View Full Version : Crits or 6% increase
<p>I currently have a lvl 33 swash that I solo mostly and have the strgth line for crits, but I was thinking the the 6% poison proc increase from the swashbucker tree might even be better since I don't have enough aa's to do both. Other than burning alot of poisons I think it would be a better move since I have an alchemist.</p><p>Any beneficial advise would be helpful.</p><p>Thanks</p>
Beldin_
05-14-2008, 09:14 PM
Poison is maybe 10-12% of your total damage, the rest is melee (autoattack and combat arts) .. and the melee crit works for both.
<p>Yeah after I though about it for a while crits will always be there where if I deplete my poisons I will not see any benefits.</p><p>Thanks for the reply.</p>
Prrasha
05-15-2008, 04:32 PM
<cite>Kendara@Valor wrote:</cite><blockquote>Poison is maybe 10-12% of your total damage, the rest is melee (autoattack and combat arts) .. and the melee crit works for both.</blockquote>Note: Kendara means "melee crit works for both (autoattack and combat arts)", not "melee crit works for both (poison and melee)", since it's possible to parse that sentence either way.Poisons crit as spells, so you probably won't increase crits on them unless you (1) wind up with a piece of dirge/troub gear somewhere along the line, or (2) group with a dirge/troub, who will probably have an AA that gives everyone +7.5% to all types of crits./agree everyone else that melee crits is much more important than poison procs.
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