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View Full Version : Direction for the future of Bruisers


Quicksilver74
05-23-2008, 04:09 PM
<p>I've been bruising since 2004, and have seen bruisers rise and fall with the wave of the nerf bat.  I have seen many uses for our class, and many improvements that could have been made.   I wanted to offer up some suggestion that I feel could seriously help our class in terms of raiding and end-game.  </p><p>   More Utility would be great.  Either has a marquee spell granted from an expansion or adventure pack, or as additional AA choices in the next expansion.  We are awesome melee DPS, in fact we are the HIGHEST dps that primarily deals crushing damage, yet it is all too often that we are not able to get into raids due to the fact that we are yet another fighter, and therefore aren't as usefull as a scout.  </p><p>  EQ2 has 6 fighter classes, and we all know that is too many, so I think Sony shoudl try and change that mentailty.   I for one would love to see some seriously robust AA options in the next expansion that will allow fighters to choose some GOOD non-traditional roles for a fighter.  I would like to see bruiser's have to make a choice to either be Tank specced or DPS specced but not having the best of both worlds.  And by DPS specced, I mean DPS AA's that both increase OUR dps as well as our group/raid.  Perhaps give us back that group DPS buff , or something similar, like a raidwide CHI or Knockout.  Give us some options to make ourselves so usefull, that a raid with 4 fighters in it already will say "Hey, we shoudl really get that bruiser in here!"</p><p>  We currently are awesome for tanking heroic content, and awesome DPS for any situation, but is that a bit too unbalanced?   I'd like to see us have the option to forfeit virtually ALL tanking ability in exchange for a MASSIVE dps boost (Through AAs of course).   </p><p>   Also, I seriously woudl love to see a change to the brawler STR line to allow use of the epic weapon.   Either give it an additional "Lesser" affect if weapons equipped, or re-do the line from scratch.   Lord knows there are anough suggestions floating around.  </p><p>just my 2 cents. </p>

Aull
05-23-2008, 04:16 PM
<p>I will reply more once I get a chance cause I am at work now, but I agree with you. Are bruisers the best dps fighter wise? I thought it was more like monk, berserker, bruiser, sk, guard, and paladin but I could be wrong.</p><p>Thanks</p>

Rayche
05-23-2008, 06:09 PM
In my experience it's still Bruiser short-term DPS and Monk Long-term.They definitely need to revisit the Bruiser raid utility.Either that or make us viable raid tanks all the way up, not after we've gotten our Mythicals.

Aull
05-23-2008, 10:37 PM
<p>I must say that bruisers are an awesome class for every day play time schedules and are great fighters for every thing but are not the best with the high end raid mobs and to me that is ok. If bruisers tanked everything as well as a guardian then the other plate tanks wouldn't stand a chance. Again I have no problems with not being the best at raid tanking since my bruiser can do things much easier than other tanks in every day norrath.</p><p>Utility would be nice to have since our counter part offers so much. I have been thinking of a targetable 35-47% stone skin ability that can be used on others (not self since we can heal ourselves) say every 3mins like a monks heal. If the stone skin doesn't fair well then what about the raid or just a group wide 100% reuse speed to combat arts last for 20secs with 3 min use timer or knockout or something along that line as Crabbok mentioned. If that isn't possible then what about a bruiser having a group ability similar to jolting fists that adds magic damage with each successful hit say in the ranges of 85-100 damage up to five hits on a one min timer similar to a dirge's chime of blades? Those are just my ideas for some utility but of course I do not expect all of those to be implimented. Maybe the stoneskin and a group or group/raid wide dps buff.</p><p>Dps wise I think we are served very well with our combat arts but I feel we lack in our auto attack damage department. I think this is due to a faulty offensive stance proc that isn't working as well as it should. I mean if gleaming strike from my mastercrafted weapon is listed as 1.8 times per min and is procing 4-5 times to my engulf's 1 proc (that is listed as 2.0 per min) then there is an issue with that. If this can be looked into I feel we would be truely a bruiser bruising with auto attack damage since we have in no way an abiltiy to modify our attacks. Other than that I feel bruisers are ok in the dps area.</p><p>Hehe the strength line would be great to see a beneficial change to. I feel too that enough has been mentioned about it and some very nice ideas were mentioned.</p><p>All in all I have to admit this class doesn't need a total revamping to become an asset to group members or raids but with alittle refining of some abilties that we already have and being able to temporarily share those with others can make a huge difference.</p><p>Oh did I mention that our offensive stance proc doesn't seem to be procing?</p><p>Hehe thanks again. Hope you all have a great and safe Memorial weekend.</p>

evilgamer
05-24-2008, 05:10 AM
<p>They just need to fix our raid buff and hate transfer buffs need to be taken from other classes and given to the fighter classes.</p><p>Its crazy that raids use 3 bards and 3 enchanters, that two to many imo.</p>

yzyh
05-24-2008, 05:55 PM
<cite>Crabbok@The Bazaar wrote:</cite><blockquote><p>I would like to see bruiser's have to make a choice to either be Tank specced or DPS specced but not having the best of both worlds.  And by DPS specced, I mean DPS AA's that both increase OUR dps as well as our group/raid.  </p></blockquote><p>The problem witht that is that it would be totaly unfaire for the mage and scout class. Those class can only fit 1 role . And this role is to DPS (some of them have DPS/ utility like bards).</p><p>So now I think it would be unfaire that a class could choose to either spec for tanking or DPS. And with the AA mirror it would be simply to easy. I know that my brigand would be [Removed for Content] off.</p><p>One of the solution might be to simply take the brawler out fot he fighter arctype and put them in a DPS arctype. But then lets face it. This game already have too many DPS class.</p><p>Actualy I simply think that SoE made a bad msitake doing their 4archtype choice with 6class = 24class for a 24raid spot.</p><p>They couldn't balance 14 class in EQ (well I think they are 14class I mgiht be wrong). How in the world they thought they would be able to balance 24.</p>

Quicksilver74
05-27-2008, 10:27 AM
<cite>yzyh wrote:</cite><blockquote><p>The problem witht that is that it would be totaly unfaire for the mage and scout class. Those class can only fit 1 role . And this role is to DPS (some of them have DPS/ utility like bards).</p></blockquote><p>Actually what I'd like to see would potentially please everyone.  By having 2 new AA trees and effectively making it so that each class can only truly dedicate themselves to one, you coudl see alot more specialization.  the DPS classes could in turn get more DPS options, or as an alternate, more utility options for the other tree if they wanted.  </p><p>  Perhaps Wizards get a line devoted to more Utility and AoE DPS, and the other line is devoted toMaximizing Single Target DPS and extra debuffs.   </p><p>Perhaps Brigands get a line for Group Buffs and Single Target DPS, and another line for soloing and some other huge utility, perhaps a long re-use epic stun that lasts 10 seconds.  </p><p>   Right now there just aren't alot of varrying AA setups for most classes.  There is generally "The Best" way to go, and then some people will go a different way.  For exmaple, in the future, I think it would be great to have 2 bruisers in a group with 2 different specs, and have their roles be very different due to those specs.  And the same with all classes.  I'm not saying it would be easy, but I am saying that it would rock.  </p>

Deathma
05-28-2008, 04:01 AM
<p>I think if SoE gave us this spell we would be wanted more on Raids....</p><p>A spell that allows us to dump our hate (or a % of it) to another player...</p><p>I dont know one bruiser that cant steal aggro from the MT on a raid if he really wanted (Knockout Combo/Crane/Manhandle) to no matter what classes he/she (MT) has in their group.</p><p>Maybe add it to Shiftness when you cast it ....it drops your hate on to your target.</p>