable.</li><li>Di'Zok weaponsmiths have shared their knowledge of riding crops to crafters they deem sufficiently worthy.</li><li>Armorers and tailors can now imbue all armor sets in the level 40-49 range, as well as making all armor sets for all normal equipment slots in this level range.</li><li>Short spears are now somewhat shorter in appearance.  </li><li>All woodworker-crafted wands now look wand-like.  Woodworkers are also able once again to make magic-imbued wands.</li><li>Crafted sledgehammer recipes have been replaced by a crafted sledge which has more unique stats.  Any existing crafted sledgehammers will remain as they are.</li></ul>Very impatiently waiting...Tho I do have to wonder about the *shudder* faction level needed for the riding crop recipe.  And have to wonder why it's a shared recipe (like the mirror and mannequins) and not something just for Weaponsmiths.Not complaining!  Just idle wondering as I wait./haunts between ts forums and EQ2 Traders Corner...

Snowdonia
06-04-2008, 08:55 PM
<cite>Pheep@Unrest wrote:</cite><blockquote>Tho I do have to wonder about the *shudder* faction level needed for the riding crop recipe.  And have to wonder why it's a shared recipe (like the mirror and mannequins) and not something just for Weaponsmiths.</blockquote>Well, the patch notes don't specifically state that it isn't something just for WSmiths, it just doesn't say that it is. I agree, it's very "open" word usage, but it doesn't mean that it's a recipe for anyone either, but we'll see.I also can't see the recipe requiring any more than 30k faction since that is the cap the Devs set for crafters in obtainable faction via crafting writs. If they made it higher than that then they would get a slew of hate mail and need to allow crafters to faction up past 30k. hehe

SilkenKidden
06-05-2008, 05:50 AM
<cite>Snowdonia@Runnyeye wrote:</cite><blockquote><cite>Pheep@Unrest wrote:</cite><blockquote>Tho I do have to wonder about the *shudder* faction level needed for the riding crop recipe.  And have to wonder why it's a shared recipe (like the mirror and mannequins) and not something just for Weaponsmiths.</blockquote>Well, the patch notes don't specifically state that it isn't something just for WSmiths, it just doesn't say that it is. I agree, it's very "open" word usage, but it doesn't mean that it's a recipe for anyone either, but we'll see.I also can't see the recipe requiring any more than 30k faction since that is the cap the Devs set for crafters in obtainable faction via crafting writs. If they made it higher than that then they would get a slew of hate mail and need to allow crafters to faction up past 30k. hehe</blockquote><p>30K is all I'm hoping to get for my armorer, even though we have been doing writs all the way up.  (That's another story.)  I'm happy with getting the mannequin recipes.  But isn't 40K required for the mirror recipe?  Is that going to be set down to 30K, which would be very nice indeed.  </p>

denmom
06-05-2008, 05:56 AM
<cite>Silken@Butcherblock wrote:</cite><blockquote><cite>Snowdonia@Runnyeye wrote:</cite><blockquote><cite>Pheep@Unrest wrote:</cite><blockquote>Tho I do have to wonder about the *shudder* faction level needed for the riding crop recipe.  And have to wonder why it's a shared recipe (like the mirror and mannequins) and not something just for Weaponsmiths.</blockquote>Well, the patch notes don't specifically state that it isn't something just for WSmiths, it just doesn't say that it is. I agree, it's very "open" word usage, but it doesn't mean that it's a recipe for anyone either, but we'll see.I also can't see the recipe requiring any more than 30k faction since that is the cap the Devs set for crafters in obtainable faction via crafting writs. If they made it higher than that then they would get a slew of hate mail and need to allow crafters to faction up past 30k. hehe</blockquote><p>30K is all I'm hoping to get for my armorer, even though we have been doing writs all the way up.  (That's another story.)  I'm happy with getting the mannequin recipes.  But isn't 40K required for the mirror recipe?  Is that going to be set down to 30K, which would be very nice indeed.  </p></blockquote>Mirror is in-town, which seems to have the 40-50k faction needed while the RoK items need 20-30k.  If I read the notes right, the riding crop recipe is a RoK recipe.

Snowdonia
06-05-2008, 07:01 AM
That was my understanding as well which is why I responded as I did.

Jesdyr
06-05-2008, 11:28 AM
<cite>Pheep@Unrest wrote:</cite><blockquote><cite></cite>Mirror is in-town, which seems to have the 40-50k faction needed </blockquote>Nothing is rewarded at 50k .. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> I think it is fairly clear this is an RoK recipe and I highly doubt this will be a "any crafter" item since it's states Di`Zok Weaponsmith. I think Domino has said in the past that they would not add anything that was over 30k needed (for RoK)

Allyra
06-05-2008, 02:54 PM
<span class="postbody"><i>The variety of item selection for level 40 carpenter crafting writs should now be a bit more (or less) bearable</i>.Oh thank god.I like to raise my crafters using writs, and my carpenter has been going insane making bear rugs and nothing but bear rugs.  Maybe I'll be able to stand going back to her now!</span>

denmom
06-05-2008, 04:53 PM
<cite>Jesdyr@Unrest wrote:</cite><blockquote><cite>Pheep@Unrest wrote:</cite><blockquote><cite></cite>Mirror is in-town, which seems to have the 40-50k faction needed </blockquote>Nothing is rewarded at 50k .. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" /> I think it is fairly clear this is an RoK recipe and I highly doubt this will be a "any crafter" item since it's states Di`Zok Weaponsmith. I think Domino has said in the past that they would not add anything that was over 30k needed (for RoK)</blockquote><span class="postbody">From the notes: Di'Zok weaponsmiths have shared their knowledge of riding crops to crafters they deem sufficiently worthy."deem sufficiently worthy" seems to me to be "all crafters with the faction"...it's worded similarly for the "any crafter with faction" rewards like the mannequin and mirror.And I didn't know that about the crafting status rewards.  Thanks for the info.</span>

Jesdyr
06-05-2008, 05:40 PM
<cite>Pheep@Unrest wrote:</cite><blockquote><cite></cite><span class="postbody"> Di'Zok weaponsmiths have shared their knowledge of riding crops to crafters they deem sufficiently worthy.</span></blockquote>I would think if it was "all" then it would just say Di'Zok crafters <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> hehe ... I am sure someone will reply saying which is right.

Meirril
06-05-2008, 05:58 PM
<cite>Jesdyr@Unrest wrote:</cite><blockquote><cite>Pheep@Unrest wrote:</cite><blockquote><cite></cite><span class="postbody"> Di'Zok weaponsmiths have shared their knowledge of riding crops to crafters they deem sufficiently worthy.</span></blockquote>I would think if it was "all" then it would just say Di'Zok crafters <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" width="15" height="15" /> hehe ... I am sure someone will reply saying which is right.</blockquote>Maybe if this was in the Test forum we might get a reply...

NiamiDenMother
06-05-2008, 06:18 PM
{pokes a nose out of a pack}The crop is a weaponsmith recipe in the second of the Bathezid faction books for WS's (i.e., 30K faction). It is a charm slot item.More details on <a href="http://eq2.eqtraders.com/articles/article_page.php?article=g258&menustr=115000000000" rel="nofollow" target="_blank">it and other crafting goodness from GU46 here.</a>{withdraws back into the pack and conks out}

denmom
06-05-2008, 08:41 PM
<cite>NiamiDenMother wrote:</cite><blockquote>{pokes a nose out of a pack}The crop is a weaponsmith recipe in the second of the Bathezid faction books for WS's (i.e., 30K faction). It is a charm slot item.More details on <a rel="nofollow" href="http://eq2.eqtraders.com/articles/article_page.php?article=g258&menustr=115000000000" target="_blank">it and other crafting goodness from GU46 here.</a>{withdraws back into the pack and conks out}</blockquote>/snerks as the WS happydances...Finally, something that's useful out of RoK.  Only been asked once for the consumeables and it's not worth selling on broker because they were going for fuel prices the day they were released.And omg...<i><b>omg</b></i> on the rest...<b><i>wow</i></b>.../happydance  I'be been <b><i>so</i></b> wanting items found in Kelethin...my only "complaint" on the stool is that it's fae sized and not Big Folk sized.  Maybe later there could be another version or two of it, like "small", "med", "large".I'm really wondering about the shinys, tho.../tucks a warm blanket around Mum    Thank you very much for the preview, great job from you and all as always!/<b><i>really</i></b> impatient for GU46 now...

Qandor
06-06-2008, 05:21 AM
I would think the fact that the riding crops actually have to be equipped in a charm slot is going to severely impact their desirability. Let's face it, I doubt many people will look favorably on having to equip and unequip this constantly or lose a more valuable charm item if they opt to keep the crop permanently equipped. The concept of the crop is a great idea, I just think the functionality, if I understand it correctly, will make it little more than a novelty. I would hope they will reconsider how this item will function. If it is useable from your bags, weaponsmiths will finally have a very popular item to sell. If it must be charm slotted, they will not.

ke'la
06-06-2008, 07:10 AM
<cite>Qandor wrote:</cite><blockquote>I would think the fact that the riding crops actually have to be equipped in a charm slot is going to severely impact their desirability. Let's face it, I doubt many people will look favorably on having to equip and unequip this constantly or lose a more valuable charm item if they opt to keep the crop permanently equipped. The concept of the crop is a great idea, I just think the functionality, if I understand it correctly, will make it little more than a novelty. I would hope they will reconsider how this item will function. If it is useable from your bags, weaponsmiths will finally have a very popular item to sell. If it must be charm slotted, they will not.</blockquote>If it really concerns them they can always use an equip macro to put it in the charm slot... that said making it charm(optional) with the same "Auto-consume" option that the harvesting tools have would not be that unbalanced... unless they stack <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" width="15" height="15" />

Qandor
06-06-2008, 08:59 AM
<cite>ke'la wrote:</cite><blockquote><cite>Qandor wrote:</cite><blockquote>I would think the fact that the riding crops actually have to be equipped in a charm slot is going to severely impact their desirability. Let's face it, I doubt many people will look favorably on having to equip and unequip this constantly or lose a more valuable charm item if they opt to keep the crop permanently equipped. The concept of the crop is a great idea, I just think the functionality, if I understand it correctly, will make it little more than a novelty. I would hope they will reconsider how this item will function. If it is useable from your bags, weaponsmiths will finally have a very popular item to sell. If it must be charm slotted, they will not.</blockquote>If it really concerns them they can always use an equip macro to put it in the charm slot... that said making it charm(optional) with the same "Auto-consume" option that the harvesting tools have would not be that unbalanced... unless they stack <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote><p>Highly unlikely they stack, first of all, I would think. They have been very stingy with mount speed increases so adding 6% via 2 riding crops would seem to be a little out of character. Yes you could macro equip/unequip, but you could also with harvesting tools and they changed that to long duration buffs, no need to equip and in fact I believe you do not even have to have them in your bags. Why then revert a new item to the tired old system they just got rid of for harvesting tools. This is a 3% mount speed increase. Simply a convenience item. Not sure where "balance" would even enter into the equation. </p><p>The main concern is the manner in which mounts are used here. We do not have long cross country rides like you did in Vanguard at release. Most runs are relatively short or if you are adventuring out in the countryside you are fighting and moving, fighting and moving. You either have to run that macro over and over again, leave that crop equipped and forego a useful charm, or say the heck with it and forego the riding crop altogether. If it must be equipped I feel most folks will say cute but just not worth it.</p>

Donilla
06-09-2008, 11:47 AM
I would think a speed enhancement charm wouldn't impact fighting very much so I don't know that I see the problem. All run speed enhancements are disabled during combat, so you'd only need it while traveling. A simple macro whould swap it in and out with no fuss, and there would be no need to give up any of your combat charms.

Britefire
06-09-2008, 12:02 PM
it's gonna be teh ubehness for me, at least because of prices for charm slot items at 69.

Qandor
06-09-2008, 12:14 PM
<cite>Donilla@Antonia Bayle wrote:</cite><blockquote>I would think a speed enhancement charm wouldn't impact fighting very much so I don't know that I see the problem. All run speed enhancements are disabled during combat, so you'd only need it while traveling. A simple macro whould swap it in and out with no fuss, and there would be no need to give up any of your combat charms.</blockquote>Well I guess that's the point. Why mandate it be equipped if " a simple macro would swap it in and out"? Just have it charm slot optional and be done with it. They have moved most everything, non-combat related, from charm slot to charm slot optional. Why now add yet another item, such as the riding crop, which requires a charm slot?  Just so that a year from now they can change that to charm slot optional too? I recently got rid of my simple harvesting tool equip macro. Perhaps they heard I had a blank spot on my hotbars and are trying to fill it?

eqaddict101
06-10-2008, 04:01 PM
I like the charm slot optional thing for the crop... I think more people will use them if they are something they can just keep in the bag.. Also I'm excited that my weaponsmith will now have a usefull altho kinda limited item now from the RoK faction recipes.. I was very disappointed in the short time adornments being the only thing we get from the faction recipes <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" width="15" height="15" /> .. I have made some and they don't sell for me at all.. And they cost almost  as much to make as they list for on the broker on my server so why even mess with it .Any way YAY for a added item to weaponsmiths RoK recipes <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />

Rijacki
06-10-2008, 05:45 PM
Riding crops should have been a primary weapon usable by coercers with lots of subjugation on them. *impish grin*

Elendhelie
06-13-2008, 03:08 AM
O___O *hugs Niami*Those screens on that site... must have! Ive been using hideous empty bookshelfs as room dividers forever! What did you mean by no graphics dresses? O.o I want skirts though! Skip giving us dresses... I just want one plain skirt for my druid. <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" />