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View Full Version : Reflections rendering bug


SIlly Muffin
03-10-2008, 07:17 PM
<p>Ive noticed on many occasions when I first get near a body of water the flections tend to be "wrong" until you get closer. In very very rare situations (usually first time i see body of water that day) I get a bit of pixellation in the relections.  They seem to move with the "rotation" until they "lock" The game runs fine and the issues resolve as i move closer/about ; yet I was wondering if anyone ever had this problem.</p><p>System</p><p>Intel 6850 C2D, ASUS P5N32-LE, EN8800GT 512, 2Gigs, X-fi Music, XP </p><p>These screenies from commonlands (<a href="http://img80.imageshack.us/my.php?image=reflectionseq2ye6.jpg" rel="nofollow" target="_blank">http://img80.imageshack.us/my.php?i...tionseq2ye6.jpg</a>)</p>

Nelyia
03-11-2008, 04:18 AM
I have had this bug since day one, with two computers and different settings <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />From what I heard, it's very common to see wrong reflections (buildings that you passed a minute ago and are nowhere near water, pixellation, graphics glitches and the like).Commonlands exactly looks like the image you posted, from that altitude.