View Full Version : Solo Survivability / Longevity / Big Game Hunter: Mystic or Inquisitor?
Odoyle
05-20-2008, 08:11 PM
Figured I'd edit instead of making a new post.After dropping the SK from the list, and deciding that a Mystic is probably more suited to my goals than a Defiler, the only thing I'm left wondering is whether an Inquisitor would do the job better.Basically, to recap, I'm wondering which class has the best abililty to go toe to toe(no kiting, pet tank) with tough content and take it down. Tough being nameds and other ^^^'s, not your regular leveling fodder. I'm not really concerned with how quickly they solo to level or how well they do in groups (I have most of that figured out), as I'll probably be doing both to level and the pace doesn't bother me too much. At the end of the day I just want to be able to butt heads with the toughest things possible solo (given my previous restraints).
Odoyle
05-20-2008, 08:15 PM
Should also add that if another class it better at this style of play (taking on all comers, nameds, heroics) through toe to toe fighting (no pets sides dogdog for me), I'd appreciate that advice too. Inquisiters looked promising too, but sounded liked they balanced out with Shamans and I personally like the Shaman feel a bit more. Also, not specifically looking at evil either.
Liral
05-20-2008, 09:23 PM
<p>For superb solo play of the type you describe I sugget the following classes as being the top two for the playstyle, melee with kick butt solo ability, for the two types that would likely suit you best. I suggest those two healer clases over the Shaman classes because they have specific AA ability trees that truly make them shine as a melee specced toon.</p><p><b><i>Tanks</i></b></p><p>Bruiser- straight ahead kick the crap out fo things as fast as possible tank class. IMHO probably the best all around soloclass for the tanks htough some might go with Monk because with the invis you can bypas trash mobs more conveinantly.</p><p>Monk- More defensive orientated but till a kick butt class and has a few more utility/survivability pluses over the bruiser.</p><p><b><i>Healers</i></b></p><p>Inquisitor- They have an AA spec for a "Battle Mage" that gives them great melee abilities that allows them to solo quite effectively. And given their armor and heal spells, well, you can survive and thrive quite nicely.</p><p>Mystics- They alo have some very nice AA choices that help you do some great damage as a melee class and they can get their heals off quicker.</p><p>Now having given you suggestions of a more specifc nature I will say, give em all a try an see what you like for a class. While some clases have advntages in certain areas over another a good player can make it work and adjust accordingly and you just may find tht even if a class is hrder to solo with for you you till enjoy it's playstyle more. You got 7 slots and candelete as much as ya like. Feel fre to give a many toons as possible a spin and settle on few you really like. Enjoy!!</p>
Odoyle
05-20-2008, 10:03 PM
Was looking at the Brawlers, but it seemed like, while doing great against standard stuff, they tend to go down a little too quick against the tougher mobs/groups of mobs (which is what I'm hoping more to take on).The Inquisitor definitely looked nice, but I thought a Defiler might work better due to the superior power regen from the Cannis, and that slows might make up for or overcome the chain/plate difference. I was thinking Defiler over Mystic due to their superior power regen as well, as I didn't think that superior DPS was enough to outweigh that.Mostly I want to avoid kiting, root nuking or relying on a pet to save me. It's not so much that I want to melee as I want to be able walk away from the the toughest solo fights possible. Speed isn't too much of an issue.
<p>I would second the mystic over defiler if you are looking to primarily solo. The dps difference is quite large if you follow the mystic spec to turn offensive spells into combat arts. A defiler can solo most things and has great survivability, but the cost is very low dps. When doing writs back in T7 I would watch a wizard kill three of the same mobs during the time I was fighting one.</p><p>The defiler power regen is superior, but that mostly comes into play in long group or raid fights rather than quicker solo fights and can be offset by equipment such as the mana stone, vaults hat, etc. By T8 the power regen advantage is pretty much negated due to all the power regen gear that is available.</p><p>I don't want to come across as bashing the defiler class, we are outstanding healers, just not really designed for solo.</p><p>Edit: Here is a thread from defiler forum aout solo priests <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=410607" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=410607</a></p>
Odoyle
05-20-2008, 10:38 PM
Was actually just looking at a post you responded to over in the Defiler forums Kari. Your sig is amazing =)My only reasoning with the Defiler over Mystic was thinking that in a long solo fight (against a named or heroic with a lot of HP) that the Mystics higher DPS wouldn't overcome the Defilers ability to sustain their mana. Seems like, if you have the ability to outheal the damage your taking, the only other factor is how long you can do it before running out of power (or the mob dies).Really, all I want is a character to capture what a Shaman or SK could do in EQ1, which is to take on the toughest things possible in the game without having to rely on pets or kiting. What can I say, I'm still traumatized from summoning mobs.Edit: Yeah I read that thread, and pretty much any others I could find with the words "solo", "heroic" and "named" in it in the forums for most classes. Also want to point out that I'm not making a character solely for soloing, I'd be happy to never have to for leveling purposes. But at the end of the day, when nothing else is going on, the most fun I have is picking fight with big mean things and winning.
Well if you are interested in grouping also, then I would recommend defiler. We are a great grouping class and since we are good healers it is easy to make friends with tanks and come up with pretty steady grouping opportunities. Especially at higher levels where more people are familiar with what we can do. Slowing isn't as prominent here as it is in EQ, but once people see it in action it can be quite appreciated.
evilgamer
05-21-2008, 12:23 PM
<p>I played a SK in EQ 1 and duoed with a shaman, which in my opinion was the best duo in the game.</p><p>That being said I dont think the EQ 2 SK really compares all that much to the EQ 1 SK, same with shaman.</p><p>Given you qualifications of soloing tough mobs without relying on a pet or kiting I really do think a brawler is best for you.</p><p>I have a SK and a bruiser both and I do think the bruiser solos better. The reuse on the FD makes all the difference in the world.</p><p>The SK is more grp friendly due to aoes and better tanking due to plate and sheild, but the brawler solo's better for sure.</p>
Don't go for a defiler to solo hard monsters, the mystic will do better. Defilers are more group oriented and miss the mystic combat tree. It's not only my perception it's a general opinion among mystic lovers. At some point i was wondering about betraying and unanimous voices told me that i should not. Defilers may be superior in group or on raid but mystics solo better. I don't really see where defilers are better in group, it's probably true but groups are anyway always happy with a shaman and do not really care if he/she has a white wolf or a black one. You are not likely to loose a fight due to power running out, on named ^^^the main issueis if their dps is superior to your ward/healing. So canni is not exactly a key tool when you solo. Also mana regen out of comabt is very fast so canni is not as important as in Eq1, at least in non raid content. The inquisitor is also well known as being a good battle priest, but you need to be more patient because the class is very weak in the range 1-15 ir even 1-20 (much weaker than druid/shaman). Warden are also good battlepriest but i don't think they can take monster as hard as mystics do. They miss mitigation and slow. On anything below ^^^they do as well as mystic possibly the take normal monsters down even faster.
Odoyle
05-21-2008, 08:24 PM
<cite>Oustafiak@Storms wrote:</cite><blockquote>Don't go for a defiler to solo hard monsters, the mystic will do better. Defilers are more group oriented and miss the mystic combat tree. It's not only my perception it's a general opinion among mystic lovers. At some point i was wondering about betraying and unanimous voices told me that i should not. Defilers may be superior in group or on raid but mystics solo better. I don't really see where defilers are better in group, it's probably true but groups are anyway always happy with a shaman and do not really care if he/she has a white wolf or a black one. You are not likely to loose a fight due to power running out, on named ^^^the main issueis if their dps is superior to your ward/healing. So canni is not exactly a key tool when you solo. Also mana regen out of comabt is very fast so canni is not as important as in Eq1, at least in non raid content. The inquisitor is also well known as being a good battle priest, but you need to be more patient because the class is very weak in the range 1-15 ir even 1-20 (much weaker than druid/shaman). Warden are also good battlepriest but i don't think they can take monster as hard as mystics do. They miss mitigation and slow. On anything below ^^^they do as well as mystic possibly the take normal monsters down even faster.</blockquote>Yeah truthfully, besides Canni, I like Mystics more than Defilers. Being a big happy bear is always fun. I was sad to see their epic was a hammer (wtb spear), but other than that they seemed nice. Was also worried about Defilers having the AE fear as opposed to Mez, but then I read that feared mobs don't social aggro.But it sounds like Canni doesn't play too huge a role any more, so maybe I can get by without it. But that was definately my favorite thing about Shamans in EQ1, as I hated having to manage mana so much.I guess my only other question then is whether or not an Inquisitor is better at taking down the rough stuff than a Mystic? They sound like their DPS is a bit better and between plate and the AA to make you basically uninterruptable, sounds like they might do better.
Finora
05-22-2008, 01:02 AM
<p>I don't do clerics so don't know much about inquisitor aa's but unless they have an aa that makes them uninterruptable they wouldn't be any better at that than mystics, possibly worse.</p><p>Mitigation (armortype) doesn't affect you getting interrupted. Your avoidance does. And usually mystics have a much higher avoidance than inquisitors. In either case, your combat arts aren't going to be interrupted. I've never had one interrupted. Your debuffs may on occassion get interrupted but the slowest of those you will likely be casting before you engage and the faster ones will have a lesser chance of being interrupted.</p><p>Now, that being said inquisitors can truly dish out some damage if properly equipped & specced. A little more than a similarly equipped mystic (from what I've seen & heard). I never spent much time trying to solo ^^^ named so I couldn't honestly tell you how effective a mystic or inquisitor would be at that.</p><p>Good luck.</p>
Odoyle
05-22-2008, 01:19 AM
<cite>Finora@Everfrost wrote:</cite><blockquote><p>I don't do clerics so don't know much about inquisitor aa's but unless they have an aa that makes them uninterruptable they wouldn't be any better at that than mystics, possibly worse.</p><p>Mitigation (armortype) doesn't affect you getting interrupted. Your avoidance does. And usually mystics have a much higher avoidance than inquisitors. In either case, your combat arts aren't going to be interrupted. I've never had one interrupted. Your debuffs may on occassion get interrupted but the slowest of those you will likely be casting before you engage and the faster ones will have a lesser chance of being interrupted.</p><p>Now, that being said inquisitors can truly dish out some damage if properly equipped & specced. A little more than a similarly equipped mystic (from what I've seen & heard). I never spent much time trying to solo ^^^ named so I couldn't honestly tell you how effective a mystic or inquisitor would be at that.</p><p>Good luck.</p></blockquote>They do have an AA at the end of the STR line that gives them a buff any time they are standing still for 2 seconds that makes them immune to Interrupts and Stifles.
Kellin
05-22-2008, 10:54 AM
<p>You want to solo heroic names. Unless they're gray, neither inquisitor nor mystic will be able to do this. Maybe if they're low green. Maybe.</p><p>^^^ single target heroic named mobs are tough. They aren't meant to be soloed while conning green or better. If you are really interested in doing this, you need to change your focus completely and go for a necro, conjuror, illusionist, maybe coercer (not sure how they do since the recent changes). For certain types of mobs, swashies, bruisers, monks and rangers could do it.</p><p>What you need to do this is either be able to keep the mob away from you so it doesn't pulverize you (casters and ranger) or have such massive dps that you can kill them before they can kill you (melee types). Even then, you will need some really nice gear/spells/combat arts to be able to pull it off regularly.</p><p>I know there will be people who pop on and say they solo ^^^ named mobs all the time, conning yellow, white, blue, etc. This is <i>not</i> normal. This is people who have better than average gear and spells. And it's the rare individual who can do it all the time, on any solo ^^^ heroic mob.</p>
Odoyle
05-22-2008, 11:44 AM
<cite>Kellin@Permafrost wrote:</cite><blockquote><p>You want to solo heroic names. Unless they're gray, neither inquisitor nor mystic will be able to do this. Maybe if they're low green. Maybe.</p><p>^^^ single target heroic named mobs are tough. They aren't meant to be soloed while conning green or better. If you are really interested in doing this, you need to change your focus completely and go for a necro, conjuror, illusionist, maybe coercer (not sure how they do since the recent changes). For certain types of mobs, swashies, bruisers, monks and rangers could do it.</p><p>What you need to do this is either be able to keep the mob away from you so it doesn't pulverize you (casters and ranger) or have such massive dps that you can kill them before they can kill you (melee types). Even then, you will need some really nice gear/spells/combat arts to be able to pull it off regularly.</p><p>I know there will be people who pop on and say they solo ^^^ named mobs all the time, conning yellow, white, blue, etc. This is <i>not</i> normal. This is people who have better than average gear and spells. And it's the rare individual who can do it all the time, on any solo ^^^ heroic mob.</p></blockquote>I definitely understand that Enchanters/Summoners do this much better than anyone else (Furies too, from what I can tell), but I'm looking for the most capable class that can do it while the mob <i><b>is</b></i> beating on them.I've started a few different melees before, mostly Swashy and Monk, and from my experience (limited to 1-20), they certainly trash the easier mobs pretty quick but them seem to fall down after they've blown their initial rush (Swashies especially). One of the tougher things about heroics, as I understand it, is that they just have a lot more HP and therefore the fights are more drawn out. Every heroic/named I've taken on with my Monk/Brigand/Defiler/Inquisitor (I betrayed the Brig/Defiler) has been easier, and doable at an earlier level, with the Priests. Fights with melee tend to have me quickly bursting the target down by 30-50% and then achieving another 10-20% while going from full to nothing. Whereas the Priests generally only lose to running out of power.Again from my limited experience with low level fights, the classes that can heal in any sense seem to have a far better chance on these. I realize my experience with EQ2 is limited, but this has been the case with every other MMO I've played (for classes that are forced to toe to toe with the mob, that is). It just seems counter-intuitive to think that survivability among these too archetypes (light melee/priests) would swing so drastically in opposite directions as the levels go on.
Kellin
05-22-2008, 12:10 PM
<cite>Odoyle wrote:</cite><blockquote>I definitely understand that Enchanters/Summoners do this much better than anyone else (Furies too, from what I can tell), but I'm looking for the most capable class that can do it while the mob <i><b>is</b></i> beating on them.I've started a few different melees before, mostly Swashy and Monk, and from my experience (limited to 1-20), they certainly trash the easier mobs pretty quick but them seem to fall down after they've blown their initial rush (Swashies especially). <b>One of the tougher things about heroics, as I understand it, is that they just have a lot more HP and therefore the fights are more drawn out. Every heroic/named I've taken on with my Monk/Brigand/Defiler/Inquisitor (I betrayed the Brig/Defiler) has been easier, and doable at an earlier level, with the Priests.</b> Fights with melee tend to have me quickly bursting the target down by 30-50% and then achieving another 10-20% while going from full to nothing. Whereas the Priests generally only lose to running out of power.Again from my limited experience with low level fights, the classes that can heal in any sense seem to have a far better chance on these. I realize my experience with EQ2 is limited, but this has been the case with every other MMO I've played (for classes that are forced to toe to toe with the mob, that is). It just seems counter-intuitive to think that survivability among these too archetypes (light melee/priests) would swing so drastically in opposite directions as the levels go on.</blockquote><p>Okay, here's the deal. Level 20 is nothing. You're missing about 45% of the spells and combat arts you'll eventually get. At 20, the classes really have yet to come into their own, and you cannot base your decisions on that.</p><p>As they level, priest damage (and the shaman and clerics in particular) scales less and less. My level 80 mystic's biggest hit is still her master strike, which can crit for over 2K, followed by her AoE melee attack, which can crit for over 1K. Both of these have a very long refresh. Most of my damage is limited to around 300-800, with my average dps (when I'm doing nothing but dps) being in the 400-500 range.</p><p>I will admit I have not worked hard to maximize my dps. But even if I did, using everything possible, I'd most likely never surpass about 1200 dps. Perhaps someone with a high-end raid equipped mystic can answer this.</p><p>Rangers can sustain approximately 4K dps, and we're not talking about the raid equipped ones. You do the math.</p><p>You're also assuming that the biggest worry with the heroic names is the amount of hitpoints. Wrong. The big problem is that they hit like trucks. This is why the ones who are most successful at soloing them are the ones who can keep it as far away as possible while still doing damage - mages and rangers.</p><p>I'm sorry. I just don't think you'll be able to find a class that godlike. Toe-to-toe meleeing of heroic names isn't really a solo pastime.</p>
Odoyle
05-22-2008, 01:30 PM
<cite>Kellin@Permafrost wrote:</cite><blockquote><cite>Odoyle wrote:</cite><blockquote>I definitely understand that Enchanters/Summoners do this much better than anyone else (Furies too, from what I can tell), but I'm looking for the most capable class that can do it while the mob <i><b>is</b></i> beating on them.I've started a few different melees before, mostly Swashy and Monk, and from my experience (limited to 1-20), they certainly trash the easier mobs pretty quick but them seem to fall down after they've blown their initial rush (Swashies especially). <b>One of the tougher things about heroics, as I understand it, is that they just have a lot more HP and therefore the fights are more drawn out. Every heroic/named I've taken on with my Monk/Brigand/Defiler/Inquisitor (I betrayed the Brig/Defiler) has been easier, and doable at an earlier level, with the Priests.</b> Fights with melee tend to have me quickly bursting the target down by 30-50% and then achieving another 10-20% while going from full to nothing. Whereas the Priests generally only lose to running out of power.Again from my limited experience with low level fights, the classes that can heal in any sense seem to have a far better chance on these. I realize my experience with EQ2 is limited, but this has been the case with every other MMO I've played (for classes that are forced to toe to toe with the mob, that is). It just seems counter-intuitive to think that survivability among these too archetypes (light melee/priests) would swing so drastically in opposite directions as the levels go on.</blockquote><p>Okay, here's the deal. Level 20 is nothing. You're missing about 45% of the spells and combat arts you'll eventually get. At 20, the classes really have yet to come into their own, and you cannot base your decisions on that.</p><p>As they level, priest damage (and the shaman and clerics in particular) scales less and less. My level 80 mystic's biggest hit is still her master strike, which can crit for over 2K, followed by her AoE melee attack, which can crit for over 1K. Both of these have a very long refresh. Most of my damage is limited to around 300-800, with my average dps (when I'm doing nothing but dps) being in the 400-500 range.</p><p>I will admit I have not worked hard to maximize my dps. But even if I did, using everything possible, I'd most likely never surpass about 1200 dps. Perhaps someone with a high-end raid equipped mystic can answer this.</p><p>Rangers can sustain approximately 4K dps, and we're not talking about the raid equipped ones. You do the math.</p><p>You're also assuming that the biggest worry with the heroic names is the amount of hitpoints. Wrong. The big problem is that they hit like trucks. This is why the ones who are most successful at soloing them are the ones who can keep it as far away as possible while still doing damage - mages and rangers.</p><p>I'm sorry. I just don't think you'll be able to find a class that godlike. Toe-to-toe meleeing of heroic names isn't really a solo pastime.</p></blockquote>No I get that I'll be worse at it by not being the classes that don't go toe to toe. I'm just saying, out of the ones who do, who's the best? And again, I realize that the damage done from the heroic is probably the worst point, which is why I'm thinking the Priest has the advantage in being able to heal. I'm not looking for the best class at it, just the best class at doing it while getting hit. If that means I won't be doing the same as others who can kite, that's fine, that's not what I'm looking for.
Norrsken
05-22-2008, 01:48 PM
<cite>Kellin@Permafrost wrote:</cite><blockquote><cite>Odoyle wrote:</cite><blockquote>I definitely understand that Enchanters/Summoners do this much better than anyone else (Furies too, from what I can tell), but I'm looking for the most capable class that can do it while the mob <i><b>is</b></i> beating on them.I've started a few different melees before, mostly Swashy and Monk, and from my experience (limited to 1-20), they certainly trash the easier mobs pretty quick but them seem to fall down after they've blown their initial rush (Swashies especially). <b>One of the tougher things about heroics, as I understand it, is that they just have a lot more HP and therefore the fights are more drawn out. Every heroic/named I've taken on with my Monk/Brigand/Defiler/Inquisitor (I betrayed the Brig/Defiler) has been easier, and doable at an earlier level, with the Priests.</b> Fights with melee tend to have me quickly bursting the target down by 30-50% and then achieving another 10-20% while going from full to nothing. Whereas the Priests generally only lose to running out of power.Again from my limited experience with low level fights, the classes that can heal in any sense seem to have a far better chance on these. I realize my experience with EQ2 is limited, but this has been the case with every other MMO I've played (for classes that are forced to toe to toe with the mob, that is). It just seems counter-intuitive to think that survivability among these too archetypes (light melee/priests) would swing so drastically in opposite directions as the levels go on.</blockquote><p>Okay, here's the deal. Level 20 is nothing. You're missing about 45% of the spells and combat arts you'll eventually get. At 20, the classes really have yet to come into their own, and you cannot base your decisions on that.</p><p>As they level, priest damage (and the shaman and clerics in particular) scales less and less. My level 80 mystic's biggest hit is still her master strike, which can crit for over 2K, followed by her AoE melee attack, which can crit for over 1K. Both of these have a very long refresh. Most of my damage is limited to around 300-800, with my average dps (when I'm doing nothing but dps) being in the 400-500 range.</p><p>I will admit I have not worked hard to maximize my dps. But even if I did, using everything possible, I'd most likely never surpass about 1200 dps. Perhaps someone with a high-end raid equipped mystic can answer this.</p><p>Rangers can sustain approximately 4K dps, and we're not talking about the raid equipped ones. You do the math.</p><p>You're also assuming that the biggest worry with the heroic names is the amount of hitpoints. Wrong. The big problem is that they hit like trucks. This is why the ones who are most successful at soloing them are the ones who can keep it as far away as possible while still doing damage - mages and rangers.</p><p>I'm sorry. I just don't think you'll be able to find a class that godlike. Toe-to-toe meleeing of heroic names isn't really a solo pastime.</p></blockquote>Well, truth be told, up to and including t6, youc an solo at least bluecon heroics if you are in decent gear. t7 should be doable in good gear. t8, there really isnt much you can do to solo heroics.
Kellin
05-22-2008, 02:24 PM
<cite>Odoyle wrote:</cite><blockquote>No I get that I'll be worse at it by not being the classes that don't go toe to toe. I'm just saying, out of the ones who do, who's the best? And again, I realize that the damage done from the heroic is probably the worst point, which is why I'm thinking the Priest has the advantage in being able to heal. I'm not looking for the best class at it, just the best class at doing it while getting hit. If that means I won't be doing the same as others who can kite, that's fine, that's not what I'm looking for.</blockquote><p>That's what I'm trying to say. I don't think there are any who really can. At least not all the way to 80.</p><p>Norrsken seems to be saying that inquisitors can to it up to T6, maybe T7, so maybe you can try that. All I can say is, as a mystic, when I try to kill a ^^^ heroic name by myself, I end up doing nothing but healing myself until I either fall behind or run out of power and die. If I'm lucky, I'll manage to get a few autoattack hits in. As I said, it's not what I'm specced for, so someone else's results may vary, but I wouldn't count on it being something a mystic could do.</p><p>I've seen bruisers and monks manage it on some mobs. Swashies, too, since they have a lot of stuns that keep the mob from hitting back for brief periods of time. But not in T8.</p>
Odoyle
05-22-2008, 04:30 PM
<cite>Kellin@Permafrost wrote:</cite><blockquote><cite>Odoyle wrote:</cite><blockquote>No I get that I'll be worse at it by not being the classes that don't go toe to toe. I'm just saying, out of the ones who do, who's the best? And again, I realize that the damage done from the heroic is probably the worst point, which is why I'm thinking the Priest has the advantage in being able to heal. I'm not looking for the best class at it, just the best class at doing it while getting hit. If that means I won't be doing the same as others who can kite, that's fine, that's not what I'm looking for.</blockquote><p>That's what I'm trying to say. I don't think there are any who really can. At least not all the way to 80.</p><p>Norrsken seems to be saying that inquisitors can to it up to T6, maybe T7, so maybe you can try that. All I can say is, as a mystic, when I try to kill a ^^^ heroic name by myself, I end up doing nothing but healing myself until I either fall behind or run out of power and die. If I'm lucky, I'll manage to get a few autoattack hits in. As I said, it's not what I'm specced for, so someone else's results may vary, but I wouldn't count on it being something a mystic could do.</p><p>I've seen bruisers and monks manage it on some mobs. Swashies, too, since they have a lot of stuns that keep the mob from hitting back for brief periods of time. But not in T8.</p></blockquote>Alright. Yeah I don't mind if it's only up to a specific tier. Not expecting to go solo same level group content or anything, just want to be able to do what I can.Sounds like Inq's might be a bit better at it than Mystics. In the end I'll probably make both (and level my Swashy and Monk), but I'd rather focus on the one who can withstand the most punishment while leveling solo (since I imagine that will be the bulk of my work until later).
Norrsken
05-22-2008, 05:43 PM
<cite>Odoyle wrote:</cite><blockquote><cite>Kellin@Permafrost wrote:</cite><blockquote><cite>Odoyle wrote:</cite><blockquote>No I get that I'll be worse at it by not being the classes that don't go toe to toe. I'm just saying, out of the ones who do, who's the best? And again, I realize that the damage done from the heroic is probably the worst point, which is why I'm thinking the Priest has the advantage in being able to heal. I'm not looking for the best class at it, just the best class at doing it while getting hit. If that means I won't be doing the same as others who can kite, that's fine, that's not what I'm looking for.</blockquote><p>That's what I'm trying to say. I don't think there are any who really can. At least not all the way to 80.</p><p>Norrsken seems to be saying that inquisitors can to it up to T6, maybe T7, so maybe you can try that. All I can say is, as a mystic, when I try to kill a ^^^ heroic name by myself, I end up doing nothing but healing myself until I either fall behind or run out of power and die. If I'm lucky, I'll manage to get a few autoattack hits in. As I said, it's not what I'm specced for, so someone else's results may vary, but I wouldn't count on it being something a mystic could do.</p><p>I've seen bruisers and monks manage it on some mobs. Swashies, too, since they have a lot of stuns that keep the mob from hitting back for brief periods of time. But not in T8.</p></blockquote>Alright. Yeah I don't mind if it's only up to a specific tier. Not expecting to go solo same level group content or anything, just want to be able to do what I can.Sounds like Inq's might be a bit better at it than Mystics. In the end I'll probably make both (and level my Swashy and Monk), but I'd rather focus on the one who can withstand the most punishment while leveling solo (since I imagine that will be the bulk of my work until later).</blockquote>Considering the inquisitor can wear plate armor and the same shields as the mystic, they are slightly more durable. both classes can precast heals before starting the fight. The inquisitor can however be uninterruptable thus making it easy to get heals off while fihgting droves of mobs. Or just plain not get interrupted during those precious moments before the heal finishes when fighting heroics.Inquisitors get a nice spell line called inquest that makes them not have much power issues at all, but you wont get it until t5.
Odoyle
05-22-2008, 06:04 PM
<cite>Ulvhamne@Nagafen wrote:</cite><blockquote><cite>Odoyle wrote:</cite><blockquote><cite>Kellin@Permafrost wrote:</cite><blockquote><cite>Odoyle wrote:</cite><blockquote>No I get that I'll be worse at it by not being the classes that don't go toe to toe. I'm just saying, out of the ones who do, who's the best? And again, I realize that the damage done from the heroic is probably the worst point, which is why I'm thinking the Priest has the advantage in being able to heal. I'm not looking for the best class at it, just the best class at doing it while getting hit. If that means I won't be doing the same as others who can kite, that's fine, that's not what I'm looking for.</blockquote><p>That's what I'm trying to say. I don't think there are any who really can. At least not all the way to 80.</p><p>Norrsken seems to be saying that inquisitors can to it up to T6, maybe T7, so maybe you can try that. All I can say is, as a mystic, when I try to kill a ^^^ heroic name by myself, I end up doing nothing but healing myself until I either fall behind or run out of power and die. If I'm lucky, I'll manage to get a few autoattack hits in. As I said, it's not what I'm specced for, so someone else's results may vary, but I wouldn't count on it being something a mystic could do.</p><p>I've seen bruisers and monks manage it on some mobs. Swashies, too, since they have a lot of stuns that keep the mob from hitting back for brief periods of time. But not in T8.</p></blockquote>Alright. Yeah I don't mind if it's only up to a specific tier. Not expecting to go solo same level group content or anything, just want to be able to do what I can.Sounds like Inq's might be a bit better at it than Mystics. In the end I'll probably make both (and level my Swashy and Monk), but I'd rather focus on the one who can withstand the most punishment while leveling solo (since I imagine that will be the bulk of my work until later).</blockquote>Considering the inquisitor can wear plate armor and the same shields as the mystic, they are slightly more durable. both classes can precast heals before starting the fight. The inquisitor can however be uninterruptable thus making it easy to get heals off while fihgting droves of mobs. Or just plain not get interrupted during those precious moments before the heal finishes when fighting heroics.Inquisitors get a nice spell line called inquest that makes them not have much power issues at all, but you wont get it until t5. </blockquote>Yeah, I wasn't sure if the slows would make up for the difference in armor though. And at first I was thinking Defiler might be better due to power regen and cheaper heals (since they cost health and are made up for by regen while warded). But sounds like the power regen isn't as big (with Inquest helping as well it sounds) and the end of the line Battle Priest AA that gives 10% more mitigation added to the plate armor should make up for slow.Now if I could just use spears on Inqs =/
Finora
05-22-2008, 06:27 PM
<cite>Ulvhamne@Nagafen wrote:</cite><blockquote>Well, truth be told, up to and including t6, youc an solo at least bluecon heroics if you are in decent gear. t7 should be doable in good gear. t8, there really isnt much you can do to solo heroics.</blockquote><p>This I agree with mostly. Especially for named. There aren't a lot of classes that are capable of soloing any t8 heroic named at all that I'm aware of. If they still are they are keeping it under wraps after the changes made to General D'veers heh.</p><p>I know there were mystics able to run through The Nest of the Great Egg solo during EOF (lvl 70 cap).</p><p>I know at level 80 I've pulled up to nearly 1700 dps (not counting my dog which is usually another 400) on some EOF raids while still healing, debuffing & stuff like that. With my dps gear on my aoe regularly hits for 2k + or close to it & some others I have hit for in the 1k range. I have killed one yellow ^^^ in t8 solo. It was some named necormancer or something for a quest I was supposed to poison but it popped on me unexpectedly & I didn't remember what I was supposed to do so I killed her. She wasn't very hard for me, didn't drop me past yellow. Other than that I've not really tried to do much soloing ^^^ in t8 other than some of the stuff for my fabled epic (which wasn't a problem).</p><p>Inquisitors may have an easier time since you say they get that no stifle thing. Stifles can be a pain. I never have an issue with interrupts as a mystic really but stifles can be annoying.</p>
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