View Full Version : OK Coercers, lets try again to get our point across
Alfgand
04-11-2008, 12:17 PM
<p>Post your thoughts here </p><p>Topic: Are any classes being eliminated.</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=414503" rel="nofollow" target="_blank">http://forums.station.sony.com/eq2/...414503</a> </p><p>if you think we are being ignored.</p><p>Some of us already have.</p>
Aurumn
04-11-2008, 01:04 PM
<p>The post you referenced seemed to start out as a troll or a joke for what its worth. However from the posts I've read authored by you in particular I know you're passionate about the class. So here's my observation from an (as yet) non-raiding coercer.</p><p>On Unrest I've actually seen an increase in Coercer population. Mind you, an increase from near extinct isn't a surge, but it's notable. I've seen quite a few folks drawn to the class lately... likely due to curiosity after reading all the hubbub on the forums. *hehe* How many stick with it is a whole other issue. As a frame of reference my guild currently has 1353 toons (not accounts). Here's a breakdown of our class population according to EQ2 Players:</p><ul><li>Assassin: 48 Ranger: 53</li><li>Berserker: 80 Guardian: 62 </li><li>Brigand: 36 Swashbuckler: 32 </li><li>Bruiser: 58 Monk: 61 </li><li><span style="color: #ff00ff;">Coercer: 19 </span>Illusionist: 43 </li><li>Conjuror: 61 Necromancer: 119 </li><li>Defiler: 29 Mystic: 20 </li><li>Dirge: 45 Troubador: 23 </li><li>Fury: 87 Warden: 55 </li><li>Inquisitor: 33 Templar: 51 </li><li>Paladin: 57 Shadow Knight: 83 </li><li>Warlock: 55 Wizard: 139 </li></ul><p>As you can see we've got 19 Coercers. This is up from I believe 6 - 8 around the time RoK came out. Most are alts or new players that haven't settled on a main. Most haven't broken level 30 and only 3 have broken 40. Despite our # of coercers basically tripling they are still the lowest pop class (gaining on Mystics, lol) and the Illys have em beat 2-1. I haven't heard of anyone bothering to betray to illy so I'm assuming most of em probably started out that way. </p><p>I've seen quite a few coercers LFG in level chat and seen several baby ones running around. There is at least some budding interest in the new players. The trick will be seeing how many stick with it or decide it's too complicated and betray/reroll. </p><p>The main comment I see is the gripe about the pet being too much of a hassle and just wanting the permapet the Illy has. Those same folks also usually aren't high enough in level to really understand the whole cc vs dps thing yet. Being the highest level coercer in the guild myself, none of our coercers have gotten to the point of complaining about raid desirability so I can't comment on that part.</p><p>**as a side note.... kind of an interesting picture of class balance seeing the sister class populations side-by-side. **</p>
Alfgand
04-11-2008, 01:44 PM
<p>Yes, I know it was started as a troll but it is a chance to make our point. Both SK's and Coercers are trying to use this thread to point out that our classes need some fixing. </p><p>A few Coercers have already posted in this thread.</p><p>There may be more people trying us out to see what is going on but that has no bearing on the state of that class as far as the neglect by devs goes. Also many people play classes as alts to 20 or so and then just stop.</p><p>A better picture is the number of players in each class worlwide at level 80:</p><ol><li>Furys:2835</li><li>Wizards: 2641</li><li>Necromancers: 2575</li><li>Guardians: 2371</li><li>Wardens: 2285</li><li>Conjurors: 2185</li><li>Templars: 2031</li><li>Rangers: 1882</li><li>Dirges: 1835</li><li>Brigands: 1757</li><li>Monk: 1713</li><li>Berserkers: 1720</li><li>Swashbuckler: 1658</li><li>Assassins: 1599</li><li>Palladins: 1589</li><li>Illusionists: 1565</li><li>Warlocks: 1558</li><li>Bruisers: 1502</li><li>ShadowKnights: 1451</li><li>Mystics: 1326</li><li>Defilers: 1347</li><li>Inqusitors: 1249</li><li>Troubadors: 1140</li><li>Coercers: 1072</li></ol><p>There may very well be many reasons why we are at the bottom of the list. Coercers are not the easiest class to play but one of the reasons is we need some fixing.</p>
Aeralik
04-11-2008, 04:52 PM
You got your point across long ago. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.
toofy
04-11-2008, 05:11 PM
OMG, there is a GOD...I mean DEV!!<img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" width="15" height="15" />
Rijacki
04-11-2008, 05:12 PM
<cite>Aeralik wrote:</cite><blockquote>You got your point across long ago. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.</blockquote>Just having a dev -openly- admit that coercers need attention is an improvement and does hold out a small measure of hope.
Aurumn
04-11-2008, 05:21 PM
<p>Very kind of you to pop in and give a nod Aeralik. (perhaps even a bit brave, lol) Many Thanks!</p><p><span style="font-size: xx-small;">**psst... ok now be nice. don't scare him off. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></span></p>
nirate
04-11-2008, 05:28 PM
<cite>Aeralik wrote:</cite><blockquote>You got your point across long ago. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />" width="15" height="15"> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.</blockquote><p>Then I don't believe you. Dev after dev after dev has said coercers are getting something better. and every time it just seems like we get nerfed more and more. Charm nerf, crappy epics, charm nerf, proc nerfs, more charm nerfs, hate buff nerfs, and something sice day 1, our main DPS spell works against our class and common sence. I</p><p>"hey tank get hit more so the mob can die faster" </p><p>Whats wrong with this picture? Everytime I see the word coercer in the update nots in the last year it has been a nerf. If you want to kill the class then just get rid of it. As you have seen the population for coercers is THE WORST in the game and it should have set off red flags 8 months ago.</p><p>Basicly what i got out of what you said is "Yeah we know you guys need lots of fixes but we don't care enough to put any manpower twards it" so how much more does it take till you look at it with some urgency?</p><p>Dunno why i bother with this post, yourl read it then dismiss it as some ramblings from another [Removed for Content] off player.</p>
BigChiefJJ
04-11-2008, 06:14 PM
<p>Careful what you guys wish for - I just got a major case of the creepies and déjà vu when reading that comment - kinda reminded me of what started the whole ranger fix that just got implemented. </p>
Powerman100
04-11-2008, 06:24 PM
<p>I'm just coming back from a 13 month hiatus and am kinda dissapointed to see that we've lost even more of our utility on raids. I wasn't surprised at all to see after 13 months that my favorite class had gotten worse and not better. Here's to having faith they fix things before my next hiatus.</p><p>Powerman aka Drazsat </p><p>Coercer, Blackburrow</p>
ChodeNode1
04-11-2008, 07:13 PM
Heh - prepare to get nerfed again, guys.
Kerri
04-11-2008, 07:16 PM
<p>The only time that the Dev post is just to pacify the uprising villagers.Most of us are getting tired of hearing empty promises and not seeing anything actually being done.</p><p>It gotten to the point where most Coercer myself included are logging on less or switching classes now. I'm afraid that by the time the improvements are done it's too little to late.</p>
Boramyr
04-11-2008, 09:05 PM
Just be aware and open to the fact that when you do get your fixing it might come with some fundamental changes in play style. With the recent ranger Loving those of us that have adapted found some nice upgrades, but there are plenty that still don't look past only the negative sides of things without seeing that the positive is larger. Test things, use the wall in Kunzar jungle and be willing to reevaluate everything.
Jeepned2
04-11-2008, 09:14 PM
<cite>Aeralik wrote:</cite><blockquote>You got your point across long ago. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.</blockquote>OK, that's it...I'm quiting posting, Hell has frozen over.
Wrapye
04-11-2008, 10:15 PM
<cite>Aeralik wrote:</cite><blockquote>You got your point across long ago. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.</blockquote>Fixes take time, true enough. Like fixing the issue of power drains being of little use on PvE (been around for almost three years), Possession (two years), coercer reactives negated by coercer control spells (since launch), etc...I know that these are issues that predate Aeralik, but they have been known and on the table for a long time without any resolution. Forgive me then if I have little faith in statements like 'fixes take time', 'prioritized against other things' and 'your time will come'.One thing that I would like to have a commitment from Aeralik on is to play a level 80 coercer on a standard account with 23 other regular account characters in some RoK raids to get firsthand experience with the issues that we have been talking about, not just looking at metrics and data.
Jeepned2
04-12-2008, 01:59 AM
<cite>Aeralik wrote:</cite><blockquote>You got your point across long ago. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />" width="15" height="15"> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.</blockquote><p>WAIT A MINUTE!.... "You got your point across long ago"? If we did that, then where are the fixes? How long ago did we get our point across? 2 weeks? 6 weeks? a month? a year? </p><p>I just have a hard time believing that if you can nerf our pets in RoK within a week that we couldn't get some fixes since we got our point across "LONG AGO". The more I think about it, the more I have come to the conclusion that this is about the biggest BS post by a Dev I've ever seen. (Edit: have to take this back, this is apparently the Dev's cut and paste response. Just noticed the same response in a couple of other older forum posts, but it still feels like he's sitting back laughing at us.) Apparently nerfs take priority over fixes when it comes to the Coercers, along with apparently everything else.</p><p>"Your time will come"? Would that be before or after EQ4? Am I going to be dead from old age before that happens?</p><p>Ummm, I begged for a Dev to post a response in another posting in the Coercer's forums. Guess I got what I asked for, so why do I feel like I've somehow been hoodwinked?</p>
Grimlux
04-12-2008, 03:20 AM
<cite>Aeralik wrote:</cite><blockquote>You got your point across long ago. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.</blockquote>Holy crap! Acknowledgement finally! Thank you!
<p>I dunno, we keep seeing responses of "we know" and "it's being looked at" and "be patient". </p><p>Maybe if we were given anything approaching an ETA.....</p><p>I can tell you this though, if I'm still here by the time the next expansion goes live, then if coercers haven't been addressed by then I'm not going to go through this process again. I'll find some other game that doesn't have a Sony logo next to it instead.</p>
Ramius613
04-12-2008, 04:43 AM
I wouldn't take his response too seriously. Aeralik has expressed his dislike of crowd control before (something that coercers are known for), so I don't think that changes are on the horizon of our lifetime.
KniteShayd
04-12-2008, 08:02 AM
<p>If you think those population numbers are funny, look at the numbers in PvP of those played past 20.</p><p>And better yet, look at the population numbers of those played past 20 vs the numbers of Illus played past 20.</p><p>I have both, but haven't started my coercer yet. I wanna see for my self, having played an Illus from launch, just how bad our freep bretheren are. After all, had coercer been a neutral class from the get go, I woulda have chosen that over Illus.</p><p>After I get the ball rolling on my coercer, I may just join you in your cause for change.</p>
Lleinen
04-12-2008, 05:02 PM
<cite>Aeralik wrote:</cite><blockquote>You got your point across long ago. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY:)" /> I am quite aware that coercers need some attention as do a few other classes. Fixes take time though. Also fixes have to be prioritized against other things that are going on. So suffice to say your time will come but right now I can't give a firm commitment as to a specific date.</blockquote>Its sad that we've been in need of help since before EoF and yet, Rangers get priority when t8 comes around because they want their stupid [I cannot control my vocabulary] arrows fixed so they can do even more dmg than they are already doing. Yah, it sucked a little for their DPS, but they were in the same grind as us after RoK hit and yet they get served first?Thats some stupid priority.<b>However</b>, Im glad you commented and wont shoot the messenger because I believe you dont set what comes first. Please, I am and have always been willing to help with testing/feedback/ideas to make this class fun to play for groupers, soloers, and raiders. Dont forget us when the time comes for our fixes.
XFnarX
04-12-2008, 08:48 PM
I don't think I need to add anything more here but "I wouldn't hold your breath."It still all comes down to money and man power... this is a business to them... nothing more. Coming out with new content and more expansions = more CDs to buy and more content to amuse ALL people playing. Thus the highest satisfaction percentage chance. SoE devoting some serious man power to the least played class in the game is not cost effective and not a top priority. Also, from my sources as well, there are several Devs that do not like CC based classes, so that's also throwing in personal feelings against making any major changes in a timely fashion.From a business standpoint -IF- this happens it will be one of the last things on their list. Don't believe me? I'll believe it when I see it. Until then I won't be holding my breath. I am glad <i>one dev</i> posted just letting us know that it's a known problem... but seriously he validated what I just said RIGHT in his post. "<span class="postbody">You got your point across long ago." and "</span><span class="postbody">fixes have to be prioritized against other things that are going on". I need not say more. We are on the back burner... I'd get used to it, quit or start that betrayal quest a little sooner than you wanted.***EDIT***Oh and on a side note... please go post about our epic at...<a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=414388" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...88</a>The DPS and utility thing is annoying but I can deal with, but being the <b>-ONLY-</b> class in game where 99% of us are looking for a different primary weapon to<i> REPLACE</i> a Mythical is not tolerable. Kthxbi!</span>
<p><span style="font-family: Times New Roman;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">It really isn't reasonable to not give us an ETA on fixes. Many of us plan on betraying, quitting, or playing another class. We can only assume that these fixes are a long ways off given SOE's lack of concern for this class. Giving us a ETA would show you value our time.</span></span></span></p><p><span style="font-family: Times New Roman;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">What is</span><span style="font-family: arial,helvetica,sans-serif;"> a mystery to me is why SOE is so anti-Coercer and pro-Illusionist. Yes it is rumored that some devs don't like control spells... Yet Illusionists have BETTER control skills (except for stun) and are favored in raids for mezzing (drakes on Nexona fight). But... mezzing is of little importance in raiding now. </span></span></span></p><p><span style="font-size: small;font-family: arial,helvetica,sans-serif;">I understand this is a business decision. We are customers. We pay our subscription just like everyone else. Yes we can quit or betray, BUT we have considerable time invested in our class and though it doesn't matter to you (SOE) it does matter to us. I have never posted 'outrage' threads in my life.. on any topic. However, the way SOE treats Coecer-playing customers is very, very poor. YEARS have gone by with no fix.</span></p><p><span style="font-size: small;font-family: arial,helvetica,sans-serif;"> We will countinue to make noise, and ask other players to assist us in lobbying for a fix from SOE.</span></p><p><span style="font-size: small;font-family: arial,helvetica,sans-serif;"> I'm going to cancel my alt account in protest. I hope others take action in similar ways. SOE doesn't care about the logic or substance of our prior posts. We have to figure out how to make a business case for our problems. </span></p><p><span style="font-size: small;font-family: arial,helvetica,sans-serif;">In the meantime post, post, post. I'm going to post on other gaming sites as well here about our problems. The squeaky wheel gets oiled. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></span></p><p><span style="font-size: small;font-family: arial,helvetica,sans-serif;">Vixn</span></p><p><span style="font-size: small;font-family: arial,helvetica,sans-serif;"> 80 Coercer Befallen</span></p>
pcwpcw
04-13-2008, 11:38 AM
After 3 years of waiting i've already given up hope for any 'fixes'.Already betrayed last month.Used to have 3 active accounts but now cancelled 2 and only left 1 acct.Not going to spent my money to subscribe 3 accts unless i see changes withregards to class issues.Imo if SoE doesn`t have the resources to juggle 24 classes properly thenjust remove some of them. I think some of classes are simply redundant For instance merge the following classes:- guardian and zerker = warrior- defiler and mystic = shammy- dirge and troubador= bard- templar and inquisitor = cleric- wiz and warlock = sorceror- illusionist and coercer = enchanter- brigand and swashbuckler = rogue- monk and bruiser = monk- warden and fury = DruidThe following classes should stay for roleplay reasons:(shadowknight, paladin), (assassin, ranger), (conjurer, necomancer)Other than that i think most of the other classes are just having CA,s or Spells with different icons and names but they are the same essentially. Or in an effort to make them different, the whole thing just becomes unbalanced.So just merge them. Or for the sake of diversity, maybe create totally new classes sometime future, but not this evil/good alignment thing that we are having now. The whole of it just isn`t working out too well.Right now coercers are having the biggest issues. But it isn`t just coercer, its happening with brawlers, predators, warriors etc. Just look at the other class post and you can see the imbalance players are facing at endgame. People will always compare their class to their counterparts and either way one of the class will be lesspotent and thus cause discontent, imbalance etc.
Jeepned2
04-13-2008, 02:17 PM
<cite>pcwpcw wrote:</cite><blockquote>After 3 years of waiting i've already given up hope for any 'fixes'.Already betrayed last month.Used to have 3 active accounts but now cancelled 2 and only left 1 acct.Not going to spent my money to subscribe 3 accts unless i see changes withregards to class issues.Imo if SoE doesn`t have the resources to juggle 24 classes properly thenjust remove some of them. I think some of classes are simply redundant For instance merge the following classes:- guardian and zerker = warrior- defiler and mystic = shammy- dirge and troubador= bard- templar and inquisitor = cleric- wiz and warlock = sorceror- illusionist and coercer = enchanter- brigand and swashbuckler = rogue- monk and bruiser = monk- warden and fury = DruidThe following classes should stay for roleplay reasons:(shadowknight, paladin), (assassin, ranger), (conjurer, necomancer)Other than that i think most of the other classes are just having CA,s or Spells with different icons and names but they are the same essentially. Or in an effort to make them different, the whole thing just becomes unbalanced.So just merge them. Or for the sake of diversity, maybe create totally new classes sometime future, but not this evil/good alignment thing that we are having now. The whole of it just isn`t working out too well.Right now coercers are having the biggest issues. But it isn`t just coercer, its happening with brawlers, predators, warriors etc. Just look at the other class post and you can see the imbalance players are facing at endgame. People will always compare their class to their counterparts and either way one of the class will be lesspotent and thus cause discontent, imbalance etc. </blockquote><p>Ok, if they are going to be that lazy, why even have that many classes? Why not</p><p>Warrior</p><p>Healer</p><p>Mage</p><p>Scout</p><p>Then you decide how and where you take that character through the AA lines. It would require a massive revamp of the AA lines, but just think, you're tire of playing a scout that looks like a ranger, go respect and you can be more like an assassin. The problem with this is that people would not be a proficient with thier class because there are so many changes available. I am guessing that most people who raid know thier class pretty good. Now imagine if you have all the choices of the mage class to play around with. Especially after each GU that would ( I expect anyway) would nerf a part of your class, you would be constantly changing your toon. Not sure I'm smart enough to keep up with it.</p><p>Now, seriously. There are several of those classes you mentioned about that simply can't be merged. Example the Dirge and Trouby. Or are you going to give the "Dirbador" 15 concentration slots for all the buffs that the combined classes have. They buff totally different stuff with only 2 or 3 that are the same (run speed for one), or are you going to delete some of those buffs? Talking about a button smasher, this toon would be super busy with all the debuffs at the begining of a fight. Heck, the mob may even already be dead before the last debuff is off. Same goes for the "Brigbuckler". The "Wizlock"? Isn't the Wizard powerful enough without giving them the massive abilities of the Warlock in large group encounters? Man I can hear the Assassins screaming already. A "Coerlusionist"? Umm, I'd have to think on that one for a bit, but again, would need a lot of concentration slots (unless of course they just got rid of the Concertration requirement for all spells). The rest I really can't comment on since I don't play any of those except for my Monk. The "Bronk" may be doable.</p><p>Basically they would have to almost rewrite the entire game to do this. Heck, they don't seem to have enough time to fix what needs to be fixed now, can't imagine they would have time to rewrite the scripts to put this into effect. Oh, and can you imagine the bugs that would be around for a long time if they did do this?</p>
XFnarX
04-14-2008, 01:32 PM
<p>That is asking for a revamp of the game and it's machanics... Just a thought, but that might [Removed for Content] off like 50%+ of the people that are playing classes they like. </p><p>This is probably why the Coercer class is ignored... 1/2 of you people are riding the short bus to Coercer school, which leaves... what... 6 of us to try and ask for things with out complaining or making requests that are simply rediculous. </p><p>We just need some tweaking, our epics need to be fixed and we need to be changed so our DPS and Utility is in line with our counterparts, Illus. THAT'S IT. Stop asking for them to revamp the [Removed for Content] game... tardlings I swear.</p>
Lleinen
04-14-2008, 04:02 PM
<p>Thats how they SHOULD have done EQ2, but its too late now.24 classes = 24 sets of spells, 24 sets of armor, 24 sets of epics?</p><p>they made it hard on themselves...but the hard work is already laid out, now they need to fixthe classes that are hurting atm (crusader / coercer / zerkerORwarlock??(not really, expansion just doesnt have much AE))</p>
Jeepned2
04-15-2008, 03:02 AM
<cite>XFnarX wrote:</cite><blockquote><p>That is asking for a revamp of the game and it's machanics... Just a thought, but that might [Removed for Content] off like 50%+ of the people that are playing classes they like. </p><p>This is probably why the Coercer class is ignored... 1/2 of you people are riding the short bus to Coercer school, which leaves... what... 6 of us to try and ask for things with out complaining or making requests that are simply rediculous. </p><p>We just need some tweaking, our epics need to be fixed and we need to be changed so our DPS and Utility is in line with our counterparts, Illus. THAT'S IT. Stop asking for them to revamp the [Removed for Content] game... tardlings I swear.</p></blockquote><p>Oh excuse me O' Mighty one. I guess we should stop reponding to posts. Especially theoretical ones. Everyone here knows that SoE is not going to revamp the game. Hey they are too busy making new content to fix the old now as it is. They sure are not going to spend the time and effort to revamp. And to tell you the truth, I really don't care if if upset the other 23 classes anymore, I truely don't. Nothing we say makes any difference anyhow. Ok, YOU 6 enlightened ones as you say have asked for things with out complaining or making requests that are simply rediculous, wow, congrats. I've seen how much you have accomplished so far. I'm not asking them to revamp anything, we were simply discussing ideas, sorry for that. These are not recommendation to Soe, at least not on my part. Actually I kind of given up on the recommendation theory, since that appears to be exactly what it is...theory. The theory is, you provide good input and recommendations and they (SoE) take those and try to improve your class. Ummhumm... yep.... I see how well that is working out. A real nice list was made up, SoE even stickied it for you, over two months ago. Let's see, it took them 24 hours to give us a 50% nerf in RoK, a couple of months (at the most) to nerf our resists in raid zones and don't know how long to decide to give us a piece of junk EPIC. So in the two and a half months since your nice, without complaining list, we have gotten?..... OH..OH..OHHHHHHHH wait... they just announced that they are getting rid of Thought Stones. WOOHOO, I guess all of your hard work it produce at great fix for the Coercer class worked!!!!!.... And you call me a [I cannot control my vocabulary], by the way, that's a very derogatory term if you didn't know.</p><p>Oh and also, if I want to ask for a revamp, that's my right to do so. Unless you've somehow have been designated the thought police for the Coercer class. And we don't need "some tweaking", we need some serious fixes!</p><p>Edited for my usual terrible spelling abilities, or lack thereof.</p>
Grimlux
04-15-2008, 03:45 AM
<cite>Jeepned2 wrote:</cite><blockquote><cite>XFnarX wrote:</cite><blockquote><p>That is asking for a revamp of the game and it's machanics... Just a thought, but that might [Removed for Content] off like 50%+ of the people that are playing classes they like. </p><p>This is probably why the Coercer class is ignored... 1/2 of you people are riding the short bus to Coercer school, which leaves... what... 6 of us to try and ask for things with out complaining or making requests that are simply rediculous. </p><p>We just need some tweaking, our epics need to be fixed and we need to be changed so our DPS and Utility is in line with our counterparts, Illus. THAT'S IT. Stop asking for them to revamp the [Removed for Content] game... tardlings I swear.</p></blockquote><p>Oh excuse me O' Mighty one. I guess we should stop reponding to posts. Especially theoretical ones. Everyone here knows that SoE is not going to revamp the game. Hey they are too busy making new content to fix the old now as it is. They sure are not going to spend the time and effort to revamp. And to tell you the truth, I really don't care if if upset the other 23 classes anymore, I truely don't. Nothing we say makes any difference anyhow. Ok, YOU 6 enlightened ones as you say have asked for things with out complaining or making requests that are simply rediculous, wow, congrats. I've seen how much you have accomplished so far. I'm not asking them to revamp anything, we were simply discussing ideas, sorry for that. These are not recommendation to Soe, at least not on my part. Actually I kind of given up on the recommendation theory, since that appears to be exactly what it is...theory. The theory is, you provide good input and recommendations and they (SoE) take those and try to improve your class. Ummhumm... yep.... I see how well that is working out. A real nice list was made up, SoE even stickied it for you, over two months ago. Let's see, it took them 24 hours to give us a 50% nerf in RoK, a couple of months (at the most) to nerf our resists in raid zones and don't know how long to decide to give us a piece of junk EPIC. So in the two and a half months since your nice, without complaining list, we have gotten?..... OH..OH..OHHHHHHHH wait... they just announced that they are getting rid of Thought Stones. WOOHOO, I guess all of your hard work it produce at great fix for the Coercer class worked!!!!!.... And you call me a [I cannot control my vocabulary], by the way, that's a very derogatory term if you didn't know.</p><p>Oh and also, if I want to ask for a revamp, that's my right to do so. Unless you've somehow have been designated the thought police for the Coercer class. And we don't need "some tweaking", we need some serious fixes!</p><p>Edited for my usual terrible spelling abilities, or lack thereof.</p></blockquote>They announced theyre getting rid of thoughtstones? WOOHOO!
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