View Full Version : When was the Omens Call fishing quest changed, and is it intended.
Lasai
05-29-2008, 07:34 AM
<p>I've done the quest on two chars, and no, my fishing skill is NOT 350 on them, I find in-game fishing as abhorrent as IRL fishing.</p><p>If I recall right, there were and still are separate fishing nodes for the quest, yet now they require 350 fishing skill.</p><p>Don't really care, just would like to know if it is intended, so I can drop the quests.</p><p>Furthermore, if it is intended to take 350 fishing skill to complete you should change the quest reward to reflect that. Right now it awards part of the Karana Willows set, which has NADA to do with harvesting. </p>
Banditman
05-29-2008, 10:22 AM
It was a long time ago, and it was intentional.
Just drop the quest. It was a bug that you didn't need the appropriate fishing skill and they fixed it. Like I posted to clawhammer (sigh) you don't need to do the gathering quests just to level. It is anoying at times but whatever every character makes choices yours was to not level fishing. /shrug cest la vive.
Karlen
05-29-2008, 10:55 AM
Some quests require harvesting skills, some quests require adventuring skills, some quests require crafting skills. Unless your character is well-rounded, you won't be able to do all quests in the game.On the other hand, harvesting requirements are just about the easiest to achieve -- I ran into the same problem as you and decided to raise my fishing skill in order to do the quest. It only took a couple of hours and I spent more time looking for places to fish (since you have to keep moving from tier to tier as your skill increases) than I spent actually fishing.
Lasai
05-29-2008, 11:48 AM
<p>well whatever. I did the quest on two of my girls several months apart.</p><p>This quest is inconsistant and makes no sense. On the beach next to the fish are nodes I "dig Up" for the burynai that require no mining skill. I run around gathering mushrooms for frog stew that require no gathering skill. There are a ton of quests in game that require we collect quest specific nodes that don't mandate tier and node appropriate skills. Some actually give gathering skill ups.</p><p>Most of the Non-Crafting related quests I know of that require crafting use geograft or t1 skills. I have yet to encounter a gathering quest on non-normal nodes to require level appropriate skills save in Mara, for the Artisan quests there.</p><p>If this was intended, why have separate nodes. The normal nodes, normal fish would have worked fine. I would not have even questioned the quest had it asked for the normal tier fish node for the zone.</p><p>But fine. I have 5 crafters who aren't provisioners, with absolutely no need for fish, what would have been the point of fishing? If this quest is some odd notion of rewarding leveling fishing skill, well, its laughable.</p>
Karlen
05-29-2008, 11:56 AM
<span class="postbody">>>>If this was intended, why have separate nodes. The normal nodes, normal fish would have worked fine. <<<One reason you might want to implement separate nodes is to ensure that there are plenty of nodes available for the quest, without making it an overwhelmingly superior place to do regular fishing.</span>
Lasai
05-29-2008, 12:05 PM
<p>I cannot find a Dev statement or patch note that confirms this is intended, or anything but an unresolved bug.</p><p>"Guessing" that this is somehow intended is not confirmation.</p>
surepaw
05-29-2008, 12:54 PM
Here we go again. Any time SoE makes a quest/MoB/anything that is remotely a challenge people complain, even if it is something as small as fishing skills, they cry foul and want it nerfed. This is a simple fix, either do not do the quest or get your fishing skills up to a point to do the quest. It is a small challenge, not even that hard really, but it is a challenge, and for some reason some people do not like anything to be even a little bit of a challenge. Yes, it used to be very simple, but they changed it to be a little harder. This is not the usual, usually people complain something is too hard at the beginning and SoE nerfs it, this time they made it harder from what it was after it came out, and instead of saying thanks for making a fun challenge or just not saying anything at all, you cry foul and want a nerf. Typical. I enjoy doing things that are challenging so I feel like I accomplished something after. Thanks for taking any and all challenges that SoE attempts to add to the game and yelling so much to make them easy there is no reason to do it short of the prize at the end. maybe we should just have SoE put a "I win" button in so after you create a character you push that and become level 80 whatever adventurer and level 80 whatever tradeskiller and get all the best items in the game at the same time, This way you can forgo the having to do the quests as well. This button would be optional. Or maybe they could add a slider to all the stats, levels, and skills so you can just pick what you want at any given time so you do not have to do any working at it to accomplish anything you do not feel you have to at any given time. "Oh darn, I need these fish for a quest and my fishing is low, no problem, I will just adjust my skill slider on fishing and fix that right away. There, now to go fishing."
NightGod473
05-29-2008, 05:26 PM
<cite>Lasai wrote:</cite><blockquote><p>I cannot find a Dev statement or patch note that confirms this is intended, or anything but an unresolved bug.</p><p>"Guessing" that this is somehow intended is not confirmation.</p></blockquote>Actually, if memory serves, these quest required MUCH lower fishing skill at release and the devs went in and specifically change the number because it was not what they intended for the quest. Seems a pretty clear indication to me that it's not a bug, since they already adjusted it up because it was bugged too low to start with.
Lasai
05-30-2008, 04:23 AM
<cite>surepaw wrote:</cite><blockquote>Here we go again. Any time SoE makes a quest/MoB/anything that is remotely a challenge people complain, even if it is something as small as fishing skills, they cry foul and want it nerfed. This is a simple fix, either do not do the quest or get your fishing skills up to a point to do the quest. It is a small challenge, not even that hard really, but it is a challenge, and for some reason some people do not like anything to be even a little bit of a challenge. Yes, it used to be very simple, but they changed it to be a little harder. This is not the usual, usually people complain something is too hard at the beginning and SoE nerfs it, this time they made it harder from what it was after it came out, and instead of saying thanks for making a fun challenge or just not saying anything at all, you cry foul and want a nerf. Typical. I enjoy doing things that are challenging so I feel like I accomplished something after. Thanks for taking any and all challenges that SoE attempts to add to the game and yelling so much to make them easy there is no reason to do it short of the prize at the end. maybe we should just have SoE put a "I win" button in so after you create a character you push that and become level 80 whatever adventurer and level 80 whatever tradeskiller and get all the best items in the game at the same time, This way you can forgo the having to do the quests as well. This button would be optional. Or maybe they could add a slider to all the stats, levels, and skills so you can just pick what you want at any given time so you do not have to do any working at it to accomplish anything you do not feel you have to at any given time. "Oh darn, I need these fish for a quest and my fishing is low, no problem, I will just adjust my skill slider on fishing and fix that right away. There, now to go fishing."</blockquote><p>The next time you want to launch into a smug, self righteous sermonette perhaps you should gain some reading comprehension.</p><p>I did not ask to nerf the quest. I did not cry foul. Nor did I ask for an easy button, or any of the other unrelated crap accusations you took the advantage to preach at me about.</p><p>Simply, the quest was identical to a myriad of other quests in game that generate special nodes that require no harvest skills. Now it is not, and it makes no sense as it is.</p><p>PERIOD. </p><p>I cannot find where any there is any indication or statement that this was intended. Personally, I think they broke the nodes when they reset the minimum level for harvesting the tier.</p>
orchard54
05-30-2008, 04:55 AM
<cite>surepaw wrote:</cite><blockquote>Here we go again. Any time SoE makes a quest/MoB/anything that is remotely a challenge people complain, even if it is something as small as fishing skills, they cry foul and want it nerfed. This is a simple fix, either do not do the quest or get your fishing skills up to a point to do the quest. It is a small challenge, not even that hard really, but it is a challenge, and for some reason some people do not like anything to be even a little bit of a challenge. Yes, it used to be very simple, but they changed it to be a little harder. This is not the usual, usually people complain something is too hard at the beginning and SoE nerfs it, this time they made it harder from what it was after it came out, and instead of saying thanks for making a fun challenge or just not saying anything at all, you cry foul and want a nerf. Typical. I enjoy doing things that are challenging so I feel like I accomplished something after. Thanks for taking any and all challenges that SoE attempts to add to the game and yelling so much to make them easy there is no reason to do it short of the prize at the end. maybe we should just have SoE put a "I win" button in so after you create a character you push that and become level 80 whatever adventurer and level 80 whatever tradeskiller and get all the best items in the game at the same time, This way you can forgo the having to do the quests as well. This button would be optional. Or maybe they could add a slider to all the stats, levels, and skills so you can just pick what you want at any given time so you do not have to do any working at it to accomplish anything you do not feel you have to at any given time. "Oh darn, I need these fish for a quest and my fishing is low, no problem, I will just adjust my skill slider on fishing and fix that right away. There, now to go fishing."</blockquote>Getting your fishing skill up is not challenging, and no one said it was. It's just a HUGE time sink that doesn't make sense in comparison to thousands of other quests that don't require harvesting skills to be at anything in order to gather stuff for the quest. I'm sorry surepaw, but you are a complete idiot.Look at the reward for this quest... it's not worth the hours and hours that would need to be spent getting your fishing skill up to complete this. Besides... honestly, what % of players out there (even including provisioners) fish? I'm just curious, because almost no one I know in EQ2 does.
ClawHammr
05-30-2008, 07:34 AM
<cite>Ohiv wrote:</cite><blockquote>Just drop the quest. It was a bug that you didn't need the appropriate fishing skill and they fixed it. Like I posted to clawhammer (sigh) you don't need to do the gathering quests just to level. It is anoying at times but whatever every character makes choices yours was to not level fishing. /shrug cest la vive.</blockquote>Yes this makes perfect sense to add Harvesting Requirements to Adventure Quest Lines, just like all the Tradeskill Quests that require you to slay T8 Mobs <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
ClawHammr
05-30-2008, 07:36 AM
<cite>surepaw wrote:</cite><blockquote>Here we go again. Any time SoE makes a quest/MoB/anything that is remotely a challenge people complain </blockquote><p>How is spending all day levelling your fishing skill a challenge ?</p><p>There is a BIG difference between TIMESINK and challenge</p><p>Skilling up your Harvesting/Fishing/Gathering etc is just a TIMESINK </p><p>NOT a challenge</p><p>What is challenging about fishing <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p>
Elorah
05-30-2008, 09:38 AM
<cite>ClawHammr wrote:</cite><blockquote><cite>surepaw wrote:</cite><blockquote>Here we go again. Any time SoE makes a quest/MoB/anything that is remotely a challenge people complain </blockquote><p>How is spending all day levelling your fishing skill a challenge ?</p><p>There is a BIG difference between TIMESINK and challenge</p><p>Skilling up your Harvesting/Fishing/Gathering etc is just a TIMESINK </p><p>NOT a challenge</p><p>What is challenging about fishing <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /> </p></blockquote>For some people, it is a challenge to stay awake! *wink*
<cite>ClawHammr wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote>Just drop the quest. It was a bug that you didn't need the appropriate fishing skill and they fixed it. Like I posted to clawhammer (sigh) you don't need to do the gathering quests just to level. It is anoying at times but whatever every character makes choices yours was to not level fishing. /shrug cest la vive.</blockquote>Yes this makes perfect sense to add Harvesting Requirements to Adventure Quest Lines, just like all the Tradeskill Quests that require you to slay T8 Mobs <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /> </blockquote>It is what it is, you can argue all you want but SOE has decided to make this quest require a harvesting requirement. There are various types of quests, in the end you can either do it or not. The choice is yours. Also IMO all of the seporate nodes that don't require a harvest skill for them are bugged, and will be fixed given time. This is of course my thought on it, soo I can say HEY I said that already when the next quest get's fixed.
ClawHammr
05-30-2008, 08:37 PM
<cite>Ohiv wrote:</cite><blockquote><cite>ClawHammr wrote:</cite><blockquote><cite>Ohiv wrote:</cite><blockquote>Just drop the quest. It was a bug that you didn't need the appropriate fishing skill and they fixed it. Like I posted to clawhammer (sigh) you don't need to do the gathering quests just to level. It is anoying at times but whatever every character makes choices yours was to not level fishing. /shrug cest la vive.</blockquote>Yes this makes perfect sense to add Harvesting Requirements to Adventure Quest Lines, just like all the Tradeskill Quests that require you to slay T8 Mobs <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />" width="15" height="15"> </blockquote>It is what it is, you can argue all you want but SOE has decided to make this quest require a harvesting requirement. There are various types of quests, in the end you can either do it or not. The choice is yours. Also IMO all of the seporate nodes that don't require a harvest skill for them are bugged, and will be fixed given time. This is of course my thought on it, soo I can say HEY I said that already when the next quest get's fixed.</blockquote><p>Or SOE will come to their senses and maybe "fix" the Quests where they dont force anyone to have Harvesting Skills</p><p>If not , then some of the Tradeskills Quests need to include fighting T8 Mobs to complete. If you dont have your Adventure level up to T8, then you can just choose not to do the quest <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Fair is fair</p>
<cite>ClawHammr wrote:</cite><blockquote><p>Or SOE will come to their senses and maybe "fix" the Quests where they dont force anyone to have Harvesting Skills</p><p>If not , then some of the Tradeskills Quests need to include fighting T8 Mobs to complete. If you dont have your Adventure level up to T8, then you can just choose not to do the quest <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p><p>Fair is fair</p></blockquote><p>One of the strengths of EQ2 IMO and other's opinions is that there is a LARGER variety of quest types then there are in other MMO's. NOW you might not like that some of the quests are different then wack a mole, that is your choice. I am personally glad there are differences.</p><p>As to tradeskill quests require killing mobs, well good luck on that on. You will have a large pack of ts'ers on your booty if you wanna go post that in the tradeskill forum. Unfortunatly doing that would be going against the rules of the forum cause you are trying to start a fight.</p><p>Like I and others have said, fair is fair just skip the quests that require you to have a tradeskill or a gathering skill and move one. Really it's not like there is a lack of quests.. Well except for you cause you insisted to go to KP when others said you should really wait cause you will run out of quests. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
ClawHammr
05-30-2008, 08:51 PM
<cite>Ohiv wrote:</cite><blockquote><cite>ClawHammr wrote:</cite><blockquote><p>Or SOE will come to their senses and maybe "fix" the Quests where they dont force anyone to have Harvesting Skills</p><p>If not , then some of the Tradeskills Quests need to include fighting T8 Mobs to complete. If you dont have your Adventure level up to T8, then you can just choose not to do the quest <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />" width="15" height="15"></p><p>Fair is fair</p></blockquote><p>One of the strengths of EQ2 IMO and other's opinions is that there is a LARGER variety of quest types then there are in other MMO's. NOW you might not like that some of the quests are different then wack a mole, that is your choice. I am personally glad there are differences.</p><p>As to tradeskill quests require killing mobs, well good luck on that on. You will have a large pack of ts'ers on your booty if you wanna go post that in the tradeskill forum. Unfortunatly doing that would be going against the rules of the forum cause you are trying to start a fight.</p><p>Like I and others have said, fair is fair just skip the quests that require you to have a tradeskill or a gathering skill and move one. Really it's not like there is a lack of quests.. Well except for you cause you insisted to go to KP when others said you should really wait cause you will run out of quests. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />" width="15" height="15"></p></blockquote><p>Yes its just like playing whack a mole to quest in Kunzar at level 70 <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p><p>Could you even finish a single quest there at 70? Doubtful</p><p>I like the challenge of harder quests, that is my choice.</p><p>If I run out of quests , I can always PvP or do Writs, Collections,Lore (for Master Strikes)</p><p>Looking forward to Jarsath Wastes !</p>
denmom
06-01-2008, 01:04 PM
The only other fishing quest that I can think of in RoK is the one in Kylong Plains for the troll Basher something or other. You're sent to the waters by the iksar outpost on the water's edge to get fish, and the fish are separate nodes from the fishing harvest nodes.You don't need skill for that one...my husband's monk didn't have his skill anywhere near the 340 needed for RoK and was able to do that one just fine. I agree with Lasai...why have a fishing skill for questing nodes in one area yet in the other area it's not required? Makes no sense.
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.