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View Full Version : NBG loot interface change suggestions


Ni
04-03-2008, 10:19 AM
Twice in a week I have witnessed problems related to this loot interface option. Both times, the person who would have clicked NEED didn't actually have time to do so and the item went to someone else who clicked GREED. Because under this loot system each item appears individually, no one knows what other items are in the chest. Any debate about the first few displayed items leaves less and less time for later items. I am swearing off this loot setting as a result. Either lengthen the time players have to click on NEED/GREED or display all the items at the same time with a NEED/GREED button beside each one. No point in having the option if it causes confusion. Neither of the mishaps I witnessed were that serious and player error did play a role, but it seems like the problems could be addressed quite easily.

Jal
04-03-2008, 10:24 AM
Im curious as to why they didnt have time to click?Every time i can remember there has been ample time to look at what it is and click the appropriate box even with some checking beforehand of who may actually need it.An all in one loot box with need/greed buttons next to each item would be good though.

dancemice
04-03-2008, 10:40 AM
<p>actually the nbg is supseptable to griefing as if a master drops that no one actually needs and 5 people click greed and one person clicks need, the person clicking need will automatically get it.</p><p>You'll only get burned once before never using it again.  most groups operate already on a nbg setting anyway (well guild groups)</p><p>I'm definatly loving the ability to round robin treasured though <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>-B-</p>

Karlen
04-03-2008, 11:58 AM
<span class="postbody">>>>Any debate about the first few displayed items leaves less and less time for later items.<<<Isn't the point of having a NEED button to eliminate the need for debate?  You either "need" and item or you don't.  What is there to debate about? </span>

Ni
04-03-2008, 01:00 PM
There were four items in the chest. The NO TRADE set helm was last to appear. The particular player who would have used the helm was not used to the NBG interface listing items one at a time. I banged GREED x4. So did everyone but him. Then the timer ran out (one minute total) and he never even had the chance to make a selection on the last item so I won it on a GREED roll.  In the end, I petitioned the mistake and got a reply via email that the item would be transferred to my guildmate.  I have also been on the other end of this when a guildmate hit NEED by accident on a piece for me. Why a wizard even has the option to hit NEED on a plate helm is beyond me. NEED should be greyed out on NO TRADE items that your class cannot use.  In that case, the item was also transferred by a GM in response to a petition.

ke'la
04-03-2008, 01:33 PM
<cite>Tbiggs@Blackburrow wrote:</cite><blockquote><p>actually the nbg is supseptable to griefing as if a master drops that no one actually needs and 5 people click greed and one person clicks need, the person clicking need will automatically get it.</p><p>You'll only get burned once before never using it again.  most groups operate already on a nbg setting anyway (well guild groups)</p><p>I'm definatly loving the ability to round robin treasured though <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p><p>-B-</p></blockquote><p>This is do to a bad group leader not the interface. At the start of the group you say click Greed on any iteam you can't use on the toon you are playing right now. Then as you go thru the zone watch everyone hitting Greed, if that master Drops and someone hits Need when they don't, /kick, /ignore. Eventually thier bad rep will get around. </p><p>Besides it's not like they can't already do this by "not hearing" the Need call out in the old system.</p><p>As for debating the Usfullness of an iteam the point of the NBG window is to not need to debate as you know if you need it or not. If you do want to decuss the quality of an Iteam, then revert to the old window, and have the group decline that wich is not needed.</p>

KBern
04-03-2008, 02:55 PM
<cite>Karlen@Befallen wrote:</cite><blockquote><span class="postbody">>>>Any debate about the first few displayed items leaves less and less time for later items.<<<Isn't the point of having a NEED button to eliminate the need for debate?  You either "need" and item or you don't.  What is there to debate about?</span></blockquote><p>Actually no, this system is useless and doesn't work is the point.</p><p>Just because someone CAN hit the need button, doesnt mean they actually need the item.  It simply means they fit the requirements to USE the item.</p><p>This new system is a waste of time in regards to the whole need/greed buttons until they can have the system check bags, and boxes, and also compare loot to determine if someone really does NEED the item.</p>

Karlen
04-03-2008, 03:25 PM
I'm unclear as to what the problem is.  The OP is saying that the person who needed the item was unable to decide within a minute.  What did the timer used to be?<span class="postbody">>>>Just because someone CAN hit the need button, doesnt mean they actually need the item.  It simply means they fit the requirements to USE the item.<<<If you need the item, press need.  If you don't need it press greed.  If the problem is that people who don't need the item are pressing need, then that is a problem with your group -- and a problem you would have had with the old system.</span>

KBern
04-03-2008, 03:55 PM
<cite>Karlen@Befallen wrote:</cite><blockquote>I'm unclear as to what the problem is.  The OP is saying that the person who needed the item was unable to decide within a minute.  What did the timer used to be?<span class="postbody">>>>Just because someone CAN hit the need button, doesnt mean they actually need the item.  It simply means they fit the requirements to USE the item.<<<If you need the item, press need.  If you don't need it press greed.  If the problem is that people who don't need the item are pressing need, then that is a problem with your group -- and a problem you would have had with the old system.</span></blockquote><p>And that is EXACTLY why it was never needed in the first place.</p><p>Groups still need to communicate and greedy people can still beat the system to get loot they do not need.</p><p>This system has solved nothing at all.</p>

Ni
04-03-2008, 04:05 PM
<div>No one hit NEED incorrectly in my original case. The way I think it works, is that once someone "rolls" on an item, the one minute timer starts.  Under the old loot system, every item is visible once the chest is opened.  Under NBG, you see the items one at a time each time you click NEED/GREED/DECLINE with no indication there are more items in the chest. This is the flaw that caused the issue. Yes my guildmate shouldn't take one minute to click for buttons, but we all know that it isn't unreasonable for people to take quick mini-afks after named fights. Those people put themselves at the mercy of the timer. Lengthen the timer.</div>

Mariss
04-03-2008, 06:51 PM
I personally think 60 seconds is more than enough time to decide.  If somebody went afk for  a couple mins after killing a named mob that drops exquisite/ornate chests... well that's just foolish.And how long does it take to decide?  Toon needs it? click need.  Doesn't? Click greed.The NbG system is a LOT better than the old system.  At least now, if you don't need the legendary/fabled item, you get a chance to roll on ALL the other items in the chest instead of selecting only one of the other items and clicking selected.  Sometimes there are 3 or 4 items in the chest, and unless you roll on them all, you only got a shot at one item.And the paranoia about people clicking Need because they're greedy?  Well so far it's been a very rare experience for me.  And the person who did it has been blackballed from joining groups with more than several players and their groups.Sure there is a certain element of the honor system to go with the NbG.  But it really does work, because the greedy people very quickly find themselves lonely, kicked from guilds if they're giving a bad rep etc...  Myself personally, when I'm leading a group, I make it very clear it's Need for your current toon only.  Click need when you don't actually need it, and you get the boot.

DamianTV
04-03-2008, 08:10 PM
<p>If its not a no-trade item, who cares?  Most decent people will just trade it back to you.  If they wont, you need to find a some new people to group with.</p><p>I do understand the need for having a good system, but the system is only as good as the group leader to begin with.  If the group leader is too stupid to set up the NBG system and be responsible for what is dropped in the group, again, might as well either change group leaders if possible or a new group.  I've had my own set of ideas on how to improve NBG looting but, unfortunately because NBG only works as good as the group leader, it wouldnt totally be as effective as it should be.  That and you cant exactly patch a stupid player to be better.</p>