View Full Version : Spec for Heroic soloing ?
<p>atm I am agi (up to WTP rk.4) and rest in str.</p><p>But I am wondering if sta wouldn't be bether then str for soloing heroic in dungeon ?</p><p>Or maybe Int so I could FD split encounters ?</p>
goldfeesh641
06-06-2008, 02:40 PM
Well, I enjoy solo'ing in a AGI/STA line, but just wanted to mention, as far as "splitting" encounters go, that's what I use safehouse for!
<cite>goldfeesh641 wrote:</cite><blockquote>Well, I enjoy solo'ing in a AGI/STA line, but just wanted to mention, as far as "splitting" encounters go, that's what I use safehouse for!</blockquote><p>1) is that STA line offer so much defence compared to all the DPS lsot from not going str line ?</p><p>2) I am pretty noob how is safehouse work ? Can you just clear lets say a hall into a dungeon. Put safehall re-spawn point their then enter in the room and [Removed for Content] pawn everything in the room till your about to die then "poof" You spawn back in the hall with zero aggro ? Their is a downtime on that ?</p>
goldfeesh641
06-07-2008, 08:33 PM
<cite>yzyh wrote:</cite><blockquote><cite>goldfeesh641 wrote:</cite><blockquote>Well, I enjoy solo'ing in a AGI/STA line, but just wanted to mention, as far as "splitting" encounters go, that's what I use safehouse for!</blockquote><p>1) is that STA line offer so much defence compared to all the DPS lsot from not going str line ?</p><p>2) I am pretty noob how is safehouse work ? Can you just clear lets say a hall into a dungeon. Put safehall re-spawn point their then enter in the room and [I cannot control my vocabulary] pawn everything in the room till your about to die then "poof" You spawn back in the hall with zero aggro ? Their is a downtime on that ?</p></blockquote>1) While you give up DPS with the STA line, it helps with defense, hp, and gives you some reactive procs in combat (though, it really helps a lot if you are in a small group and have the honor of tanking, as well).2) As far as safehouse goes, it teleports you to a set location and puts you in stealth when at 5% health or when you activate it. It does not do a mem-wipe. However, because most mobs do not see stealth, you can stealth up, enter a room, find something that aggros stealth, prox pull it, before it hits you safe house back, and voila, you have just single pulled the guy (or the guy's encounter, you cannot split encounters, but rooms instead). Also note that if nothing sees stealth you can pop out of it in a corner, prox pull, and then safehouse.*As a sidenote, I just wanted to mention that the majority of points you'd put in the INT line would not be too useful solo as dehates don't help too much unless you are trying to get your band of thugs to take a few hits for you (3 hits, anyway...)
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