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View Full Version : SLEIGHT OF HAND (Poll)


Trojenn
04-05-2008, 04:08 PM
<p>Since SOE does not allow polls to actualy be posted here in proper context, this is the next best thing..</p><ul><li>Sleight of Hand- LvL 80 Swashbuckler Class Spell</li><li>Tricks an ally's targeted enemy by swapping your hate position and  your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them</li></ul><ol><li>Pirates Flurry- Caster will Double attack on 50% of all attacks for 20 secs. Recast 5 minutes</li><li>Keen Sights- Increases Melee Crit and Double Attack of Caster by 25% for 20 secs. Recast 5 minutes</li><li>Summon Rrarwrk- Summons a Temporary pet that takes attention away from the swashbuckler for a short duration. Duration 30 secs, Recast 10 Minutes</li><li>Drunken Encounter- Decreases DPS and Haste of caster by 50, Increases Mitigation vs all Damage by 2000 and decrease Mitigation of target vs all damage by 1500. Duration 1 minute , Recast 10 Minutes. < Ability is Toggable></li></ol><p>These are the ideas that have been offered and I would like to see a legitimate poll on what you would like to see.. And we will see if SOE will even take a look at it.</p><hr /><p>This is not going to be another discussion thread.. Only post here with </p><ul><li>Change to < number ></li></ul><p>or</p><ul><li>Keep Spell as is.</li></ul>

Katanalla
04-05-2008, 04:11 PM
<p>i'ma hafta go wit 1</p>

YeldarbSpiritbla
04-05-2008, 06:53 PM
<p>A working SoH</p><p>Those other choices are completely useless to most Swashies. Might as well keep SoH in current form.</p>

Meinen
04-05-2008, 10:59 PM
<cite>YeldarbSpiritblade wrote:</cite><blockquote><p>A working SoH</p><p>Those other choices are completely useless to most Swashies. Might as well keep SoH in current form.</p></blockquote><p>o.O</p><p>would have to go with 1 also</p>

Katanalla
04-06-2008, 10:45 PM
i'd rather have 50 DA for 20 seconds over giving a tank the effective aggro of him doing an extra 13dps over 2 minutes hehe

Margen
04-07-2008, 06:52 PM
I kind of like 2, the combination of Melee crit and DA I think is of greater value then just DA by itself.

Katanalla
04-08-2008, 08:57 PM
<p>If you have decent raid buffed crit, 50% bonus DA will do loads more than 25crit/25da, especially aoe fights, would you rather have over 75% to do 10 auto attack hits each swing or 50%?</p>

Mion da Peon
04-10-2008, 04:53 PM
It would be nice if SoH was changed to something a bit more useful...but I feel that most of your suggestions are:* not what the devs had in mind for this skill, aka utility not dps* over powered, the first 2 are like a deity miracle every 5 minsthat being said a parrot summon that would take argo with only 500 hps would be interesting as a pseudo stun, absorb 1 hit skill

Katanalla
04-10-2008, 09:22 PM
well atm if you have the current AD3 over the 2min immunity its almost like the tank did an extra whopping 10dps in those 2 minutes, or M1 its like the tank did an extra 13dps <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />