View Full Version : Hostile mez procs
nirate
05-08-2008, 03:50 PM
<p>Ok so the coercers are getting a revamp, yay them, their reactives now proc off of hostile spells, like mez. See where I am going with this? mez, put proc on mob, mez until dead. Now someone had mentioned that this is not able to be done on the test server. That's good.</p><p> Now that I know for a fact the devs can pick and choose what mez can proc and what it cant, how about making mez immune to say, precision of the maestro, or frigid gift, or any other hostile spell proc. You have no idea how many troubs and wizards will NEVER listen when we say, don't cast, PotM or don't use rays, or frigid gift. Thus the group/raid dies due to the stupidity of someone who cannot read.</p><p>Now being that mez/stunn/stifle is a control spell, and easy fix could be, any spell that is subjugation based be removed from the "hostile" spell category. </p><p>And while I am making this request, STOP LETTING PEOPLE CURE CHARM OF MY FREEKING PET.</p>
Mr. Dawki
05-08-2008, 04:09 PM
<p>Wait what!?</p><p>Then you would have people just chain mezzing and stunning mobs while their proc gear killed the mob. How is that a good thing?</p>
nirate
05-08-2008, 04:11 PM
<cite>Mr. Dawkins wrote:</cite><blockquote><p>Wait what!?</p><p>Then you would have people just chain mezzing and stunning mobs while their proc gear killed the mob. How is that a good thing?</p></blockquote><p>No, you missed what I was saying.</p><p>Any spell that is subjugation based will not PROC ANYTHING. That way a coercer can mez even if some random troub decides to cast PotM.</p>
Prrasha
05-08-2008, 04:20 PM
I think you need to go try mezzing with proc gear first.It already works fine.Proc damage happens first, <i>then</i> the mez lands and mezzes the mob.Illusionists have a concentration-based spell (Dynamism/Tandem) that procs damage on any hostile spell, just like the PotM/Frigid Gift spells you're worried about. Mezzing works fine. If Dyna/Tandem procs, the damage hits first, then the mob is mezzed. My illusionist can mez just fine with Dyna/Tandem, and the Mystic-Orb-Collection Earring, and the Bone-Clasped Girdle, and Grizzfazzle's Walking Stick... (And, for that matter, my troub can chain-mez a single mob through his proc spells as well.)If "someone on the test server" is complaining, then something in this mechanic is broken on the test server, or one of the new Coercer spells has been intentionally changed for balance purposes, or that "person on the test server" has no idea what's really breaking their mez.Crying "the sky is falling" and asking for all control spells to not proc effects is exactly what you <b>do</b><b>n't</b> want to be doing, here.
nirate
05-08-2008, 04:36 PM
<p>Well see how you feel after you try mezzing nexonas or elder ecrons adds woth PotM up, if one gets loose 1 you die instantly because cloth works wonders against sharp teeth, 2 unless your backup chanter is on his toes, you are all dead.</p><p>It only takes 1 resist if you have PotM running and your raid has a high chance of death.</p>
Prrasha
05-08-2008, 05:24 PM
Can't believe I bothered, but here, I went out and mezzed me up some red-con mobs (level 78 mob vs level 68 troubie) with PotM running:<span style="font-size: xx-small;">(1210277446)[Thu May 08 15:10:46 2008] You say to the group, "Precision of the Maestro! Unload your spells!" <span style="color: #ff0000;"><-me casting Precision of the Maestro</span>(1210277449)[Thu May 08 15:10:49 2008] You begin to play an incapacitation song. <span style="color: #ff0000;"><- me casting Lullaby</span>(1210277450)[Thu May 08 15:10:50 2008] YOUR Precise Note hits a dreaded stonegazer for 366 mental damage. <span style="color: #ff0000;"><-PotM proccing on the Lullaby</span>(1210277450)[Thu May 08 15:10:50 2008] An incapacitation song affects A dreaded stonegazer. <span style="color: #ff0000;"><- the mob being mezzed by Lullaby</span><span style="color: #ff0000;"><- me waiting on recast</span>(1210277466)[Thu May 08 15:11:06 2008] You begin to play an incapacitation song.<span style="color: #ff0000;"> <- me casting Lullaby at the mezzed mob</span><span style="color: #ff0000;"><- PotM NOT PROCCING on the resisted mez.</span>(1210277467)[Thu May 08 15:11:07 2008] YOU try to confound a dreaded stonegazer with Lullaby, but a dreaded stonegazer resists. <span style="color: #ff0000;"><- the mob resisting</span>(1210277473)[Thu May 08 15:11:13 2008] You start fighting.(1210277473)[Thu May 08 15:11:13 2008] YOUR Pilfer Essence hits a dreaded stonegazer for 540 mental damage. <span style="color: #ff0000;"><-me casting another spell to show that PotM is still running</span>(1210277473)[Thu May 08 15:11:13 2008] Your action awakens a dreaded stonegazer. <span style="color: #ff0000;"><- the damage spell breaking mez</span>(1210277473)[Thu May 08 15:11:13 2008] YOUR Dynamism hits a dreaded stonegazer for 441 mental damage. <span style="color: #ff0000;"><- Dynamism (from a grouped illy) proccing on the damge spell</span>(1210277473)[Thu May 08 15:11:13 2008] A dreaded stonegazer is struck with a dynamic attack!(1210277473)[Thu May 08 15:11:13 2008] YOUR Dissonant Note hits a dreaded stonegazer for 319 mental damage. <span style="color: #ff0000;"><- Aria of Acclimation proccing</span>(1210277473)[Thu May 08 15:11:13 2008] A dreaded stonegazer is struck with an inspired weapon!(1210277473)[Thu May 08 15:11:13 2008] YOUR Precise Note hits a dreaded stonegazer for 337 mental damage. <span style="color: #ff0000;"><- Precision of the Maestro proccing</span>(1210277473)[Thu May 08 15:11:13 2008] Your target is too far away! Move closer! <span style="color: #ff0000;"><- me getting my butt out of there</span>. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />(1210277473)[Thu May 08 15:11:13 2008] Your target is too far away! Move closer!</span>So... on Live, procs don't fire on resisted mezzes, and they fire BEFORE the mez takes effect on landed mezzes. Any questions?If this really has changed on Test, then ask for it to be changed back. DON'T ask for a whole new mechanic for subjugation spells. (You do realize that half of an illusionists damage-dealing spells use Subjugation skill, right? And those damage spells should probably proc damage procs?)
nirate
05-08-2008, 05:32 PM
<p>It seems as that is definatly different than on live, If you have frigid gift or PotM up while mezzing, if your mez is resisted PotM will still hit. I have witnessed many a death to that fact. Your log showing that mez being resisted did not proc PotM is exactly what I wanted to see happen.</p>
Prrasha
05-08-2008, 06:00 PM
Couldn't quite parse out your first line; seems like you think the parse was from test. That parse was from a Live server (Najena, specifically).If you've had situations on a Live server where "PotM broke an existing mez when another mez (to refresh the timer) was resisted", then you've got someone reading the log files incorrectly, or a reportable /bug.
nirate
05-08-2008, 06:20 PM
I would need to test more myself then, I know for a fact i would forget to take off say, the fire proc earing from some t7 collection, would go to refresh a mez on a mob, mez would resist the proc would land, break my existing mez and get me killed
Sedenten
05-08-2008, 06:40 PM
<p>I play a troubadour, and my fiance plays an illusionist. Neither of us have had issues with Precision or Perfection up (or the Aria of XXX series for that matter) breaking mez on a mez resist. I've experienced precisely what Prrasha is saying--on a hostile spell resist, the proc will not fire; on a successful hostile spell, the proc will fire before the hostile spell is applied.</p><p>I would personally be very upset if they made it so mez doesn't proc hostile effects, as I have used that to my benefit quite a few times. I have had instances where I will take off Aria and not use Perfection just to fully debuff a mezzed NPC, but that's not too much trouble to be honest.</p>
Iseabeil
05-08-2008, 08:03 PM
<cite>nirate wrote:</cite><blockquote>I would need to test more myself then, I know for a fact i would forget to take off say, the fire proc earing from some t7 collection, would go to refresh a mez on a mob, mez would resist the proc would land, break my existing mez and get me killed</blockquote>I have two boxed illu/troub, with a lot of proc gear on illu, tossed up potm and mezzed a mob to death. Any time the mez is resisted whatever procs you have will not apply. They trigger of successfull spell cast and resisted isnt successfull. When not resisted the proc will go off first then the mez. Been this way a loooong time. If the issue you have is Nexona's drakes, I think its somethin totally different thats causing it. I saw them behave in a very odd way last time there that I never seen mezzed mobs do, not sure if its a 'feature' or a bug.. But it aint procs.
Phenyl
05-10-2008, 05:14 AM
I play an illusionist, and I can't decide if I'd rather have no procs on mez, or have Vzee'rist's Sash of Draining (drop from Niz) stop breaking mez. At least that proc is very visible, so I can handle it before it breaks.
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