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roces9
03-26-2008, 04:06 PM
<p>In my trolling of the Expansion Packs forum over the past few years, I've noticed a few comments being made over and over again. Aside from "BRINGZ BACKS BEASTLORDS!; itll work i swear!" I've seen endless people comment on "Next Expansion" threads by saying:</p><p> "Please no more expansions that deal with old EQ1 content!! If I wanted to play EQ1, I'd go buy it"</p><p> or the just as popular,</p><p>"I never played EQ1, so don't make anymore expansions about it! Let's get some new content!"</p><p>My question to all of these people, is who does EQ1 nostalgic content hurt? If you never played EQ1, the content is going to be new to you regardless of if it's nostalgic. The fact that it has some relation to an older game does not instantly make it "old" content. Look at Klak'anon, or Unrest. </p><p>Who will it hurt if the devs release a Velious, or Odus expansion? I honostly cannot see any legitimate reasons against nostalgic expansions. Let's not forget that EoF far outsold all the previous expansions. </p>

Cusashorn
03-26-2008, 04:26 PM
Preach it, Brotha!

LordPazuzu
03-26-2008, 04:45 PM
<p>I've said that a dozen times already to people.  If you never played EQ1, then what's it matter to you if it's 'nostalgic' or not?  It's all new to you and if no one told you that it was 'nostalgic' content you'd not know the difference.</p><p>If you're going to make a sequel to a game set in the same world, does it not make sense to actually use said game world?  Isn't that the point?  The game is called EverQuest II, logically it should have something to do with EverQuest.  This isn't like the Final Fantasy franchise where each game is different.  Every game in the EQ franchise is set in Norrath with the same land masses and same lore.  If you want something different, play a game without the word 'EverQuest' in the title.</p><p>The whole game is 'nostalgic'.  Everything in the original release was based off of EQ1.  </p><p>DoF was based off of EQ1 as I assure you the Desert of Ro did exist back then. Maj'dul was a new concept, but that's the only new area there.</p><p> KoS? Ditto for the Sky Islands.  The KoS dragon bosses were recycled EQ1 raid mobs for the most part. Gorenaire, Talendor, Vyemm, Harla Dar?  That's EQ1.  The droags and ravasects were new, but that's about it.</p><p>The original release and every single major expansion was all rooted in EQ1.  That's the point of this game.</p>

Jovie
03-26-2008, 05:31 PM
I personally want to see old content revisited up to when sony started getting stupid with discord and stuff like that.

Barbai
03-26-2008, 08:37 PM
I wouldn't mind seeing a velious based expansion, but anything after that I would have to say no , and way I figure planes of power and luclin are already eliminated due to major story arc reasons.

LordPazuzu
03-26-2008, 09:08 PM
Yeah, a velious expansions, an odus expansion, or an expansion to fill in the gaps in the Shattered Lands of Old Antonica.  I've seen the map of the Shattered Lands provided for the EQ2 d20 RPG and there is a lot missing from that concept map to what we've got here.  I'd lay down $40 for any of those.

Cynziel
03-26-2008, 09:43 PM
I totally agree, I've never played EQ1 and have no interest in ever getting it as EQ2 is a graphical buffet for the eyes anyway <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" />  So to me revisiting old expansions is great as I get to see places I wouldn't normally ever have been to and since this is the same world it makes sense anyway.... ?!

Wildmage
03-26-2008, 11:22 PM
<cite>roces9 wrote:</cite><blockquote><p>In my<b> trolling </b>of the Expansion Packs forum over the past few years, I've noticed a few comments being made over and over again. Aside from "BRINGZ BACKS BEASTLORDS!; itll work i swear!" I've seen endless people comment on "Next Expansion" threads by saying:</p><p> "Please no more expansions that deal with old EQ1 content!! If I wanted to play EQ1, I'd go buy it"</p><p> or the just as popular,</p><p>"I never played EQ1, so don't make anymore expansions about it! Let's get some new content!"</p><p>My question to all of these people, is who does EQ1 nostalgic content hurt? If you never played EQ1, the content is going to be new to you regardless of if it's nostalgic. The fact that it has some relation to an older game does not instantly make it "old" content. Look at Klak'anon, or Unrest. </p><p>Who will it hurt if the devs release a Velious, or Odus expansion? I honostly cannot see any legitimate reasons against nostalgic expansions. Let's not forget that EoF far outsold all the previous expansions. </p></blockquote>There you go its pretty much troll post usually.

Galithdor
03-27-2008, 12:02 AM
Well ya...EQ1 zones should be restored, since it is still Norrath...EQ2 dosnt take place on Crypton after all <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> But maybe new landforms couldve showed up with the shattering...i dunno but maybe they could add new things some day.

Lader
03-27-2008, 12:26 AM
i am all for nostalgia, as long as new stuff is planned at the same time. I dont want to rediscover all of eq1 before i find anything new. the producer already said naming the game eq2 was a mistake, i kind of agree, i want new stuff also.

Illine
03-28-2008, 09:41 AM
<p>It's EQ2 ! It's Norrath ... so old lands will come back, maybe differently tan in EQ1 since everything got destroyed and land broke apart, but still, they can't add some new thnigs which have no reason to be there. </p><p>There are still some continents to be rediscovered, maybe new ones will rise from the water, but people like the old content, because there is a storyline between both games. If they wanted to create a whole new world, they wouldn't have called it EQ2 ... every game must follow its story line. </p><p>Like why people play WoW? because they like the wolrd, they want to see the places they have been while playing Warcraft 1 2 and 3, In Final fantasy, you want to find some similarities, spells, character names, creatures, because that's the game story. Removing those things would make a new game because there wouldn't be thing to be attached to.</p><p>Anyway, I think devs have a pretty good long term idea of what the expensions will be. When you create a game or a book or a comic, you always think of the begining, the end and the different important moments, because you must follow a redline to be sure you won't gt lost. What's between those important sequencies can be changed or is just not known right now but they always know how it begins and how it ends.</p><p>So if they decided to take old EQ content, they will because it may be important for later stories and understanding what will come, and who cares, it's not because it has the same name that they'll just copy paste the old EQ content, no way, for me it's just for people to be happy to find old places. As said, for new players, it will be a new place anyway so they could name it whatever they want, you would not see the difference. so stop whining</p>

Asif
03-28-2008, 02:36 PM
<cite>roces9 wrote:</cite><blockquote><p>In my trolling of the Expansion Packs forum over the past few years, I've noticed a few comments being made over and over again. Aside from "BRINGZ BACKS BEASTLORDS!; itll work i swear!" I've seen endless people comment on "Next Expansion" threads by saying:</p><p> "Please no more expansions that deal with old EQ1 content!! If I wanted to play EQ1, I'd go buy it"</p><p> or the just as popular,</p><p>"I never played EQ1, so don't make anymore expansions about it! Let's get some new content!"</p><p>My question to all of these people, is who does EQ1 nostalgic content hurt? If you never played EQ1, the content is going to be new to you regardless of if it's nostalgic. The fact that it has some relation to an older game does not instantly make it "old" content. Look at Klak'anon, or Unrest. </p><p>Who will it hurt if the devs release a Velious, or Odus expansion? I honostly cannot see any legitimate reasons against nostalgic expansions. Let's not forget that EoF far outsold all the previous expansions. </p></blockquote>Well i never played eq1 an old UO player here so it would not matter to me as it would be all new to me so bring it on aslong as its done well thats all that matters !!!!!

Armawk
03-28-2008, 08:52 PM
<p>I almost hesitate to say it, but some people (and I'm not saying me necessarily) might just get bored of the constant flow of 'I was in EQ1 since beta and therefore you must listen to what I say about xyz' people that pop up in all areas of the games community? And might that be the reason for some negative reaction towards everything being EQ1 derived? Its not the content its the mindset it engenders as it were?</p><p>For me.. I think in a few areas it might show a lack of imagination on the design teams part (kelethin and burynai spring to mind).. the world was shattered, new races and lands have arisen, there is a huge amount of space for entirely new content, but it can seem that stuff from the old game just gets added because it was in the old game. </p><p>Additionally, it can sometimes seem as if if you werent an EQ1 player, stuff is not explained or in a logical context sometimes, its as if you are supposed to just know things.. therefore it can seem exclusionary to newer people.</p><p>Shaun</p><p>P.S. Does anyone else think that if everyone who was 'in EQ since the beta' had been in the beta, it would have made woodstock look like a 3 blokes and a dog?</p>

Apocroph
03-28-2008, 09:22 PM
<cite>shaunfletcher wrote:</cite><blockquote>P.S. Does anyone else think that if everyone who was 'in EQ since the beta' had been in the beta, it would have made woodstock look like a 3 blokes and a dog?</blockquote>That, sir, would depend upon what the blokes are doing with the dog.

Deadrus
03-28-2008, 10:01 PM
The thing is sure the expantions are named after what they were in Eq1 but in all honesty the only one that really made me think wow this reminds me of eq1 was EoF. And i was hopeing they would continue the trend with ROK. And the onlything that looks the same really in ROk is Field of bone so iu was honestly disapointed with the look of ROK. I enjoyed the scale but things didnt really strike me like in eof and i actualy spent alot more time in Kunark then I did in faydwer back in eq1. So i was definatly disapointed with the zone layout and look of kunark. And the fact we are still missing part of it. I hope the expantoins keep being nostalgic and hopefully go with more of it like EoF was. Rok they claimed they were going in that directoin but i dont see much of it other then sertian locatoins inside of zones. Id like to see something that wasnt in eq1 but as much as they are changeing what was in eq1 it might as well be something differnt.

Cusashorn
03-28-2008, 11:04 PM
<cite>shaunfletcher wrote:</cite> <blockquote>For me.. I think in a few areas it might show a lack of imagination on the design teams part (kelethin and burynai spring to mind).. the world was shattered, new races and lands have arisen, there is a huge amount of space for entirely new content, but it can seem that stuff from the old game just gets added because it was in the old game. </blockquote><p>First off: What's wrong with Kelethin? Whats wrong with a race of Wood Elves who originally lived in a city situated in the treetops of a forest?</p><p>2nd: The Burynai were originally part of Ruins of Kunark, the first Everquest expansion to ever come out. How is a badger race lacking in imagination?</p>

Armawk
03-28-2008, 11:28 PM
<cite>Cusashorn wrote:</cite><blockquote><cite>shaunfletcher wrote:</cite> <blockquote>For me.. I think in a few areas it might show a lack of imagination on the design teams part (kelethin and burynai spring to mind).. the world was shattered, new races and lands have arisen, there is a huge amount of space for entirely new content, but it can seem that stuff from the old game just gets added because it was in the old game. </blockquote><p>First off: What's wrong with Kelethin? Whats wrong with a race of Wood Elves who originally lived in a city situated in the treetops of a forest?</p><p>2nd: The Burynai were originally part of Ruins of Kunark, the first Everquest expansion to ever come out. How is a badger race lacking in imagination?</p></blockquote><p>Maybe you misunderstood me? I meant the way some things are brought in wholesale might be a tiny bit unimaginative IN COMPARISON to bringing in things that are a bit more original, or things developed just using eq1 content as a background.</p><p>(Seeing as you mentioned it, Kelethin however is flat out unoriginal. Wood elf tree platform cities? biggest cliche in fantasy history..)</p>

Wildmage
03-29-2008, 04:37 PM
<cite>shaunfletcher wrote:</cite><blockquote><cite></cite><p>(Seeing as you mentioned it, Kelethin however is flat out unoriginal. Wood elf tree platform cities? biggest cliche in fantasy history..)</p></blockquote>Now maybe when EQ1 launched years ago no. Clliches aren't always a bad thing kid.

Dreyco
03-29-2008, 04:37 PM
What you see of Kelethin right now is pretty much just as it was in EQ1.  The concept was envisioned before 1999, and implemented with the first game.  It's not necessarily "unoriginal", it's just "as it was before."

Armawk
03-29-2008, 07:34 PM
<cite>Wildmage wrote:</cite><blockquote><cite>shaunfletcher wrote:</cite><blockquote><cite></cite><p>(Seeing as you mentioned it, Kelethin however is flat out unoriginal. Wood elf tree platform cities? biggest cliche in fantasy history..)</p></blockquote>Now maybe when EQ1 launched years ago no. Clliches aren't always a bad thing kid.</blockquote><p>Ermm.. I can think of a good half dozen 'elf treetop cities' in major fantasy works prior to the 90s, going back to when? 1940s.. ergo unoriginal. Well executed? yes for the most part eq2 kelethin is a good looking zone, but its a flat out copy from above all tolkien but also many others.</p><p>Id like to see the designers/writers think of NEW stuff is all. And they do, not all successful but its the stuff that isnt simply borrowed from a cliche but reimagined or given a unique twist that sticks in the mind as memorable as far as Im concerned.</p>

scruffylookin
03-30-2008, 11:56 PM
<p>I can respect some folks' resistance to cliche... </p><p>However, for me personally, those cliches are precisely why I play a fantasy game. If I'm going to walk around in high fantasy game, I want to see woodelves in trees. I want to see dungeons full of traps and monsters. I want to see dragons. I want to see Dark Elves living in caves under the world. </p><p>As long as it's done well, and as long as there is fun in <i>how</i> we experience these things, I'm happy. </p><p>There's a fine line between cliche and classic. I think if you got rid of all fantasy cliches, you'd have a world so foreign that many people would be moving on to the MMOs that have things they're familiar with. Originality does have its downsides. </p><p>As for redoing EQ1 content, I'm all for it. So far, I've been extremely impressed with the implementation of this content and I'm eager to see more...</p>

Illine
03-31-2008, 08:46 AM
<cite>shaunfletcher wrote:</cite><blockquote><cite>Wildmage wrote:</cite><blockquote><cite>shaunfletcher wrote:</cite><blockquote><cite></cite><p>(Seeing as you mentioned it, Kelethin however is flat out unoriginal. Wood elf tree platform cities? biggest cliche in fantasy history..)</p></blockquote>Now maybe when EQ1 launched years ago no. Clliches aren't always a bad thing kid.</blockquote><p>Ermm.. I can think of a good half dozen 'elf treetop cities' in major fantasy works prior to the 90s, going back to when? 1940s.. ergo unoriginal. Well executed? yes for the most part eq2 kelethin is a good looking zone, but its a flat out copy from above all tolkien but also many others.</p><p>Id like to see the designers/writers think of NEW stuff is all. And they do, not all successful but its the stuff that isnt simply borrowed from a cliche but reimagined or given a unique twist that sticks in the mind as memorable as far as Im concerned.</p></blockquote><p>of course it's clichee ... wood elf live in forests and usually on tree top .. high elfs live usually in great cities, dark elf in the underworld and dwarves in montains. Gnomes like tinkering and trolls eat everything. Halflings are good thieves, really .... curious and hungry :p ... it's clichee. Would you want to see an orc living on treetop and woodelves living in caves? it's not logical.</p><p>Would you like to see a good liche, teaching everybody how to become a great good necromencer without having to kill anybody, or a ranger who doesn't know how to use a bow? It could be fun but as a story, not in a game.</p><p>After you can do whatever you'd like. Your wood elf can betray and be a resident of Neriak. Your high elf a monk, worse ... bruiser and your troll a powerfull wizard. Is that clichee? I don't think, at least less clichee than in many other games, where races are limited to a certain amount of classes and cities. SOE did a good thing ... for people who like it, you can roleplay however you want, whether it's clichee or not. </p><p>In the next expansion I'd like to see more interaction ... like sarnaks ... who are supposed to hlp the chardok di'zoks actually help them .. having quests only them can have to help the di'zok. Aren't they supposed to do that? fight the iskar? After, if it's EQ1 related or not, I don't care, as long as it's well done, surprising and is not finished after 2 weeks.</p>

Armawk
03-31-2008, 09:23 AM
<cite>Earar wrote:</cite><blockquote><p>of course it's clichee ... wood elf live in forests and usually on tree top .. high elfs live usually in great cities, dark elf in the underworld and dwarves in montains. Gnomes like tinkering and trolls eat everything. Halflings are good thieves, really .... curious and hungry :p ... it's clichee. Would you want to see an orc living on treetop and woodelves living in caves? it's not logical.</p><p>Would you like to see a good liche, teaching everybody how to become a great good necromencer without having to kill anybody, or a ranger who doesn't know how to use a bow? It could be fun but as a story, not in a game.</p></blockquote><p>Im not sure how you got there from what I posted.. Wood elfs live in forests. yep, Im right on board with that. See thats a cliche but a broad one. Even having them live in trees is quite broad. a network of platforms with houses on that look like Kelethin however is NOT broad, its just a literal clone of many existing concepts. Theres a few of them around in the game, some reimagined extensively (neriak doesnt remind me of a specific look, though it could be one I dont know, likewise qeynos and freeport in fact) others.. not. I happen to think new tunaria is one of the best pieces of art in the whole game, but its a copy of the lotr movie art isnt it?</p><p>I would hope that if I were called upon to imagine an elf home in the forest I could come up with something more original than kelethin is all.</p><p>Shaun</p>

Illine
03-31-2008, 02:05 PM
because you never start on a blank page ... you always take sources from what you know, what you grew up with.like many Heroic fantasy author ... their  stories usually have a lot in common with lotr ... but they added little things that made them unique.In many games you can see some things reminding you of other games, books or movies, but it's always like that, It's hard to create a whole new thing because in our mind we have so much memories and because of our studies, passions, we just recreate in our ways what has already been done.try to create something new, and you'll see in your head you'll see pictures of things you like, and as soon as they're in your mind, it's hard to put them away, and whatever you do, you'll always use what you know as a background of your creation.things evolve but are never radically different. Plus, EQ2 has already the EQ1 background ... which make it even more difficult, since the timeligne has to be logical.

Iapetus
03-31-2008, 02:55 PM
<p><span style="font-size: small;"><span style="font-size: 11px;">...</span></span></p>

Goemoe
04-03-2008, 03:26 AM
<cite>roces9 wrote:</cite><blockquote>My question to all of these people, is who does EQ1 nostalgic content hurt? If you never played EQ1, the content is going to be new to you regardless of if it's nostalgic. The fact that it has some relation to an older game does not instantly make it "old" content. Look at Klak'anon, or Unrest.</blockquote>I just scanned the threads in this forum part. In most threads some people discuss how this and that has been done in EQ1 and what to expect. As one of all those people who have not played EQ1 (and never will) the discussions are void the time the first of you EQ1 veterans start to give voice. No matter what topic in expansions is started after several posts it is just a discussion about EQ1 stuff. For non EQ1 players it is very understandable that some people complain about expansions that do again EQ1 revised zones, because most of the talking will flood back to EQ1 discussions which don't interest people like me for one cent.This is not a rant about EQ1 things, though it might sound that way, this is just for you to understand people who complain.

Valsehna
04-07-2008, 04:47 PM
<p>I like a bit of a mixture.</p><p>Personally, I would like to see Velious next, but who knows what is in the works.</p><p>Odus was nice but in addition to being geographically quite small, had a small feeling to it.  Still, it would be nice to see how it would come back into play.  Maybe it grew...  Maybe the Erudite people will get some sort of revamp.  I don't seem to see many of them around in the current format except fer uhm..those nasty stuck together knots of bots.  Thats sad.</p><p>Kingdom of Sky had a nice fresh feel to it.</p><p>Echoes of Faydwer I have mixed feelings.  Love the evil ambiance of Loping Plains and Mistmoore, etc.  Could not stand trying to get around the awkward terrain of Lesser Faydark, so didn't get into it much.  New Tunaria, oh dear...its gorgeous and sad.  I'd like to see it converted/reverted back into a live city for the Pale Ones.</p><p>I've zero interest in seeing any form of Luclin or something similar, same for the planes.</p><p>What new things might the future hold?  What else can be done? Hmm.  I just hope they are exciting and exhilarating.</p>

Zhern
04-09-2008, 02:38 PM
<cite>Valsehna@Antonia Bayle wrote:</cite><blockquote><p>I like a bit of a mixture.</p><p>Personally, I would like to see Velious next, but who knows what is in the works.</p><p>Odus was nice but in addition to being geographically quite small, had a small feeling to it.  Still, it would be nice to see how it would come back into play.  Maybe it grew...  Maybe the Erudite people will get some sort of revamp.  I don't seem to see many of them around in the current format except fer uhm..those nasty stuck together knots of bots.  Thats sad.</p><p>Kingdom of Sky had a nice fresh feel to it.</p><p>Echoes of Faydwer I have mixed feelings.  Love the evil ambiance of Loping Plains and Mistmoore, etc.  Could not stand trying to get around the awkward terrain of Lesser Faydark, so didn't get into it much.  New Tunaria, oh dear...its gorgeous and sad.  I'd like to see it converted/reverted back into a live city for the Pale Ones.</p><p>I've zero interest in seeing any form of Luclin or something similar, same for the planes.</p><p>What new things might the future hold?  What else can be done? Hmm.  I just hope they are exciting and exhilarating.</p></blockquote><p>I would love to see the whole west side of Antonica as a underwater zone, from Halas to Odus. And say that the Erudites had made some kind of bubble, protecting their city. Bring back Perxus and the Kedge also..................</p>

Wildmage
04-10-2008, 03:47 PM
<cite>Valsehna@Antonia Bayle wrote:</cite><blockquote><p>I like a bit of a mixture.</p><p>Personally, I would like to see Velious next, but who knows what is in the works.</p><p>Odus was nice but in addition to being geographically quite small, had a small feeling to it.  Still, it would be nice to see how it would come back into play.  Maybe it grew...  Maybe the Erudite people will get some sort of revamp.  I don't seem to see many of them around in the current format except fer uhm..those nasty stuck together knots of bots.  Thats sad.</p><p>Kingdom of Sky had a nice fresh feel to it.</p><p>Echoes of Faydwer I have mixed feelings.  Love the evil ambiance of Loping Plains and Mistmoore, etc.  Could not stand trying to get around the awkward terrain of Lesser Faydark, so didn't get into it much.  New Tunaria, oh dear...its gorgeous and sad.  I'd like to see it converted/reverted back into a live city for the Pale Ones.</p><p>I've zero interest in seeing any form of Luclin or something similar, same for the planes.</p><p>What new things might the future hold?  What else can be done? Hmm.  I just hope they are exciting and exhilarating.</p></blockquote>You must have only played EQ1 in the early days I went back a year ago and Odus has almost doubled in the number of zones...keep in mind Odus was always described as a subcontinent not an island think Indian Subcontinent in size.

Cusashorn
04-11-2008, 09:54 AM
<cite>Wildmage wrote:</cite><blockquote><cite>Valsehna@Antonia Bayle wrote:</cite><blockquote><p>I like a bit of a mixture.</p><p>Personally, I would like to see Velious next, but who knows what is in the works.</p><p>Odus was nice but in addition to being geographically quite small, had a small feeling to it.  Still, it would be nice to see how it would come back into play.  Maybe it grew...  Maybe the Erudite people will get some sort of revamp.  I don't seem to see many of them around in the current format except fer uhm..those nasty stuck together knots of bots.  Thats sad.</p><p>Kingdom of Sky had a nice fresh feel to it.</p><p>Echoes of Faydwer I have mixed feelings.  Love the evil ambiance of Loping Plains and Mistmoore, etc.  Could not stand trying to get around the awkward terrain of Lesser Faydark, so didn't get into it much.  New Tunaria, oh dear...its gorgeous and sad.  I'd like to see it converted/reverted back into a live city for the Pale Ones.</p><p>I've zero interest in seeing any form of Luclin or something similar, same for the planes.</p><p>What new things might the future hold?  What else can be done? Hmm.  I just hope they are exciting and exhilarating.</p></blockquote>You must have only played EQ1 in the early days I went back a year ago and Odus has almost doubled in the number of zones...keep in mind Odus was always described as a subcontinent not an island think Indian Subcontinent in size.</blockquote>It's true that Odus is the smallest continent in Norrath, but if you combined all the old-world zones in EQlive, plus all the areas of the continent that were never opened up, like the Barren Coast or Grand Plateau, as well as add in new zones for EQ2, and you have an expansion that could be larger than Faydwere.

DragonMaster2385
04-16-2008, 05:30 PM
I am not 100% against it, but I don't think it needs to be done every time; I hope the next expansion is not rehashed content from EQ1.  Why?  I'm glad you asked:People that played EQ1 (most people this was their first MMO) think about the "good old days" and when they jump into the new Norrath, they instantly start comparing the experience to what they were used to.  Kunark is a great example.  People loved Kunark in EQ1, said it was the best thing since sliced bread, etc etc.  Then, they start playing in EQ2 and it isn't as great in comparison.  So, they build up so much hype and then it doesn't meet their expectations and it ruins the experience for them.  If you have been reading the mudskipper lore (which is supposed to hint at the next expansion), we could be getting another sky based expansion with flying ships!

Elessara
04-17-2008, 12:31 PM
<p>I would hope that the next expansion IS a "rehashed" area of EQ1.  Personally, I like seeing how things have changed.  Yeah I DO compare from EQ1 but mostly its like wow what happened HERE and thinking about the lore.  When I went into Fallen Gate it was pretty eerie to suddenly realize whoa, this is Neriak First Gate ... to see the ruins and the undead and realize a war had taken place and this part of Neriak had been all but destroyed.</p><p>And to me Kunark wasn't ZOMG BESTEST EQ1 EXPANSION EVAR!!ONE11!!.  I liked it sure but I guess I just don't have as much of an attachment to it as other people do.  I'd like to see Velious - see what happened to it, the dwarves and the dragons and the giants.  Cobalt Scar, Wakening Lands, Western Wastes, the Temple of Veeshan.  Perhaps they could do to the Plane of Growth what they have done with Hate and Fear - the Shard of Growth, though having 4 healers all with Tunare, I'd rather not kill anything there.  Kill zone for evils, quest zone for goodies?  I don't know but they could do something different with it.</p><p>To people who haven't played EQ1 ... this is all, ever bit of it, new stuff.  To me, who played EQ1 through the hideous Chaos expansions (Omens of War and Gates of Discord /shudder) its cool to see what's happened to the places I used to know so well.</p><p>Ele~</p><p>Edited for spelling ... I really should preview first!</p>

Telka
04-17-2008, 01:30 PM
<p>I would be super happy as well as many others I am sure if they made a expansion that was nothing but 1 large conveyor belt with nothing but gnomes to endlessly kill .</p><p> Seriously though... LDON is what is needed <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

roces9
04-18-2008, 09:01 AM
<cite>Diknak@Butcherblock wrote:</cite><blockquote>I am not 100% against it, but I don't think it needs to be done every time; I hope the next expansion is not rehashed content from EQ1.  Why?  I'm glad you asked:People that played EQ1 (most people this was their first MMO) think about the "good old days" and when they jump into the new Norrath, they instantly start comparing the experience to what they were used to.  Kunark is a great example.  People loved Kunark in EQ1, said it was the best thing since sliced bread, etc etc.  Then, they start playing in EQ2 and it isn't as great in comparison.  So, they build up so much hype and then it doesn't meet their expectations and it ruins the experience for them.  If you have been reading the mudskipper lore (which is supposed to hint at the next expansion), we could be getting another sky based expansion with flying ships!</blockquote>Okay, at least you articulated your point and didn't just say "EQ1 is teh gheyzorz!! I WANTS SPACE ALIENS THIS TIME!!" And I really hope that the next expansion isn't sky based. I'm crossing my fingers for Velious!