View Full Version : Fabled Subclass Sets (Tier 1 & 2)
Dajaan
03-28-2008, 12:10 PM
i noticed that the mitigation was increased a little bit, but i feel it would be good if those sets would also see a stat increase / change.virtually all parts of the subclass set are not worth to be worn, because there is already better loot in the T1 & T2 zones (dropping the subclass set).despite the other fabled loot from the T1 & T2 zones, there is also a lot of legendary gear from chelsith, chardok, crypt of agony and other zones that is more desirable than the sub class set parts. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />eg:<img src="http://lootdb.com/eq2/examine/468535671" alt="" border="0" /> <img src="http://lootdb.com/eq2/examine/366978262" alt="" border="0" />+2 attack speed / +2 melee crit / +40 ca dmg is much better than 4dps
BigChiefJJ
03-28-2008, 12:50 PM
<p>I really like the fact that it takes 6 pieces to get the 10% increase in crafting poisons, this is the same effect that you get from the croaking dirk </p><p>But I do agree with you, and honestly the only thing I'm using the subclass set gear for is when I need to beef up a specific resist because the stuff you get from instances or the non-subclass stuff is so much better</p>
RickAO76
03-28-2008, 01:48 PM
<p>Double Post /// Removed</p>
RickAO76
03-28-2008, 01:49 PM
The 10% increase for Crafted Poisons on the +6 DeadEye set (Assasin/Ranger) is nice, however the subclass set itself is so underpar where the rest of the available raid gear available is at, that's it's really not worth losing all the crit and such.
Kahling
03-28-2008, 04:16 PM
<p>Its the same story with the Paladin set. There are maybe two items worth it (the chest and shoulders) rest just isnt on par with T1&2 raid drops or even some group drops. Hmm maybe not even the shoulders, shoulders in Maidens are better.</p><p>I have a feeling its the same with all sets, not many people using them, its a real oppertunity missed to help get people from T1 / T2 to T3 / T4.</p><p>PS do not nerf anything in groups, its nice for people just doing groups to have some nice items to go wow at, just look at making the harder to get low tier set armours more worth it, people should be praying for these to drop to get some nice buff.</p><p> PPS Nice work on the VP stuff, hopefully it can filter down to the class items t1/2</p>
Cathars
03-28-2008, 05:41 PM
Just to clarify - a brig and swash (rogue) piece would be Class set, a brig or swash only piece would be Subclass.
Sightless
03-28-2008, 08:23 PM
<p>What's even worse, the level 77 chain sets will cause you to do less damage than wearing the level 72 Mastercrafted.</p><p>The gear sets just don't make sense.</p>
RickAO76
03-28-2008, 10:16 PM
<cite>Dajaan wrote:</cite><blockquote>+2 attack speed / +2 melee crit / +40 ca dmg is much better than 4dps</blockquote>Not to mention the +20 STR you would be losing on top of those already
JAFO74
03-28-2008, 10:59 PM
<p>Incoming nerf to overpowered(<---sarcasm) instance gear...Just sayin.</p>
ke'la
03-28-2008, 11:12 PM
<cite>Skibo@Antonia Bayle wrote:</cite><blockquote><cite>Dajaan wrote:</cite><blockquote>+2 attack speed / +2 melee crit / +40 ca dmg is much better than 4dps</blockquote>Not to mention the +20 STR you would be losing on top of those already</blockquote><p>Accually when dealing with this level of gear the loss of the +20 STR is really negligable because if you have fabled gear you should be well with-in deminishing returns for STR from other pieces, its really blue text that matters at this point.</p><p>What they should do is either cut and paste the blue text from the Scale legs to the Tomb Raider's Legs overwriting the exsisting blue text, or change the 3 piece bonus to a 2 piece bonus, the 6 piece bonus to a 4 piece bonus and add a 7 piece bonus. Either of those two things would make the Tomb Raider's Legs worth getting, without over powering them.</p>
Kahling
03-29-2008, 11:04 AM
<p>Ok on test and comparing the Paladin/SK T1/T2 helm to the sallet of the reet night.</p><p>Pally/SK helm = 0.2% + in Mit</p><p>Sallet of the reet knight = 0.8% + in avoid / +11hp</p><p> Just an observation</p>
<p>Coercer perspective here, but you'll see similar story for any of the int casters, and likely many of the other classes too.</p><p>In EOF I worked my [creative descriptor of my rear end] off to obtain 6 pieces of the Legendary class set. It was good stats, good resists, and good set bonuses. </p><p>I progressed further, obtained other gear for those slots, but still kept wearing the gear as the 6 set bonus was that useful. Once I began obtaining Fabled class gear, I still wore the Legendary until I had 3 pieces of the fabled, and then went to a 3 Legendary 3 Fabled setup. </p><p>I still remember the day that I was sad that I couldn't wear my Legendary set anymore because I had enough Fabled pieces and other gear drops to make that no longer viable.</p><p>Onward and upward to EOF fabled, I wore 3 pieces 100% of the time for the boost and would swap in two other pieces when I wanted the 5 set bonus.</p><p>These gear sets were valuable, useful, provided good bonuses, were desirable to wear, and well designed.</p><p>Now we hit ROK.</p><p>I obtained 1 piece of the Legendary set, because everybody else declined, and examined it; the gear sucked, the effects sucked, the stats were mediocre, the resists were okay - but that's not enough to make a decision on. Oh yeah, the set bonuses? Suck. No desirability to wear ever. I have never equipped a single piece of the Legendary set.</p><p>What about the shared Fabled set? Was that any good? No. Again the set bonuses suck, the amount you have to give up from other, good pieces of gear, is too much to justify wearing the set.</p><p>Prior to the loot revision, the VP set gear was a big steaming pile of suck too, with 2 whole pieces that were desirable. Now maybe 4 are.</p><p>Where is the desirability? I worked hard to get those items in EOF, they were important to my career in my class. It meant something when you saw someone wearing those, particularly the legs. For ROK if you deleted the Legendary set most of us wouldn't even notice.</p><p>And that's just one of many disappointments with ROK itemization.</p>
Dajaan
03-29-2008, 03:26 PM
<cite>Catharsis wrote:</cite><blockquote>Just to clarify - a brig and swash (rogue) piece would be Class set, a brig or swash only piece would be Subclass.</blockquote>while you might be absolutely right about the glossary, i am just referring to the folks at xanadu:<a href="http://eq2.xanadu-community.com/items.php?page=browse&id=602" rel="nofollow" target="_blank">http://eq2.xanadu-community.com/ite...e=browse&id=602</a>good to see some constructive feedback, maybe we can get the devs to revamp those set.
Obadiah
03-30-2008, 10:35 AM
Since the drop rate on these seems to be ridiculously low, I'm sort of glad the T1 set pieces are inferior to the other assorted T1/T2 drops. No way I would give up the +5 crit from Honorbound Vambraces, and the host of other superior effects and stats for a drop of mental damage on my taunts. I'd lose more than I'd gain. And the 6-piece ability grants me a 50% chance of something I have a 100% chance of doing via EoF AA. Neat.Luckily the aforementioned vambraces, and the boots from PR, etc. drop so frequently that everyone and their alts have them. Meanwhile we've seen precisely one piece of the T1 Warrior set - the gloves - which are junk that I would gladly ditch for the gloves off Tairiza that are geared more toward Pally/SKs.
Kahling
03-30-2008, 11:45 AM
They have done the right thing making these drop more often, the drop rate was a 10th of what it should be, and these are additional to the drops your talking about so by doing this they are not taking any drops out of game, just adding. But they are a joke and seriously need looking at. People should be wanting to come back to these raids in the hope their class item drops not farming them for adornments.
Fatuus
03-31-2008, 12:42 PM
<cite>ke'la wrote:</cite><blockquote><cite>Skibo@Antonia Bayle wrote:</cite><blockquote><cite>Dajaan wrote:</cite><blockquote>+2 attack speed / +2 melee crit / +40 ca dmg is much better than 4dps</blockquote>Not to mention the +20 STR you would be losing on top of those already</blockquote><p>Accually when dealing with this level of gear the loss of the +20 STR is really negligable because if you have fabled gear you should be well with-in deminishing returns for STR from other pieces, its really blue text that matters at this point.</p><p>What they should do is either cut and paste the blue text from the Scale legs to the Tomb Raider's Legs overwriting the exsisting blue text, or change the 3 piece bonus to a 2 piece bonus, the 6 piece bonus to a 4 piece bonus and add a 7 piece bonus. Either of those two things would make the Tomb Raider's Legs worth getting, without over powering them.</p></blockquote><p>Please, you need to learn your class more before posting.</p><p>The set bonus's on the t8 tier 1 thru 3 gear for rogues is just stupidly dumb. I would not even want the first set bonus because it would mess up my timers (I have a macro linked to both ruthless cunning and deciet since they are on the same timer). The second ability (if I had it) would increase my zone wide dps by maybe .5 to 1% (for me that would be roughly an extra 60 to 70 dps. There are FAR better hats, shoulders, forarms, legs, Chest, and boots that drop in tier 1 thru 3 AND in instances for all those set pieces. Of the 7 armor pieces, really only the hat and shoulders are what I would consider "ok" the rest is at best resist gear (and the only reason why the hat is ok is because instance gear equipment is bad in this regard).</p><p>Its a total shame that instance gear that ANYONE can get is better then the set forearms, boots, (shoulders is a tie if you have the chelsith one), legs, gloves, and chest pieces. From raids there are much better shoulders and hats that drop too in the same instances. I have 3 set pieces and never wear them since they are terrible (again except for resists).</p><p>Lastly Str always matters. Yes curves are involved but it still increases your overall dps until you go over 1220. When you get above 900 str would it benefit you more to put more stats in INT versus STR for dps...yes...depending on how much INT you have</p>
Lindar Phamoncry
03-31-2008, 01:01 PM
<cite>Kurgan@Everfrost wrote:</cite><blockquote>Since the drop rate on these seems to be ridiculously low, I'm sort of glad the T1 set pieces are inferior to the other assorted T1/T2 drops.</blockquote>QFE/QFTPretty sad with such spiffy looking armor sets that 6 scout classes are all ending up with the same armor setup favoring stats>appearance (amazing concept right?). This doesnt sit well with me mostly because Bards shouldnt be needing to roll against DPS Scouts for DPS Scout gear... every item I get I am either the last scout to get it, or I am stealing overall dps from the raid... but the only other option is me not raiding... I wont go there.I too refuse to take the hit to my stats that donning even one piece of my set gear... let alone enough to get either of the set bonuses. Run speed bonus while stealth/invis sounds cool, but I dont spend dkp on fluff(and neither does any other casual raider), the bonus to the power song isn't even mediocre for the amount of set gear needed to have it.On a positive note, ADDING these additional drops to the existing loot tables is at least going to get us some decent adornments, and since they are addressing VP set bonuses I'm hoping that means that these will be looked at as well, hopefully before casual raiding guilds like mine hit T4. (surprisingly not too far off in most guilds cases, so might be to late already)Item Progression ftw! Overall I'm still having a blast raiding in RoK(fun>lewt), but this is one area that has completely failed for most(if not all) classes.
RickAO76
03-31-2008, 01:16 PM
I'm still hoping for a change to these Set Pieces, and the Assasin/Ranger +3 Set piece bonus sucks as well - The +6 Set Piece Bonus I get the same from a legendary Dirk in CoA.
Sightless
03-31-2008, 04:04 PM
<p>None of the gear sets make since really. I hope the developers look into it and change the junk legendary sets now that they changed the Di'Zok cloth armor.</p><p>The level 72 Mastercrafted is better for all DPS classes than the Impetious Chain sets, and the 77 legendary cloth sets (name slips my mind). All of the chain sets should have a combined spell damage and combat art damage equal to half that of the combined chain sets, and the level 77 legendary cloth sets should be equal to, or better than the 72 tranquil set. As it is the 77 legendary cloth armor sets you lose a ton of intel switching to it.</p>
Faelgalad
03-31-2008, 09:27 PM
<p>There must be an scource for all those adornment resources, all the infusions and mana. </p><p>Luckily SOE took the burden of decision from our shoulders. </p><p>Our Raid transmutes 90% of all T1/T2 Sets. We have nothing to complain (and four transmuter in our rooster) <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
Rooksarii
04-02-2008, 02:28 PM
<cite>Faelgalad wrote:</cite><blockquote><p>four transmuter in our rooster <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p></blockquote>The poor rooster! Not ragging on you at all (because honestly I've typed much, much worse). That was just too funny of a line to pass up!
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