View Full Version : Arena's?
This was a good idea, but what are the possiblities of the arena's becoming World based instead of server based. They are always empty and they never get used. This would be a great addition to the game
Sylvana
05-07-2008, 02:00 PM
Maybe add little Misc. items as rewards after a certain number of wins in the arena, im not talking WoW pvp rewards, as that would be ridiculous, but maybe fluff items, or cool mounts, or titles or something like that, something which doesnt make people outfitted in raid gear who can cream anyone in lesser gear, get even better gear.Arenas should be revamped, rethought, have something added to make them more attractive, but PLEASE dont make them into WoW.
Britefire
05-07-2008, 03:48 PM
there are rewrds, new house/arena pets, new house items, and titles. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />
Rahatmattata
05-07-2008, 04:03 PM
I just wish they'd implement pvp combat mechanics so enchanters can't perma mez me, and I can actually use my taunts to get people off squishies. Also, would be nice to be able to swap equipment. There's tons of other changes I'd like to see, but implementing pvp mechanics is my #1 wish.
Ravaan
05-07-2008, 04:17 PM
<p>waits for the "omg no one cares about PVP on PVE servers if you want to PVP go play on PVP servers!!!11111" crew</p><p>trust me i have brought this up MANY times before and pretty much the above is what you will get.</p>
Spyderbite
05-07-2008, 08:23 PM
<cite>Ravaan wrote:</cite><blockquote><p>waits for the "omg no one cares about PVP on PVE servers if you want to PVP go play on PVP servers!!!11111" crew</p><p>trust me i have brought this up MANY times before and pretty much the above is what you will get.</p></blockquote>The reason being is that majority of the players on the PvE servers want absolutely nothing to do with PvP in any form or fashion. Every once in a while somebody brings up this idea and a handful of people agree.But, at the end of the day, the majority is going to speak out. And, as always, when they do, it will be a resounding "No!".Which is why I don't even bother offering my suggestion to open the full PvP ruleset on <i><b>all</b></i> the servers and open up free transfers!! XD*ducks from the rotten fruit and vegetables*
Killerbee3000
05-08-2008, 06:39 AM
<cite>Septu@Crushbone wrote:</cite><blockquote>This was a good idea, but what are the possiblities of the arena's becoming World based instead of server based. They are always empty and they never get used. This would be a great addition to the game</blockquote><p>I have never seen or heard of anyone going to the arena after the first week they went live, I heavily doubt they would start getting used to the extent of making them worthwile even if they would be global.</p>
<cite>Killerbee3000 wrote:</cite><blockquote><cite>Septu@Crushbone wrote:</cite><blockquote>This was a good idea, but what are the possiblities of the arena's becoming World based instead of server based. They are always empty and they never get used. This would be a great addition to the game</blockquote><p>I have never seen or heard of anyone going to the arena after the first week they went live, I heavily doubt they would start getting used to the extent of making them worthwile even if they would be global.</p></blockquote>There's some folks in my guild that are into the arena. They organize arena nights. Its not common. I've never gone. Even though there's some pressure to do so, my interest in PvP is so low that even to accomodate guildies I won't do it.
Amphibia
05-08-2008, 07:32 AM
PvP ruleset for arena's and duels would have been nice.
Rijacki
05-08-2008, 11:46 AM
<cite>Septu@Crushbone wrote:</cite><blockquote>This was a good idea, but what are the possiblities of the arena's becoming World based instead of server based. They are always empty and they never get used. This would be a great addition to the game</blockquote>Making them intra-server would likely open up more issues than solutions for anything. Right now each server is its own entity with little traffic between the servers (in the form of costly transfers).However, I really do wish they'd make the arena's take on the PvP ruleset from the PvP servers or give that as one of the options for "games" there. It would create a pocket of actual PvP on PvE servers and contained PvP (like guild vs guild) on the PvP servers. I don't know about rewards, though. If they had the PvP gear rewards for tokens obtained in PvP games and the regular rewards for the other games, that might work. For the gear, on the PvP servers, gear, spells, and other items has a PvP setting which makes it different while in PvP combat. Doing the same for the arenas PvP battles would be good. Arenas on PvP servers, though, would have to be set in such a way that they weren't just a convenient token farming operation. Perhaps no writ dings on PvP servers, jsut tokens in the old system on the PvE ones to give access to the PvP gear (which would be a bear to earn on a PvE server compared to a PvP one).I do have 2 low level characters on a PvP server but I am MUCH more of a PvEer and am adamant about not being forced into PvP with my PvE game.
Rahatmattata
05-09-2008, 06:42 AM
<cite>Killerbee3000 wrote:</cite><blockquote><cite></cite>I have never seen or heard of anyone going to the arena after the first week they went live, I heavily doubt they would start getting used to the extent of making them worthwile even if they would be global. </blockquote>It gets used on AB a bit. It's pretty fun actually and a nice change of pace... and only useful if everyone is the same level (usually 80) due to PvE mechanics in there. It's a nice novelty and side thing to do... but it really needs some work to be a solid alternative to raiding/crafting/quest grinding on PvE servers. Contrary to popular forum belief, many bluebies enjoy PvP combat with our friends and guildies in a consentual structured environment. Many people like to be able to turn the PvP option on and off, engaging in PvP only when the mood strikes. For us, getting rolled by gank squads when you just want to log in and screw around... and the general community on the PvP servers is not appealing at all. The arena is/should be a place we can PvP at will, set up matches however we feel (hopefully fair), and put our raid gear and masters and guild groups to the test... on both PvE & P servers.For the arena to really be "useful" (meaning more people would use it) IMO it needs some work... (numbered IMO of priority)1) Implement PvP combat mechanics. (Do it for duels too while you're at it). This is a must. PvE mechanics are just too powerful. Some abilities like mez can take you out of the match forever, or at least until the mezzer dies. Some abilities like taunt and evade do absolutely nothing.2) Allow equipment swapping, opening bags, and using items. (My mistake if we can already use clicky items on hotbars, I forget atm)3) Allow further customization of the arena items. We need the ability to configure the heal potions and arena special pickups. Take them out or leave them in for either team independantly. While you're at it, give us a slider to adjust how much hp or mp % you get from a potion, and the number of pots in a map (from none, to few, to many). This would be nice if you have a team that has no priest, you could allow them HP potions.4) Make new maps. They can be new or copies of existing zones minus the PvE content. Rivervale without any NPCs would be kinda cool for example. Or maybe the Graveyard in Freeport. Thieve's Way, or Firemist Gully. Just some examples I pulled out. These maps are larger than the current arena maps, but this ties into suggestion #5:5) Allow up to 48 players and 4 teams. This would allow for 2 teams for full guild vs guild raids, or 3-way or 4-way matches. Each team should still be able to make multiple groups (like 2 groups of 6, or whatever combination you can come up with), and it would be hectic but would allow for more complex capture the flag, assault, etc type gameplay. I guess this ties into suggestion #6:6) More gametypes. Won't go into this... too many suggestions to list, most of them kinda obvious but with some twist or whatever. Not hard to think of new gametypes. However, I will say FFA deathmatch would be nice.7) More Rewards. Make them fluff or only usable in the arena or whatever. More rewards are always good though.8] Cross-server matches. Maybe we could have a command that is basically /test copy to a dedicated arena server? /arena copy <img src="/eq2/images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" border="0" alt="SMILEY" width="15" height="15" /> This would be nice and would make suggestion #9 more valid:9) Official tournaments. This ties into #7 and, also just for fun & recognition to see what team is the best on each server.That's all I can think of for now. But this topic comes up every now and then and I can probably tell you what SOE will do to make the arena more fun:<ol><li>Nothing. Too many go kill 10 bees and click 4 fish solo quests to implement in the next expansion.</li></ol>
KatrinaDeath
05-09-2008, 06:51 AM
<cite></cite><cite>Rahatmattata wrote:</cite><blockquote><cite>Killerbee3000 wrote:</cite><blockquote><cite></cite>I have never seen or heard of anyone going to the arena after the first week they went live, I heavily doubt they would start getting used to the extent of making them worthwile even if they would be global. </blockquote>It gets used on AB a bit. It's pretty fun actually and a nice change of pace... and only useful if everyone is the same level (usually 80) due to PvE mechanics in there. It's a nice novelty and side thing to do... but it really needs some work to be a solid alternative to raiding/crafting/quest grinding on PvE servers. Contrary to popular forum belief, many bluebies enjoy PvP combat with our friends and guildies in a consentual structured environment. Many people like to be able to turn the PvP option on and off, engaging in PvP only when the mood strikes. For us, getting rolled by gank squads when you just want to log in and screw around... and the general community on the PvP servers is not appealing at all. The arena is/should be a place we can PvP at will, set up matches however we feel (hopefully fair), and put our raid gear and masters and guild groups to the test... on both PvE & P servers.For the arena to really be "useful" (meaning more people would use it) IMO it needs some work... (numbered IMO of priority)1) Implement PvP combat mechanics. (Do it for duels too while you're at it). This is a must. PvE mechanics are just too powerful. Some abilities like mez can take you out of the match forever, or at least until the mezzer dies. Some abilities like taunt and evade do absolutely nothing.2) Allow equipment swapping, opening bags, and using items. (My mistake if we can already use clicky items on hotbars, I forget atm)3) Allow further customization of the arena items. We need the ability to configure the heal potions and arena special pickups. Take them out or leave them in for either team independantly. While you're at it, give us a slider to adjust how much hp or mp % you get from a potion, and the number of pots in a map (from none, to few, to many). This would be nice if you have a team that has no priest, you could allow them HP potions.4) Make new maps. They can be new or copies of existing zones minus the PvE content. Rivervale without any NPCs would be kinda cool for example. Or maybe the Graveyard in Freeport. Thieve's Way, or Firemist Gully. Just some examples I pulled out. These maps are larger than the current arena maps, but this ties into suggestion #5:5) Allow up to 48 players and 4 teams. This would allow for 2 teams for full guild vs guild raids, or 3-way or 4-way matches. Each team should still be able to make multiple groups (like 2 groups of 6, or whatever combination you can come up with), and it would be hectic but would allow for more complex capture the flag, assault, etc type gameplay. I guess this ties into suggestion #6:6) More gametypes. Won't go into this... too many suggestions to list, most of them kinda obvious but with some twist or whatever. Not hard to think of new gametypes. However, I will say FFA deathmatch would be nice.7) More Rewards. Make them fluff or only usable in the arena or whatever. More rewards are always good though.8] Cross-server matches. Maybe we could have a command that is basically /test copy to a dedicated arena server? /arena copy <img src="/eq2/images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" border="0" alt="SMILEY" width="15" height="15" /> This would be nice and would make suggestion #9 more valid:<b><span style="color: #ff6699;">9) Official tournaments. This ties into #7 and, also just for fun & recognition to see what team is the best on each server.</span></b>That's all I can think of for now. But this topic comes up every now and then and I can probably tell you what SOE will do to make the arena more fun:<ol><li>Nothing. Too many go kill 10 bees and click 4 fish solo quests to implement in the next expansion.</li></ol></blockquote>Would be interesting to see PvP server groups taking on PvE server groups in a controlled setting.PvP gear vs. PvE gear.
Rahatmattata
05-09-2008, 06:54 AM
Eh... you quoted me before I edited my post heh.
KatrinaDeath
05-09-2008, 06:58 AM
<cite>Rahatmattata wrote:</cite><blockquote>Eh... you quoted me before I edited my post heh.</blockquote>FIFY
mezagetu
05-09-2008, 07:12 AM
<p>Just my two copper.</p><p>Why not include some PVE elements into the arena's like practice matches, solo, heroic and epic matches where players entering are teaming up against a legendary champ or champs of the arena. Still allowing all the PVP matches but giving people a chance to get use to the arena and maybe participate in storyline's around the arena.</p>
Rahatmattata
05-09-2008, 07:56 AM
Goto Splitpaw.
Ravaan
05-09-2008, 02:07 PM
<cite>Spyderbite@Venekor wrote:</cite><blockquote><cite>Ravaan wrote:</cite><blockquote><p>waits for the "omg no one cares about PVP on PVE servers if you want to PVP go play on PVP servers!!!11111" crew</p><p>trust me i have brought this up MANY times before and pretty much the above is what you will get.</p></blockquote>The reason being is that majority of the players on the PvE servers want absolutely nothing to do with PvP in any form or fashion. Every once in a while somebody brings up this idea and a handful of people agree.</blockquote><p>that why the arena is a good thing ... they dont HAVE to have anything to do with PVP, they don't have to step anywhere even NEAR the arena. However seeing the success of WoWs battlegrounds I think there are more people interested in at least part time PVP than you give credit for.</p><p>they just need a reason to play there and maybe a bit of a revamp to the system as a whole. and the reason doesnt have to affect PVE at all ..</p><p>1) titles2) appearance slots items3) fluff spells4) special effects for weapons.5) house items</p><p>i think that would draw people into the arena</p>
Gojira_Shipi-Taro
05-09-2008, 04:50 PM
I wouldn't mind having PvP rulesets in the arenas, provided that doesn't leak out to nerf PvE mechanics. I have no intention of ever setting foot there, but I don't begrudge folks that enjoy that their fun, provided it doesn't ruin the game for the majority of players.
Ravaan
05-12-2008, 04:47 PM
its amazing how most of the new games include some kinda of "battleground" PVP system even on PVE servers. yet the dopes on this forum think its not important and no one will play them.
DragonMaster2385
05-12-2008, 05:14 PM
It's always funny to hear people say, "NO, don't add this feature to my server . . ." like it will impact them what-so-ever if they don't use it. The fact of the matter is, if they revamp the arena, it won't impact the people that don't use it, so why throw a hissy fit over it? Adding PvP mechanics would be a good idea. Like an above poster said, some people don't play on a PvP server because they don't like getting ganked, not because they don't like PvP. I am a PvE guy all the way, but I certainly enjoy FPS games and I if there was actual reward for it, I would love to be able to hop in the arena and kill something other than a computer controlled mob running on a script.
Activating PvP mechanics in the PvE Arenas sounds like a good idea, not to mention a pretty obvious one. As an added bonus, maybe when the PvE players start complaining about PvP mechanics problems too, Aeralik will actually be inspired to fix something. Christ knows he doesn't listen to us PvP scum =)
Rahatmattata
05-13-2008, 04:12 AM
<cite>Diknak@Butcherblock wrote:</cite><blockquote>It's always funny to hear people say, "NO, don't add this feature to my server . . ."</blockquote>Yes, I see that a lot in arena topic threads... but to be fair noone has said anything like that in this thread yet.
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