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View Full Version : Quested all TD....LVL 20-30 Quest loot seems RUBBISH in comparison?!?!


mrsma
05-28-2008, 01:27 PM
<p>Hello peeps,</p><p>LVL 20 Wizard........... </p><p>I have completed ALL of TD and most of DLW quests and am now entering the quest timelines lvl 20 to 30.</p><p>My problem / question is simple.</p><p>The looted quest gear in TD is awesome +5 damage adornments and nice mana / int  / sta spec.</p><p>I have looked at the loot/quest lines on BB / Nek / TS and the rewards seem, well, rubbish in comparison?!?!?!</p><p>Any ideas on where to go / what to do now as my excitement in reaching lvl 20 has dropped off ......lots   :o(</p><p>Is it me or is TD gear better speced than most of the quests lvl 20-30 gear??</p><p>Any advice greatly received, Yours </p><p>Confused / depressed but very hard lvl 20 Wiz </p>

Malki
05-28-2008, 01:30 PM
TD gear is a whole lot better than the next zones gear in general..the only upgrade really is for Mastercrafted gear.It made me quite sad on my Temp to run Stormhold etc, and not get any gear that was more useful.The gear is one of the reasons I skip TD for the most part, I like getting stuff from quests I can use, and I prefer the exploring nature of the older zones.

interstellarmatter
05-28-2008, 01:53 PM
<p>You won't see nice quested gear consistently until level 70.  </p><p>For me, I use the gear from 1 to 20 from TD.  Level 30 to 70 is all Master Crafted gear.  70-79, switch back to quest/instance dropped gear.   80 comes the raid gear.</p>

Guy De Alsace
05-28-2008, 02:04 PM
<p>TD is the new massively over mudflated zone. The items available in there are just far too overpowered for their level. I'm amazed nobody noticed that in the design stages since it effectively renders all item rewards at this level - pre-ROK - worthless.</p><p>You would be hard pressed to find anything that can replace them until you are in your mid 30's i'd guess. Almost none of them have the effects available in RoK either unless you raid at that level (does anyone raid T4 anymore?). </p><p>For that reason alone I wont start in TD. It spoils the rest of the game.</p>

Ildarus
05-28-2008, 02:37 PM
<cite>Guy De Alsace wrote:</cite><blockquote><p>TD is the new massively over mudflated zone. The items available in there are just far too overpowered for their level. I'm amazed nobody noticed that in the design stages since it effectively renders all item rewards at this level - pre-ROK - worthless.</p><p>You would be hard pressed to find anything that can replace them until you are in your mid 30's i'd guess. Almost none of them have the effects available in RoK either unless you raid at that level (does anyone raid T4 anymore?). </p><p>For that reason alone I wont start in TD. It spoils the rest of the game.</p></blockquote><p>If I understand correctly what I have read, they redesigned how the points are utilized for designing rewards with the release of RoK. Since TD was designed and came out with RoK that means everything else is underpowered compared to RoK standards. So yes it makes level 30 to 70 kind of boring because quest rewards aren't worth it. </p><p>Heck, if you take a look at a lot of the Mastercrafted armors and weapons they are now way better than most of the fabled gear from the same tier except when you reach about level 68 and you can start getting stuff out of RoK Raids, or possibly Emerald Halls in EoF. </p>

mrsma
05-28-2008, 02:43 PM
<p>Thanks fo rthe feedback so far.</p><p>So in short, I still need to get AA's and i will have to quest one or two of the timelines but gain nothing item wise :o(  NEXT  :o(</p><p>Of the timelines what would be the best ones to do / BB / TS / NEK </p><p>Hearing that loot drops for quest for the whole of my 20's & 30's is not what i wanted to hear /stomps foot  /smacks head</p><p>COME ON SOE - Sort it out - Give us lowbies BETTER quest items !!!</p><p>Had a thought - lol, could I level my AA's doing instances instead? hehe</p>

Elorah
05-28-2008, 02:58 PM
I would replace your armor by upper 20's to be honest....   The AC is not the best compared to the AC of the higher level items...   Sadly, you will lose some of the stat bonus'. 

azekah
05-28-2008, 03:03 PM
You'll be hard pressed to find any quest items from 20-50 that are actually useful. Sometimes I scratch my head at endless heavy armor drops with just int or wis. I've never ran TD, even so, most of the items I've used until 56 (my highest level) have been from drops or off the broker. For the most part mastercrafted items blow away anything else, but occasionally you find a good item here and there.It has been especially hard for my melee warden, as there is no mastercrafted leather armor with wis/str, so I have to search long and hard for stuff to get her. (I really wish you could filter for 2 stats on broker search)<cite>mrsmall wrote:</cite><blockquote><p>Had a thought - lol, could I level my AA's doing instances instead? hehe</p></blockquote>I do a mixture...sometimes I just get tired of questing and want to go take on some dungeons and tough named. It can be a lot of fun and the AA from killing named is good enough so that you won't get too much xp/aa...not to mention the chance at some good loot...

interstellarmatter
05-28-2008, 03:06 PM
<p>Here is the exact quote from the last dev chat</p><p><i><b>Fyreflyte</b>: A lot of the older zones' loot has not scaled with items available from zones like </i><a href="http://eq2.allakhazam.com/wiki/eq2_zone:Timorous_Deep" rel="nofollow" target="_blank"><i>Timorous Deep</i></a><i>, and we're looking at ways of upgrading that loot to smooth out the progression. It's a big task, considering the large amount of loot in older zones, but it is definitely on my list.</i></p><p><a href="http://eq2.allakhazam.com/wiki/Dev_Chat_May_8_2008" rel="nofollow" target="_blank">http://eq2.allakhazam.com/wiki/Dev_Chat_May_8_2008</a></p>

Jenarie
05-28-2008, 03:10 PM
<p>I prefer the old zones for the fun but if you want something closer to the TD you are used to do the EoF zones... they aren't going to be as good but they are a step above the original zones.</p>

LordPazuzu
05-28-2008, 03:39 PM
<p>If you are not a crafter, there is a huge gear quest arc for each teir through t7 that yeilds decent rewards.  You go out adventuring, and you kill monsters for loot and harvest raw materials.  You then turn these universal quest components into the vendor or the broker for another quest component that comes in 4 varieties: Copper Coin, Silver Coin, Gold Coin, and Platinum Coin.  You then turn these quest items in to the broker to receive your reward of a nice piece of gear labeled as 'MASTERCRAFTED'.</p><p>In otherwords, if you want decent gear between 20 and 70, farm the plat and buy it, or get your harvesting skills up.  The best way is to find what you need as the rare component for your armor, jewelry, and weapon of choice for each teir and harvest like crazy while out killing.  You can usually find someone willing to do the crafting for cheap.  If you are fortunate enough to have a benevolent crafting god in your guild like I am, they might do it for cost of fuel if you provide the materials.</p>

Oh
05-28-2008, 04:44 PM
<cite>Elorah wrote:</cite><blockquote>I would replace your armor by upper 20's to be honest....   The AC is not the best compared to the AC of the higher level items...   Sadly, you will lose some of the stat bonus'.  </blockquote><p>If you are a finger waggler (mage variety) then this is HORRID advice. If you are a class that get's hit alot then this is good/ok advice. Really in the end it depends on the class. My warlock for example used TD gear till level 42 when I redecked him out in MC gear. Jewlery got replaced with quest jewlery around mid 30's.</p><p>Back to the OP, yea basically itemization point cost got readjusted for RoK and they (soe) haven't had the time to redo all of the old quest rewards. It's one of those things that they mention alot but frankly I wouldn't worry about it, just get MC gear and call it a day. You will level through those zones so fast it just frankly isn't worth the dev's time IMO. The only main exception would be jewlery which I still use quest jewlery (sigh jewlery needs a revamp!! lol ).</p>

Elorah
05-28-2008, 04:46 PM
<cite>Ohiv wrote:</cite><blockquote><cite>Elorah wrote:</cite><blockquote>I would replace your armor by upper 20's to be honest....   The AC is not the best compared to the AC of the higher level items...   Sadly, you will lose some of the stat bonus'.  </blockquote><p>If you are a finger waggler (mage variety) then this is HORRID advice. If you are a class that get's hit alot then this is good/ok advice. Really in the end it depends on the class. My warlock for example used TD gear till level 42 when I redecked him out in MC gear. Jewlery got replaced with quest jewlery around mid 30's.</p><p>Back to the OP, yea basically itemization point cost got readjusted for RoK and they (soe) haven't had the time to redo all of the old quest rewards. It's one of those things that they mention alot but frankly I wouldn't worry about it, just get MC gear and call it a day. You will level through those zones so fast it just frankly isn't worth the dev's time IMO. The only main exception would be jewlery which I still use quest jewlery (sigh jewlery needs a revamp!! lol ).</p></blockquote>Hmm.  I like to keep my Finger wiggler's AC decent in case something breaks root and comes after me...  But I solo with mine....  To me, stats can be raised using other things like Jewelry, primary and secondary slots...

Oh
05-28-2008, 04:49 PM
<cite>Elorah wrote:</cite><blockquote>Hmm.  I like to keep my Finger wiggler's AC decent in case something breaks root and comes after me...  But I solo with mine....  To me, stats can be raised using other things like Jewelry, primary and secondary slots...</blockquote>I solo alot with my warlock, ac is not the problem keeping the mob rooted is the only issue. Considering that I am also playing a warlock (I like doing groups of mobs) i get hit fairly reguarly. The thing I missed the most when I went from TD gear to MC gear wasn't the extra int or hitpoints it was the +damage pure and simple. The ac is still very negligable IMO for a caster.

Brinelan
05-28-2008, 04:51 PM
<p>Don't worry about it too much.  Butcherblock is an easier zone to get around in so give those quests a go.  I was there from around 20 to right about 34 ish.  I started with the quests near greater fay and then moved to the docks and out from there.</p><p>Sicne you are a caster, the low mitigation stats ont he td gear wont affect you like it does with melees.</p><p>You will be burning throught he lower levels so fast that you shouldnt put a whole lot of worry into the gear as you progress.  If you get a piece thats better, great.. otherwise sell or transmute it and get that aa and exp.</p>

Noaani
05-28-2008, 04:54 PM
<cite>Elorah wrote:</cite><blockquote>Hmm.  I like to keep my Finger wiggler's AC decent in case something breaks root and comes after me...  But I solo with mine....  To me, stats can be raised using other things like Jewelry, primary and secondary slots...</blockquote><p>As a wizard, the very small amount of mitigation you can gain through upgrading your armour  will not save your life if you are getting hit by a mob. The small amount of extra HP you can gain from higher sta can save your life, and killling a mob faster due to higher int or +spell damage can prevent the situation altogether.</p><p>Mitigation for a wizard is the single most useless stat in the game, followed closely by agi.</p>

Elorah
05-28-2008, 05:38 PM
Lol.  Happily I have a master tailor *wink*Geeesh.  Who knew that my one comment would start this much topic....  I just wanted to let the OP know that to be in starting gear later might effect the groups that he gets.. not only his AC will be lacking (depending on his class choice) but other stats as well.  Healing is tough on classes that refuse to upgrade their items cause the stats only are good.....*shrugs*

Miladi
05-28-2008, 05:49 PM
After TD, BBM is the best place to go in the 20's to 30's. Stay FAR away from Thundering Steppes, the quests there are fun, but the rewards are pathetic, and the loot drops are probably the worst I've ever seen in the game. Why do chests drop no stat items like canvas scarves????

Odys
05-28-2008, 10:01 PM
You won't find any good loot in any dungeon pre 65.  I recently checked my retired enchanter he use a staff from a kaklanon boss (one in the instancied part). This staff is label as level 50ish and it is inferior to most one handed he can do for level 42 (may be 32) players. It seems that SOE dev team decided to ruin their own land.

Gilasil
05-28-2008, 11:55 PM
<p>I think in one of the latest patches there was a note about upgrading some of the quest armor.  </p><p>I'm running a 20 something monk around right now getting the quest armor and the mitigation on the quest armor is much better then her TD stuff, although the TD stuff has far better stats.  I suspect that same quest armor would have had lousy mitigation a few weeks ago.</p>

Valentina
05-29-2008, 12:07 AM
<cite>Gilasil wrote:</cite><blockquote><p>I think in one of the latest patches there was a note about upgrading some of the quest armor.  </p><p>I'm running a 20 something monk around right now getting the quest armor and the mitigation on the quest armor is much better then her TD stuff, although the TD stuff has far better stats.  I suspect that same quest armor would have had lousy mitigation a few weeks ago.</p></blockquote>Actually, the revamp of non-TD quest gear has not yet occurred.  One of the only glaring weaknesses of the TD equipment was the mitigation... for most classes that does not matter so much, but for tanks, it's a sizable flaw.  The end result tends to be that tanks have to choose armour that is in all other ways inferior (i.e. +5 health/power vs. +30) simply because the mitigation on the TD gear is so poor.Everyone else can just keep using the TD stuff at least into the mid-30s, as there is no real downside.

greenmantle
05-29-2008, 12:39 AM
<cite>mrsmall wrote:</cite><blockquote><p>Thanks fo rthe feedback so far.</p><p>So in short, I still need to get AA's and i will have to quest one or two of the timelines but gain nothing item wise :o(  NEXT  :o(</p><p>Of the timelines what would be the best ones to do / BB / TS / NEK </p><p>Hearing that loot drops for quest for the whole of my 20's & 30's is not what i wanted to hear /stomps foot  /smacks head</p><p>COME ON SOE - Sort it out - Give us lowbies BETTER quest items !!!</p><p>Had a thought - lol, could I level my AA's doing instances instead? hehe</p></blockquote>You have better items from 1-20 used to be crap a +2wis +2int ring was a great item now you have a +8int mana regen ring and staves +10 to spells etc be gratefull you get  such nice stuff rather than complaining that the rest isnt better

Spyderbite
05-29-2008, 12:49 AM
Buy from your fellow merchants or ask the other players to make you MC gear.. If us tradeskiller's had our way, you'd have done that from the start instead of the diapers they gave you in TD. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Rahatmattata
05-29-2008, 01:45 AM
There is significant difference in a level 15 piece with 100 mit and a level 40 piece with 100mit.

Lasai
05-29-2008, 07:47 AM
<p>Yes, the old world stuff is pretty bad compared to TD.</p><p>But, and I always find this hilarious, that CRAP is what we all leveled in, when noobie zones like CL and Ant were full of linked heroics, rares were rare, and people did the AQ because, "gasp" it was considered an upgrade.</p><p>Sorry, but the reality is, with TD gear you are overgeared for the nerfed noobie game, you don't need it, and it is redundant.  The old world pre 20 "rubbish" is quite more than enough to deal with the old world pre 20 nerfed zones.  On test I am finding the "rubbish" more than adequate for the new Nek Forest.  </p><p>Yes, they probably need to upgrade the old world loots, but, it is hardly necessary or a priority given the ease of the softer zones.</p>

firza
05-29-2008, 09:12 AM
<cite>Lasai wrote:</cite><blockquote><p>Yes, the old world stuff is pretty bad compared to TD.</p><p>But, and I always find this hilarious, that CRAP is what we all leveled in, when noobie zones like CL and Ant were full of linked heroics, rares were rare, and people did the AQ because, "gasp" it was considered an upgrade.</p><p>Sorry, but the reality is, with TD gear you are overgeared for the nerfed noobie game, you don't need it, and it is redundant.  The old world pre 20 "rubbish" is quite more than enough to deal with the old world pre 20 nerfed zones.  On test I am finding the "rubbish" more than adequate for the new Nek Forest.  </p><p>Yes, they probably need to upgrade the old world loots, but, it is hardly necessary or a priority given the ease of the softer zones.</p></blockquote>yet another reason why I hope they never ever redo or add to the lowbie game. progression is hard enough a term for the developpers in current tier....they never can do it right....why try and add to a part of the game that actually was ok?

mrsma
05-29-2008, 10:24 AM
<p>""Yes, they probably need to upgrade the old world loots, but, it is hardly necessary or a priority given the ease of the softer zones ""</p><p>My Post was stating that, after completing TD it appeared that for the for the next 10 - 15 levels the quested loot, did not compare, thus, making the quests quite boring with little incentive apart from gaining AAs.</p><p>I levelled my main pre RoK and the quested loot gear did me proud. Now I have a 21 wiz who after completing TD is overpowered for the game and from the feedback seems will be for the next 10 levels (gear wise). Where is the challenge??  So something needs to change, doesn't it???  The short answer seems that to enjoy the lower levels avoid TD altogether. That then brings PVP into question with quested gear in TD being the best available if you dont quest TD no matter how good you are you will be on the back foot.</p><p>Thanks for the BB quest idea. In action now !</p>

liveja
05-29-2008, 11:01 AM
<cite>Goldenballs@Nagafen wrote:</cite><blockquote><p>My Post was stating that, after completing TD it appeared that for the for the next 10 - 15 levels the quested loot, did not compare, thus, making the quests quite boring with little incentive apart from gaining AAs..</p></blockquote>Welcome to the pre-70+ game. Enjoy your stay while you can; you won't be stuck on those levels long enough to make all this angst over "old world" toys worth a plugged penny.

mrsma
05-29-2008, 11:47 AM
Would it sound strange if I actually liked the pre+ 70 more than the 70+ due to the fact that I'm a casual player that has not the time / commitment available to be in raiding guild and benefit from the T8 content? Soloing Rok is not the best idea I have found out,  but that's a different post toic....

liveja
05-29-2008, 12:04 PM
<cite>Goldenballs@Nagafen wrote:</cite><blockquote>Would it sound strange if I actually liked the pre+ 70 more than the 70+ due to the fact that I'm a casual player that has not the time / commitment available to be in raiding guild and benefit from the T8 content?</blockquote><p>One doesn't need to be in a "raiding guild" to "benefit" from T8.</p>

mrsma
05-29-2008, 12:28 PM
<p>Again.....</p><p>My Post was stating that, after completing TD it appeared that for the for the next 10 - 15 levels the quested loot, did not compare, thus, making the quests quite boring with little incentive apart from gaining AAs.</p><p>Not T8 Raiding / Grouping terminologies. Sorry for the confused statement ............</p>

azekah
05-29-2008, 12:53 PM
<cite>Oustafiak@Storms wrote:</cite><blockquote>You won't find any good loot in any dungeon pre 65.  </blockquote>I'm sorry but that is ridiculously untrue...