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Tiko_7801
04-09-2008, 04:11 PM
For group fighting of 3 mobs or less which does better dmg output warlock or wizard! Thanks

Latpow
04-09-2008, 04:21 PM
"Should" be Wizard.... warlocks hold their own if played right.  From personal experience, I've seen MANY more good Warlocks than Wizards if that tells you anything. 

Errolflynn
04-10-2008, 06:13 AM
I can normally beat all my guilds Wizards on the parse even on single targets and usually any other Wizard I group with except raid equipped (we don't raid).Wizards a eazy mode. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />

simpwrx02
04-10-2008, 01:54 PM
<cite>Nemesine@Befallen wrote:</cite><blockquote>I can normally beat all my guilds Wizards on the parse even on single targets and usually any other Wizard I group with except raid equipped (we don't raid).Wizards a eazy mode. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>80% of wiazrd/warlock spells are almost identical, with a slight twist...  I have both wizard and lock, almsot no difference until lvl 50 that is when warlocks get big encounter AE and wizards get big single target nuke.

Wildmage
04-10-2008, 04:17 PM
<cite>simpwrx02 wrote:</cite><blockquote><cite>Nemesine@Befallen wrote:</cite><blockquote>I can normally beat all my guilds Wizards on the parse even on single targets and usually any other Wizard I group with except raid equipped (we don't raid).Wizards a eazy mode. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>80% of wiazrd/warlock spells are almost identical, with a slight twist...  I have both wizard and lock, almsot no difference until lvl 50 that is when warlocks get big encounter AE and wizards get big single target nuke.</blockquote>If the set up of mobs in RoK is any indication sooner or later Warlocks are going to be removed from the game as their abandoning the encounter system in favor of social aggro which screws us over.

Mastire
04-14-2008, 02:51 AM
<p>Raiding Warlocks are better, Soloing/grouping wizzies are better.</p>

Windowlicker
04-14-2008, 10:46 AM
<cite>Mastire wrote:</cite><blockquote><p>Raiding Warlocks are better, Soloing/grouping wizzies are better.</p></blockquote>When most mobs are single target, I don't think this is true in any way.  Your just not grouping with Wizards that know how to play.Really, there aren't much situations where a warlock will beat an equally skilled wizard anymore.

Nazgul
04-14-2008, 10:54 AM
<cite>Wildmage wrote:</cite><blockquote><cite>simpwrx02 wrote:</cite><blockquote><cite>Nemesine@Befallen wrote:</cite><blockquote>I can normally beat all my guilds Wizards on the parse even on single targets and usually any other Wizard I group with except raid equipped (we don't raid).Wizards a eazy mode. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>80% of wiazrd/warlock spells are almost identical, with a slight twist...  I have both wizard and lock, almsot no difference until lvl 50 that is when warlocks get big encounter AE and wizards get big single target nuke.</blockquote>If the set up of mobs in RoK is any indication sooner or later Warlocks are going to be removed from the game as their abandoning the encounter system in favor of social aggro which screws us over.</blockquote>Hmm, odd.  Don't Warlocks now get a means of converting encounter damage into single target damage?

Errolflynn
04-14-2008, 11:10 AM
<cite>Nazgul wrote:</cite><blockquote><cite>Wildmage wrote:</cite><blockquote><cite>simpwrx02 wrote:</cite><blockquote><cite>Nemesine@Befallen wrote:</cite><blockquote>I can normally beat all my guilds Wizards on the parse even on single targets and usually any other Wizard I group with except raid equipped (we don't raid).Wizards a eazy mode. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>80% of wiazrd/warlock spells are almost identical, with a slight twist...  I have both wizard and lock, almsot no difference until lvl 50 that is when warlocks get big encounter AE and wizards get big single target nuke.</blockquote>If the set up of mobs in RoK is any indication sooner or later Warlocks are going to be removed from the game as their abandoning the encounter system in favor of social aggro which screws us over.</blockquote>Hmm, odd.  Don't Warlocks now get a means of converting encounter damage into single target damage?</blockquote>Only if they have their mythical. Which is not very likely for non raiding locks.

Wildmage
04-14-2008, 02:57 PM
yeah like 1% of warlocks or so that are lucky enough to be in a raiding guild.

CelebornXI
04-15-2008, 02:07 PM
To be perfectly honest the clicky effect on our mythical is pathetic, I would rather have a 10% base damage boost all around, than converting three of our spells, one of which isn't worth casting unless there are > 3 or 4 mobs, and with the clicky activated does less damage than a single distortion, which takes half the time to cast/refresh. Now if the clicky came out the way we were expecting, where it would multiply the damage by the number of max targets, to deal it to a single target (with a max of 8 on out of encounters) it would be a worthwhile clicky... This only limits our dps, but does not break the class, just means we have to work harder.