Log in

View Full Version : Nerfing lash


PatcoDiMolla
05-07-2008, 06:32 AM
CoercerPossess Essence should now enforce a range check of 20m from the target Adjust Hostage line to trigger from melee and adjusted the recast and damage slightly.Slightly <b>lowered the damage</b> on the Spell Lash line.Nerfing lash is make me a unhappybefore nerfing i did 2200-2400 on wall after nerf i have 1700 on wallWas a target with this update to finish Coercer only a utility class?Becose im not sure with this nerf help inIhavenot a best gear and not mastered out On my server i can do around 1500 dam but i have a chance on some mobs doing more around 2500-3000 damageWith this update i was happy to do around always 2200-2500 damage i cannot compare my 1700 dam an illu  who can do 3000-4400 on training wall

Deyja
05-07-2008, 10:04 AM
What?

Jesdyr
05-07-2008, 11:23 AM
<cite>Deyja wrote:</cite><blockquote>What?</blockquote>Agree ...

Rijacki
05-07-2008, 11:37 AM
<span style="color: #ff0000;"><b>6 May                                                                        30 April                                                               <img src="http://www.eq2alchemy.com/rjack/CoercerTest/SpellCurse0506.jpg" border="0" alt="" /> <img src="http://www.eq2alchemy.com/rjack/CoercerTest/SpellCurse.jpg" border="0" alt="" /></b></span> <span style="color: #ff0000;"><b>Current Live</b></span><img src="http://www.eq2alchemy.com/rjack/CoercerTest/SpellCurse_Live.jpg" border="0" alt="" />

Jesdyr
05-07-2008, 11:50 AM
Wow... that is a BIG change .. 28% damage reduction with 4.7 sec added to recast is not "slightly" changing the spell.

Sir Longsword
05-07-2008, 11:57 AM
This nerf isn't helping at all.  Is there a reason I'm missing that Coercers must do half the dps of their Illy counterparts?

Roald
05-07-2008, 12:00 PM
<p>Wow, this is an amazingly stupid change. I thought this update was about realising Coercers needed to be buffed? </p><p>So now we might actually be doing a lot LESS damage on mobs that proc this spell? That's complete BS.</p>

nirate
05-07-2008, 12:22 PM
You guys have not paid any attention to people saying the changes were too much do you ? nearly 2k mental 5 times with three different spells. with mild debuffs you could do 15-20k ever 10 seconds WITH THREE SPELLS!

Sir Longsword
05-07-2008, 12:30 PM
<cite>nirate wrote:</cite><blockquote>You guys have not paid any attention to people saying the changes were too much do you ? nearly 2k mental 5 times with three different spells. with mild debuffs you could do 15-20k ever 10 seconds WITH THREE SPELLS!</blockquote>Have you not paid attention?  The parses were showing 2-2.5k dps before this nerf.  Now it's going to be far less.  The damage went down below what is currently on live and the reuse increases.  It's going to be about a wash dps wise.  Only change will be on utility. 

Jesdyr
05-07-2008, 12:33 PM
<cite>nirate wrote:</cite><blockquote>You guys have not paid any attention to people saying the changes were too much do you ? nearly 2k mental 5 times with three different spells. with mild debuffs you could do 15-20k ever 10 seconds WITH THREE SPELLS!</blockquote>No I agree it needed to be a little lower that it was, However, 28% lower damage with a 25% increase to recast is a bit much. And Roald .. This "nerfed" version will still end up with a higher DPS than the live version because this procs when the target it hit with a spell, not when it casts one.

Roald
05-07-2008, 03:18 PM
<cite>Jesdyr@Unrest wrote:</cite><blockquote>And Roald .. This "nerfed" version will still end up with a higher DPS than the live version because this procs when the target it hit with a spell, not when it casts one. </blockquote>I was talking about PvP. This now looks to be a serious nerf for us in solo PvP.