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View Full Version : Can any one tell me why performance is bad.....?


tomdykins
04-21-2008, 10:31 AM
even when using the extreme performance settings. Obviously my computer isn't ideal for the game, however in the past I have been able to get reasonable performance using high performance and even balanced settings. Can anyone tell me which settings will make the msot difference when adjusted. Here are specs:------------------System Information------------------Time of this report: 4/21/2008, 14:23:02       Machine name: BITTY   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)           Language: English (Regional Setting: English)System Manufacturer: Fujitsu Siemens       System Model: GA-8I848PM               BIOS: Award Modular BIOS v6.00PG          Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)             Memory: 1536MB RAM          Page File: 839MB used, 2595MB available        Windows Dir: C:WINDOWS    DirectX Version: DirectX 9.0c (4.09.0000.0904)DX Setup Parameters: Not found     DxDiag Version: 5.03.2600.2180 32bit Unicode------------DxDiag Notes------------  DirectX Files Tab: No problems found.      Display Tab 1: No problems found.        Sound Tab 1: No problems found.        Sound Tab 2: No problems found.          Music Tab: No problems found.          Input Tab: No problems found.        Network Tab: No problems found.--------------------DirectX Debug Levels--------------------Direct3D:    0/4 (n/a)DirectDraw:  0/4 (retail)DirectInput: 0/5 (n/a)DirectMusic: 0/5 (n/a)DirectPlay:  0/9 (retail)DirectSound: 0/5 (retail)DirectShow:  0/6 (retail)---------------Display Devices---------------        Card name: Radeon X1650 Series      Manufacturer: ATI Technologies Inc.        Chip type: ATI Radeon Graphics Processor AGP (0x71C6)         DAC type: Internal DAC(400MHz)       Device Key: EnumPCIVEN_1002&DEV_71C6&SUBSYS_E040174B&REV_00   Display Memory: 256.0 MB     Current Mode: 1280 x 800 (32 bit) (60Hz)          Monitor: Plug and Play Monitor  Monitor Max Res: 1600,1200      Driver Name: ati2dvag.dll   Driver Version: 6.14.0010.6783 (English)      DDI Version: 9 (or higher)Driver Attributes: Final Retail Driver Date/Size: 3/29/2008 05:04:32, 299008 bytes      WHQL Logo'd: Yes  WHQL Date Stamp: n/a              VDD: n/a         Mini VDD: ati2mtag.sys    Mini VDD Date: 3/29/2008 07:21:53, 2873856 bytesDevice Identifier: {D7B71EE2-3286-11CF-846E-4AC0A1C2CB35}        Vendor ID: 0x1002        Device ID: 0x71C6        SubSys ID: 0xE040174B      Revision ID: 0x0000      Revision ID: 0x0000      Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A  Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                    {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch          Registry: OK     DDraw Status: Enabled       D3D Status: Enabled       AGP Status: EnabledDDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run

tomdykins
04-21-2008, 10:32 AM
-------------Sound Devices-------------            Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes            Hardware ID: PCIVEN_8086&DEV_24D5&SUBSYS_A0021458&REV_02        Manufacturer ID: 1             Product ID: 100                   Type: WDM            Driver Name: ALCXWDM.SYS         Driver Version: 5.10.0000.5700 (English)      Driver Attributes: Final Retail            WHQL Logo'd: Yes          Date and Size: 8/30/2004 16:36:24, 637713 bytes            Other Files:         Driver Provider: Realtek Semiconductor Corp.         HW Accel Level: Full              Cap Flags: 0xB5B    Min/Max Sample Rate: 44100, 48000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0              HW Memory: 0       Voice Management: No EAX(tm) 2.0 Listen/Src: No, No   I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No               Registry: OK      Sound Test Result: Not run            Description: Modem #1 Line Playback (emulated) Default Sound Playback: No Default Voice Playback: No            Hardware ID:         Manufacturer ID: 1             Product ID: 81                   Type: Emulated            Driver Name:          Driver Version:       Driver Attributes:             WHQL Logo'd:           Date and Size:             Other Files:         Driver Provider:          HW Accel Level: Full              Cap Flags: 0x0    Min/Max Sample Rate: 0, 0Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0              HW Memory: 0       Voice Management: No EAX(tm) 2.0 Listen/Src: No, No   I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No               Registry: OK      Sound Test Result: Not run---------------------Sound Capture Devices---------------------            Description: Realtek AC97 Audio  Default Sound Capture: Yes  Default Voice Capture: Yes            Driver Name: ALCXWDM.SYS         Driver Version: 5.10.0000.5700 (English)      Driver Attributes: Final Retail          Date and Size: 8/30/2004 16:36:24, 637713 bytes              Cap Flags: 0x41           Format Flags: 0xFFF            Description: Modem #1 Line Record (emulated)  Default Sound Capture: No  Default Voice Capture: No            Driver Name:          Driver Version:       Driver Attributes:           Date and Size:               Cap Flags: 0x20           Format Flags: 0x0-----------DirectMusic-----------        DLS Path: C:WINDOWSSYSTEM32driversGM.DLS     DLS Version: 1.00.0016.0002    Acceleration: n/a           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port                  Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal        Registry: OK     Test Result: Not run-------------------DirectInput Devices-------------------      Device Name: Mouse         Attached: 1    Controller ID: n/aVendor/Product ID: n/a        FF Driver: n/a      Device Name: Keyboard         Attached: 1    Controller ID: n/aVendor/Product ID: n/a        FF Driver: n/aPoll w/ Interrupt: No         Registry: OK-----------USB Devices-----------+ USB Root Hub| Vendor/Product ID: 0x8086, 0x24D7| Matching Device ID: usbroot_hub| Service: usbhub| Driver: usbhub.sys, 8/4/2004 00:08:44, 57600 bytes| Driver: usbd.sys, 8/4/2004 13:00:00, 4736 bytes| +-+ USB Human Interface Device| | Vendor/Product ID: 0x062A, 0x0000| | Location: USB Device| | Matching Device ID: usbclass_03&subclass_01| | Service: HidUsb| | Driver: hidclass.sys, 8/4/2004 13:00:00, 36224 bytes| | Driver: hidparse.sys, 8/4/2004 13:00:00, 24960 bytes| | Driver: hid.dll, 8/4/2004 13:00:00, 20992 bytes| | Driver: hidusb.sys, 8/4/2004 13:00:00, 9600 bytes| | | +-+ HID-compliant mouse| | | Vendor/Product ID: 0x062A, 0x0000| | | Matching Device ID: hid_device_system_mouse| | | Service: mouhid| | | Driver: mouclass.sys, 8/4/2004 13:00:00, 23040 bytes| | | Driver: mouhid.sys, 8/4/2004 13:00:00, 12160 bytes----------------Gameport Devices----------------------------PS/2 Devices------------+ Standard 101/102-Key or Microsoft Natural PS/2 Keyboard| Matching Device ID: *pnp0303| Service: i8042prt| Driver: i8042prt.sys, 8/4/2004 13:00:00, 52736 bytes| Driver: kbdclass.sys, 8/4/2004 13:00:00, 24576 bytes| + Terminal Server Keyboard Driver| Matching Device ID: rootrdp_kbd| Upper Filters: kbdclass| Service: TermDD| Driver: termdd.sys, 8/4/2004 02:01:08, 40840 bytes| Driver: kbdclass.sys, 8/4/2004 13:00:00, 24576 bytes| + Terminal Server Mouse Driver| Matching Device ID: rootrdp_mou| Upper Filters: mouclass| Service: TermDD| Driver: termdd.sys, 8/4/2004 02:01:08, 40840 bytes| Driver: mouclass.sys, 8/4/2004 13:00:00, 23040 bytes----------------------------DirectPlay Service Providers----------------------------DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not runDirectPlay Test Result: Not runRegistry: OK-------------------DirectPlay Adapters-------------------DirectPlay8 Modem Service Provider: Smart Link 56K ModemDirectPlay8 Serial Service Provider: COM1DirectPlay8 Serial Service Provider: COM3DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 - -----------------------DirectPlay Voice Codecs-----------------------Voxware VR12 1.4kbit/sVoxware SC06 6.4kbit/sVoxware SC03 3.2kbit/sMS-PCM 64 kbit/sMS-ADPCM 32.8 kbit/sMicrosoft GSM 6.10 13 kbit/sTrueSpeech(TM) 8.6 kbit/s-------------------------DirectPlay Lobbyable Apps-------------------------Star Wars Jedi Knight Jedi Academy (DX7) - Registry: OK, ExeFile: jamp.exe (1.00.0001.0000)------------------------Disk & DVD/CD-ROM Drives------------------------      Drive: C: Free Space: 114.0 GBTotal Space: 152.6 GBFile System: NTFS      Model: ST3160021A      Drive: D:      Model: _NEC DVD_RW ND-3500AG     Driver: c:windowssystem32driverscdrom.sys, 5.01.2600.2180 (English), 8/4/2004 13:00:00, 49536 bytes

Grimlux
04-21-2008, 10:36 AM
<p>Patch the test server. There's alot to download so will take a little bit of time. Log in to a character and check the box for Vertex reuse. That should clear up most of the problem until they can get a real fix instead of a bandaid. </p><p>*edit* Just saw what kind of video card you had. I assumed it was the 8800, which spawned my bandaid comment. The vertex reuse checkbox in your display tab in game "Should" help you by leaps and bounds.</p>

tomdykins
04-21-2008, 10:52 AM
Why do I do this on test?

Garlicyesterday
04-21-2008, 10:59 AM
<p>Im wondering the samething myself ....</p><p> Running on a similar card as you , ATI x1950 series... p4 3gig , 2gig ram...</p><p>Used to play just fine at balanced now , i avg 10fps at high performance ...</p><p>I didnt touch anything in my computer since before, tried updating video drivers but didnt make any difference.</p><p>Can a SoE tech tells us if its our side the problem so i can stop searching everything on the web for no reason if it s on their side that the problem is .</p><p>Thank you</p>

Grimlux
04-21-2008, 11:36 AM
<cite>Tippy@Oasis wrote:</cite><blockquote>Why do I do this on test?</blockquote>Because it hasnt gone live yet. For some reason though when you patch this on test, it shows up on live.

Rench
04-21-2008, 01:10 PM
I'm not on test and see this option so you might have issue if you had to go to test first.... I have not used this option yet but its there so can't comment on how it works.

tomdykins
04-21-2008, 01:59 PM
For some reason the option to reuse the shaders shows up for me on live, but not test, which is the opposite lol. Dunno whats up with that. I checked the box on live and it didn't make any difference. When on extreme performance, if I crank up some of the settings to give better quality, the FPS doesnt seem to get any lower but stays at around 11. So it seems I get the low FPS (around 11) on all settings from balanced to extreme performance which is strange.Another thing I have noticed is that when I log into the game I have a FPS of around 40. After around 5 mins of standing completely still the FPS has gradually dropped to around 11-15. I've tried this in multiple zones and have had the same result.

Garlicyesterday
04-21-2008, 07:18 PM
<p>Exactly whats hapenning to me ....exact samething !</p><p> Tried this morning for fun to turn the graphics at balanced again and the fps stays the same , 9-11 , go back to high performance or extreme same fps 9-11 avg....</p><p>Something has to be wrong SoE!</p><p>Could we get a word from a tech plz to acknowledge the problem...seems u guys fixed the 8800 series of card whatsoever but no word for ours!</p><p>Like i said earlier i run on a x1950 ati series card</p>

tomdykins
04-22-2008, 04:43 PM
So perhaps there is an issue with my video card? Can anyone advise me as to what I should do about it?