View Full Version : Iksar fashion (image heavy...sorta)
Zabjade
04-04-2008, 02:04 AM
<span style="color: #00cc00;">Because most human/mammal fashions don't really fit. that and EQ makes the frilliks too small, actually just reposting older pics to show someone. Ok just and excuse!!! *Don't hit*Some are sketchy.</span><img src="http://fc07.deviantart.com/fs16/f/2007/196/1/f/Iksar_Silent_Fist_Grandmaster_by_DPRagan.jpg" alt="" border="0" /><img src="http://fc08.deviantart.com/fs18/f/2007/172/2/6/The_Mentor_by_DPRagan.jpg" alt="" border="0" /><img src="http://fc05.deviantart.com/fs18/f/2007/143/0/3/Iksar_Study_II_by_DPRagan.jpg" alt="" border="0" /><img src="http://fc02.deviantart.com/fs12/i/2006/291/c/6/Erudite_and_Iksar_by_DPRagan.jpg" alt="" border="0" />
FireDragon
04-04-2008, 05:21 AM
Awesome art.Anyone got any good pictures of male Iksar?
Wildmage
04-04-2008, 05:09 PM
frills are too long IMHO looks out of place in EQ2's style.
Zabjade
04-04-2008, 06:13 PM
<cite>Wildmage wrote:</cite><blockquote>frills are too long IMHO looks out of place in EQ2's style.</blockquote><span style="color: #00cc00;">I <u><b>HATE</b></u> the short Frilliks on EQ2's female Iksar, I want to be able to adjust the size. After all they are the secondary female characteristic of the Iksar in place of breast larger frilliks mean more pheromones are released and wafted at the male and in danger situations they can look larger then another iksar is "a-cup/length" sized frilliks.It's a matter of survival <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Kazaris>>>Bottom pic is a male iksar, sorry it is not finished.</span>
Dreyco
04-04-2008, 06:33 PM
If they were that long, they couldn't fan out.They are meant to fan out.If they fanned out as long as they are portrayed, then the females would blow away, or turn into giant sails.It's great artwork. A great depiction. But I don't think they could be made that long in game.
Kamimura
04-04-2008, 06:34 PM
<cite>Zabjade wrote:</cite><blockquote><cite>Wildmage wrote:</cite><blockquote>frills are too long IMHO looks out of place in EQ2's style.</blockquote><span style="color: #00cc00;">I <u><b>HATE</b></u> the short Frilliks on EQ2's female Iksar, I want to be able to adjust the size. After all they are the secondary female characteristic of the Iksar in place of breast larger frilliks mean more pheromones are released and wafted at the male and in danger situations they can look larger then another iksar is "a-cup/length" sized frilliks.It's a matter of survival <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /> </span></blockquote>Sorry, but I'm going to have to agree. Those are much too long, they look a bit silly. (And your "lore" reasons, that's never really been said, has it?)Although I'm with you that some more fashions (for all races) are called for... but I doubt that'd going to happen until the skeletal revamp - whenever that may be.
Dreyco
04-04-2008, 06:36 PM
<cite>Zabjade wrote:</cite><blockquote><cite>Wildmage wrote:</cite><blockquote>frills are too long IMHO looks out of place in EQ2's style.</blockquote><span style="color: #00cc00;">I <u><b>HATE</b></u> the short Frilliks on EQ2's female Iksar, I want to be able to adjust the size. After all they are the secondary female characteristic of the Iksar in place of breast larger frilliks mean more pheromones are released and wafted at the male and in danger situations they can look larger then another iksar is "a-cup/length" sized frilliks.It's a matter of survival <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /> Kazaris>>>Bottom pic is a male iksar, sorry it is not finished.</span></blockquote>The Iksar females are also lither. The frills are supposed to fan to make them look intimidating, on top of releasing pheromone when extended.
Zabjade
04-04-2008, 07:11 PM
<cite>Dreyco wrote:</cite><blockquote>If they were that long, they couldn't fan out.They are meant to fan out.If they fanned out as long as they are portrayed, then the females would blow away, or turn into giant sails.It's great artwork. A great depiction. But I don't think they could be made that long in game.</blockquote><span style="color: #00cc00;">They are pneumatic much like spider legs or the ahem, and they don't have to spread out <b><u>that</u></b> much most of the time <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span>
Zabjade
04-04-2008, 07:46 PM
<span style="color: #00cc00;"><a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?start=30&topic_id=362872" target="_blank">Here is some stuff from the lore and legend section with a dev response.</a> BTW the <b>LONGEST Frilliks</b> <b>are the</b> <b>same Iksar</b> who happened to be given the Boobie--er Frillik-prize in size, the younger girl is about average in size for her age.The other grand master is also well endowed (Thoufh not as much as Zethrah Whiptail), I have a pic in <strike>the works</strike> <u>finished </u>of a more <b>averagely endowed</b> <b>Iksar female</b>. In a swimming suit no less! She is also an expecting mother. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><img src="http://fc06.deviantart.com/fs25/f/2008/095/f/1/Mother_To_Be_by_DPRagan.jpg" alt="" border="0" /></span>
Wildmage
04-04-2008, 10:38 PM
the frills just look silly to me like someone wants to really be a draconic bunny
Zabjade
04-04-2008, 10:42 PM
<cite>Wildmage wrote:</cite><blockquote>the frills just look silly to me like someone wants to really be a draconic bunny</blockquote><span style="color: #00cc00;">To each his or her own, no one is forcing you to view them ;þ</span>
Wildmage
04-04-2008, 10:47 PM
<cite>Zabjade wrote:</cite><blockquote><cite>Wildmage wrote:</cite><blockquote>the frills just look silly to me like someone wants to really be a draconic bunny</blockquote><span style="color: #00cc00;">To each his or her own, no one is forcing you to view them ;þ</span></blockquote>True, but im entitled to voice my opinion yes? Of course your also entitled to not listen as well. In any case I think their the lenght they are because for one reason or another long hair just doesn't seem to work with the current skeletal system given only the braid hair has any kind of length.
Zabjade
04-04-2008, 11:15 PM
<span style="color: #00cc00;">Hair? If an Iksar was to have any type of growth it would more likely be feathers <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> <i>(Sorry was watching a discovery channel show where to manufacture a dinosaur they would take an emu and switch on certain control genes ans switch off others making the newborn Emu into a Emusaurus and they demonstrated it by giving chicken's saurian tails, can we say cockatrice?)</i> Back on topic, I just prefer longer frilliks and less blocky-ness all we can do is agree to disagree on the matter <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> that and they need a sexy serpentine voice. BTW if I was really going for the bunnysaurus route, I would have given her breasts <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span>
Dreyco
04-05-2008, 01:03 AM
Well, okay, let's have a look at his post.<span class="postbody"><p>I love your take on the young female sketch and long frills on the mature ones!</p><p><i>As do I. I think the artwork is fabulous. It's just not really feasable in the game modelling unless they change them 100%. Those are... long frills.</i></p><p>The female iksar frills are called "frilliks" and have a few uses.</p><p>1. Intimidation. Kunark is a harsh environment and the female iksar tend to be smaller than the males, making them more attractive prey to predatory creatures. These help the female look more dangerous when threatened.</p><i>This is what I was talking about. They fan them out to intimidate others. They're not going to intimidate someone by just kind of flapping them. It's like the fan necked lizard. They spread them to make themselves look bigger and more dangerous. If the females in those sketches, in game, were to fan them out, the entire raid party behind them would be sent flying into the wall.</i><p>2. Thermoregulation. During egg production the female iksar body temperature can fluctuate considerably. The frilliks help the female to more easily dissipate heat by cooling the blood in the many small blood vessels of the neck when needed.</p><i>This makes sense. By fanning them out, they regulate their blood temperature. So again, having them extended doesn't just help make them look intimidating, it helps keep them cool.</i><p>3. Pheremones. The female iksar have a pheremone gland behind each ear. The frilliks can be used to fan the pheremones into the air.</p><i>A small "woo" with the frill isn't going to send a good amount of pheremone into the air. Again, they'd have to extend them.</i>But that's the joy of art. It's an interpretation of what you see. I and others don't hate the drawings. we just don't think that it's really feasable to bring them into the game like that, unless the Iksar females were to get a complete graphical makeover to not only allow their frills to extend (which would make a lot of other players irate, because I know plenty who think it's cool), but a change in the entire physical structure of the female, eliminating some of the lore features that were listed above.Good drawings <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </span>
AratornCalahn
04-05-2008, 04:41 AM
Is it <i>wrong </i>to get hot for a lizzard?
DocFlareon
04-05-2008, 05:34 AM
<cite>AratornCalahn wrote:</cite><blockquote>Is it <i>wrong </i>to get hot for a lizzard?</blockquote>I would not call Iksar, or the Alliz Ew, lizards. They have more in common with crocodilians than lizards.
Slask
04-05-2008, 12:07 PM
<p>Eep! Zab, I love your Ikky art and all...but that egg is way to big for it to pass from her without killing her. One about half that size would be much more realistic. (plus...do Iksar only lay one egg? or an actual clutch? Lore isn't quite clear on that...)</p><p>Anyway...on the 'original' subject matter....hope you don't mind be putting in an idea of my own. I'm still working on it though....(missing the clasp and cord/chain for the robe part)</p><p><img src="http://img.photobucket.com/albums/v93/Slaskia/FanArt/Zilathok9.jpg" alt="" width="900" height="889" border="0" /></p><p>Character depicted is 'techically' a necro, but in my fanfic he's starting to becoming something else....</p>
FireDragon
04-05-2008, 12:35 PM
Abive: More awesome art there =) OP: I really like your semi-anime take on Iksar females. I actually really enjoy the large Frilliks you draw, they give a level of expressiveness that gives your art a very distinctive feel.
Zabjade
04-05-2008, 09:17 PM
<cite>Dreyco wrote:</cite><blockquote>Well, okay, let's have a look at his post.<span class="postbody"><p>I love your take on the young female sketch and long frills on the mature ones!</p><p><i>As do I. I think the artwork is fabulous. It's just not really feasable in the game modelling unless they change them 100%. Those are... long frills.</i></p><p><span style="color: #00cc00;">I hope they do, Iksar are in need of some real loving.</span></p><p>The female iksar frills are called "frilliks" and have a few uses.</p><p>1. Intimidation. Kunark is a harsh environment and the female iksar tend to be smaller than the males, making them more attractive prey to predatory creatures. These help the female look more dangerous when threatened.</p><i>This is what I was talking about. They fan them out to intimidate others. They're not going to intimidate someone by just kind of flapping them. It's like the fan necked lizard. They spread them to make themselves look bigger and more dangerous. If the females in those sketches, in game, were to fan them out, the entire raid party behind them would be sent flying into the wall.</i><span style="color: #00cc00;">No more so then a Fae or whatever the emo-kid versions are called, I never said they flapped them BTW</span><i></i><p>2. Thermoregulation. During egg production the female iksar body temperature can fluctuate considerably. The frilliks help the female to more easily dissipate heat by cooling the blood in the many small blood vessels of the neck when needed.</p><i>This makes sense. By fanning them out, they regulate their blood temperature. So again, having them extended doesn't just help make them look intimidating, it helps keep them cool.</i><span style="color: #00cc00;">Tell me about it that is so cool! ^_^</span><i></i><p>3. Pheremones. The female iksar have a pheremone gland behind each ear. The frilliks can be used to fan the pheremones into the air.</p><i>A small "woo" with the frill isn't going to send a good amount of pheremone into the air. Again, they'd have to extend them.</i>But that's the joy of art. It's an interpretation of what you see. I and others don't hate the drawings. we just don't think that it's really feasable to bring them into the game like that, unless the Iksar females were to get a complete graphical makeover to not only allow their frills to extend (which would make a lot of other players irate, because I know plenty who think it's cool), but a change in the entire physical structure of the female, eliminating some of the lore features that were listed above.Good drawings <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /> </span></blockquote><span style="color: #00cc00;">Thank you for the compliment too <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /> I am hoping that they get included in the skeletal revamp.Aratorn>>> I think all but the long frilliked one are spoken for.Kazaris>>>Exactly why I have them longer the the graphic models...perhaps I'm trying to get them to include this in the <span style="color: #ff00ff;"><b>Fabled</b></span> Skeletak Revamp.Slaskia>>>The egg is about the same size as a Human infant and the reptime eggs are soft and leathery especially when first laied they become harder later. This is also why I'm for wider hipts on Iksar as well <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </span>
Nicholette
04-06-2008, 04:32 AM
<p>Very nice drawing<img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />,i wish i could draw like you.but that'll never happen.there makeing me want to reroll my DE assassin(lvl 10 so no big deal)<img src="http://forums.station.sony.com/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>I Hope to see more of these in the future<img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p>
Slask
04-06-2008, 10:35 AM
<cite>Zabjade wrote:</cite><blockquote><span style="color: #00cc00;">Slaskia>>>The egg is about the same size as a Human infant and the reptime eggs are soft and leathery especially when first laied they become harder later. This is also why I'm for wider hipts on Iksar as well <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" width="15" height="15" /> </span></blockquote><p>Actually if that egg you have there hatched the result would be a child about the size of a five year old. Baby reptiles always look too big for the egg they just hatched out of, as they are tightly packed within it. Whenever I watch a nature show that has hatching crocs for example, I always find myself thinking 'how did that big baby fit in that little egg?'. Therefore, if you took a human newborn and folded it up as it would be in an egg of approprate size, the egg would be half the size at the most of the one you have depicted.</p><p>So with the smaller egg size as a result, that means the female Iksar could lay more then one egg. How many more...that's up to debate....</p>
Zabjade
04-06-2008, 06:21 PM
<span style="color: #00cc00;">Depends on the size of the mother as well, first clutches and all.</span>
Slask
04-06-2008, 07:37 PM
Aye that is true, reptiles continue to grow as they age, so older females would be able to lay more eggs then one that just reached maturity. Unfortunately, it seems Iksar don't continue to grow throughout their lives as far as we know, so the number of eggs would be pretty much fixed, though I imagine there's an average 'range' of egg numbers.
Sylaz
04-07-2008, 05:58 AM
<cite>Slaskia wrote:</cite><blockquote><p>Eep! Zab, I love your Ikky art and all...but that egg is way to big for it to pass from her without killing her. One about half that size would be much more realistic. (plus...do Iksar only lay one egg? or an actual clutch? Lore isn't quite clear on that...)</p><p>Anyway...on the 'original' subject matter....hope you don't mind be putting in an idea of my own. I'm still working on it though....(missing the clasp and cord/chain for the robe part)</p><p><img src="http://img.photobucket.com/albums/v93/Slaskia/FanArt/Zilathok9.jpg" border="0" alt="" width="900" height="889" /></p><p>Character depicted is 'techically' a necro, but in my fanfic he's starting to becoming something else....</p></blockquote>I would LOVE to have something similar to this on my Iksar. I've always wanted (since Kunark launched in EQ1) to have something much more "primitive" and tribal for the Iksar. I look at the Kunark box art with Danak on it, and I really like that, and then the in-game models for Venril Sathir, both in EQ1 and here are more along the lines of what I see Iksar wearing anyway.It makes more sense from a lore perspective as well. If the female Iksar need a way to regulate body temperature, one could infer, given their reptilian aspects, that they are ectothermic, and too much clothing would overheat them. In fact, I think that was the reason given that they couldn't wear plate in EQ1, it would chafe their scales, and they would overheat, and thus need to wear chain armor to "vent" the buildup of heat from wearing armor. Of course, it look awesome as well.
Zabjade
04-07-2008, 07:18 PM
<span style="color: #00cc00;">More Mayan then Primitive really.As for the Egg I admit to not studying egg size to infant inside ratios, but that is not something that you can easily Wiki or google <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> BTW they would be more of a yea old size then a 5 year old. of course the egg's size is made to look larger by the camouflage of the rocky texture (as to how a iksar gets out of so thick an egg well the crevasses offer week points.</span>
Slask
04-07-2008, 09:56 PM
<p>Aye I forgot that the female was kneeling when I made that last post: I really should have said 2 year old instead. </p><p>Be careful on how 'thick' you make the egg. The thickness of an egg's shell is related to it's size: the bigger the egg the thicker the shell has to be to keep it from collasping on itself. However, if the egg was too big the shell would be too thick for the hatchling to break out of: this is why the largest dinosaur eggs found weren't much bigger then an osterich egg, even though they were much bigger then the osterich. This again shows why I think you depicted the egg as being too large to begin with.</p><p>Weak points? If the egg is soft during passing...why would it need weak points? Camouflage on eggs usually involved more the actual color of the egg itself, not so much the texture (not saying it can't have texture, just not so...extravagent), though the mother may provide more by covering it with sand and/or various flora. Iksar eggs I believe would be mottled brown or grey in coloration, depending on typical environment they laid them in more tribal times.</p><p>(this is turning into more of a history and lore discussion isn't it? lol)</p><p> Edit: Ok, did some checking up and found I was a little off on how much bigger dino eggs can get then an osterich egg. Turns out there used to be a bird that laid an egg <a href="http://www.mongabay.com/images/2005/2005-11-14_eggs.jpg" rel="nofollow" target="_blank">at least twice the size</a> of an osterich (middle egg is the osterich egg, left one is a chicken egg). Still...that chick must have had a struggle to break out....</p>
Zabjade
04-08-2008, 06:31 PM
<span style="color: #00cc00;">The reason The Iksar egg is likely so large (Perhaps too large) is that unlike other reptiles the Iksar has a highly developed brain and will need a little more room <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </span>
Dreyco
04-08-2008, 07:57 PM
The egg is just a little big. I don't think that they continue to grow in size after exiting the female. That would cause for a broken pelvis or other very unpleasant things to happen.
Snowdonia
04-08-2008, 08:11 PM
<cite>AratornCalahn wrote:</cite><blockquote>Is it <i>wrong </i>to get hot for a lizzard?</blockquote>My best friend gets hot for them all the time. Especially the dragon types. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Slask
04-09-2008, 11:22 AM
Though it's not exactly clear, the lore (from what I recall, need to read it again) seem to suggest that more then one egg is laid per female. This would mean the eggs would have to be smaller anyway: can you imagine more then one egg at that size inside the female? Poor girl wouldn't be able to <i>move</i>!.
Zabjade
04-09-2008, 07:48 PM
<span style="color: #00cc00;">We may never know for sure unless Vhalen of another Dev decides to drop a lore snippit, then I will redo said pic for a more correct version.</span>
Dreyco
04-09-2008, 08:50 PM
I know for a fact that "clutches" have been mentioned, by Iksar NPC's on Kunark I believe.This does mean more than one child, so yup <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Kinda sorta confirmed there.
Snowdonia
04-09-2008, 09:26 PM
Why exactly would the eggs have to be hard shelled? That is the impression I'm getting from everyone posting about the egg size in how you see it to be. Reptiles, as a rule, lay eggs that are soft and leathery so would be quite malleable at birth surely. So, why couldn't the egg be that big once it's lain?
Zabjade
04-09-2008, 09:40 PM
<span style="color: #00cc00;">I posted that very thing <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> about eggs being soft and leathery when clutched As for Clutches, Kunark and likely Freeport Iksar have Cheches where several mothers lay the eggs in one spot and take care of the hatchlings <i>(Qeynos Iksar are still rare enough that a mated pair would likley raise the egg in a more nuclear environment) </i></span>
Slask
04-09-2008, 09:45 PM
<p>Not a rule actually: Dinosaurs (which were reptiles) laid hardshelled eggs. Either way, yes they would be somewhat soft and mallible when first laid, but that would allow for only so much distortion in shape during the laying process, especially since these were filled with fluid/embryos. I seriously doubt the shell had the elasticy of soft rubber.</p><p>Heck, even a ballon (which is made of soft rubber) filled with water can only be 'squished' so much before it breaks. Since egg shell is made of material that is not nearly as elastic it the 'squishiness' is even less.</p>
Arbreth
04-10-2008, 12:00 PM
Most eggs are soft when laid and the shells harden afterwards, for birds this is pretty quick. (Ever wonder why eggs from farms are more egg shaped and eggs from 'factories' are rounder? They are dropped to a conveyor and sort of roll about as moved to processing, nested eggs do not, thus keep the shape that is best for them and the hen trying to keep them from rolling away.)Reptiles, including turtles, tend to have eggs that stay 'leathery', or harden much slower, this particular feature allows for some expansion afterwards as the hatchling grows, but not much.Also, do not forget how much smaller hatchlings are compared to adults for reptilians, those 6-9 foot alligators started out about 8 inches on average from the shell (which hardens by the way and the little ones use an 'egg tooth' to batter their way out)I think a smaller female Iksar could reasonably have an egg about volley or basketball size if she was having only one, but I suspect it should be smaller and probably not as round!((Love the artwork!))
Zabjade
04-10-2008, 06:37 PM
<span style="color: #00cc00;">Thank you!On the balloon full of water, a balloon is not designed for that you would need a thicker bladder like a medicine bottle. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> I may have said about watermelon sized, but the egg is only slightly larger then a basketball, I chose Watermelon because that is about the size of a human infant give or take a few sizes, and even though Iksar are reptiles I am guessing that they are at least potentially sentient at the time of hatching so have a larger head and body then say an ordinary lizard or avian.And I'm not even going into the Froglock reproduction cycle in which after they spawn and the froglock tadpoles hatch (I assume that they are not sentient until they start growing hands and feet)You know if this keeps up we might get moved over into the lore section lol ^_^</span>
Slask
04-10-2008, 07:42 PM
<p>The balloon thing was simply an example (a rather poor one I admit...). </p><p>Personally I can see my Iksar character wincing in pain at the thought of laying something that big, even if it was more long then round. A little smaller then that would be more reasonable IMO: that is if they only lay a single egg at a time. I still believe they lay more then one egg, in which case they would have to be smaller (perhaps the size of a grapefruit?).</p><p>On brain size I do believe they grow after birth (human baby brains are definatelly not as big as they would be when adult), which would allow for the head to be smaller in size for birth. So I see that as only one factor (a minor one IMHO) in determining egg size.</p><p>Plus I don't believe whether or not a being is sentient really factors too much in this. I hate to use an example completely out of this genre (and likely a [Removed for Content] poor one, but considering we don't have any RL sentient reptiles around to ask....), but let's take Trandoshans from Star Wars for instance. The canon behind their species state they lay four eggs per clutch and they are only, at most, a foot taller then an Iksar.</p><p>Granted, there are other factors that would determine why they lay more then one egg (they live barely half as long as an Iksar for instance), but I'm basing this comparison soley on sentience and realitive size. The point being that just because they are sentient doesn't mean they are limited to only one egg per pregnancy. Since Iksar's are rather war like in their culture (like the Trandoshans actually), it would make sense if there were more then one egg laid at a time to help keep the population up.</p><p>Indeed, from reading some of the lore on the Archives of Ik site, Iksar's seem to bounce back population wise fairly quickly after a big loss in numbers. Considering they were once slaves as well, a fast reproduction rate (eg multiple eggs per laying) would be preferred by the slave masters to help keep the slave numbers stable.</p><p>Yeah I think way to much about this....and I so apologize for derailing this thread so badly lol!</p><p>Maybe we should start a thread in the Lore section to continue the debate there instead?</p><p>(on topic *gasp* I am trying to get my lazy butt to scan another robe idea)</p>
Dreyco
04-10-2008, 08:57 PM
<cite>Zabjade wrote:</cite><blockquote><span style="color: #00cc00;">I posted that very thing <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /> about eggs being soft and leathery when clutched As for Clutches, Kunark and likely Freeport Iksar have Cheches where several mothers lay the eggs in one spot and take care of the hatchlings <i>(Qeynos Iksar are still rare enough that a mated pair would likley raise the egg in a more nuclear environment) </i></span></blockquote>The NPC's that spoke of 'clutches' I think were talking of 'noble clutches'. Which would still hint at more than one egg <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />These are lizardmen. Not human beings. So yeah, more than one egg? The iksar as lithe as they are? Erk...
DocFlareon
04-10-2008, 10:00 PM
My personal best guess? Two to four eggs, spaced a day or two apart, per clutch. Iksar eggs volume-wise are the size of basketballs, but in shape are closer to footballs or rugby balls.
KefkaQ
04-10-2008, 10:54 PM
Would a good example of egg size to body size include the birdmen hanging around Timorous Deep? The eggs are up in trees, but they seem pretty big in relation to the size of those that laid them.
Slask
04-10-2008, 11:58 PM
<p>The ones we see in TD are certainly more realistically sized then the ones you see in PoA. However, I think it's possible the devs made them purposely big(ger) so the player base could actually see and target them without too much trouble (they are quest related after all...). Thus I would be careful on using those as an example of egg size in the game itself.</p><p>Two to four would be my guess as well in terms of number, however I think they were laid at the same time, so would need to be smaller in size. (another question would be how long after...erm...impregantion are they laid and the incubation period...but let's leave that alone for another topic shall we?)</p><p>Dreyco, as small as some of us <i>human beings</i> can be, do we look like we can have a full term baby?</p>
Zabjade
04-11-2008, 12:24 AM
<span style="color: #00cc00;">I wasn't totally satisfied with the proportions of the lower bodies on this pic (It is my scraps section at DA) but It had a few interesting points that I would like to keep for future pictures.Also it might steer the thread back on course slightly...then again maybe not or it will skew it in an even weirder direction. One thing I really <b>REALLY</b> hope that the new skeletal models do is get rid of the hunched shoulders that female Iksar currently have, if nothing else.</span><img src="http://fc06.deviantart.com/fs30/f/2008/101/a/7/Iksar_Rite_of_Passage_by_DPRagan.jpg" alt="" border="0" />
Dreyco
04-11-2008, 01:09 AM
<cite>Slaskia wrote:</cite><blockquote><p>Dreyco, as small as some of us <i>human beings</i> can be, do we look like we can have a full term baby?</p></blockquote>Actually, yes. I have three younger siblings, and I helped out my mom with one of them (not during the actually process, but you get my meaning).Comparing an infant to the egg as depicted is kind of silly. That Iksar looks to be rather small in build. Compare that to a human being of that size, there is no way that she would have been able to pass that object whole.Mothers died giving birth before to children. Now adays, if the child is large, to keep the mother safe, they operate and have it removed without risking the parent's life. If that's the case with sometimes a larger infant, then as depicted in that picture, she would break something.There is a large difference between having to give birth to something that is shaped like an infant, compared to a .... watermelon.It's an art depiction. I think the art is great. But when push comes to shove with tangibility, which is what is being argued, it's not possible. But art is sometimes beyond the realm of the possible. That's why it's art.
Zabjade
04-11-2008, 01:33 AM
<span style="color: #00cc00;">The reason I made the egg so large is I was thinking it would be about the size of a human newborn when hatched. In Norrathian reality this may or may not be true, we will have to wait for the new Lore go-to guy/gal takes over to know for sure. Besides smaller eggs just look....wrong to me.</span>
Dreyco
04-11-2008, 02:06 AM
But to get the thread back on topic, here is another artist's interpretations of Iksar fasion/frill length/posture/etc that I think are spot on, and increadibly well done.You can find her gallery at the Archive. Drop a friendly comment <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><img src="http://i175.photobucket.com/albums/w128/terenis/Xyth_Aina.jpg" alt="" border="0" /><img src="http://i175.photobucket.com/albums/w128/terenis/ainafrill.jpg" alt="" border="0" />
Slask
04-11-2008, 12:06 PM
<p>Actually Dreyco you kind of proved my point. Zab was attempting to depict the egg as one that would contain a hatchling the size of a newborn human infant (and the egg depicted in her sketch is too big for the reasons I noted earlier). I've already concided that with an Iksar laying only one egg it could be a larger size (not as big as Zab drawn though, about half to 2/3 that size). </p><p>You were erking about an Iksar laying multiple eggs, I'm assuming because you think they would of the same size as if she were laying only one. That wouldn't happen for similar reasons why a human pregnant with twins or more ends up giving birth early: the body knows it's limits and simply wouldn't allow for multiple babies in the womb to grow to full term size. The result are babies born <i>at a smaller size</i> then a single full term baby would be.</p><p>So with this in mind, a lithe Iksar female <i>can</i> lay multiple eggs, <i>if</i> the eggs are smaller. (I'd love to sketch a pic to show what I mean...but Iksar Females don't like me drawing them for some reason >< (it's the frilliks....can never get them to look right))</p><p>It seems though we are starting to talk in circles over this. So let's agree to disagree for now. To contribute to the 'lets get this thread back on track' movement....</p><p><img src="http://img.photobucket.com/albums/v93/Slaskia/Other/xirthakrobe.jpg" alt="" width="519" height="746" border="0" /></p><p>Sorry for decapitating the poor guy (head didnt' want to turn out right...was more interested in his robe design anyway). The character I design this robe for is another Necromancer, though it does look more suited for a wizard....</p>
Zabjade
04-11-2008, 09:31 PM
<span style="color: #00cc00;">Interesting artistic look on the frills, the bottoms one end up longer on his/hers art.. I tend to go for the more cobra hood look although the one girl in the middle is a rather extreme example in size. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I find myself actually liking both styles, maybe they should give a choice on Frilliks come the Mythical Skeletal Update.</span>
Corayne
04-17-2008, 08:46 PM
<p>i like the pic from <b>Dreyco</b> really,</p><p>I think a special appereance for Iksar would be cool, remember the load screen from Everquest 2. Im a bit dissapointed of the "we wear (and look) all the same". I mean every Race except Sarnaks. It would be awesome to show up the scales what the iksar are. A bit unique Racial Stuff would be nice SOE <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
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