View Full Version : NPC Z coordinate problem
Draquisitor
05-25-2008, 02:37 AM
Are my wife and i the only people having to constantly log out and relog in everytime that we want to ride a griffon or turn a quest in to an indoors npc? Its very strange that you can see NPCs outside the building but when you walk into it everything goes underground where it isnt targetable or interactable.... Same thing with the griffon tamers, can see them until you start to climb the tower then they disappear underground. Is there an easy way to fix this? Because its VERY annoying!
TSR-DanielH
05-26-2008, 04:03 PM
Greetings,I've seen that issue in my own game from time to time, but I haven't seen it happen in a while now. Is this very common for you? Whenever I see an NPC do that I will usually write a quick /bug report to make sure the Devs know about it. As you've noticed, relogging will usually correct the problem.
Draquisitor
05-31-2008, 06:39 PM
yes actually it happens just about every time i go to a griffon tower... and its really lame that the only way to fix it is to have to spend 2 mins logging... at that rate its not any faster to use the griffon... and i have a fast PC as well... i can only imagine how lame it is for someone with a slow one
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