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View Full Version : Quadro FX 360M and Complex Shaders Stutter


Wilin
05-23-2008, 05:17 PM
<p>New laptop with Quadro FX 360M w/512MB</p><p>At max resolution for the monitor(1680x1050), I get a steady 30+ FPS on Balanced but constant stutter while running around. I installed the MS hotfix for dual core processors w/little to no affect on the stutter.</p><p>But, if I turn Complex Shaders off(-1), the stutter completely disappears even in High Quality mode. Sliding it to the minimum ON position(2) will start stuttering.</p><p>Any idea if there is something that I'm missing to get rid of this annoying stutter?</p><p>Intel Core2Duo T9500 @2.6GHz4GB RAMWinXP SP2 32bit w/hotfix for dual core processorsNvidia Quadro FX 360M 512MBNvidia driver version 174.31</p>

TSR-DanielH
05-23-2008, 05:34 PM
Greetings,While it's not the exact same card, a lot of people experiencing the stutter problem with an 8800 were able to correct it by allowing the program to re-use vertex buffers.  There should be an option for this on the display tab in the options window.  Try enabling that and let us know if there is any change.I believe the option is listed as 'reuse vertex buffers' and is enabled with a checkbox.Thanks