View Full Version : When is Sleight of Hand going to be fixed?
MyopicDuck
03-29-2008, 07:38 PM
<p>When RoK came out, sleight of hand did absolutely nothing. When the devs got around to tuning it, it still didnt work. Then they changed the mechanics of the spell slightly and they got it HALF of the way right (Mega-Rescue), and now it's just broken again. It's been almost 5 months now and our level 80 spell does not do anything, even coercers got a change to their lvl 80 spell. What's the deal? I guarantee this spell isn't even on 99% of swashbuckler's hotbars. </p>
Meinen
03-30-2008, 07:28 AM
<p>even if they did make it to where it was functional, it would still be worthless.</p>
Katanalla
03-31-2008, 09:55 AM
Lies, sleight of hand is working flawlessly, its not even on my hotbars after all.
Trojenn
03-31-2008, 10:32 AM
<p>This has got to be the most anoying thing....</p><p>VP Class Armor: Sucked in the beggining, took them 5 months to realize and fix.</p><p>Epic Weapon: Fabled version is ok, Mythical-hits hard and nice stats-[Removed for Content] procs.</p><p>LvL 80 Spell: Broke-> Still Broke-> oh and whats this ITS STILL [Removed for Content] BROKE</p><p>Besides our level 80 class defining spell has got to be one of the most retarted spells out there. I promise you if an Epic mob grabs agro on a say a necro (poor necros) its gonna guy b4 we could even think about casting SoH on them (if it worked that way). If we grab agro big deal. Hideaway ftw (then we get to follow through with stealthy charge oh yeah). So all and all if the CA worked like its supposed to it still is not a special thing.. If it was still a Mega Rescue I might enjoy playing with it but other than that ITS [Removed for Content] USELESS... and no its not on my hotbar especialy since it dosn;t work as a rescue anymores <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Dreadpatch
03-31-2008, 01:58 PM
Where were you guys on my other posts? Definitely not on my hotbar, prolly never will be. These are some of the cheapest masters on my server, and can pretty much be used by crafters to melt for adornments. I think that's what our class defining spell is for, giving some fabled items for melting. Pretty sweet!!!! I guess they had no choice, since we still rule without SoH...
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