View Full Version : Bazaar/Vox server issues
TSR-TrevorG
05-21-2008, 03:12 PM
I am looking to gather information on the issues with the Bazaar server. I have heard a few different issues. If you are experiencing problems on the bazaar server, specifically related to zoning, please post the following information.Time Zone: OS: RAM:Video Card and Driver version:ISP: TraceRt:Pathping:Thanks!<span style="color: #009966;">How to perform a trace route and pathpingOpen up the Start menu, choose the Run command, type "command" in the space provided, then hit Enter. If you're using Win2k type "cmd" instead of command. For Vista, "type command" at the search bar on the bottom of the Start Menu. The MS-DOS Prompt window should appear with the prompt, "C:windowsdesktop". For Win98/ME or Win2K/XP/Vista, type the following three DOS commands, one at a time, hitting Enter between each command, and waiting for the prompt to reappear: ipconfig /all > c:eq2info.txt For those indicating an issue with the French server (Storms), please include the following traceroute as connectivity to it varies from the US based servers/datacenters: tracert thebazaar.everquest2.com >> c:eq2info.txt Please run these commands if you are using Win2k/XP/Vista (Only for Win2k/XP) pathping thebazaar.everquest2.com >> c:eq2info.txt (This may take a few minutes to complete) Finally, upon completion of these commands, you will find a file labeled "eq2info.txt" on the root level of your C: drive. You can use the Find command from the Start menu to locate it. Attach the newly generated file (c:eq2info.txt) to an e-mail and reply back to us. </span>
<cite>TSR-TrevorG wrote:</cite><blockquote>I am looking to gather information on the issues with the Bazaar server. I have heard a few different issues. If you are experiencing problems on the bazaar server, specifically related to zoning, please post the following information.Time Zone: OS: RAM:Video Card and Driver version:ISP: <b>TraceRt:Pathping:</b>Thanks!</blockquote>I am kind Noobish to those two terms, whatis TraceRt and Pathping. Would love to help any way I can.
Southwitch
05-21-2008, 04:21 PM
<p>Thanks again for looking into this, TSR-TrevorG <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I sent a PM with my results.</p>
nixsys
05-21-2008, 08:15 PM
Hey i think i can figure out how to do this. before i do, should i do it when the zoning issue crops up...or will it work just me standing in town?Does this check our connection to the server? or the path between it? I am just kind of curious as to what the aim of the test is. I was going to post test result in that other thread, but when i was looking through the report I saw it had my computer name, IP, and i just didnt want to post anything personal (i dont know what is and what isnt personal info with all those ##s).
Southwitch
05-21-2008, 08:44 PM
You can send your report in a PM, like I did. Or edit out your computer name and ip address if you want to post in the other thread. I'd think it'd be more helpful to send the PM to Trevor, since he's actively looking into it, and you don't have to worry about it whats in the report then.
TSR-TrevorG
05-21-2008, 08:59 PM
Either way you'd like, PM is fine, as well as posting and editing out your IP. As long as you don't post your station name <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />I won't have an instant answer, I will just be looking for similarities. Obviously as stated in the other thread it was not a known issue with tech support as nobody was calling in on it, and only a few random reports on the forums here. Normally when something on a server breaks, we get flooded with calls.Thanks for all of the input so far.
Southwitch
05-21-2008, 10:46 PM
<p>Once again, thanks for your efforts, TrevorG! I "very helpfully" posted a link to this thread in one of the ones that was going over in the server forums, so maybe some of those folks will send info too. There's also people saying its occurring on Vox too, and some speculation that it may be related to Livegamer because its happening on both. Gnobrin posted in the server forums that it was being looked into; not sure if he means you or if there are network people investigating also.</p>
Therendil
05-22-2008, 03:08 PM
Is there a specific e-mail address to use, or do we just wade through the support website?
EnderBeta
05-22-2008, 03:15 PM
<cite>Therendil wrote:</cite><blockquote>Is there a specific e-mail address to use, or do we just wade through the support website?</blockquote><p>Just look in this thread for a post by TSR-TrevorG and click the PM button to send your results.</p><p>Regard the Bazaar issues, I was happy to not have any zoning issues for the first time in almost a week. <img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /> *knocks on wood in hopes of not jinxing it.</p>
Isisalthea
05-22-2008, 06:46 PM
PM'd my results. I am on Bazaar, and my zoning issues have been sporadic, sometimes all is fine then I will get a few really long zones. in additon long broker transactions while people are zoning. I am TS so we chat about what is going on. Everyone I know is having issues as well.
EnderBeta
05-22-2008, 07:00 PM
<p>Spoke too soon, it's hanging right now as I type this in "receiving zone info" limbo. :/</p><p>Dev's I want free transfers out of this broken server for my main and all my alts.</p>
Vince104
05-22-2008, 07:02 PM
How long is it going to take for you to work out the zoning issues? I have the problem alot, but my girlfriend has a hard time even logging on to her account because of it. Is everyone having this issue and is soe going to credit accounts because of it?
TSR-TrevorG
05-22-2008, 07:10 PM
<cite>Boneuh@The Bazaar wrote:</cite><blockquote>How long is it going to take for you to work out the zoning issues? I have the problem alot, but my girlfriend has a hard time even logging on to her account because of it. Is everyone having this issue and is soe going to credit accounts because of it?</blockquote>I'd love to know myself on how long this will take.No I have not heard of any credit.
Therendil
05-23-2008, 01:35 AM
Okay. I've sent my info by PM.Also...Besides The Bazaar, I play regularly on Test and occasionally on Najena. I have not seen this problem on those servers.
Te'ana
05-23-2008, 09:57 AM
I posted my info from the tests in the original thread with this request.
Isisalthea
05-24-2008, 07:03 PM
Just wondering if you have found anything. We are still having zoning problems in the Bazaar.
EnderBeta
05-24-2008, 07:36 PM
It was especially bad at noon today. It got so bad I had more fun going outside and washing my car >.< omg chores where more fun today and I'm paying for this?
Isisalthea
05-24-2008, 08:27 PM
didn't expect a reply on a holiday weekend just didn't want the thread buried. hopefully they will fix us soon.
EnderBeta
05-24-2008, 10:26 PM
<cite>Isisalthea@The Bazaar wrote:</cite><blockquote>didn't expect a reply on a holiday weekend just didn't want the thread buried. hopefully they will fix us soon.</blockquote>Would almost serve them right to come back to the sounds of crickets.
Therendil
05-25-2008, 12:22 AM
Hmmmm. Not sure of the significance, but here's an interesting tidbit. I launched the game and it hung at the "receiving zone info" stage. I let it sit there for a few minutes, then hit CTRL-ALT-DEL to call up the Task Manager. The game client process was eating 85-95% CPU cycles. About 15 seconds after I opened the Task Manager, the client "unstuck," CPU usage dropped, and the game moved on.I have no idea why stuck programs do this, but I have seen cases where opening the Task Manager breaks some logjam.
EnderBeta
05-25-2008, 01:43 AM
<cite>Therendil wrote:</cite><blockquote>Hmmmm. Not sure of the significance, but here's an interesting tidbit. I launched the game and it hung at the "receiving zone info" stage. I let it sit there for a few minutes, then hit CTRL-ALT-DEL to call up the Task Manager. The game client process was eating 85-95% CPU cycles. About 15 seconds after I opened the Task Manager, the client "unstuck," CPU usage dropped, and the game moved on.I have no idea why stuck programs do this, but I have seen cases where opening the Task Manager breaks some logjam.</blockquote><p>I don't know, my machine is an old dual xeon with HT so it registers as four cpus. Task manager in windows with multi cores and fudged multicore divide 100% by the number of cores, in my case 25% is the theoretical limit per core where it's going 100%. So the only time a program goes above 25% in my machine is when it's multithreaded. Any time I open up task manager everquest 2 is always solidly locked on 25%. I just know it is utterly ridiculous that the game should lock up on loading when i'm running on a gigabit network with a 15 megabit connection. Load time should be nearly nonexistent.</p>
TSR-DanielH
05-26-2008, 04:18 PM
Hello everyone,Sorry, but I don't have much new information at the moment. We were able to reproduce the error in the tech support department so it definitely seems to be server side. The Dev team is aware of the problem and hopefully we should get a fix soon.
EnderBeta
05-26-2008, 04:28 PM
<p>Thanks for the update.</p><p>Here is a pic from Saturday after a especially nasty bout of the zoning problem leaving me with a clone.</p><p><img src="http://www.eliteavprogrammers.com/images/Sigs/EQ2_000104.jpg" alt="" width="1280" height="968" border="0" /></p>
TSR-DanielH
05-26-2008, 05:20 PM
Oh wow... Attack of the Clones!That bug might actually be cool if you could /duel your cloned self. <=is anxiously awaiting a fix
Ghostfire
05-26-2008, 05:53 PM
i had a long zone time into westfreeport form commonlands now so i exited game now 6 tries can't get past char select either shows server is down or 4 chars only and not let log in
Kerahzey
05-26-2008, 05:58 PM
I am having the exact same problem Ghostfire.
Fymdolyn
05-26-2008, 06:19 PM
It's pretty simple....Scrap Live Gamer as the problems were started after launch of Live Gamer....Only 2 servers having the login and zoning issues are both the only Live Gamer servers in the bunch. And the 100% CPU usage is utter garbage as well. Please SOE, fix this.Fyn
EnderBeta
05-26-2008, 06:30 PM
<cite>Fymdolyn wrote:</cite><blockquote>And the 100% CPU usage is utter garbage as well. Please SOE, fix this.Fyn</blockquote>Games use loops for all manner of things in games. Why on earth would you not want the game to run full speed? It better be using 100% of teh system or you'll lose framerate. The real issue is getting the game to use 100% of more then one core. I have another core and two virtual cores with leftover execuable logic going to waste that could give my framerate a boost.
Shadowsmurfette
05-26-2008, 10:12 PM
I just wanted to throw in that I play on Vox Server and am having these same issues (going on how many weeks now? /sigh). So far, Tech Support has provided no real answers or help other than saying certain ports might be blocked. In addition to the zoning problem (Receiving Zone Info is NOT my friend these days), I am also having trouble listing any items on the broker. I try to drop a totem into my sales crate and it doesn't appear. I try to add another and I get the message "You are currently engaged in a consignment transaction. Please try again." or something along those lines. If I log, I lose the item I dropped into the box, but if I wait, I wait forever. When I log out and try to come back in, it will only show a few of my characters on the select screen and underneath it always says Vox server is Down. I already provided all this information and went through the hassle of disconnecting my router and my firewall and checking ports and everything, but there don't seem to be any answers even after all of this time. Very frustrating. Seems a funny coincidence that both servers having this problem are Live Gamer related servers. It takes a lot of the fun out of the game when almost your entire guild crashes trying to get into a raid zone or you just want to list a few items on the broker and it takes 30 minutes to log in and out of the game. I hope a fix is coming soon.
Te'ana
05-27-2008, 01:27 PM
<p>You are not alone in your problems with the game. SOE's list of usual suspects are not the problem here. The solution must come from SOE since this is not a user created problem. </p><p>We have gotten a few words of encouragement from various SOE tech support, etc personell that this has been acknowleded and is being worked on. Hopefully they will find a solutions soon.</p>
Bozidar
05-27-2008, 01:44 PM
my brother is having this same issue on Nagafen, it's not just Bazaar.
WholfeLightningfist
05-27-2008, 03:10 PM
<cite>Ariella@Vox wrote:</cite><blockquote>I just wanted to throw in that I play on Vox Server and am having these same issues (going on how many weeks now? /sigh). So far, Tech Support has provided no real answers or help other than saying certain ports might be blocked. In addition to the zoning problem (Receiving Zone Info is NOT my friend these days), I am also having trouble listing any items on the broker. I try to drop a totem into my sales crate and it doesn't appear. I try to add another and I get the message "You are currently engaged in a consignment transaction. Please try again." or something along those lines. If I log, I lose the item I dropped into the box, but if I wait, I wait forever. When I log out and try to come back in, it will only show a few of my characters on the select screen and underneath it always says Vox server is Down. I already provided all this information and went through the hassle of disconnecting my router and my firewall and checking ports and everything, but there don't seem to be any answers even after all of this time. Very frustrating. Seems a funny coincidence that both servers having this problem are Live Gamer related servers. It takes a lot of the fun out of the game when almost your entire guild crashes trying to get into a raid zone or you just want to list a few items on the broker and it takes 30 minutes to log in and out of the game. I hope a fix is coming soon. </blockquote>For those of you out there that are not aware of it, if SOE tells you to open ports 1023 to 65535, that opens up your router completely and does not actually connect your computer directly to EQ2. This leaves your computers wide open for attacks should someone happen upon your IP and want to get into your computer. I had a 30 minute discussion with a tech at SOE trying to explain this to him and either he was extremely uneducated about routers and was trying to BS his way through it and didn't want to show his ignorance or something, but I had just talked with the manufacturer to double check what I thought was going on was actually going on. The tech in question was Gary S.
TSR-TrevorG
05-27-2008, 04:20 PM
Here is the port information for EQ2. It does not suggest that you open all of those ports.<a href="http://help.station.sony.com/cgi-bin/soe.cfg/php/enduser/std_adp.php?p_faqid=12293" target="_blank" rel="nofollow">http://help.station.sony.com/cgi-bi...p?p_faqid=12293</a> EQ II Firewall Information Sony Online Entertainment does not support the use of firewalls and proxies, including cable/DSL NAT routers, campus and office networks, or any type of Internet connection sharing services. However, in an effort to assist you in configuring your systems on your own, we would like to provide the following information which may help you in setting up your firewall to work with EverQuest II. EverQuest II LaunchPad and Patch Servers A TCP connection is initiated to patch.station.sony.com at port 7000. A UDP connection is initiated to port range 3016-3021 and 9700-9703. EverQuest II Patch: A TCP connection is initiated at port 7010. EverQuest II Game Client: UDP connections are initiated from the EverQuest II client on UDP ports 9100, and UDP ports in the range 32800-33000. Additionally, ICMP messages type 0 (echo reply), 3 (unreachable), 8 (echo request) and 11 (expired) should be permitted bi-directionally between the client PC and the EverQuest II servers.
Fymdolyn
05-27-2008, 05:40 PM
<cite>TSR-TrevorG wrote:</cite><blockquote>Here is the port information for EQ2. It does not suggest that you open all of those ports.<a rel="nofollow" href="http://help.station.sony.com/cgi-bin/soe.cfg/php/enduser/std_adp.php?p_faqid=12293" target="_blank"></a></blockquote>That's peachy, Trev...but please. Everyone on these servers, including all the Tech Support at SOE know this is a HUGE issue on the Live Gamer side of things. Please let someone high up at SOE know that they need to fix this, and if it's going to be "We don't own the Live Gamer servers anymore", then you are going to see mass cancellations. I have already been recommending to my guildmates to do so until this issue is resolved. This is a SOE PR nightmare. Our guild has 168 accounts or so....Sure, it's not the entire server, but many of these folks spend multiple HUNDREDS of REAL American dollars on your Exchange servers. Please, get this problem fixed ASAP.Thanks.A Soon To Be NOT Paying Customer.
TSR-TrevorG
05-27-2008, 06:29 PM
I was actually responding to the post above mine about what ports Everquest2 uses. The issue you speak of is known to the developers who are working on a resolution for this now. No ETA has been given to me as of yet.<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=418394" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=418394</a>
Kerahzey
05-28-2008, 11:17 AM
Looks Like the problem is getting worse. I was raiding last night in Tomb Of Thuuga to get updates for alts and we wiped I revived and got the zone in bug lasted 6.5 minutes when I got back to the zone my UI was all messed up. I've never had a problem rezzing within the zone until last night. I finished the zone but it was a real pain in the [Removed for Content]. My biggest problem is it takes long enough to form a raid party but with all the zone in bugs it makes it much tougher. I hope a fix comes soon <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
wes03
05-28-2008, 03:49 PM
<p>Also sent my PM with these test issues. </p><p> Though, I have heard SoE trying to blame it on the customer's end (Routers, Cable Company's, ISP's, Weak PC's, etc). Tell me this, if there are, say, 450 ppl on the bazaar (for example)... 80% of those ppl are having the EXACT same issue, all of which started at GU 45, how in the world is it on the customers end? LOL, did ALL of those ppl's routers start malfunctioning at the same exact time?? How about everyone suddenly doesn't have a strong enough PC, starting at GU 45? Wow, all those PC's JUST got outdated on the same exact day! </p><p>Seriously, I just got a brand new PC about 2 weeks ago, AND a new router....My old PC/router combo had the same exact issues as my NEW PC/router, which is a much stronger PC than the old one. This just baffles me that it's taken 3+ weeks to still be "Working on this issue"....</p><p>Probably a goodbye to EQ2 from 1000's of customers going over to AoC, inculding myself.</p>
WholfeLightningfist
05-28-2008, 05:43 PM
<cite>TSR-TrevorG wrote:</cite><blockquote>Here is the port information for EQ2. It does not suggest that you open all of those ports.<a rel="nofollow" href="http://help.station.sony.com/cgi-bin/soe.cfg/php/enduser/std_adp.php?p_faqid=12293" target="_blank">http://help.station.sony.com/cgi-bi...p?p_faqid=12293</a>EQ II Firewall Information Sony Online Entertainment does not support the use of firewalls and proxies, including cable/DSL NAT routers, campus and office networks, or any type of Internet connection sharing services. However, in an effort to assist you in configuring your systems on your own, we would like to provide the following information which may help you in setting up your firewall to work with EverQuest II. EverQuest II LaunchPad and Patch Servers A TCP connection is initiated to patch.station.sony.com at port 7000. A UDP connection is initiated to port range 3016-3021 and 9700-9703. EverQuest II Patch: A TCP connection is initiated at port 7010. EverQuest II Game Client: UDP connections are initiated from the EverQuest II client on UDP ports 9100, and UDP ports in the range 32800-33000. Additionally, ICMP messages type 0 (echo reply), 3 (unreachable), 8 (echo request) and 11 (expired) should be permitted bi-directionally between the client PC and the EverQuest II servers.</blockquote><p>Actually Trev, your FAQ does tell you to open all of the ports. As does Gary S at the online chat. I'll post both for you and this was just the other day.</p><p>Ok, here's the converstation with Gary. This was my 2nd or 3rd time talking to him and was getting tired of getting the incorrect information from him.</p><p>So, while you might not tell people to open all of the ports, this guy is and there is a thing in the faq that is telling people to do so as well. Please research a little better next time.</p>
WholfeLightningfist
05-28-2008, 05:54 PM
Ok, it won't let me copy and paste the chat conversation. Please read reference number 080519-003621 in my service history. This guy was absolutely mule hard headed in not listening to me.
Shadowsmurfette
05-28-2008, 06:33 PM
I did not deal with Gary, but I did get responses from TSR Edward R. and TSR Phillip R. Their responses were pretty much verbatim to what other people have posted, including (not surprisingly) the post a few above mine from Trevor. "Sony Online Entertainment does not support the use of firewalls and proxies, including cable/DSL NAT routers, campus and office networks, or any type of Internet connection sharing services. " <i>blah blah blah, ad nauseum. </i>I realized after this latest response that I have been playing the part of a dancing monkey to the Copy and Paste level of customer service by jumping through their "please run these tests, disconnect your router and disrupt your entire household's internet access while climbing behind a pile of cables and underneath your desk and attach these files to your service ticket so that we might delay answering you or helping you in any real way" hoop. The bottom line for me is that I have played (this game on the same internet connection with a router <i>(so that more than one person in my house can be online like every other household in America)</i> for the past three + years, and now suddenly, I am having tons of trouble with the game. I take offense to the answer that Sony does not support the use of routers and therefore it's my problem. I certainly do not feel like a valued customer, and I do not feel as though my concerns have been addressed in any substantial way. so I basically just told them not to respond as I have lost all faith in their ability to help.Perhaps if I played on a higher population server, I would be treated differently, but I can't be sure. Again, I do play on Vox mostly with only one character on Bazaar, but both servers are having the same issues from what I understand. After three years of almost nightly gameplay, I have not logged in for more than a couple of minutes in the past few weeks out of frustration. It makes me very sad because I feel as though my servers are pretty much being left to die a slow and painful death. Oh well, perhaps it is time to move on to the next game, but finding an overall game as great as EQ2 is a difficult task. I just am so tired of putting up with the poor customer service and connection issues. This is not meant to be a threat that I'm leaving or anything in poor taste, just an update on my personal situation, which I have a feeling is echoed in the experiences of others.
TSR-TrevorG
05-28-2008, 07:48 PM
OK lets get a couple of issues handled here. The port information I linked above is for Everquest 2. The reason it was posted, was not to help your connection issues with the Bazaar/Vox, but to make sure that information about opening all of your ports for Everquest2 did not get passed around as something you should do to fix this issue. If you would like to refute my facts, please show me where I am wrong rather then asking me to research more. The issue with the Bazaar/Vox servers are being worked on by the Developers of Everqest2. It is not an issue that can be resolved by calling technical support. I thought I had made that clear in another post. I guess I did not, and I apologize for not making it more clear. I have passed information around to all of the techs via email, and will do so again on the current issues with Vox/Bazaar. I had hoped that if people responded to only this thread, and to PM myself, we could bypass the issues that are popping up now.We do want all of you in game and happy. We do not do things to upset customers intentionally and then laugh manically as people try to get to raid zones and then fall through the world tumbling endlessly head over heels. Please continue to post in this thread about the issues you are having on bazaar, and PM me an information I have asked for at the beginning of this thread. Thanks for your patience.
Southwitch
05-28-2008, 07:55 PM
<p>Good news, for those who may not have seen it! Gnobrin posted in the <a href="http://forums.station.sony.com/eq2/posts/list.m?start=45&topic_id=418017" rel="nofollow" target="_blank">Bazaar server forums </a>that a fix was in testing, and scheduled for tomorrow, barring any holdups (which he promised to update there if there were).</p><p>Thanks to the TSR's who helped verify that it wasn't just a client-side issue. </p>
TSR-DanielH
05-28-2008, 08:02 PM
<cite>Southwitch wrote:</cite><blockquote><p>Good news, for those who may not have seen it! Gnobrin posted in the <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?start=45&topic_id=418017" target="_blank">Bazaar server forums </a>that a fix was in testing, and scheduled for tomorrow, barring any holdups (which he promised to update there if there were).</p><p>Thanks to the TSR's who helped verify that it wasn't just a client-side issue. </p></blockquote>/thanks god
Isisalthea
05-29-2008, 02:24 AM
Looks like testupdate notes have been posted as well. Thanks
TSR-TrevorG
05-29-2008, 03:01 PM
Hotfix went in this AM.How many of you are having problems logging in/zoning now?
Nyine
05-29-2008, 03:27 PM
<b>Still took roughly 5 or so min's to go through the receiving zone in. </b>
TSR-DanielH
05-29-2008, 03:31 PM
<cite>Nyine@The Bazaar wrote:</cite><blockquote><b>Still took roughly 5 or so min's to go through the receiving zone in. </b></blockquote>Was there any difference once you were in the game world? Was there still a long delay when placing items on the broker for sale? I'm trying to get any info I can about the issue.Keep in mind there is also a separate zoning issue that the Dev team is still working on. That specific issue is not confined to the Bazaar/Vox servers.
Nyine
05-29-2008, 03:38 PM
<b>I wasn't on long enough to test anything, my pardons on that. One moment as i log back into the game and test it for you.</b>
Nyine
05-29-2008, 03:54 PM
Logged into Game. Zoned straight into Kylong Plains without issues. Will be calling to Qeynos to check the broker.Time is 2:41 pm est time.Zoned into Qeynos without an issues.Bought 20 stack of food and drink from broker. Not a problem. Zoned into Kj without a problem.Zoned to Gf without a problem.Zoned into Antonica No problem.Zoned into Bb No problem.Zoned into Commonlands No problem.Zoned into Steamfont No problem
TSR-TrevorG
05-29-2008, 03:59 PM
woot
Zliks
05-29-2008, 04:00 PM
<p>Since it was requested that we keep this in this thread I'm re-posting: </p><p>I'm still not able to log into the Bazaar server on one of my accounts. </p><p>Still hanging at "Receiving zone info" and no ammount of waiting so far has gotten me in (I've waited up to 2 hours on one attempt today). Also still occasionally getting "There was an error that prohibited the server from letting you play." when I try and log in certain (Bazaar) characters on that account.</p><p>I will say that on the account where I had been experienceing intermittent zoning lag, that seems to be cleared up. I've also not experienced any broker issues on my other accounts.</p>
Isisalthea
05-29-2008, 04:33 PM
<span class="postbody">Ok logged on fine, used broker, slight delay in 2nd transaction but less then a min. Camped to another toon and got the dreaded server down and only 4 toons listed. Deleted cach and did a full file scan and now everything seems to be ok. have zoned and also switched between numerous toons. Will post if there are any further issues. Thanks for getting this taken care of. Oh haven't logged into 2nd account will check that now.</span>
Te'ana
05-29-2008, 04:39 PM
Same reuslts, slight delay in 2nd broker transaction but all else seems fine <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
TSR-DanielH
05-29-2008, 04:42 PM
Good to hear it's working better for everyone.Party at Trevor's house to celebrate!
Zliks
05-29-2008, 05:26 PM
<cite>TSR-DanielH wrote:</cite><blockquote>Good to hear it's working better for everyone.Party at Trevor's house to celebrate!</blockquote><p>I don't count? <img src="http://forums.station.sony.com/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Seriously though, is there anything else I can do to help get this issue resolved for me?</p>
TSR-DanielH
05-29-2008, 05:36 PM
<cite>Zliks wrote:</cite><blockquote><cite>TSR-DanielH wrote:</cite><blockquote>Good to hear it's working better for everyone.Party at Trevor's house to celebrate!</blockquote><p>I don't count? <img src="http://forums.station.sony.com/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Seriously though, is there anything else I can do to help get this issue resolved for me?</p></blockquote>PM me the station name of that account and I will see if I can reproduce the error on my end. That may be caused by a separate issue.
Isisalthea
05-29-2008, 05:47 PM
checked out 2nd account. Everything seems ok, for the lunch hour. Tonight will be the real test, when everyone else is on and the server is busier.
TSR-DanielH
05-29-2008, 05:52 PM
Hello Zliks,I tried to log in to your account and experienced the same problem you've been seeing. I'm going to try a few different things from my end and see if I can get it fixed for you. I'll let you know as soon as I have more information.
Mystfit
05-29-2008, 06:28 PM
I am currently in the 6th minute of the receiving zone info screen. (on Bazaar). I"m not usre how to determine what's our issue and what's this more general zoning issue. THe only thing I know is it's the same thing I'd been experiencing since the last GU. It's the thing I'd hoped o have fixed when it went down this AM <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
ET429
05-29-2008, 06:41 PM
<p>This morning after the fix, i had zero login issues, zoning was back to 15-20sec times.</p><p> This afternoon, I log back in and it downloads the lon updates..couldn't log in to one character and zoning varried from 30sec to 4 min</p>
nixsys
06-01-2008, 07:37 PM
Just want to point out that the issues discussed in this thread and in the Bazaar forums are still ongoing. Any ETA on the fix?
Mystfit
06-01-2008, 09:19 PM
Funny. I wasn't haveing banking/broker log prior to **fix** and now am. Stuff finally will show up, but it's a tad nervewracking.
TSR-TrevorG
06-02-2008, 04:09 PM
No new ETA.
Isisalthea
06-02-2008, 06:02 PM
I am also still having issues. Zoning can be 5-10 mins every 2-3 zones, broker transactions with delayed response and today when camping to another character I got the dreaded server is down and 4 toons in character select screen. A full file scan got me back into game on the character I was switching to but this is should not be on going still. Most of my guildies are also still having issues.
Ghostfire
06-03-2008, 01:30 AM
i am seeing the clones again is a matter of time before is a bunch of them again
Therendil
06-07-2008, 06:35 PM
After staying away from The Bazaar for over a week, I tried running there after the latest hotfix. The client hung once at the "connecting to zone server" point. I quit and restarted, and discovered that I had actually zoned, since I came back in at my destination. This has been the only such incident in two days of regular play, so that's an improvement.
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