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View Full Version : Despoiling Mist - Fixed


Nor
04-11-2008, 03:10 PM
<p>For those that haven't seen it, because you never use the spell....it got a stealth (?) fix with the last update.</p><p>It now stays active after the mobs die, just like the drain strength line.</p>

DMIstar
04-11-2008, 04:09 PM
Devouring Mist Change was In Recast:From Recast of 2mingsnow its 1min 20seconds Duration Stays the sameDrain Might Recast of 2secnow its 1.8secondsDuration Remained the same. Old References:<a href="http://eq2.allakhazam.com/db/ability.html?eq2ability=3637" target="_blank" rel="nofollow">http://eq2.allakhazam.com/db/abilit...eq2ability=3637</a><a href="http://eq2.allakhazam.com/db/ability.html?eq2ability=3621" target="_blank" rel="nofollow">http://eq2.allakhazam.com/db/abilit...eq2ability=3621</a>

pawnipt
04-12-2008, 07:53 PM
<p>Um no, the recast is 2 minutes and always has been.  The reason its 1 minute 20 second recast is because of AA points for reduction.</p><p>And the fact that it used to show as a detrimental has been fixed true,  but they also NERFED it to return only mitigation as if it were only effecting one target, also the tiny amount of mitigation it returns now stays even after the mob dies and only expires when the timer runs out.  Rumor has it that it returning only one bonus to mitigation when effecting mutiple targets was unintentional... i hope so...</p><p> So as it stands now, SK has lowest avoidance, lowest HP, and since ROK quite possibly the lowest DPS and now they nerf our mitigation (the one thing we sorta had going for us).  What does SOE have in store for us next?</p>

DMIstar
04-12-2008, 08:10 PM
Ok Yes Im wrong, didnt think i had the AA's on that spec.... Anyways .. Why did this need to be touched in the first place ... and now the description is misleading .....

HentaiB
04-12-2008, 10:40 PM
<p>I hope this was a mistake during the fix to get it off the detrimental spells effect window.  I currently only affects the entire encounter of the type of mob it is cast against.  But it does not return the debuff as mit as it has always done.  If it is now working as intended then it is another nerf to a allready weak class.</p><p>Please fix this issue.</p>

Bruener
04-13-2008, 01:45 AM
<p>Or better yet, make it more useable....</p><p>Give us the total mit that it debuffs off of one mob if you are gonna keep it single.</p>

pawnipt
04-13-2008, 03:47 AM
With the way its currently nerfed i think 1/3 the mit debuffed should be returned, which would be around 650 mit give or take... Since it is a long duration buff/debuff.I've never seen a Dev responce in the SK section so i don't even know why i am bothering to post this! <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" />

Skar
04-13-2008, 04:15 AM
<p>Like the <Nice Friendly People> read anything we give them feedback on...</p><p>If they did, they wouldn't [I cannot control my vocabulary] up in the first place. </p><p>Edited to remove profanity from this otherwise enlightening post. -- Grimwell</p>

Roguejm11
04-14-2008, 12:10 PM
<p>Sony this yet again an outrage!  It is complete <bull-puckey> that you have nerfed another ability to a class that already has been nerfed enough by you in a pathetic attempt at "balancing" classes.  ITS A PVE majority game,  people ARENT supposed to be the same [I cannot control my vocabulary] thing.  </p><p> Return Devouring Mist to what it is supposed to be.</p><p>FIX THIS SCREW UP</p><p>Edited to properly identify excrement in a forum friendly manner -- Grimwell</p>

Phank
04-15-2008, 12:02 PM
<p>Another totally unaccesptable b.s. nerf to our class.  We are the lowest on the Fighter totem poll for DPS.  We are the least represented on raids.  We are the class that guilds don't actively recruit, yet we have the most passionate player population.</p><p>These type of changes will not be tolerated!  You cannot change a spell after 2+ years and not say anything.  You cannot have the description say one thing, and the effect do something completely different.</p><p>Grats to SOE for FINALLY fixing the icon from detrimental window.  Did you hire an intern to do this?  But stripping the benefit of use versus multiple mob encounter is non-sense.  You are killing your subscription base with every messed up change to this already messed up class.</p><p>And I have been playing SK since Luclin.  That's a few years under my belt.</p>

RanmaBoyType
04-25-2008, 09:48 AM
<p>I thought i noticed a huge difference in how despoiling mist was working for me, but could not put my finger on it.  This fits perfect.  great.</p><p>So i looked through all the patch notes from GU44 till now.  Not a single word on any change to this ability.  When was this ninja nerf put in place, and why the [Removed for Content] didn't soe mention it in the notes.</p>