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View Full Version : 20 timer between writs are you serious?


Damurderer
03-10-2008, 09:30 PM
Ok this is the straw that broke the camels back...     Was there any though put into this at all?  First of all, you can sometimes finish a writ in 3 minutes if your lucky enough to get in a group v group battle, so what for the rest of the time sit in immunity?  This does nothing but discourage PVP.  Seriously do any of the devs ever even log onto any of the pvp servers?  Now say you get a writ that has some of the less common classes lets say tank mage, you cant even delete it and get a new one cause it is twenty minutes from turn in or deletion not when you accept the quest.  Even worse for a Q because 1/4 of the Fp tanks have evac.  Expect to see alot of people go exile and try to join raid guilds, expect about 50% of the rest to cancel there acounts (I have 3 and plan to cancel them all.)  This is the worst fix i have ever seen put in this game, i am sure all the exiles are extremely happy since they had 2 months of raiding before pvp gear even went in, and now we have almost no chance of gearing up before the next ex pac comes out.  Great job sony destroying another great game, i would move to vangaurd but i am sure you guys will eventually [Removed for Content] that up worse than it is.

MikeMatsumo
03-10-2008, 11:13 PM
after 3 years of eq2, 1 1/2 in pve and 1 1/2 in pvp im really closed to quit if this goes alive.going play WOW until Warhammer is ready.at least WOW i have BG and i can find war fights in less in then 10m. In eq2 i need run 1h to find 3 good fights.kind tired about this...

toenukl
03-10-2008, 11:55 PM
The only chance many of us had at any PvP gear before the next expansion have just been shot. Best solution would have just been to remove the cap on the /recent list.

Josgar
03-10-2008, 11:56 PM
What exactly would a 20 minute timer prevent?

Amatheon
03-11-2008, 01:02 AM
I cannot even imagine what they were thinking here.  So you complete a writ then sit in immunity for 20 minutes then complete another one.  So minimum of an hour actually longer for 15 tokens when most players have about that long to pvp a day.  Thats a month atleast for a piece.  This is just absolutely garbage I cannot even imagine what they were thinking when they came up with this idea. 

Amphibia
03-11-2008, 02:05 AM
Posting this here too:<span class="postbody">I logged onto test to check it out. It would appear as the timer starts ticking right after you get the writ, because I got a writ, deleted it - and when I tried to get a new one, she asked me to come back later. I have no idea what happens after you complete a writ, as I wasn't able to test that. But I would assume you can get a new one right away, unless it took you less than 20 minutes to complete the previous one. </span>

kukubird
03-11-2008, 02:59 AM
I think the idea is insanely horrible for any of the pvp servers, however, if they insist to make people leave with these ideas, any way to not punish vox even more? Killing low population servers like vox and venekor is getting old, like kicking a dead puppy over and over.

Raznor2
03-11-2008, 03:27 AM
<p>If it starts from when you pick up the writ, that's ok since it usually takes 20 min or more to finish. (Unless you raiding and zerging)  But if it's from the completion of the writ that'd be bad.  You want to encourage and give incentive for people to go pvp, not take away alot of the incentive for a third of an hour at a time, you'll just end up with pvpers squating in perma immunity for 20 min before they go back out. </p><p> ~Raithan</p>

Bozidar
03-11-2008, 10:22 AM
hhmm... In pve we have a setting where you dont get quest updates if you are in a raid, and the quest is not epic to your level. So if you're in an X2, and kill a mob lower than X2, you dont get a quest update. If you're in an X4, and kill an X2... no quest update. Can't we just do the same for pvp quests? Is it that hard? Seems like the best solution to me. Oh, and all classes on both sides please. Oh, and the mytical weapons are ridiculous for pvp.

MikeMatsumo
03-11-2008, 10:48 AM
Give us something like BG in WoW.max people in one BG 60 or less if lag is too big (30vs30). you need take control in some towers and stuffs like that. and you gain rewards like pvp gear and title by doing that. 20m or 30m one war and 10m to start another.my big problem with pvp in eq2: as a paladin i need run like 2h to find 5 duels. sometimes less because i need keep flying from groups. if we have something like BG i know EXACTLY where i should go if i wanna find pvp and have 2 big wars in less then 1h.arena in eq2 dont give NOTHING. no reason to go there...i know is a WOW idea, but i know that soe can get the main idea and do something even better...serious, give something like BG here and pvp will be hot again.if this goes alive more and more people will go exile and another will just leave the game like me and many from my guild. in soon, qeynos and freep will be dead.

feldon30
03-11-2008, 11:58 AM
What kind of ridiculous nonsense is having a timer between doing writs?Who dreams up these unnecessary, artificial limits on the game?

Disarray
03-11-2008, 12:15 PM
<p>Putting 20 minute timers between the writs is the laziest fix you could have done for the pvp servers, it's just pathetic. Do you people even care about the players on the pvp servers at all? Nagafen has the highest population of any server and you yet seem to just toss us aside like garbage, like our opinions, playtime, and our money have absolutely no value to you. People are quiting this game because of what you have done to PvP. If you truly want to keep players here on the PvP servers then you need to get rid of these writs and get back to token drops which worked perfectly fine for years. You do not need to fix things that are not broken. There will always be a couple people crying about how the PvP system does not cater to their style of play, and instead of listening to those people and ruining PvP for the whole server, you need to just let them cry.</p><p>Please, undo all the damage you have done to PvP servers and let us get back to having <b><u>FUN</u></b>, because the playerbase will only watch you jerk them around for so long before they get [Removed for Content] off and leave.</p>

Tamo
03-11-2008, 12:23 PM
<cite>Disarray@Nagafen wrote:</cite><blockquote><p>Putting 20 minute timers between the writs is the laziest fix you could have done for the pvp servers, it's just pathetic. Do you people even care about the players on the pvp servers at all? Nagafen has the highest population of any server and you yet seem to just toss us aside like garbage, like our opinions, playtime, and our money have absolutely no value to you. People are quiting this game because of what you have done to PvP. If you truly want to keep players here on the PvP servers then you need to get rid of these writs and get back to token drops which worked perfectly fine for years. You do not need to fix things that are not broken. There will always be a couple people crying about how the PvP system does not cater to their style of play, and instead of listening to those people and ruining PvP for the whole server, you need to just let them cry.</p><p>Please, undo all the damage you have done to PvP servers and let us get back to having <b><u>FUN</u></b>, because the playerbase will only watch you jerk them around for so long before they get [Removed for Content] off and leave.</p></blockquote><p>To be fair... people are also quitting because the devs are letting PvP servers affect PvE servers. So it goes both ways.</p><p>Yes, the writs may have been a lazy fix and the timer doesn't help the situation, but there is no reason to cry about the fact that the current system doesn't cater to your opinion of what PvP should be.</p>

Disarray
03-11-2008, 12:39 PM
<cite>Bartlby@Mistmoore wrote:</cite><blockquote><cite>Disarray@Nagafen wrote:</cite><blockquote><p>Putting 20 minute timers between the writs is the laziest fix you could have done for the pvp servers, it's just pathetic. Do you people even care about the players on the pvp servers at all? Nagafen has the highest population of any server and you yet seem to just toss us aside like garbage, like our opinions, playtime, and our money have absolutely no value to you. People are quiting this game because of what you have done to PvP. If you truly want to keep players here on the PvP servers then you need to get rid of these writs and get back to token drops which worked perfectly fine for years. You do not need to fix things that are not broken. There will always be a couple people crying about how the PvP system does not cater to their style of play, and instead of listening to those people and ruining PvP for the whole server, you need to just let them cry.</p><p>Please, undo all the damage you have done to PvP servers and let us get back to having <b><u>FUN</u></b>, because the playerbase will only watch you jerk them around for so long before they get [Removed for Content] off and leave.</p></blockquote><p>To be fair... people are also quitting because the devs are letting PvP servers affect PvE servers. So it goes both ways.</p><p>Yes, the writs may have been a lazy fix and the timer doesn't help the situation, but there is no reason to cry about the fact that the current system doesn't cater to your opinion of what PvP should be.</p></blockquote>ok pve server guy, go back to your blue server and let the people who care about PvP get it fixed

Gehn2
03-11-2008, 01:05 PM
<p>If as one of the posters said, it starts after you get the writ, my bet is that this was a fix to keep people from getting and deleting writs until you got one that you liked best. I mean if they wanted you to be able to pick and choose what classes you were going to go after, they'd have done it. And apparently the DO NOT want this, so they are limiting it. Not saying I agree, but seeing it from their side (which is always a rarity on these posts =P)</p><p>I've pretty much lost my interest in the PVP servers because of this twittling around with the mechanics. They've done this from the beginning, for all the PVPers out there just remember what it was like a year ago compared to now... COMPLETELY different, some good some horrible. I'm just tired of restructuring my play style or whatever everytime there is a patch. Probably heading back to Antonia Bayle until (if ever) they get their act straight.</p><p>my 2cp</p>

Grol
03-11-2008, 01:07 PM
If it starts after you get, and not after you complete it, it's not so bad. Would really only affect groups fighting groups or raids and such, and only really matter to those high levels going for PvP gear, and even then, it's not so bad. I personally take like.. 3 days to complete a PvP writ, so I know that I have no real say in it... but yeah.. it's not so bad in one way, but if implemented <b>after</b> the turn in, then that's just plain silly.

Solitude
03-11-2008, 01:18 PM
<p>I did a /testcopy last night, so I haven't had a chance to see the changes, but I will when I get off work.  But if there is a twenty minute cool down on the writ after you turn it in, you have just ruined pvp.  If the cool down starts soon as you get the writ it wont' be to bad.  But perhaps you can change it from 20 minutes to 10 minutes.  Honestly though, I think this is the laziest and worst possible fix you could do.  All it will promote is scouts sitting in imunity for their evac to be up.  If you want to keep many of us on the pvp server, you need to promote pvp not hinder it.  Below is a suggestion that could fix pvp:</p><p> Put the Q's writ giver and the FP's writ givers in different parts of the zones, make it where you can't turn in a writ while in combat.  This right here would prevent the massive zerges & zone crashes.  </p><p>Now another thing to keep into consideration is many of us play on a pvp server to pvp, when the majority of the server is exiles (such as the case on nagafen), we are left with the choice to run from a group who has their mythicals, our pvp weapons can't even compare to the mythicals, yet alone the epics.  I believe the pvp weapons should be looked at and given extra stats or abilities that give us city faction players a chance.  The PvP armor is great except it's missing the mitigation, the pvp armor is supposed to be right on par with the top end raid gear and it's close but lacking the mitigation hurts, it's almost as if your favoring people to exile.</p>

SaraBH
03-11-2008, 02:05 PM
<cite>Solitude wrote:</cite><blockquote><p>  Honestly though, I think this is the laziest and worst possible fix you could do.  </p></blockquote><p>Im thinking it was the fastest FIX they could do to stop what was happening...(Zerg Raid on the Writ giver crashing the server) and still get us all back into the PvPing. There worst fix would have been keeping the writ giver not there. Untill they could get a real fix (Weeks or even months from now). Do you all think it would have been better to just leave them out? </p><p>If they need to upgrade there servers, THAT TAKES TIME. were not talking about going down to computer world and buying a stick of ram here. Servers are a big deal. If they need to move the writ giver that could be a lot of coding to add them to different zones. If it still dont work i assure you they will change it again. </p><p>Im not a programmer so i dont know exactly what it would take but I work around servers and programmers all day and ive seen some of those guys flip out over trying to fix something as small as a misplaces ".".  The server thing i do know a bit about and it takes NO LESS then a week to properly stress test a new server were i work so im shur it takes some time to do it for SOE. Now admittadly im not talking about a game server but im in telecom so replacing a server? Thats a big deal. Are you all prepared for them to take your servers off line for an entire week (I know im not) wial they change servers? Or would it be a better idea to throw a QUICK FIX in till they can get to a GOOD FIX. We can still play albeit at a bit of an inconveniance, but were still playing wial im shur there trying to find that GOOD FIX.</p>

Solitude
03-11-2008, 02:18 PM
<p>SaraBH/Saso,</p><p> This was the fastest and laziest fix they could do.  A 20 minute timer is pretty sad.  I'm not saying they should upgrade their servers although it would be nice.  If they did that our servers wouldn't be down for a week, to test the server they'd do it on their QA box (aka test) before moving it into production.  That's the reason for QA (aka test).  If your company takes down your production server for a week they need to reevaluate how they do things.  </p><p> I have no problem with them doing a fix because there was something wrong with the old system, but the problem wasn't the timer on the writs, the problem was Q's and FP's having the same writ giver.  There will still be raid PvP this won't stop it, it's part of the game aka steam rolling.</p>

Epif
03-11-2008, 02:32 PM
<cite>Bartlby@Mistmoore wrote:</cite><blockquote><cite>Disarray@Nagafen wrote:</cite><blockquote><p>Putting 20 minute timers between the writs is the laziest fix you could have done for the pvp servers, it's just pathetic. Do you people even care about the players on the pvp servers at all? Nagafen has the highest population of any server and you yet seem to just toss us aside like garbage, like our opinions, playtime, and our money have absolutely no value to you. People are quiting this game because of what you have done to PvP. If you truly want to keep players here on the PvP servers then you need to get rid of these writs and get back to token drops which worked perfectly fine for years. You do not need to fix things that are not broken. There will always be a couple people crying about how the PvP system does not cater to their style of play, and instead of listening to those people and ruining PvP for the whole server, you need to just let them cry.</p><p>Please, undo all the damage you have done to PvP servers and let us get back to having <b><u>FUN</u></b>, because the playerbase will only watch you jerk them around for so long before they get [Removed for Content] off and leave.</p></blockquote><p>To be fair... people are also quitting because the devs are letting PvP servers affect PvE servers. So it goes both ways.</p><p>Yes, the writs may have been a lazy fix and the timer doesn't help the situation, but there is no reason to cry about the fact that the current system doesn't cater to your opinion of what PvP should be.</p></blockquote><p>First of all this 20 min cool down Timer  is just a crap way of the Devs to fix this. We all know that by the Time the first peice is recived fro mthsi new system the Next expansion will be out and on top of it now almost every exile has his or her mythical which has put us even further behinde them. 4 things need to happen: GIVE US BACK TOKEN DROPS,  2nd MAkes it to where EXILES cant Raid up anymore its 100% totaly exploiting game mechanics that there able to Raid. 3rd thing Give us somethign like BG in WOW and make the tokens drop by who has the Most kills in sorta like a top 10 players get the tokens  system. 4 BAck log the kills to give us tokens for the past 5 days to make it fair for the time lost by most of us  that have been pvping since you guys screwed us.</p><p>And as for the qoute guy We dont even Have any way earning rewards period at this point in time so the pvp has 100% died and As Juntao and some scrub ranger found out mythicals dont mean shii when a swashie and A warden are beating in your [Removed for Content]. When they took token drops from us and went to the writ guy okay understandable, But since we  crashed NAggy 5 times in one night they took the writ giver from us and didnt Give us anything in turn.</p>

SaraBH
03-11-2008, 02:36 PM
<cite>Solitude wrote:</cite><blockquote><p>SaraBH/Saso,</p><p> This was the fastest and laziest fix they could do.  A 20 minute timer is pretty sad.  I'm not saying they should upgrade their servers although it would be nice.  If they did that our servers wouldn't be down for a week, to test the server they'd do it on their QA box (aka test) before moving it into production.  That's the reason for QA (aka test).  If your company takes down your production server for a week they need to reevaluate how they do things.  </p><p> I have no problem with them doing a fix because there was something wrong with the old system, but the problem wasn't the timer on the writs, the problem was Q's and FP's having the same writ giver.  There will still be raid PvP this won't stop it, it's part of the game aka steam rolling.</p></blockquote><p>The fastest and lazyest FIX in my opinion was what they did for the week end. They remover the writ giver. They added this so we could have the writ giver back. Im shur SOE really dosent care if the Writ giver goes back in except the hell storm leaving it out (till a GOOD FIX was found and finished and could be put in) would bring from the players.</p><p>As to the problem i understand i really do but im trying to say is a GOOD FIX will take time till then we get the best fix they can do that fast. </p>

luwegeeeee
03-11-2008, 05:55 PM
<span style="color: #ff0000;">This really is the laziest fix ever.Not only isi it taking them about 5 days to come out with a fix on "test pvp", but they had to come out with lazy fix.  They lazily removed the Writ Givers on Saturday, and since Saturday our screens have been plagued daily with the Mythical Weapons Exiles are getting, while we have to sit back and watch.   PvP is near dead right now with the lack of reward, and we have no way of improving our characters with PvP gear, no matter how insignificant they are compared to Mythicals.A better solution was posted already:  Increase the /recent cap.  This would prevent raids killing each other numerous times for tokens instantaneously.   Another solution is multiple writ givers.  Heck, even 10minutes starting upon writ received would work.  However, 20minutes is pretty long when sometimes you run into 4 fights in 30minutes and other times search 2 hours for a fight.I can't believe it's taken them so long, practically wasted my entire weekend.Glucagon</span>

Sorffats
03-11-2008, 08:47 PM
<p>This little fix is incredibly biased and unfair on SOE's part.   How can they even come close to giving us a valid reason of why they have cut out the only way that the city factions can gain comparible gear for 5 days?   This whoel fiasco is absolutely rediculous.    Those of us in city factions need some compensation for all this time that we have been unable to obtain tokens.   IMO, I'd say the average writ completed on nagafen is one per day.   So that's 5 tokens a day that SOE owes us all.   So if it will be 6 days when this "fix" (and I use the term "fix" loosely), then SOE should credit every city factioned person on the server 30 tokens.</p><p>You took away our means of being able to obtain gear and left exileds still with the means of completing their mythicals and getting gear.  You owe us, SOE.   We pay you, and you bite the hand that feeds you.   Step down from your pedestal and treat us the way a consumer should be treated.</p><p>Seems the devs are so afraid to use the suggestions people that play this game have made, that they will use the lamest excuse of a fix.   Writ givers that only speak antonican and lucanic and placed in different locations (even only as far away as one dock and the other in KP) would fix the problem.   Q's won't gather at FP's writ giver, and FP's certainly won't gather at the Q's.   Simple, effective, everyone is happy.</p>

Elephanton
03-11-2008, 09:15 PM
Wow, you guys are just not getting it.This is a very good fix which addresses so many problems at once.

sinista
03-11-2008, 09:17 PM
<p>I dont even know why this board section even exists...devs want feedback from us, they want testing feedback...now you have feedback all over the pvp section, not only here, regarding the new system and the even worse new 20 min timer.</p><p>are you devs even considering ANYTHING we propose? do you guys even read this? Ive played alot of mmos since the first ones came out and Ive never seen such a garbage community work, I mean nobody even answered in any thread or topic that has been made about the pvp change. I dont know if its plain arrogance or just pure stupidity (regarding the changes). </p><p>oh and please watch the mmorpg.com gamelist, all top games have _working_ pvp systems, how can soe not give a [Removed for Content] about pvp? it should be the nr.1 topic instead of a "sidefeature", just for economical reasons...</p>

Skubysnax
03-12-2008, 03:56 AM
<p>Just put ONE writ giver in each city , people will have to call or take portal out to get new writ, put big guard epics guarding writ guy, problem solved. Making cool down time its gonna take forever to get writs done for people who want to pvp and put the time in. Its gonna take alot of the fun out, BIG TIME. You make a teams server , were as exiles getting epics left and right, disadvantaged Freeport and Q people have to use only certain classes to raid, at least dont make it even harder for us to get good gear . O ya I hear lots of people talking about other games to be released like they cant wait to "try something new" because of NO WRIT GUYS, so yes you guys are dropping the ball, dont slap us in the face with cool downs. Otherwise with cool downs its gonna be 1 pvp piece per month , ALL THE WHILE getting rocked by epic exiles, plus exiles werent even updateing the writs half the time unless it was archtype specific class, once you get your two archtypes out of the way and by some miracle you kill that uber VP geared exile with mythical weapon BAM no update cause writ says to kill 4 "good players". Think this is my second post on one of these boards EVER started EQ1 in 2000 , long time player of eq PLZ NO COOL DOWN CMON !</p>

Valdar
03-12-2008, 12:48 PM
Easiest fix I can think of.1.Put the writgivers in Freeport and Qeynos respectively that only work for one faction.2.Slightly larger writs so people don't have to call back every 5 minutes, but not so large that it encourages raid vs raid.3.No writ updates for City Kills so there won't be raids duking it out in the city and crashing the server.

sinista
03-12-2008, 01:10 PM
<p>I actually think that, no matter how you modify a writ pvp system, it will always encourage Raid vs Raid situationl. It doesnt matter how long the timer is or how long the recent list is, or if you put the giver in town...since it will update for everyone in the grp/raid there is no point of going out solo at all. </p><p>now with the body drop system you had a situation where people where not encouraged to raid up for pvp, because of the token drops being distributed randomly, so lets say player #3 couldve had 11 tokens during a fight and player #24 zero...got my point?</p><p>so to sum it up; as long as its a writ that updates for everyone and gives token to everyone during one clash, it is more worth to keep raid vs raid fights going, rather then soloing at all. just pure logic. I could be wrong tho, but it is more likely you see alot more faction vs faction raid-clashs going. which will lead to server crashes yet again.</p>